Commit Graph
46688 Commits
Author SHA1 Message Date
Henrik Rydgård ecce9baffa Fix some pause screen issues 2026-07-30 18:44:44 +02:00
Henrik Rydgård cab9a4fcd7 Remove obsolete code 2026-07-30 18:27:38 +02:00
Henrik Rydgård f94c094441 Fix problematic change in event processing ordering 2026-07-30 18:27:09 +02:00
Henrik Rydgård d6e0308c11 Merge pull request #21990 from Arkadyzja/savestate-compact-blockallocator
Savestate: compact BlockAllocator serialization (section v2)
2026-07-30 17:23:25 +02:00
Henrik Rydgård e3975c7aae Merge pull request #21988 from Arkadyzja/savestate-forget-stale-helper-threads
Savestate: don't let stale HLE helper threads mutate restored kernel state
2026-07-30 17:21:54 +02:00
Henrik Rydgård 820d420f47 Merge pull request #21989 from Arkadyzja/savestate-compact-audio-queues
Savestate: store only live audio queue data (AudioChannel section v3)
2026-07-30 17:20:30 +02:00
Henrik Rydgård 322fe59596 Merge pull request #21987 from Arkadyzja/savedialog-serialize-iothreadstatus
Savedata dialog: serialize ioThreadStatus (bump section to v3)
2026-07-30 17:02:51 +02:00
Henrik Rydgård 3a56d4d53e Merge pull request #22005 from hrydgard/low-precision-float-check
OpenGL: Check for support for high precision float in fragment shaders, and avoid the new workarounds if not supported
2026-07-30 11:08:45 +02:00
Henrik Rydgård 10a5d2f810 OpenGL: Improve checks for fragment shader float precision.
Fixes #22001 (although there may be other artifacts).
2026-07-30 10:03:15 +02:00
Henrik Rydgård 683704d61d Add new log category for config 2026-07-30 10:03:15 +02:00
Henrik Rydgård e69f727f9a Merge pull request #22002 from hrydgard/ai-autotest-workflow
AI pspautotests workflow description, and a few fixes that came out of it. Plus some manual sceReg implementation
2026-07-30 10:01:51 +02:00
Henrik Rydgård ebfd1d755f Bump the tests, fixing the tls test and also the timezone conversion 2026-07-30 01:34:46 +02:00
Henrik Rydgård c7653e6b7f Improve sceReg and its tests 2026-07-30 00:26:10 +02:00
Henrik Rydgård e9a0e54e92 sceRtc: Deepseek's implementation of parsing various date formats 2026-07-29 23:41:29 +02:00
Henrik Rydgård c8093171a5 Use the new AI workflow to have DeepSeek figure out an ancient problem with mailbox tests 2026-07-29 23:04:44 +02:00
Henrik Rydgård 4ecbb8b580 Teach the AI to use pspautotests to fix bugs in PPSSPP (it refined its own instructions) 2026-07-29 22:37:21 +02:00
Henrik Rydgård 5dceea4251 Merge pull request #22000 from hrydgard/debugger-improvements
Turn off "Ignore bad memory accesses" in headless
2026-07-29 22:11:12 +02:00
Henrik Rydgård 2b509e4b1e Minor cleanups, revert change in sceKernelMbx 2026-07-29 20:30:17 +02:00
Henrik Rydgård d6b33ba58d test.py comments 2026-07-29 19:49:17 +02:00
Henrik Rydgård e0ddfc7109 Add --print-equal-lines option to headless, good for context when looking at output 2026-07-29 18:55:00 +02:00
Henrik Rydgård c99a303646 Fix behavior so we can turn off "IgnoreBadMemAccess" in headless 2026-07-29 18:38:25 +02:00
Henrik Rydgård cc57945280 Made the threads/mbx/refer/refer test not crash 2026-07-29 16:27:51 +02:00
Henrik Rydgård 54618c67c6 Headless improvements 2026-07-29 16:27:33 +02:00
Henrik Rydgård 35355d90e2 Merge pull request #21999 from hrydgard/vr-shader-fix
VR fixes
2026-07-29 15:47:13 +02:00
Henrik Rydgård baf200acec OpenXR: Improve mouse emulation, fix scrolling 2026-07-29 15:20:11 +02:00
Henrik Rydgård b46566adc2 Logging improvements 2026-07-29 14:42:24 +02:00
Henrik Rydgård 6bdaf7caee Fix null pointer access in InfraredHelper.java 2026-07-29 14:40:53 +02:00
Henrik Rydgård f8ccc78e31 OpenGL on Android: Don't try to detect version too early 2026-07-29 14:40:01 +02:00
Henrik Rydgård 08589f48ef Merge pull request #21998 from hrydgard/retroachievements-crashfix
RetroAchievements: Avoid crashing when drawing achievements without images
2026-07-29 00:03:30 +02:00
Henrik Rydgård 62938ceef7 RetroAchievements: Avoid crashing when drawing achievements without images (may be in development) 2026-07-28 23:19:00 +02:00
Henrik Rydgård 7b380415e0 Merge pull request #21995 from hrydgard/more-misc-stuff
More misc debugging stuff, more sceReg functions, etc
2026-07-28 09:05:16 +02:00
Henrik Rydgård d3c7279e9f Fix unnecessary RAIntegration error message if you have the DLL but RA is disabled 2026-07-28 00:16:12 +02:00
Henrik Rydgård 39c8cbbde1 Use the new kernel module description thing to annotate GPRs in the register viewer 2026-07-28 00:15:41 +02:00
Henrik Rydgård c0826cbb5d Add another dummy function in sceReg, AGENTS.md update 2026-07-27 23:51:17 +02:00
Henrik RydgårdandClaude Opus 5 9b577b5f46 Show module.section+offset next to addresses in exception/stack-trace logs
Added KernelModuleAddressDescription() (Core/HLE/sceKernelModule.cpp),
which looks up which currently loaded module (and text/data/bss/segment
section within it) an address falls in, e.g. "EBOOT.BIN.text+1234".
Wired it into:

- Core_MemoryException/Core_ExecException/Core_BreakException
  (Core/Core.cpp), appended next to every address/pc/ra shown in their
  log lines.
- FormatStackTrace (Core/MemFault.cpp), appended per-frame next to the
  existing symbol description.

