Henrik Rydgård
d4237fd542
Split the atlas into three, well two, but two different cases for the fonts.
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Platforms that can use OS fonts don't need font_atlas.zim but they do
need ascii font for debug, so does use asciifont_atlas.zim.
2021-12-10 23:22:08 +01:00
Henrik Rydgård
b85a7e9a46
Name uniform buffers, add more asserts. Used this to track down the bug fixed in the previous commit.
2021-12-10 21:01:01 +01:00
Henrik Rydgård
e10b53def3
Fix an ordering issue causing us to hit some asserts
2021-12-10 21:00:45 +01:00
Henrik Rydgård
7b07a1385a
Merge pull request #15220 from unknownbrackets/vulkan-exit
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Vulkan: Fix use-after-free on shutdown
2021-12-10 10:37:43 +01:00
Henrik Rydgård
97f3b477ab
Merge pull request #15219 from unknownbrackets/vulkan-2d
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Vulkan: Avoid desc set error in tests
2021-12-10 10:37:19 +01:00
Henrik Rydgård
51dce175a3
Merge pull request #15218 from unknownbrackets/softjit-sampler
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samplerjit: Fix DXT1/DXT5 register releasing
2021-12-09 22:13:48 +01:00
Henrik Rydgård
3e5ba249bf
Merge pull request #15217 from hrydgard/scissor-auto-clamp
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Vulkan is strict about scissor rect, so let's clamp centrally.
2021-12-08 22:55:12 +01:00
Henrik Rydgård
aa8ef54d4d
Merge pull request #15216 from hrydgard/curframebuffer-sync
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FramebufferManagerCommon: Fix some issues where currentRenderVfb_ could get out of sync.
2021-12-08 22:47:16 +01:00
Henrik Rydgård
45308a16c0
Vulkan is strict about scissor rect, so let's clamp centrally.
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Better than spreading the logic all over.
Fixes #15207
2021-12-08 22:38:01 +01:00
Henrik Rydgård
44dc3555ad
FramebufferManagerCommon: Fix some issues where currentRenderVfb_ could get out of sync.
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It would get out of sync with draw_->GetCurrentFramebuffer(), which led
to checks for self-texturing not working, hitting an assert.
This caused problems when turning off "slow effects", and who knows what
else.
Fixes #15208
2021-12-08 22:01:23 +01:00
Henrik Rydgård
dbfa4e6830
Merge pull request #15213 from ANR2ME/adhoc
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[Adhoc] Updated PdpCreate, PdpSend, PdpRecv, GetPdpStat, GetPtpStat
2021-12-08 21:38:23 +01:00
Henrik Rydgård
b352f61078
Merge pull request #15215 from ANR2ME/adhocctl
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[Adhocctl] Fix Tekken 5 Dark Resurrection Multiplayer
2021-12-08 08:50:13 +01:00
Henrik Rydgård
be79161058
Merge pull request #15214 from unknownbrackets/threads-atomic
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ThreadManager: Check for exchange failure
2021-12-08 08:46:23 +01:00
Henrik Rydgård
5907897c36
Merge pull request #15211 from hrydgard/vulkan-fixes
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Vulkan: Specify Vulkan version, fix mip level generation calculation
2021-12-07 23:04:34 +01:00
Henrik Rydgård
a2f9f68565
Vulkan: More scissor dimension checks. See #15207
2021-12-07 21:46:10 +01:00
Henrik Rydgård
1f21796ddc
Merge pull request #15174 from iota97/ctr-anim
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Make CRT animation speed configurable
2021-12-07 21:38:35 +01:00
Henrik Rydgård
05429fc34f
Vulkan: Correct the max level to generate mipmap calculation
2021-12-07 21:28:58 +01:00
Henrik Rydgård
0179cb1811
Very minor logging improvement
2021-12-07 21:28:39 +01:00
Henrik Rydgård
466a731ece
Detect and specify the max available Vulkan version, up to 1.2.
