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On Android, rename "Full screen" to "Hide navigation bar"
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@@ -90,7 +90,7 @@ struct DisplayLayoutConfig : public ConfigBlock {
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int iCardboardScreenSize = 50; // Screen Size (in %)
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int iCardboardXShift = 0; // X-Shift of Screen (in %)
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int iCardboardYShift = 0; // Y-Shift of Screen (in %)
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bool bImmersiveMode = false; // Mode on Android Kitkat 4.4 and later that hides the back button etc.
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bool bImmersiveMode = true; // Mode on Android Kitkat 4.4 and later that hides the back button etc.
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bool InternalRotationIsPortrait() const;
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bool CanResetToDefault() const override { return true; }
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@@ -308,6 +308,7 @@ void GameSettingsScreen::CreateTabs() {
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// Graphics
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void GameSettingsScreen::CreateGraphicsSettings(UI::ViewGroup *graphicsSettings) {
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auto gr = GetI18NCategory(I18NCat::GRAPHICS);
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auto sy = GetI18NCategory(I18NCat::SYSTEM);
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auto vr = GetI18NCategory(I18NCat::VR);
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auto dev = GetI18NCategory(I18NCat::DEVELOPER);
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@@ -421,7 +422,7 @@ void GameSettingsScreen::CreateGraphicsSettings(UI::ViewGroup *graphicsSettings)
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if (deviceType != DEVICE_TYPE_VR) {
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#if !defined(MOBILE_DEVICE)
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CheckBox *fullscreenCheckbox = graphicsSettings->Add(new CheckBox(&g_Config.bFullScreen, gr->T("FullScreen", "Full Screen")));
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CheckBox *fullscreenCheckbox = graphicsSettings->Add(new CheckBox(&g_Config.bFullScreen, gr->T("Full screen")));
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fullscreenCheckbox->OnClick.Add([](UI::EventParams &e) {
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System_ApplyFullscreenState();
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});
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@@ -440,7 +441,7 @@ void GameSettingsScreen::CreateGraphicsSettings(UI::ViewGroup *graphicsSettings)
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// Hide Immersive Mode on pre-kitkat Android
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if (System_GetPropertyInt(SYSPROP_SYSTEMVERSION) >= 19) {
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// Let's reuse the Fullscreen translation string from desktop.
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graphicsSettings->Add(new CheckBox(&config.bImmersiveMode, gr->T("FullScreen", "Full Screen")))->OnClick.Handle(this, &GameSettingsScreen::OnImmersiveModeChange);
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graphicsSettings->Add(new CheckBox(&config.bImmersiveMode, sy->T("Hide navigation bar")))->OnClick.Handle(this, &GameSettingsScreen::OnImmersiveModeChange);
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}
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#endif
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// Display Layout Editor: To avoid overlapping touch controls on large tablets, meet geeky demands for integer zoom/unstretched image etc.
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@@ -1381,6 +1381,8 @@ bool NativeKey(const KeyInput &key) {
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std::vector<File::FileInfo> tempLangs;
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g_VFS.GetFileListing("lang", &tempLangs, "ini");
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int x = rand() % tempLangs.size();
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g_Config.DoNotSaveSetting(&g_Config.sLanguageIni);
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std::string_view code, part2;
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if (SplitStringOnce(tempLangs[x].name, &code, &part2, '.')) {
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g_Config.sLanguageIni = code;
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@@ -685,7 +685,7 @@ Frame presentation mode = وضع عرض الإطارات
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Frame Rate Control = التحكم في معدل الإطارات
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Frame Skipping = تخطي الإطارات
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Framerate mode = وضع معدل الإطارات
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FullScreen = الشاشة الكاملة
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Full screen = الشاشة الكاملة
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Geometry shader culling = Geometry shader culling
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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@@ -1387,6 +1387,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
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Final processed image = Final processed image
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Floating symbols = Floating symbols
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Game crashed = Game crashed
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Hide navigation bar = إخفاء شريط التنقل # AI translated
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I/O timing method = I/O timing method
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JIT using IR = JIT using IR
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Language = اللغة
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@@ -681,7 +681,7 @@ Frame Rate Control = Kadr yönəldilişi
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Frame Skipping = Kadr buraxılışı
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Frame Skipping Type = Kadr buraxılış biçimi
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Framerate mode = Kadr tezliyi modu
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FullScreen = Bütün ekran
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Full screen = Bütün ekran
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Geometry shader culling = Həndəsə kölgəl-sinin ayıqlanışı
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GPU texture upscaler (fast) = GİB toxumalarının böyüdülüşü (sürətli)
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GPUReadbackRequired = Xəbərdarlıq: Bu oyun, "GİB Gerioxuşlarının Buraxılmasının" söndürülməsini istəyir.
