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Added dummy NetAdhocCommon files
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@@ -2252,6 +2252,8 @@ add_library(${CoreLibName} ${CoreLinkType}
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Core/HLE/sceNet.h
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Core/HLE/sceNet_lib.cpp
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Core/HLE/sceNet_lib.h
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Core/HLE/NetAdhocCommon.cpp
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Core/HLE/NetAdhocCommon.h
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Core/HLE/sceNetAdhoc.cpp
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Core/HLE/sceNetAdhoc.h
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Core/HLE/sceNetAdhocMatching.cpp
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@@ -627,6 +627,7 @@
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<ClCompile Include="HLE\sceMpeg.cpp" />
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<ClCompile Include="HLE\sceNet.cpp" />
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<ClCompile Include="HLE\sceNet_lib.cpp" />
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<ClCompile Include="HLE\NetAdhocCommon.cpp" />
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<ClCompile Include="HLE\sceNetAdhoc.cpp" />
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<ClCompile Include="HLE\sceNetAdhocMatching.cpp" />
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<ClCompile Include="HLE\sceNp.cpp" />
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@@ -1140,6 +1141,7 @@
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<ClInclude Include="HLE\sceMpeg.h" />
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<ClInclude Include="HLE\sceNet.h" />
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<ClInclude Include="HLE\sceNet_lib.h" />
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<ClInclude Include="HLE\NetAdhocCommon.h" />
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<ClInclude Include="HLE\sceNetAdhoc.h" />
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<ClInclude Include="HLE\sceNetAdhocMatching.h" />
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<ClInclude Include="HLE\sceNp.h" />
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@@ -520,6 +520,9 @@
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<ClCompile Include="HLE\sceHeap.cpp">
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<Filter>HLE\Libraries</Filter>
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</ClCompile>
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<ClCompile Include="HLE\NetAdhocCommon.cpp">
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<Filter>HLE\Libraries</Filter>
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</ClCompile>
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<ClCompile Include="HLE\sceNetAdhoc.cpp">
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<Filter>HLE\Libraries</Filter>
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</ClCompile>
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@@ -1758,6 +1761,9 @@
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<ClInclude Include="HLE\sceHeap.h">
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<Filter>HLE\Libraries</Filter>
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</ClInclude>
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<ClInclude Include="HLE\NetAdhocCommon.h">
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<Filter>HLE\Libraries</Filter>
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</ClInclude>
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<ClInclude Include="HLE\sceNetAdhoc.h">
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<Filter>HLE\Libraries</Filter>
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</ClInclude>
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@@ -0,0 +1,18 @@
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// Copyright (c) 2025- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Core/HLE/NetAdhocCommon.h"
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@@ -0,0 +1,19 @@
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// Copyright (c) 2025- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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@@ -214,6 +214,7 @@
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<ClInclude Include="..\..\Core\HLE\sceMt19937.h" />
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<ClInclude Include="..\..\Core\HLE\sceNet.h" />
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<ClInclude Include="..\..\Core\HLE\sceNet_lib.h" />
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<ClInclude Include="..\..\Core\HLE\NetAdhocCommon.h" />
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<ClInclude Include="..\..\Core\HLE\sceNetAdhoc.h" />
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<ClInclude Include="..\..\Core\HLE\sceNetAdhocMatching.h" />
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<ClInclude Include="..\..\Core\HLE\sceNp.h" />
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@@ -478,6 +479,7 @@
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<ClCompile Include="..\..\Core\HLE\sceMt19937.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceNet.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceNet_lib.cpp" />
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<ClCompile Include="..\..\Core\HLE\NetAdhocCommon.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceNetAdhoc.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceNetAdhocMatching.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceNp.cpp" />
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@@ -126,6 +126,7 @@
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<ClCompile Include="..\..\Core\HLE\sceMt19937.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceNet.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceNet_lib.cpp" />
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<ClCompile Include="..\..\Core\HLE\NetAdhocCommon.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceNetAdhoc.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceNetAdhocMatching.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceNp.cpp" />
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@@ -538,6 +539,7 @@
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<ClInclude Include="..\..\Core\HLE\sceMt19937.h" />
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<ClInclude Include="..\..\Core\HLE\sceNet.h" />
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<ClInclude Include="..\..\Core\HLE\sceNet_lib.h" />
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<ClInclude Include="..\..\Core\HLE\NetAdhocCommon.h" />
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<ClInclude Include="..\..\Core\HLE\sceNetAdhoc.h" />
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<ClInclude Include="..\..\Core\HLE\sceNetAdhocMatching.h" />
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<ClInclude Include="..\..\Core\HLE\sceNp.h" />
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@@ -708,6 +708,7 @@ EXEC_AND_LIB_FILES := \
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$(SRC)/Core/HLE/sceNet_lib.cpp \
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$(SRC)/Core/HLE/proAdhoc.cpp \
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$(SRC)/Core/HLE/proAdhocServer.cpp \
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$(SRC)/Core/HLE/NetAdhocCommon.cpp \
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$(SRC)/Core/HLE/sceNetAdhoc.cpp \
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$(SRC)/Core/HLE/sceNetAdhocMatching.cpp \
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$(SRC)/Core/HLE/sceNetApctl.cpp \
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@@ -739,6 +739,7 @@ SOURCES_CXX += \
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$(COREDIR)/HLE/sceMpeg.cpp \
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$(COREDIR)/HLE/sceNet.cpp \
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$(COREDIR)/HLE/sceNet_lib.cpp \
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$(COREDIR)/HLE/NetAdhocCommon.cpp \
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$(COREDIR)/HLE/sceNetAdhoc.cpp \
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$(COREDIR)/HLE/sceNetAdhocMatching.cpp \
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$(COREDIR)/HLE/sceNetApctl.cpp \
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