2021-12-07 21:26:14 +01:00
Henrik Rydgård
f1a4abfad2
Merge pull request #15210 from jdgleaver/libretro-dup-frames
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(libretro) Force enable g_Config.bRenderDuplicateFrames + minor audio buffer tweaks
2021-12-07 19:38:23 +01:00
Henrik Rydgård
d3d87894b0
Merge pull request #15201 from CarterLi/master
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Use system headers when building with system miniupnpc
2021-12-07 09:08:42 +01:00
Henrik Rydgård
3e5511b609
Merge pull request #15204 from unknownbrackets/softgpu-texfunc
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Correct accuracy of texture functions in software rendering
2021-12-06 09:14:16 +01:00
Henrik Rydgård
196e2ca9fb
Merge pull request #15205 from unknownbrackets/android-content-hang
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ThreadManager: Use separate pool for IO blocking
2021-12-06 09:12:46 +01:00
Henrik Rydgård
197897979a
Merge pull request #15202 from twinaphex/master
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(Libretro) Reimplement audio -
2021-12-05 18:34:31 +01:00
Henrik Rydgård
0afddcc38d
Merge pull request #15200 from unknownbrackets/softjit-sampler
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Use vectorcall and regcache in samplerjit (software renderer)
2021-12-05 09:34:15 +01:00
Henrik Rydgård
897aa81933
Merge pull request #15199 from unknownbrackets/symbolmap
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Debugger: Speed up GetFunctionSize()
2021-12-05 09:31:41 +01:00
Henrik Rydgård
e34f82627f
Merge pull request #15194 from unknownbrackets/psmf-validate
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Psmf: Check for invalid stream/EP map entry counts
2021-12-03 08:56:57 +01:00
Henrik Rydgård
984dac562f
Merge pull request #15193 from unknownbrackets/vulkan-pipeline
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Vulkan: Cleanup pipeline var shadowing
2021-12-03 08:56:36 +01:00
Henrik Rydgård
676ed6c15d
Merge pull request #15190 from unknownbrackets/softjit-cleanup
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Minor cleanup to software renderer jit
2021-12-02 09:02:55 +01:00
Henrik Rydgård
bfe31d8b62
Update Tagalog (tg_PH) with new translations by Gamemulatorer. Fixes #15189
2021-12-01 20:26:05 +01:00
Henrik Rydgård
434fa0f072
Merge pull request #15183 from orbea/spirv-cross-build
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ext/SPIRV-Cross-build: Update cmake version
2021-11-30 18:03:29 +01:00
Henrik Rydgård
0ab207adb1
Display the graphics API on logoscreen on more platforms
2021-11-30 10:11:18 +01:00
Henrik Rydgård
cfe2716d49
Merge pull request #15178 from unknownbrackets/threads-atomic
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Tweaks to thread manager enqueue and shutdown
2021-11-30 09:26:13 +01:00
Henrik Rydgård
f825b2cf51
Merge pull request #15184 from orbea/cmake
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cmake: Generate git-version.cpp in the build dir
2021-11-30 09:06:00 +01:00
Henrik Rydgård
0ffc4286c7
Merge pull request #15185 from CarterLi/master
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CMake: Allow use system miniUPnPc and ( on macOS ) system glew
2021-11-30 09:04:40 +01:00
Henrik Rydgård
bed1b5a823
Merge pull request #15181 from unknownbrackets/softjit-args
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softjit: Centralize argument register allocation
2021-11-30 09:03:55 +01:00
Henrik Rydgård
d45c6bcd75
Merge pull request #15186 from CarterLi/vulkan
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ext: Update vulkan headers & binaries
2021-11-30 09:02:57 +01:00
Henrik Rydgård