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@@ -1382,6 +1382,7 @@ Failed to load state for load undo. Error in the file system. = Geri yükləniş
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Final processed image = Son işlənmiş görüntü
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Floating symbols = Üzən simgələr
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Game crashed = Oyun çökdü
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Hide navigation bar = Naviqasiya çubuğunu gizlət # AI translated
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I/O timing method = G/Ç zamanlama yöntəmi
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JIT using IR = IR işlədən JIT
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Language = Dil
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@@ -655,6 +655,7 @@ FIFO: relaxed = FIFO: расслаблены
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Force 60 Hz = Force 60 Hz
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Frame presentation mode = Рэжым паказу кадра
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Framerate mode = Режым частаты кадраў
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Full screen = Поўнаэкранны рэжым
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Both = Абодва
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@@ -679,7 +680,6 @@ Enable Cardboard VR = Enable Cardboard VR
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FPS = FPS
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Frame Rate Control = Кіраванне частатой кадраў
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Frame Skipping = Прапуск кадраў
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FullScreen = Поўнаэкранны рэжым
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Geometry shader culling = Выклік геаметрычных шэйдараў
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Hack Settings = Hack settings (may cause glitches)
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Hardware Tessellation = Апаратная тэселяцыя
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@@ -1366,6 +1366,7 @@ Daylight savings = Летні час
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Default tab = Укладка па змаўчанні
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Dynarec/JIT (recommended) = Dynarec/JIT (рэкамендуецца)
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Final processed image = Канчаткова апрацаванае выява
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Hide navigation bar = Схаваць панэль навігацыі # AI translated
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I/O timing method = Метад сінхранізацыі ўводу-вываду
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JIT using IR = JIT з выкарыстаннем IR
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Loaded plugin: %1 = Загружаны плагін: %1
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@@ -677,7 +677,7 @@ Frame presentation mode = Режим показ на кадър
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Frame Rate Control = Контрол на честотата на кадрите
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Frame Skipping = Прескачане на кадри
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Framerate mode = Режим на кадрите
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FullScreen = Цял екран
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Full screen = Цял екран
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Geometry shader culling = Изключване на геометрични шейдъри
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
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Final processed image = Final processed image
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Floating symbols = Floating symbols
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Game crashed = Game crashed
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Hide navigation bar = Скрий навигационната лента # AI translated
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I/O timing method = I/O timing method
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JIT using IR = JIT using IR
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Language = Език
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@@ -677,7 +677,7 @@ Frame presentation mode = Mode de presentació de fotograma
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Frame Rate Control = Control de taxa de quadres (FPS)
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Frame Skipping = Saltar quadres
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Framerate mode = Mode de fotogrames
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FullScreen = Pantalla completa
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Full screen = Pantalla completa
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Geometry shader culling = Geometry shader culling
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GPU texture upscaler (fast) = Shader de textura (GPU)
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GPUReadbackRequired = AVÍS: Aquest joc requereix "Saltar la lectura de GPU" desactivat.
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@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
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Final processed image = Final processed image
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Floating symbols = Floating symbols
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Game crashed = Game crashed
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Hide navigation bar = Amaga la barra de navegació # AI translated
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I/O timing method = I/O timing method
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JIT using IR = JIT using IR
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Language = Llengua
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@@ -677,7 +677,7 @@ Frame presentation mode = Režim zobrazování snímků
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Frame Rate Control = Kontrola frekvence snímků
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Frame Skipping = Přeskakování snímků
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Framerate mode = Režim snímkové frekvence
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FullScreen = Režim celé obrazovky
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Full screen = Režim celé obrazovky
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Geometry shader culling = Geometry shader culling
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
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Final processed image = Final processed image
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Floating symbols = Floating symbols
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Game crashed = Game crashed
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Hide navigation bar = Skrýt navigační lištu # AI translated
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I/O timing method = Metoda časování vstupu/výstupu
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JIT using IR = JIT using IR
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Language = Jazyk
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@@ -677,7 +677,7 @@ Frame presentation mode = Rammevisningstilstand
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Frame Rate Control = Frameratekontrol
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Frame Skipping = Frameskipping
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Framerate mode = Billedfrekvens tilstand
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FullScreen = Fuldskærm
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Full screen = Fuldskærm
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Geometry shader culling = Geometry shader culling
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
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Final processed image = Final processed image
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Floating symbols = Floating symbols
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Game crashed = Game crashed
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Hide navigation bar = Skjul navigationslinjen # AI translated
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I/O timing method = I/O timing metode
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JIT using IR = JIT using IR
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Language = Sprog
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@@ -667,7 +667,7 @@ Frame presentation mode = Bildwiedergabemodus
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Frame Rate Control = Bildratensteuerung
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Frame Skipping = Einzelbilder überspringen
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Framerate mode = Bildfrequenzmodus
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FullScreen = Vollbild
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Full screen = Vollbild
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Geometry shader culling = Aussortieren von Geometrie-Schattierern
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GPU texture upscaler (fast) = GPU-Textur-Hochskalierer (schnell)
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GPUReadbackRequired = Warnung: Für dieses Spiel muss „GPU-Rücklesungen überspringen“ auf „Aus“ gesetzt sein
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@@ -1367,6 +1367,7 @@ Failed to load state for load undo. Error in the file system. = Der Status zum R
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Final processed image = Endgültig verarbeitetes Bild
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Floating symbols = Schwebende Symbole
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Game crashed = Spiel abgestürzt
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Hide navigation bar = Navigationsleiste ausblenden # AI translated
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I/O timing method = I/O Timing Methode
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JIT using IR = JIT benutzt IR
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Language = Sprache
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@@ -677,7 +677,7 @@ Frame presentation mode = Mode penyajian bingkai
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Frame Rate Control = Atoro'i FRna
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Frame Skipping = Frameskip
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Framerate mode = Mode Frame Rate
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FullScreen = Layar pol
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Full screen = Layar pol
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Geometry shader culling = Geometry shader culling
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
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Final processed image = Final processed image
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Floating symbols = Floating symbols
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Game crashed = Game crashed
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Hide navigation bar = Sembunyikan bilah navigasi # AI translated
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I/O timing method = I/O timing method
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JIT using IR = JIT using IR
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Language = Bahasa
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@@ -679,6 +679,7 @@ FIFO: relaxed = FIFO: relaxed
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Force 60 Hz = Force 60 Hz
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Frame presentation mode = Frame presentation mode
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Framerate mode = Framerate mode
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Full screen = Fullscreen
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Both = Both
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@@ -703,7 +704,6 @@ Enable Cardboard VR = Enable Cardboard VR
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FPS = FPS
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Frame Rate Control = Framerate control
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Frame Skipping = Frame skipping
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FullScreen = Fullscreen
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Geometry shader culling = Geometry shader culling
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Hack Settings = Hack settings (may cause glitches)
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Hardware Tessellation = Hardware tessellation
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@@ -1389,6 +1389,7 @@ Daylight savings = Daylight savings
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Default tab = Default tab
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Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
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Final processed image = Final processed image
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Hide navigation bar = Hide navigation bar
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I/O timing method = I/O timing method
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JIT using IR = JIT using IR
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Loaded plugin: %1 = Loaded plugin: %1
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@@ -678,7 +678,7 @@ Frame presentation mode = Modo de presentación de fotogramas
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Frame Rate Control = Control de tasa de fotogramas (FPS)
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Frame Skipping = Salto de fotogramas
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Framerate mode = Modo de frecuencia de fotogramas
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FullScreen = Pantalla completa
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Full screen = Pantalla completa
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Geometry shader culling = Eliminación de sombreadores de geométria
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GPU texture upscaler (fast) = Escalador de texturas de GPU (rápido)
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GPUReadbackRequired = AVISO: Este juego requiere que la opción "Omitir lecturas retroactivas de GPU" esté desactivada.