This makes crash/exception logs actionable even when there's no symbol
at the faulting address - you at least get which module and section
it's in, useful for reverse engineering unfamiliar code.

Verified live via headless: injected a MIPS break instruction at the
current PC (through Tools/wsdbg) and confirmed the log line changed from
"break instruction hit at 088040ac" to "break instruction hit at 088040ac
[sceDisplayWaitVblank Test.text+ac]".

Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01XDNwPPuidmNxQGRJxBuRL6
2026-07-27 23:44:14 +02:00
Henrik Rydgård 878d2aeb0e Fix a bunch of possible crashes due to our VRAM check thinking that VRAM in kernel space is valid (but nothing is mapped there, unless you use masked memory) 2026-07-27 23:44:14 +02:00
Henrik Rydgård 02aedb598d Detect the main VSH module and log 2026-07-27 23:44:14 +02:00
Henrik Rydgård 606c233ee1 Claude's new sceReg functions 2026-07-27 23:44:06 +02:00
Henrik Rydgård 34454f9d03 Claude's crazy exception handler hack 2026-07-27 23:41:13 +02:00
Henrik Rydgård 16a38b090a Merge pull request #21991 from hrydgard/cmdline-parse-improvements
Command line parse improvements (some new arguments), RAIntegration fixes
2026-07-27 23:37:01 +02:00
Henrik Rydgård c14959b0b6 Buildfix/testfix 2026-07-27 21:33:14 +02:00
Henrik Rydgård f7c2eb7b4d Add Alpha adhoc server 2026-07-27 18:37:28 +02:00
Henrik Rydgård 9949c2bf49 RAIntegration / retroachievements: Improve memory range checks 2026-07-27 18:37:28 +02:00
Henrik Rydgård 456cfb0f5a RAIntegration crashfix 2026-07-27 18:37:28 +02:00
Henrik Rydgård e30b90e709 Quiet and improve some logs 2026-07-27 18:37:28 +02:00
Henrik Rydgård 5ef736f6a7 More command line improvements 2026-07-27 18:37:28 +02:00
Henrik Rydgård 3139d7ccfe Add command line parameters for controlling the behavior on memory/instruction exceptions 2026-07-27 18:37:26 +02:00
Ren 32a1b80977 Savestate: compact BlockAllocator serialization (section v2)
Serializing the kernel memory block lists (userMemory, kernelMemory,
volatileMemory) wrote a full Section header per block and re-zeroed
each block's tag padding with strlen+memset on every save. Games keep
on the order of a thousand blocks alive, so the per-block overhead is
both measurable save time and wasted payload bytes.

Zero-pad tags once at write time instead (Block constructor and
SetAllocated), so the v2 form can store blocks raw: start, size, taken,
tag - no per-block section machinery, no per-save tag scrubbing.
Uninitialized padding still never reaches the stream, since every path
that writes a tag now clears it first.

v1 states still load through the old per-block-Section form, which is
kept unchanged.
2026-07-27 16:21:34 +02:00
Ren 3abb56e7f5 Savestate: store only live audio queue data (AudioChannel section v3)
FixedSizeQueue::DoState serializes the entire fixed backing store. For
the sceAudio channel queues that is 512KB per channel (32768*8 s16
samples), or ~4.6MB of mostly dead bytes in every savestate across the
nine channels - the live sample count at any moment is normally a few
KB. This addresses the existing TODO in DoState.

Add DoStateCompact(), which stores only the live [head, head+count)
region and restores it linearized at the front of storage. A wrapped
live region is written as its two pieces in pop order; since the POD
DoArray path writes raw bytes with no per-element or per-call header,
the single linear read on load consumes them identically. The count is
validated on load and a bad value fails the load cleanly via
p.SetError.

AudioChannel bumps its section to v3 to use the compact form; old
states still load through the unchanged full-storage path. This shrinks
every savestate by several MB uncompressed and cuts the copy/compress
cost of each save, including the rewind feature's periodic states.
2026-07-27 16:20:49 +02:00
Ren 9296bf0a04 Savestate: don't let stale HLE helper threads mutate restored kernel state
On savestate load, two sites delete a pre-load host object that owns an
HLEHelperThread without calling Forget() first, so ~HLEHelperThread runs
__KernelDeleteThread and kernelMemory.Free() with thread ids and block
addresses from before the load, against the freshly restored kernel
state:

- sceUtility: Do(p, accessThread) deletes the stale accessThread inside
  DoClass before recreating it from the stream.
- scePsmf: Do(p, psmfPlayerMap) deletes every existing PsmfPlayer, and
  ~PsmfPlayer -> AbortFinish() deletes its finishThread raw.

When the stale id or block happens to be absent from the restored state
this only logs errors ("... does not exist" / "BlockAllocator: invalid
free"). When it has been recycled, a live thread is terminated or a
live allocation is freed, silently corrupting the loaded state. Easiest
to hit by loading a state while a savedata operation or PSMF player is
active, into a session where those ids were reused.

__IoDoState and __PsmfShutdown already Forget() before deleting; do the
same at these two sites. Worst case behavior change is a leaked
kernel-side thread record where one was previously (incorrectly)
freed.
2026-07-27 16:20:01 +02:00