2a9300698e
Merge pull request #15180 from unknownbrackets/softjit-args
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Refactor software renderer jit cache to be shared
2021-11-28 22:12:29 +01:00
Henrik Rydgård
dbb711bf1d
Merge pull request #15175 from unknownbrackets/mips-shutdown
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jit: More atomically update pointer
2021-11-28 21:57:04 +01:00
Henrik Rydgård
aa12c9b391
Merge pull request #15163 from unknownbrackets/softjit
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Implement a jit for drawing pixels in the software renderer
2021-11-28 08:26:05 +01:00
Henrik Rydgård
cf6e11e1d1
Merge pull request #15176 from unknownbrackets/sdl-inflight
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SDL: Respect inflight frames setting in GL
2021-11-27 23:06:05 +01:00
Henrik Rydgård
daae09b4ab
Merge pull request #15171 from unknownbrackets/softgpu-cleanup
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Correct some alpha/stencil/blend issues in softgpu
2021-11-26 09:04:09 +01:00
Henrik Rydgård
65d3f96f08
Merge pull request #15172 from unknownbrackets/vertexjit-minor
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vertexjit: Optimize 5551 read a bit on x86/x64
2021-11-26 08:55:56 +01:00
Henrik Rydgård
fb755bac13
Merge pull request #15166 from stuken/libretro_fix_vma_assert
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Fix vma assert on libretro content close
2021-11-24 19:03:26 +01:00
Henrik Rydgård
c7bba9bf72
Merge pull request #15162 from hrydgard/integrate-vma
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Integrate VMA (Vulkan Memory Allocator)
2021-11-23 09:19:26 +01:00
Henrik Rydgård
f991f6a789
Remove the old allocator visualizer. Keep the setting but hide it. Other feedback
2021-11-23 08:55:12 +01:00
Henrik Rydgård
8f29d9542c
Buildfixes
2021-11-22 19:53:00 +01:00
Henrik Rydgård
2cbadefb29
Fix bugs in deletion. Delete redundant functions.
2021-11-22 19:02:08 +01:00
Henrik Rydgård
a7591d7826
Switch framebuffers to use VMA for allocation as well
2021-11-22 18:54:09 +01:00
Henrik Rydgård
8d5247ddf3
Convert the PushBuffer to use VMA.
2021-11-22 18:54:09 +01:00
Henrik Rydgård
0cbb7ab027
Change the PushBuffer API a bit to not take explicit memory types.
2021-11-22 18:54:09 +01:00
Henrik Rydgård
c2f594cc73
Remove the VulkanDeviceAllocator
2021-11-22 18:54:09 +01:00
Henrik Rydgård
1b1e585a35
More integration, use VMA in VulkanTexture
2021-11-22 18:54:09 +01:00
Henrik Rydgård
8f9ce03a8d
Start integrating VMA
2021-11-22 18:54:08 +01:00
Henrik Rydgård
eceb691f92
Add VMA to ext/ (AMD's Vulkan Memory Allocator)
2021-11-22 18:54:08 +01:00
Henrik Rydgård
712b87ae57
Merge pull request #12108 from hrydgard/vulkan-async-pipeline-creation
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Vulkan async pipeline creation
2021-11-21 22:33:43 +01:00
Henrik Rydgård
81fba1f4a4
Minor refactor
2021-11-21 22:08:53 +01:00
Henrik Rydgård
29f54befbd
Comment improvement, restore accidental deletion
2021-11-21 21:34:05 +01:00
Henrik Rydgård
f1cd1d535b
Add a hidden setting to turn off the shader cache, for shader compile performance work
2021-11-21 21:25:56 +01:00
Henrik Rydgård
b3bd068051
Merge pull request #15158 from unknownbrackets/softjit
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softgpu: Fix PixelFuncID size
2021-11-21 19:05:13 +01:00
Henrik Rydgård
dda425b068
Vulkan: Add a single background thread for pipeline creation
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Add proper waits for compile-done
Don't rely on non-standard struct initialization of classes
Attempt to drain the pipeline compile queue before destroying the PipelineManager.