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@@ -1408,6 +1408,7 @@ Games list settings = Ajustes de lista de juegos
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General = General
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Grid icon size = Tamaño de iconos
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Help the PPSSPP team = Ayuda al equipo de PPSSPP
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Hide navigation bar = Ocultar barra de navegación # AI translated
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Host (bugs, less lag) = Anfitrión (errores, menos retraso)
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I/O timing method = Método de sincronización de E/S
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Ignore bad memory accesses = Ignorar accesos erróneos a memoria
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@@ -677,7 +677,7 @@ Frame presentation mode = Modo de presentación de fotogramas
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Frame Rate Control = Control de Framerate
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Frame Skipping = Salto de cuadros
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Framerate mode = Modo de frecuencia de fotogramas
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FullScreen = Pantalla completa
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Full screen = Pantalla completa
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Geometry shader culling = Geometry shader culling
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GPU texture upscaler (fast) = Shader de texturas
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GPUReadbackRequired = Warning: Este juego requiere que "Omitir lecturas de GPU" esté desactivado.
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@@ -1381,6 +1381,7 @@ Failed to load state for load undo. Error in the file system. = Falló la revers
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Final processed image = Final processed image
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Floating symbols = Símbolos flotantes
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Game crashed = El juego crasheo
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Hide navigation bar = Ocultar barra de navegación # AI translated
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I/O timing method = Método de sincronización de E/S
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JIT using IR = JIT using IR
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Language = Idioma
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@@ -677,7 +677,7 @@ Frame presentation mode = حالت نمایش فریم
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Frame Rate Control = کنترل سرعت فریم
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Frame Skipping = ردکردن فریم
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Framerate mode = حالت فریم
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FullScreen = تمام صفحه
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Full screen = تمام صفحه
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Geometry shader culling = Geometry shader culling
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
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Final processed image = Final processed image
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Floating symbols = Floating symbols
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Game crashed = Game crashed
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Hide navigation bar = مخفی کردن نوار ناوبری # AI translated
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I/O timing method = (ورودی/خروجی) I/O روش زمان بندی
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JIT using IR = JIT using IR
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Language = زبان
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@@ -677,7 +677,7 @@ Frame presentation mode = Ruudun esitystila
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Frame Rate Control = Kuvataajuuden hallinta
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Frame Skipping = Kuvan ohitus
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Framerate mode = Kehyksen nopeus tila
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FullScreen = Koko näyttö
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Full screen = Koko näyttö
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Geometry shader culling = Geometria-varjostimen karsinta
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GPU texture upscaler (fast) = Tekstuurin varjostin (GPU)
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GPUReadbackRequired = Varoitus: Tämä peli vaatii, että "Ohita näytönohjaimen lukemat" on pois päältä.
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@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
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Final processed image = Final processed image
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Floating symbols = Leijuvat symbolit
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Game crashed = Peli kaatui
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Hide navigation bar = Piilota navigointipalkki # AI translated
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I/O timing method = I/O-aikamenetelmä
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JIT using IR = JIT using IR
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Language = Kieli
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@@ -677,7 +677,7 @@ Frame presentation mode = Mode de présentation des images
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Frame Rate Control = Contrôle de la fréquence de rafraîchissement des images
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Frame Skipping = Saut d'images
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Framerate mode = Mode de fréquence d'images
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FullScreen = Plein écran
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Full screen = Plein écran
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Geometry shader culling = Geometry shader culling
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GPU texture upscaler (fast) = Shader de textures (GPU)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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@@ -1370,6 +1370,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
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Final processed image = Final processed image
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Floating symbols = Floating symbols
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Game crashed = Game crashed
