7 Commits
Author SHA1 Message Date
Henrik RydgårdandClaude Opus 5.5 7ec860c24f Adhoc: Stop waiting for a login that has already failed
sceNetAdhocctlInit waits until the friend finder has logged into the adhoc
server, polling in emulated time but giving up only after 5s of wall time.
The friend finder makes one attempt per login request, and it too waited
the full 5s on a connection that had already been refused, because it
only looked for success. Now it checks the socket error and gives up at
once, and records the failure so the wait ends with it.

In headless, which runs far ahead of real time, Gods Eater Burst sat in
this wait for its whole run.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-09-29 12:37:48 -06:00
Nemoumbra ee07254448 Constified some config values while preserving the comments 2025-07-02 00:02:33 +03:00
Nemoumbra c4dafe28b0 g_adhocServerConnected moved to NetAdhocCommon 2025-07-01 23:57:30 +03:00
Nemoumbra 9e03358283 moved matching threadhackaddr to NetAdhocCommon, reordering & cleanup 2025-07-01 19:56:09 +03:00
Nemoumbra 921fd32969 8 vars moved to NetAdhocCommon, 1 var moved to sceNetAdhocMatching 2025-07-01 19:56:09 +03:00
Nemoumbra d3d00d7d7b Start moving general adhoc stuff out of sceNetAdhoc 2025-07-01 19:56:09 +03:00
Nemoumbra acdee76b92 Added dummy NetAdhocCommon files 2025-07-01 19:56:09 +03:00