Vulkan: Bump the cache version for testing
2021-11-21 18:36:00 +01:00
Henrik Rydgård
62f4875e24
VulkanRenderManager: Add deferred pipeline creation (to get it off the CPU thread)
2021-11-21 18:36:00 +01:00
Henrik Rydgård
be152acf7b
Merge pull request #15157 from unknownbrackets/softjit
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Refactor draw pixel and hardcode another path
2021-11-21 17:49:06 +01:00
Henrik Rydgård
938e6d83cb
Merge pull request #15156 from unknownbrackets/vulkan
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Vulkan: Fix crash on shutdown after device lost
2021-11-21 14:57:47 +01:00
Henrik Rydgård
824805ec1e
Merge pull request #15154 from unknownbrackets/softjit
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Use a pixel func ID in software rendering
2021-11-21 10:50:06 +01:00
Henrik Rydgård
7c4c352659
Merge pull request #15155 from unknownbrackets/softgpu-fog
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softgpu: Clamp and round fog by mantissa bits
2021-11-21 10:49:08 +01:00
Henrik Rydgård
b6f376fa6d
Merge pull request #15153 from hrydgard/depointerify-promise
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Threading: Remove a level of indirection from Promise<T> and Mailbox<T>
2021-11-20 23:19:27 +01:00
Henrik Rydgård
4f85b8b2ef
Threading: Remove a level of indirection from Promise and Mailbox.
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Makes using small copyable or POD objects in these more efficient, and if you want
to you can just put a pointer or smart pointer in there, which will
effectively do the same thing as the old setup.
2021-11-20 22:40:10 +01:00
Henrik Rydgård
20c3c8f291
Merge pull request #14848 from iota97/dpad-size-fix
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Fix DPAD size calculation
2021-11-20 15:58:56 +01:00
Henrik Rydgård
420fde98ee
Merge pull request #15147 from stuken/libretro_content_close_crash_fix
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Fix libretro crash on close content after cached GPU pointer cleanup.
2021-11-20 15:52:52 +01:00
Henrik Rydgård
25034fdc55
Merge pull request #15151 from iota97/chat-touch
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Prevent chat menu touch to fall throght
2021-11-20 15:48:43 +01:00
Henrik Rydgård
98cd023cf9
On desktop, change an empty current directory to "/" on startup.
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Just avoids some confusion.
2021-11-20 14:48:51 +01:00
Henrik Rydgård
b6e7fe1aaf
Merge pull request #15143 from unknownbrackets/ui-font-atlas
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UI: Switch to font texture for debug stats
2021-11-15 16:44:34 +01:00
Henrik Rydgård
4c1fbaf00e
Merge pull request #15142 from unknownbrackets/gpu-cleanup
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Cleanup some cached pointers in GPU classes
2021-11-15 09:17:33 +01:00
Henrik Rydgård
87d2e16b11
Merge pull request #15138 from hrydgard/delay-load-dialogs
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Windows debugger: Load the dialogs on demand.
2021-11-14 00:15:07 +01:00
Henrik Rydgård
42bc9066ee
Add shortcut for content_uri and native paths in CleanRecent. Saves 150ms.
2021-11-13 22:47:29 +01:00
Henrik Rydgård
fc26beca4b
Also delay-load the VFPU dialog, just because
2021-11-13 22:24:30 +01:00
Henrik Rydgård
c004e9ca9d
Windows debugger: Load the dialogs on demand.
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I think this is especially good for the Ge dialog since we now can avoid
initializing that extra GL context unless you open the dialog.
2021-11-13 22:10:37 +01:00
Henrik Rydgård
a783f49948
Merge pull request #15135 from hrydgard/use-set-thread-description
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Use the "new" API SetThreadDescription to set thread names on Windows.
