On Android, rename "Full screen" to "Hide navigation bar"

This commit is contained in:
Henrik Rydgård committed 2026-02-11 17:40:52 +01:00
1 parent 56b3c86742
commit 60f0f79273
48 files changed
+96 -48

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@@ -90,7 +90,7 @@ struct DisplayLayoutConfig : public ConfigBlock {
int iCardboardScreenSize = 50; // Screen Size (in %)
int iCardboardXShift = 0; // X-Shift of Screen (in %)
int iCardboardYShift = 0; // Y-Shift of Screen (in %)
bool bImmersiveMode = false; // Mode on Android Kitkat 4.4 and later that hides the back button etc.
bool bImmersiveMode = true; // Mode on Android Kitkat 4.4 and later that hides the back button etc.
bool InternalRotationIsPortrait() const;
bool CanResetToDefault() const override { return true; }
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@@ -308,6 +308,7 @@ void GameSettingsScreen::CreateTabs() {
// Graphics
void GameSettingsScreen::CreateGraphicsSettings(UI::ViewGroup *graphicsSettings) {
auto gr = GetI18NCategory(I18NCat::GRAPHICS);
auto sy = GetI18NCategory(I18NCat::SYSTEM);
auto vr = GetI18NCategory(I18NCat::VR);
auto dev = GetI18NCategory(I18NCat::DEVELOPER);
@@ -421,7 +422,7 @@ void GameSettingsScreen::CreateGraphicsSettings(UI::ViewGroup *graphicsSettings)
if (deviceType != DEVICE_TYPE_VR) {
#if !defined(MOBILE_DEVICE)
CheckBox *fullscreenCheckbox = graphicsSettings->Add(new CheckBox(&g_Config.bFullScreen, gr->T("FullScreen", "Full Screen")));
CheckBox *fullscreenCheckbox = graphicsSettings->Add(new CheckBox(&g_Config.bFullScreen, gr->T("Full screen")));
fullscreenCheckbox->OnClick.Add([](UI::EventParams &e) {
System_ApplyFullscreenState();
});
@@ -440,7 +441,7 @@ void GameSettingsScreen::CreateGraphicsSettings(UI::ViewGroup *graphicsSettings)
// Hide Immersive Mode on pre-kitkat Android
if (System_GetPropertyInt(SYSPROP_SYSTEMVERSION) >= 19) {
// Let's reuse the Fullscreen translation string from desktop.
graphicsSettings->Add(new CheckBox(&config.bImmersiveMode, gr->T("FullScreen", "Full Screen")))->OnClick.Handle(this, &GameSettingsScreen::OnImmersiveModeChange);
graphicsSettings->Add(new CheckBox(&config.bImmersiveMode, sy->T("Hide navigation bar")))->OnClick.Handle(this, &GameSettingsScreen::OnImmersiveModeChange);
}
#endif
// Display Layout Editor: To avoid overlapping touch controls on large tablets, meet geeky demands for integer zoom/unstretched image etc.
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@@ -1381,6 +1381,8 @@ bool NativeKey(const KeyInput &key) {
std::vector<File::FileInfo> tempLangs;
g_VFS.GetFileListing("lang", &tempLangs, "ini");
int x = rand() % tempLangs.size();
g_Config.DoNotSaveSetting(&g_Config.sLanguageIni);
std::string_view code, part2;
if (SplitStringOnce(tempLangs[x].name, &code, &part2, '.')) {
g_Config.sLanguageIni = code;
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@@ -685,7 +685,7 @@ Frame presentation mode = وضع عرض الإطارات
Frame Rate Control = ‎التحكم في معدل الإطارات
Frame Skipping = ‎تخطي الإطارات
Framerate mode = وضع معدل الإطارات
FullScreen = ‎الشاشة الكاملة
Full screen = ‎الشاشة الكاملة
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1387,6 +1387,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = إخفاء شريط التنقل # AI translated
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = ‎اللغة
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@@ -681,7 +681,7 @@ Frame Rate Control = Kadr yönəldilişi
Frame Skipping = Kadr buraxılışı
Frame Skipping Type = Kadr buraxılış biçimi
Framerate mode = Kadr tezliyi modu
FullScreen = Bütün ekran
Full screen = Bütün ekran
Geometry shader culling = Həndəsə kölgəl-sinin ayıqlanışı
GPU texture upscaler (fast) = GİB toxumalarının böyüdülüşü (sürətli)
GPUReadbackRequired = Xəbərdarlıq: Bu oyun, "GİB Gerioxuşlarının Buraxılmasının" söndürülməsini istəyir.