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Hide navigation bar = Masquer la barre de navigation # AI translated
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I/O timing method = Méthode synchro. E/S
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JIT using IR = JIT using IR
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Language = Langue
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@@ -677,7 +677,7 @@ Frame presentation mode = Modo de presentación do fotograma
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Frame Rate Control = Control de tasa de cadros (FPS)
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Frame Skipping = Saltar cadros
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Framerate mode = Modo de frecuencia de fotogramas
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FullScreen = Pantalla completa
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Full screen = Pantalla completa
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Geometry shader culling = Geometry shader culling
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
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Final processed image = Final processed image
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Floating symbols = Floating symbols
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Game crashed = Game crashed
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Hide navigation bar = Ocultar a barra de navegación # AI translated
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I/O timing method = Método de sincronización de E/S
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JIT using IR = JIT using IR
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Language = Idioma
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@@ -677,7 +677,7 @@ Frame presentation mode = Λειτουργία παρουσίασης καρέ
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Frame Rate Control = Ρυθμίσεις Ρυθμού Καρέ
|
||||
Frame Skipping = Παράκαμψη Καρέ
|
||||
Framerate mode = Λειτουργία ρυθμού καρέ
|
||||
FullScreen = Πλήρης Οθόνη
|
||||
Full screen = Πλήρης Οθόνη
|
||||
Geometry shader culling = Geometry shader culling
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
|
||||
Final processed image = Final processed image
|
||||
Floating symbols = Floating symbols
|
||||
Game crashed = Game crashed
|
||||
Hide navigation bar = Απόκρυψη γραμμής πλοήγησης # AI translated
|
||||
I/O timing method = Μέθοδος χρονισμού I/O
|
||||
JIT using IR = JIT using IR
|
||||
Language = Γλώσσα
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = מצב הצגת פריים
|
||||
Frame Rate Control = שליטה על קצב פריימים
|
||||
Frame Skipping = דלג על פריימים
|
||||
Framerate mode = מצב קצב פריימים
|
||||
FullScreen = מסך מלא
|
||||
Full screen = מסך מלא
|
||||
Geometry shader culling = Geometry shader culling
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
|
||||
Final processed image = Final processed image
|
||||
Floating symbols = Floating symbols
|
||||
Game crashed = Game crashed
|
||||
Hide navigation bar = להסתיר את סרגל הניווט # AI translated
|
||||
I/O timing method = I/O timing method
|
||||
JIT using IR = JIT using IR
|
||||
Language = שפה
|
||||
|
||||
@@ -674,7 +674,7 @@ Frame presentation mode = מצב הצגת פריים
|
||||
Frame Rate Control = םימיירפ בצק לע הטילש
|
||||
Frame Skipping = םימיירפ לע גלד
|
||||
Framerate mode = מצב פריימים
|
||||
FullScreen = אלמ ךסמ
|
||||
Full screen = אלמ ךסמ
|
||||
Geometry shader culling = Geometry shader culling
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
@@ -1376,6 +1376,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
|
||||
Final processed image = Final processed image
|
||||
Floating symbols = Floating symbols
|
||||
Game crashed = Game crashed
|
||||
Hide navigation bar = להסתיר את סרגל הניווט # AI translated
|
||||
I/O timing method = I/O timing method
|
||||
JIT using IR = JIT using IR
|
||||
Language = הפש
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = Način prikaza kadra
|
||||
Frame Rate Control = Framerate kontrole
|
||||
Frame Skipping = Preskakanje sličica
|
||||
Framerate mode = Modus brzine okvira
|
||||
FullScreen = Puni zaslon
|
||||
Full screen = Puni zaslon
|
||||
Geometry shader culling = Geometry shader culling
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
|
||||
Final processed image = Final processed image
|
||||
Floating symbols = Floating symbols
|
||||
Game crashed = Game crashed
|
||||
Hide navigation bar = Sakrij navigacijski trak # AI translated
|
||||
I/O timing method = I/O metoda timing-a
|
||||
JIT using IR = JIT using IR
|
||||
Language = Jezik
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = Képkocka megjelenítési mód
|
||||
Frame Rate Control = Képkocka sebesség szabályozása
|
||||
Frame Skipping = Képkocka átugrás
|
||||
Framerate mode = Keretfrissítési mód
|
||||
FullScreen = Teljes képernyő
|
||||
Full screen = Teljes képernyő
|
||||
Geometry shader culling = Geometry shader culling
|
||||
GPU texture upscaler (fast) = Textúra shader (GPU)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Nem sikerült be
|
||||
Final processed image = Final processed image
|
||||
Floating symbols = Lebegő szimbólumok
|
||||
Game crashed = A játék összeomlott
|
||||
Hide navigation bar = Navigációs sáv elrejtése # AI translated
|
||||
I/O timing method = I/O időzítési metódus
|
||||
JIT using IR = JIT using IR
|
||||
Language = Nyelv
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = Mode presentasi frame
|
||||
Frame Rate Control = Kontrol Frame Rate
|
||||
Frame Skipping = Frame Skipping
|
||||
Framerate mode = Mode Frame Rate
|
||||
FullScreen = Layar penuh
|
||||
Full screen = Layar penuh
|
||||
Geometry shader culling = Pemusnahan shader geometri
|
||||
GPU texture upscaler (fast) = Tekstur shader (GPU)
|
||||
GPUReadbackRequired = Peringatan: Game ini mengharuskan "Lewati Pembacaan Ulang GPU" diatur ke Nonaktif.
|
||||
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Gagal untuk memu
|
||||
Final processed image = Gambar final yang terproses
|
||||
Floating symbols = Simbol mengambang
|
||||
Game crashed = Game Macet
|
||||
Hide navigation bar = Sembunyikan bilah navigasi # AI translated
|
||||
I/O timing method = Metode timing I/O
|
||||
JIT using IR = JIT menggunakan IR
|
||||
Language = Bahasa
|
||||
|
||||
@@ -678,7 +678,7 @@ Frame presentation mode = Modalità di presentazione del fotogramma
|
||||
Frame Rate Control = Controllo Framerate
|
||||
Frame Skipping = Salto frame
|
||||
Framerate mode = Modalità framerate
|
||||
FullScreen = Schermo Intero
|
||||
Full screen = Schermo Intero
|
||||
Geometry shader culling = Eliminazione dello shader geometrico
|
||||
GPU texture upscaler (fast) = Shader delle texture (GPU)
|
||||
GPUReadbackRequired = Attenzione: Questo gioco richiede che "Salta le letture della GPU" sia impostato su Off.