2021-11-13 22:10:09 +01:00
Henrik Rydgård
9f1c9b9963
Buildfix
2021-11-13 18:12:09 +01:00
Henrik Rydgård
6e1455fd55
Use the "new" API SetThreadDescription to set thread names on Windows.
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Mainly useful in debugging and profiling tools. Using the new function helps
modern debugging/profiling tools like Superluminal which don't support the
old exception method.
(Is there any old tool left that might be a reason we'd want to do both?)
2021-11-13 18:02:36 +01:00
Henrik Rydgård
a25d768d5d
Merge pull request #15134 from PutuDesca/patch-3
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Last update (id_ID.ini)
2021-11-13 17:34:27 +01:00
Henrik Rydgård
3b77d29b9b
Merge pull request #15132 from LightVR0/patch-4
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Retraducción
2021-11-13 11:54:48 +01:00
Henrik Rydgård
bf1aa22fce
Merge pull request #15133 from PutuDesca/patch-2
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Update id_ID.ini
2021-11-13 11:54:32 +01:00
Henrik Rydgård
82465cb2e4
Merge pull request #15131 from Narugakuruga/patch-9
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Update zh_CN.ini
2021-11-12 14:21:03 +01:00
Henrik Rydgård
5a8b0986fd
Merge pull request #15127 from PutuDesca/patch-1
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id_ID.ini
2021-11-11 13:15:56 +01:00
Henrik Rydgård
eb12c14850
Merge pull request #15124 from unknownbrackets/vblank-mutex
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Display: Prevent lock around listener calls
2021-11-11 07:30:20 +01:00
Henrik Rydgård
80933ac4cb
Merge pull request #15118 from hrydgard/disable-opengl-fallback-android-11
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On Android 11 and later, let's not fallback to OpenGL on init crashes.
2021-11-10 08:48:34 +01:00
Henrik Rydgård
1d323f96d3
Merge pull request #15120 from PutuDesca/patch-3
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Update *id_ID.ini*
2021-11-10 08:47:21 +01:00
Henrik Rydgård
161a32b4a2
On Android 11 and later, let's not fallback to OpenGL at all.
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Not meaningful since Vulkan is stable and widely used now and we really
don't do anything crazy when drawing the menu.
See #15079
2021-11-09 23:06:10 +01:00
Henrik Rydgård
df9be770d6
Add tip to Lazy texture caching button. Replaces #14183
2021-11-09 22:54:47 +01:00
Henrik Rydgård
4161b500ab
Merge pull request #15021 from unknownbrackets/ui-font-atlas
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UI: Support a second texture for just fonts
2021-11-09 22:51:09 +01:00
Henrik Rydgård
4d38905474
Merge pull request #15100 from vit9696/master
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SDL: Read assets from Resources on macOS like on iOS
2021-11-07 23:21:29 +01:00
Henrik Rydgård
9b457f544e
Merge pull request #15111 from unknownbrackets/softgpu-scissor
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softgpu: Correct scissor for pixel centers
2021-11-07 20:45:11 +01:00
Henrik Rydgård
3f4562c552
Merge pull request #15109 from hrydgard/texture-upscale-rework
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Texture upscale shader rework (drastic perf improvement)
2021-11-07 17:33:55 +01:00
Henrik Rydgård
b152dc1b5a
Remove ARM Mali blacklisting for 4xBRZ, works now
2021-11-07 16:48:56 +01:00
Henrik Rydgård
f58e75e462
Remove unused variable
2021-11-07 16:31:28 +01:00
Henrik Rydgård
43dc54bc4a
Comment fix, remove assert
2021-11-07 16:30:47 +01:00
Henrik Rydgård
c60feef55e
Remove support for 16-bit textures from the upscaling shader, to shorten it for benefit of mobile GPUs
2021-11-07 16:08:57 +01:00
Henrik Rydgård
5654d3c9ed
Fix edge conditions in 4xXBZR
2021-11-07 15:51:58 +01:00