@@ -1382,6 +1382,7 @@ Failed to load state for load undo. Error in the file system. = Geri yükləniş
Final processed image = Son işlənmiş görüntü
Floating symbols = Üzən simgələr
Game crashed = Oyun çökdü
Hide navigation bar = Naviqasiya çubuğunu gizlət # AI translated
I/O timing method = G/Ç zamanlama yöntəmi
JIT using IR = IR işlədən JIT
Language = Dil
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@@ -655,6 +655,7 @@ FIFO: relaxed = FIFO: расслаблены
Force 60 Hz = Force 60 Hz
Frame presentation mode = Рэжым паказу кадра
Framerate mode = Режым частаты кадраў
Full screen = Поўнаэкранны рэжым
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Both = Абодва
@@ -679,7 +680,6 @@ Enable Cardboard VR = Enable Cardboard VR
FPS = FPS
Frame Rate Control = Кіраванне частатой кадраў
Frame Skipping = Прапуск кадраў
FullScreen = Поўнаэкранны рэжым
Geometry shader culling = Выклік геаметрычных шэйдараў
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Апаратная тэселяцыя
@@ -1366,6 +1366,7 @@ Daylight savings = Летні час
Default tab = Укладка па змаўчанні
Dynarec/JIT (recommended) = Dynarec/JIT (рэкамендуецца)
Final processed image = Канчаткова апрацаванае выява
Hide navigation bar = Схаваць панэль навігацыі # AI translated
I/O timing method = Метад сінхранізацыі ўводу-вываду
JIT using IR = JIT з выкарыстаннем IR
Loaded plugin: %1 = Загружаны плагін: %1
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@@ -677,7 +677,7 @@ Frame presentation mode = Режим показ на кадър
Frame Rate Control = Контрол на честотата на кадрите
Frame Skipping = Прескачане на кадри
Framerate mode = Режим на кадрите
FullScreen = Цял екран
Full screen = Цял екран
Geometry shader culling = Изключване на геометрични шейдъри
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = Скрий навигационната лента # AI translated
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = Език
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@@ -677,7 +677,7 @@ Frame presentation mode = Mode de presentació de fotograma
Frame Rate Control = Control de taxa de quadres (FPS)
Frame Skipping = Saltar quadres
Framerate mode = Mode de fotogrames
FullScreen = Pantalla completa
Full screen = Pantalla completa
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = Shader de textura (GPU)
GPUReadbackRequired = AVÍS: Aquest joc requereix "Saltar la lectura de GPU" desactivat.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = Amaga la barra de navegació # AI translated
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = Llengua
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@@ -677,7 +677,7 @@ Frame presentation mode = Režim zobrazování snímků
Frame Rate Control = Kontrola frekvence snímků
Frame Skipping = Přeskakování snímků
Framerate mode = Režim snímkové frekvence
FullScreen = Režim celé obrazovky
Full screen = Režim celé obrazovky
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = Skrýt navigační lištu # AI translated
I/O timing method = Metoda časování vstupu/výstupu
JIT using IR = JIT using IR
Language = Jazyk
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@@ -677,7 +677,7 @@ Frame presentation mode = Rammevisningstilstand
Frame Rate Control = Frameratekontrol
Frame Skipping = Frameskipping
Framerate mode = Billedfrekvens tilstand
FullScreen = Fuldskærm
Full screen = Fuldskærm
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = Skjul navigationslinjen # AI translated
I/O timing method = I/O timing metode
JIT using IR = JIT using IR
Language = Sprog
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@@ -667,7 +667,7 @@ Frame presentation mode = Bildwiedergabemodus
Frame Rate Control = Bildratensteuerung
Frame Skipping = Einzelbilder überspringen
Framerate mode = Bildfrequenzmodus
FullScreen = Vollbild
Full screen = Vollbild
Geometry shader culling = Aussortieren von Geometrie-Schattierern
GPU texture upscaler (fast) = GPU-Textur-Hochskalierer (schnell)
GPUReadbackRequired = Warnung: Für dieses Spiel muss „GPU-Rücklesungen überspringen“ auf „Aus“ gesetzt sein
@@ -1367,6 +1367,7 @@ Failed to load state for load undo. Error in the file system. = Der Status zum R
Final processed image = Endgültig verarbeitetes Bild
Floating symbols = Schwebende Symbole
Game crashed = Spiel abgestürzt
Hide navigation bar = Navigationsleiste ausblenden # AI translated
I/O timing method = I/O Timing Methode
JIT using IR = JIT benutzt IR
Language = Sprache
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@@ -677,7 +677,7 @@ Frame presentation mode = Mode penyajian bingkai
Frame Rate Control = Atoro'i FRna
Frame Skipping = Frameskip