|
||||
@@ -1381,6 +1381,7 @@ Failed to load state for load undo. Error in the file system. = Impossibile cari
|
||||
Final processed image = Immagine finale elaborata
|
||||
Floating symbols = Simboli fluttuanti
|
||||
Game crashed = Il gioco è andato in crash
|
||||
Hide navigation bar = Nascondi barra di navigazione # AI translated
|
||||
I/O timing method = Metodo di temporizzazione I/O
|
||||
JIT using IR = JIT utilizzando IR
|
||||
Language = Lingua
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = フレーム表示モード
|
||||
Frame Rate Control = フレームレートのコントロール
|
||||
Frame Skipping = フレームスキップ
|
||||
Framerate mode = フレームレートモード
|
||||
FullScreen = フルスクリーン
|
||||
Full screen = フルスクリーン
|
||||
Geometry shader culling = ジオメトリシェーダーのカリング
|
||||
GPU texture upscaler (fast) = テクスチャシェーダ
|
||||
GPUReadbackRequired = 警告: このゲームは"GPUリードバックのスキップ"をオフにする必要があります。
|
||||
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = ロードを元
|
||||
Final processed image = 最後に処理された画像形式
|
||||
Floating symbols = フローティングシンボル(○✕△□アイコン)
|
||||
Game crashed = ゲームがクラッシュしました
|
||||
Hide navigation bar = ナビゲーションバーを隠す # AI translated
|
||||
I/O timing method = 入出力のタイミング
|
||||
JIT using IR = IRを使用したJIT
|
||||
Language = 言語
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = Mode tampilan bingkai
|
||||
Frame Rate Control = Kontrol Frame-rate
|
||||
Frame Skipping = Frame-skip
|
||||
Framerate mode = Mode Framerate
|
||||
FullScreen = Layar Penuh
|
||||
Full screen = Layar Penuh
|
||||
Geometry shader culling = Geometry shader culling
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
|
||||
Final processed image = Final processed image
|
||||
Floating symbols = Floating symbols
|
||||
Game crashed = Game crashed
|
||||
Hide navigation bar = Sembunyikan bilah navigasi # AI translated
|
||||
I/O timing method = IO wektu method
|
||||
JIT using IR = JIT using IR
|
||||
Language = Basa
|
||||
|
||||
@@ -655,6 +655,7 @@ FIFO: relaxed = FIFO: 느슨함
|
||||
Force 60 Hz = 강제 60 Hz
|
||||
Frame presentation mode = 프레임 표시 모드
|
||||
Framerate mode = 프레임 속도 모드
|
||||
Full screen = 전체화면
|
||||
GPU texture upscaler (fast) = 텍스처 쉐이더 (GPU)
|
||||
GPUReadbackRequired = 경고: 이 게임을 하려면 "GPU 리드백 건너뛰기"를 끄기로 설정해야 합니다.
|
||||
Both = 둘 다
|
||||
@@ -679,7 +680,6 @@ Enable Cardboard VR = 카드보드 VR 활성화
|
||||
FPS = FPS
|
||||
Frame Rate Control = 프레임속도 제어
|
||||
Frame Skipping = 프레임 생략
|
||||
FullScreen = 전체화면
|
||||
Geometry shader culling = 기하학 쉐이더 삭제
|
||||
Hack Settings = 핵 설정 (결함을 일으킬 수 있음)
|
||||
Hardware Tessellation = 하드웨어 조각화
|
||||
@@ -1366,6 +1366,7 @@ Daylight savings = 서머 타임
|
||||
Default tab = 기본 탭
|
||||
Dynarec/JIT (recommended) = 동적 재컴파일/JIT (추천)
|
||||
Final processed image = 최종 처리된 이미지
|
||||
Hide navigation bar = 탐색 모음 숨기기 # AI translated
|
||||
I/O timing method = I/O 타이밍 방식
|
||||
JIT using IR = IR을 이용한 JIT
|
||||
Loaded plugin: %1 = 로드된 플러그인: %1
|
||||
|
||||
@@ -669,6 +669,7 @@ FIFO: relaxed = FIFO: aram
|
||||
Force 60 Hz = Force 60 Hz
|
||||
Frame presentation mode = Moda nîşandina frame
|
||||
Framerate mode = Rejîma Framerate
|
||||
Full screen = Fullscreen
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
Both = Both
|
||||
@@ -693,7 +694,6 @@ Enable Cardboard VR = Enable Cardboard VR
|
||||
FPS = FPS
|
||||
Frame Rate Control = Framerate control
|
||||
Frame Skipping = Frame skipping
|
||||
FullScreen = Fullscreen
|
||||
Geometry shader culling = Geometry shader culling
|
||||
Hack Settings = Hack settings (may cause glitches)
|
||||
Hardware Tessellation = Hardware tessellation
|
||||
@@ -1381,6 +1381,7 @@ Default tab = Default tab
|
||||
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
|
||||
Enable plugins = Enable plugins
|
||||
Final processed image = Final processed image
|
||||
Hide navigation bar = Şopandina barê navegerê # AI translated
|
||||
I/O timing method = I/O timing method
|
||||
JIT using IR = JIT using IR
|
||||
Loaded plugin: %1 = Loaded plugin: %1
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = ຮູບແບບການສະແດງແຟຣມ
|
||||
Frame Rate Control = ຄວບຄຸມເຟຣມເຣດ
|
||||
Frame Skipping = ຂ້າມເຟຣມ
|
||||
Framerate mode = ສະຖານທີ່ອະນຸມັດລະດັບ
|
||||
FullScreen = ເຕັມໜ້າຈໍ
|
||||
Full screen = ເຕັມໜ້າຈໍ
|
||||
Geometry shader culling = Geometry shader culling
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
|
||||
Final processed image = Final processed image
|
||||
Floating symbols = Floating symbols
|
||||
Game crashed = Game crashed
|
||||
Hide navigation bar = ເຊື່ອນບານນິບນໍາ # AI translated
|
||||
I/O timing method = ທາງເລືອກຄຳນວນເວລາ ຮັບ/ສົ່ງ (I/O)
|
||||
JIT using IR = JIT using IR
|
||||
Language = ພາສາ
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = Kadro pateikimo režimas
|
||||
Frame Rate Control = Kadrų kontrolė
|
||||
Frame Skipping = Kadrų praleidimas
|
||||
Framerate mode = Kadrų dažnio režimas
|
||||
FullScreen = Pilnas ekranas
|
||||
Full screen = Pilnas ekranas
|
||||
Geometry shader culling = Geometry shader culling
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
|
||||
Final processed image = Final processed image
|