Framerate mode = Mode Frame Rate
FullScreen = Layar pol
Full screen = Layar pol
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = Sembunyikan bilah navigasi # AI translated
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = Bahasa
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@@ -679,6 +679,7 @@ FIFO: relaxed = FIFO: relaxed
Force 60 Hz = Force 60 Hz
Frame presentation mode = Frame presentation mode
Framerate mode = Framerate mode
Full screen = Fullscreen
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Both = Both
@@ -703,7 +704,6 @@ Enable Cardboard VR = Enable Cardboard VR
FPS = FPS
Frame Rate Control = Framerate control
Frame Skipping = Frame skipping
FullScreen = Fullscreen
Geometry shader culling = Geometry shader culling
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
@@ -1389,6 +1389,7 @@ Daylight savings = Daylight savings
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Final processed image = Final processed image
Hide navigation bar = Hide navigation bar
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Loaded plugin: %1 = Loaded plugin: %1
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@@ -678,7 +678,7 @@ Frame presentation mode = Modo de presentación de fotogramas
Frame Rate Control = Control de tasa de fotogramas (FPS)
Frame Skipping = Salto de fotogramas
Framerate mode = Modo de frecuencia de fotogramas
FullScreen = Pantalla completa
Full screen = Pantalla completa
Geometry shader culling = Eliminación de sombreadores de geométria
GPU texture upscaler (fast) = Escalador de texturas de GPU (rápido)
GPUReadbackRequired = AVISO: Este juego requiere que la opción "Omitir lecturas retroactivas de GPU" esté desactivada.
@@ -1408,6 +1408,7 @@ Games list settings = Ajustes de lista de juegos
General = General
Grid icon size = Tamaño de iconos
Help the PPSSPP team = Ayuda al equipo de PPSSPP
Hide navigation bar = Ocultar barra de navegación # AI translated
Host (bugs, less lag) = Anfitrión (errores, menos retraso)
I/O timing method = Método de sincronización de E/S
Ignore bad memory accesses = Ignorar accesos erróneos a memoria
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@@ -677,7 +677,7 @@ Frame presentation mode = Modo de presentación de fotogramas
Frame Rate Control = Control de Framerate
Frame Skipping = Salto de cuadros
Framerate mode = Modo de frecuencia de fotogramas
FullScreen = Pantalla completa
Full screen = Pantalla completa
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = Shader de texturas
GPUReadbackRequired = Warning: Este juego requiere que "Omitir lecturas de GPU" esté desactivado.
@@ -1381,6 +1381,7 @@ Failed to load state for load undo. Error in the file system. = Falló la revers
Final processed image = Final processed image
Floating symbols = Símbolos flotantes
Game crashed = El juego crasheo
Hide navigation bar = Ocultar barra de navegación # AI translated
I/O timing method = Método de sincronización de E/S
JIT using IR = JIT using IR
Language = Idioma
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@@ -677,7 +677,7 @@ Frame presentation mode = حالت نمایش فریم
Frame Rate Control = ‎کنترل سرعت فریم
Frame Skipping = ‎ردکردن فریم
Framerate mode = حالت فریم
FullScreen = ‎تمام صفحه
Full screen = ‎تمام صفحه
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = مخفی کردن نوار ناوبری # AI translated
I/O timing method = ‎(ورودی/خروجی) I/O روش زمان بندی
JIT using IR = JIT using IR
Language = ‎زبان
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@@ -677,7 +677,7 @@ Frame presentation mode = Ruudun esitystila
Frame Rate Control = Kuvataajuuden hallinta
Frame Skipping = Kuvan ohitus
Framerate mode = Kehyksen nopeus tila
FullScreen = Koko näyttö
Full screen = Koko näyttö
Geometry shader culling = Geometria-varjostimen karsinta
GPU texture upscaler (fast) = Tekstuurin varjostin (GPU)
GPUReadbackRequired = Varoitus: Tämä peli vaatii, että "Ohita näytönohjaimen lukemat" on pois päältä.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Leijuvat symbolit
Game crashed = Peli kaatui
Hide navigation bar = Piilota navigointipalkki # AI translated
I/O timing method = I/O-aikamenetelmä
JIT using IR = JIT using IR
Language = Kieli
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@@ -677,7 +677,7 @@ Frame presentation mode = Mode de présentation des images
Frame Rate Control = Contrôle de la fréquence de rafraîchissement des images
Frame Skipping = Saut d'images
Framerate mode = Mode de fréquence d'images
FullScreen = Plein écran
Full screen = Plein écran