||||
Floating symbols = Floating symbols
|
||||
Game crashed = Game crashed
|
||||
Hide navigation bar = Paslėpti navigacijos juostą # AI translated
|
||||
I/O timing method = I/O timing method
|
||||
JIT using IR = JIT using IR
|
||||
Language = Kalba
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = Mod paparan bingkai
|
||||
Frame Rate Control = Kawalan kadar Frame
|
||||
Frame Skipping = Pelompatan Frame
|
||||
Framerate mode = Mod Framerate
|
||||
FullScreen = Skrin penuh
|
||||
Full screen = Skrin penuh
|
||||
Geometry shader culling = Geometry shader culling
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
|
||||
Final processed image = Final processed image
|
||||
Floating symbols = Floating symbols
|
||||
Game crashed = Game crashed
|
||||
Hide navigation bar = Sembunyikan bar navigasi # AI translated
|
||||
I/O timing method = I/O timing method
|
||||
JIT using IR = JIT using IR
|
||||
Language = Bahasa
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = Weergavemodus voor frames
|
||||
Frame Rate Control = Framerateinstellingen
|
||||
Frame Skipping = Frames overslaan
|
||||
Framerate mode = Framesnelheidsmodus
|
||||
FullScreen = Volledig scherm
|
||||
Full screen = Volledig scherm
|
||||
Geometry shader culling = Geometry shader culling
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
|
||||
Final processed image = Final processed image
|
||||
Floating symbols = Floating symbols
|
||||
Game crashed = Game crashed
|
||||
Hide navigation bar = Verberg navigatiebalk # AI translated
|
||||
I/O timing method = I/O-timingmethode
|
||||
JIT using IR = JIT using IR
|
||||
Language = Taal
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = Rammevisningsmodus
|
||||
Frame Rate Control = Framerate control
|
||||
Frame Skipping = Ramme Hoppe over
|
||||
Framerate mode = Bildehastighetsmodus
|
||||
FullScreen = Fullskjerm
|
||||
Full screen = Fullskjerm
|
||||
Geometry shader culling = Geometry shader culling
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
|
||||
Final processed image = Final processed image
|
||||
Floating symbols = Floating symbols
|
||||
Game crashed = Spillet krasjet
|
||||
Hide navigation bar = Skjul navigasjonslinjen # AI translated
|
||||
I/O timing method = I/O timing method
|
||||
JIT using IR = JIT using IR
|
||||
Language = Språk
|
||||
|
||||
@@ -674,7 +674,7 @@ FPS = Tylko FPS
|
||||
Frame Rate Control = Kontrola klatek na sekundę
|
||||
Frame Skipping = Pomijanie klatek
|
||||
Framerate mode = Tryb liczby klatek
|
||||
FullScreen = Pełny ekran
|
||||
Full screen = Pełny ekran
|
||||
Geometry shader culling = Przycinanie shaderów geometrii
|
||||
GPU texture upscaler (fast) = Shadery tekstur
|
||||
GPUReadbackRequired = Uwaga: Ta gra wymaga wyłączenia opcji "Pomiń odczyty zwrotne GPU".
|
||||
@@ -1376,6 +1376,7 @@ Failed to load state for load undo. Error in the file system. = Błąd podczas
|
||||
Final processed image = Obraz końcowy
|
||||
Floating symbols = Przepływ symboli
|
||||
Game crashed = Gra uległa awarii
|
||||
Hide navigation bar = Ukryj pasek nawigacji # AI translated
|
||||
JIT using IR = JIT używając IR
|
||||
Language = Język
|
||||
Loaded plugin: %1 = Załadowano wtyczek: %1
|
||||
|
||||
@@ -679,6 +679,7 @@ FIFO: relaxed = FIFO: relaxado
|
||||
Force 60 Hz = Forçar 60 Hz
|
||||
Frame presentation mode = Modo de apresentação dos frames
|
||||
Framerate mode = Modo da taxa dos frames
|
||||
Full screen = Tela Cheia
|
||||
GPU texture upscaler (fast) = Ampliador de texturas da GPU (rápido)
|
||||
GPUReadbackRequired = Aviso: Este jogo requer que o "Ignorar Leituras da GPU" esteja definido como Desligado.
|
||||
Both = Ambos
|
||||
@@ -703,7 +704,6 @@ Enable Cardboard VR = Ativar a realidade virtual do Cardboard
|
||||
FPS = FPS
|
||||
Frame Rate Control = Controle da taxa dos frames
|
||||
Frame Skipping = Pulo dos frames
|
||||
FullScreen = Tela Cheia
|
||||
Geometry shader culling = Abate do shader da geometria
|
||||
Hack Settings = Configurações dos hacks (pode causar erros gráficos)
|
||||
Hardware Tessellation = Tesselação por hardware
|
||||
@@ -1389,6 +1389,7 @@ Daylight savings = Horário de verão
|
||||
Default tab = Aba padrão
|
||||
Dynarec/JIT (recommended) = Dynarec/JIT (recomendado)
|
||||
Final processed image = Imagem final processada
|
||||
Hide navigation bar = Ocultar barra de navegação # AI translated
|
||||
I/O timing method = Método de cronometragem da E/S
|
||||
JIT using IR = JIT usando o IR
|
||||
Loaded plugin: %1 = Plugin carregado: %1
|
||||
|
||||
@@ -701,7 +701,7 @@ Frame presentation mode = Modo de apresentação de quadros
|
||||
Frame Rate Control = Controlo da taxa dos frames
|
||||
Frame Skipping = Salto de frames
|
||||
Framerate mode = Modo de taxa de quadros
|
||||
FullScreen = Ecrã Cheio
|
||||
Full screen = Ecrã Cheio
|
||||
Geometry shader culling = Abate do Shader Geométric
|
||||
GPU texture upscaler (fast) = Shader das texturas (GPU)
|
||||
GPUReadbackRequired = AVISO: Este jogo requer que "Saltar Readbacks da GPU" esteja desativado.
|
||||
@@ -1394,6 +1394,7 @@ Dynarec/JIT (recommended) = Dynarec/JIT (recomendado)
|
||||
Enable plugins = Enable plugins
|
||||
Final processed image = Final processed image
|
||||
Game crashed = O jogo crashou
|
||||
Hide navigation bar = Ocultar barra de navegação # AI translated
|
||||
I/O timing method = Método de cronometragem da E/S
|
||||
JIT using IR = JIT using IR
|
||||
Language = Idioma
|
||||
|
||||
@@ -678,7 +678,7 @@ Frame presentation mode = Mod prezentare cadru
|
||||
Frame Rate Control = Control rată de cadre
|
||||
Frame Skipping = Cadre Omise
|
||||
Framerate mode = Mod de cadru
|
||||
FullScreen = Ecran intreg
|
||||
Full screen = Ecran intreg
|
||||
Geometry shader culling = Geometry shader culling
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
@@ -1380,6 +1380,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
|
||||
Final processed image = Final processed image
|
||||
Floating symbols = Floating symbols
|
||||
Game crashed = Game crashed
|
||||
Hide navigation bar = Ascunde bara de navigare # AI translated
|
||||
I/O timing method = Metodă de temporizare I/O
|
||||
JIT using IR = JIT using IR
|
||||
Language = Limbă
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = Режим отображения кадров
|
||||
Frame Rate Control = Управление частотой кадров
|
||||
Frame Skipping = Пропуск кадров
|
||||
Framerate mode = Режим частоты кадров
|
||||
FullScreen = Полноэкранный режим
|
||||
Full screen = Полноэкранный режим
|
||||
Geometry shader culling = Вызов геометрических шейдеров
|
||||
GPU texture upscaler (fast) = Масштабирование текстур с помощью ГП (быстро)
|
||||
GPUReadbackRequired = Внимание: Для данной игры нужно отключить настройку "Пропускать чтение данных ГП".
|
||||
@@ -1376,6 +1376,7 @@ Dynarec/JIT (recommended) = Динамическая рекомпиляция/JI
|
||||
Enable plugins = Включить плагины
|
||||
Final processed image = Окончательно обработанное изображение
|
||||
Game crashed = Игра вылетела
|
||||
Hide navigation bar = Скрыть панель навигации # AI translated
|
||||
I/O timing method = Метод тайминга ввода-вывода
|
||||
JIT using IR = JIT с использованием IR
|
||||
Language = Язык
|
||||
|
||||
@@ -678,7 +678,7 @@ Frame presentation mode = Presentationsläge för bildrutor
|
||||
Frame Rate Control = Framerate-kontroll
|
||||
Frame Skipping = Frame-skipping
|
||||
Framerate mode = Bildrutemod
|
||||
FullScreen = Fullskärm
|
||||
Full screen = Fullskärm
|
||||
Geometry shader culling = Geoshader-klippning
|
||||
GPU texture upscaler (fast) = GPU-baserad texturuppskalare (snabb)
|
||||
GPUReadbackRequired = Varning: Detta spel kräver att 'Skippa dataläsningar från GPU:n' är avstängt.
|
||||
@@ -1380,6 +1380,7 @@ Failed to load state for load undo. Error in the file system. = Misslyckades med
|
||||
Final processed image = Slutgiltig bearbetad bild
|
||||
Floating symbols = Flytande symboler
|
||||
Game crashed = Spelet kraschade
|
||||
Hide navigation bar = Dölj navigationsfältet # AI translated
|
||||
I/O timing method = IO-timingsmetod
|
||||
JIT using IR = JIT, med IR
|
||||
Loaded plugin: %1 = Laddad insticksmodul: %1
|
||||
|
||||
@@ -678,7 +678,7 @@ Frame presentation mode = Mode ng pagpapakita ng frame
|
||||
Frame Rate Control = Pag kontrol ng frame rate
|
||||
Frame Skipping = Frame Skipping
|
||||
Framerate mode = Режими кадр
|
||||
FullScreen = Isakto sa Sukat ng iyong Iskrin
|
||||
Full screen = Isakto sa Sukat ng iyong Iskrin
|
||||
Geometry shader culling = Geometry shader culling
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Babala: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
@@ -1382,6 +1382,7 @@ Failed to load state for load undo. Error in the file system. = Nabigong i-load
|
||||
Final processed image = Final processed image
|
||||
Floating symbols = Lumulutang na mga simbolo
|
||||
Game crashed = Na-crash ang laro
|
||||
Hide navigation bar = Пӯшида кардан бари муҳити навигатсионӣ # AI translated
|
||||
I/O timing method = I/O timing method
|
||||
JIT using IR = JIT gamit ang IR
|
||||
Language = Wika
|
||||
|
||||
@@ -695,7 +695,7 @@ Frame presentation mode = โหมดการแสดงเฟรม
|
||||
Frame Rate Control = การควบคุมเฟรมเรท
|
||||
Frame Skipping = ข้ามเฟรม
|
||||
Framerate mode = โหมดเฟรมเรท
|
||||
FullScreen = เต็มหน้าจอ
|
||||
Full screen = เต็มหน้าจอ
|
||||
Geometry shader culling = การคัดแยกเฉดสีเชิงเรขาคณิต
|
||||
GPU texture upscaler (fast) = รูปแบบอัพสเกลพื้นผิวโดยใช้ GPU (เร็ว)
|
||||
GPUReadbackRequired = คำเตือน: เกมนี้จำเป็นต้องติ๊กตั้งค่า "ข้ามการอ่านข้อมูลส่งกลับไปยัง GPU" ออกด้วย
|
||||
@@ -1442,6 +1442,7 @@ Games list settings = การตั้งค่าในรายการเ
|
||||
General = ทั่วไป
|
||||
Grid icon size = ขนาดของไอคอนเกม
|
||||
Help the PPSSPP team = ช่วยเหลือทีมงาน PPSSPP
|
||||
Hide navigation bar = ซ่อนแถบการนำทาง # AI translated
|
||||
Host (bugs, less lag) = โฮสต์ (อาจเกิดบั๊ก, แล็กน้อยลง)
|
||||
I/O timing method = ทางเลือกคำนวณเวลา รับ/ส่ง ข้อมูล
|
||||
Ignore bad memory accesses = ละเว้นการเข้าถึงหน่วยความจำที่ผิดพลาด
|
||||
|
||||
@@ -679,7 +679,7 @@ Frame presentation mode = Kare sunum modu
|
||||
Frame Rate Control = Kare Hızı Denetimi
|
||||
Frame Skipping = Kare Atla
|
||||
Framerate mode = Kare Hızı Modu
|
||||
FullScreen = Tam Ekran
|
||||
Full screen = Tam Ekran
|
||||
Geometry shader culling = Geometri gölgelendiricisi ayıklama
|
||||
GPU texture upscaler (fast) = Doku gölgelendiricisi (GPU)
|
||||
GPUReadbackRequired = Uyarı: Bu oyun "GPU Okumalarını Atla" seçeneğinin Kapalı olarak ayarlanmasını gerektirir.
|
||||
@@ -1380,6 +1380,7 @@ Failed to load state for load undo. Error in the file system. = Yüklü durum ge
|
||||
Final processed image = Son işlenmiş görüntü
|
||||
Floating symbols = Kayan Simgeler
|
||||
Game crashed = Oyun çöktü
|
||||
Hide navigation bar = Gezinti çubuğunu gizle # AI translated
|
||||
I/O timing method = IO Zamanlama Yöntemi
|
||||
JIT using IR = IR kullanarak JIT
|
||||
Language = Dil
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = Режим відображення кадру
|
||||
Frame Rate Control = Управління частотою кадрів
|
||||
Frame Skipping = Пропуск кадрів
|
||||
Framerate mode = Режим частоти кадрів
|
||||
FullScreen = Повноекранний режим
|
||||
Full screen = Повноекранний режим
|
||||
Geometry shader culling = Вибракування шейдерів геометрії
|
||||
GPU texture upscaler (fast) = Шейдер текстур (GPU)
|
||||
GPUReadbackRequired = Увага: Ця гра вимагає "Пропустити зворотні зчитування GPU" встановити значення вимкнути.
|
||||
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
|
||||
Final processed image = Остаточне оброблене зображення
|
||||
Floating symbols = Пари символи
|
||||
Game crashed = Гра вийшла з ладу
|
||||
Hide navigation bar = Сховати панель навігації # AI translated
|
||||
I/O timing method = Метод таймінгу введення-виведення
|
||||
JIT using IR = JIT використовуючи IR
|
||||
Language = Мова
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = Chế độ hiển thị khung
|
||||
Frame Rate Control = Điều khiển tốc độ khung hình
|
||||
Frame Skipping = Nhảy khuôn hình
|
||||
Framerate mode = Chế độ tần suất khung hình
|
||||
FullScreen = Toàn màn hình
|
||||
Full screen = Toàn màn hình
|
||||
Geometry shader culling = Geometry shader culling
|
||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
|
||||
Final processed image = Final processed image
|
||||
Floating symbols = Floating symbols
|
||||
Game crashed = Game crashed
|
||||
Hide navigation bar = Ẩn thanh điều hướng # AI translated
|
||||
I/O timing method = I/O phương pháp thời gian
|
||||
JIT using IR = JIT using IR
|
||||
Language = Ngôn ngữ
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = 帧呈现模式
|
||||
Frame Rate Control = 帧率控制
|
||||
Frame Skipping = 跳帧
|
||||
Framerate mode = 帧率模式
|
||||
FullScreen = 全屏幕
|
||||
Full screen = 全屏幕
|
||||
Geometry shader culling = 几何着色器剔除
|
||||
GPU texture upscaler (fast) = 纹理着色器 (GPU加速)
|
||||
GPUReadbackRequired = 警告:此游戏需要关闭“跳过GPU块传输”。
|
||||
@@ -1368,6 +1368,7 @@ Default tab = 默认选项卡
|
||||
Dynarec/JIT (recommended) = 动态重编译 (推荐)
|
||||
Enable plugins = 启用插件
|
||||
Final processed image = 最终处理图像
|
||||
Hide navigation bar = 隐藏导航栏 # AI translated
|
||||
I/O timing method = I/O时序方法
|
||||
JIT using IR = 动态重编译 (IR模式)
|
||||
Loaded plugin: %1 = 已加载插件: %1
|
||||
|
||||
@@ -677,7 +677,7 @@ Frame presentation mode = 幀呈現模式
|
||||
Frame Rate Control = 影格速率控制
|
||||
Frame Skipping = 影格跳過
|
||||
Framerate mode = 幀率模式
|
||||
FullScreen = 全螢幕
|
||||
Full screen = 全螢幕
|
||||
Geometry shader culling = 幾何著色器揀選
|
||||
GPU texture upscaler (fast) = 紋理著色器 (GPU)
|
||||
GPUReadbackRequired = 警告:此遊戲需要關閉「跳過 GPU 讀回」
|
||||
@@ -1368,6 +1368,7 @@ Dynarec/JIT (recommended) = 動態重新編譯/JIT (建議)
|
||||
Enable plugins = 啟用外掛程式
|
||||
Final processed image = 處理後影像
|
||||
Game crashed = 遊戲已當機
|
||||
Hide navigation bar = 隱藏導航欄 # AI translated
|
||||
I/O timing method = I/O 計時方法
|
||||
JIT using IR = JIT 使用 IR
|
||||
Language = 語言
|
||||
|
||||
Reference in new issue
Block a user