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = Shader de textures (GPU)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1370,6 +1370,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = Masquer la barre de navigation # AI translated
I/O timing method = Méthode synchro. E/S
JIT using IR = JIT using IR
Language = Langue
+2 -1
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@@ -677,7 +677,7 @@ Frame presentation mode = Modo de presentación do fotograma
Frame Rate Control = Control de tasa de cadros (FPS)
Frame Skipping = Saltar cadros
Framerate mode = Modo de frecuencia de fotogramas
FullScreen = Pantalla completa
Full screen = Pantalla completa
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = Ocultar a barra de navegación # AI translated
I/O timing method = Método de sincronización de E/S
JIT using IR = JIT using IR
Language = Idioma
+2 -1
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@@ -677,7 +677,7 @@ Frame presentation mode = Λειτουργία παρουσίασης καρέ
Frame Rate Control = Ρυθμίσεις Ρυθμού Καρέ
Frame Skipping = Παράκαμψη Καρέ
Framerate mode = Λειτουργία ρυθμού καρέ
FullScreen = Πλήρης Οθόνη
Full screen = Πλήρης Οθόνη
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = Απόκρυψη γραμμής πλοήγησης # AI translated
I/O timing method = Μέθοδος χρονισμού I/O
JIT using IR = JIT using IR
Language = Γλώσσα
+2 -1
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@@ -677,7 +677,7 @@ Frame presentation mode = מצב הצגת פריים
Frame Rate Control = שליטה על קצב פריימים
Frame Skipping = דלג על פריימים
Framerate mode = מצב קצב פריימים
FullScreen = מסך מלא
Full screen = מסך מלא
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = להסתיר את סרגל הניווט # AI translated
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = שפה
+2 -1
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@@ -674,7 +674,7 @@ Frame presentation mode = מצב הצגת פריים
Frame Rate Control = םימיירפ בצק לע הטילש
Frame Skipping = םימיירפ לע גלד
Framerate mode = מצב פריימים
FullScreen = אלמ ךסמ
Full screen = אלמ ךסמ
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1376,6 +1376,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = להסתיר את סרגל הניווט # AI translated
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = הפש
+2 -1
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@@ -677,7 +677,7 @@ Frame presentation mode = Način prikaza kadra
Frame Rate Control = Framerate kontrole
Frame Skipping = Preskakanje sličica
Framerate mode = Modus brzine okvira
FullScreen = Puni zaslon
Full screen = Puni zaslon
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = Sakrij navigacijski trak # AI translated
I/O timing method = I/O metoda timing-a
JIT using IR = JIT using IR
Language = Jezik
+2 -1
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@@ -677,7 +677,7 @@ Frame presentation mode = Képkocka megjelenítési mód
Frame Rate Control = Képkocka sebesség szabályozása
Frame Skipping = Képkocka átugrás
Framerate mode = Keretfrissítési mód
FullScreen = Teljes képernyő
Full screen = Teljes képernyő
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = Textúra shader (GPU)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Nem sikerült be
Final processed image = Final processed image
Floating symbols = Lebegő szimbólumok
Game crashed = A játék összeomlott
Hide navigation bar = Navigációs sáv elrejtése # AI translated
I/O timing method = I/O időzítési metódus
JIT using IR = JIT using IR
Language = Nyelv
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@@ -677,7 +677,7 @@ Frame presentation mode = Mode presentasi frame
Frame Rate Control = Kontrol Frame Rate
Frame Skipping = Frame Skipping
Framerate mode = Mode Frame Rate
FullScreen = Layar penuh
Full screen = Layar penuh
Geometry shader culling = Pemusnahan shader geometri
GPU texture upscaler (fast) = Tekstur shader (GPU)
GPUReadbackRequired = Peringatan: Game ini mengharuskan "Lewati Pembacaan Ulang GPU" diatur ke Nonaktif.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Gagal untuk memu
Final processed image = Gambar final yang terproses
Floating symbols = Simbol mengambang
Game crashed = Game Macet
Hide navigation bar = Sembunyikan bilah navigasi # AI translated
I/O timing method = Metode timing I/O
JIT using IR = JIT menggunakan IR
Language = Bahasa
+2 -1
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@@ -678,7 +678,7 @@ Frame presentation mode = Modalità di presentazione del fotogramma
Frame Rate Control = Controllo Framerate
Frame Skipping = Salto frame
Framerate mode = Modalità framerate
FullScreen = Schermo Intero
Full screen = Schermo Intero
Geometry shader culling = Eliminazione dello shader geometrico
GPU texture upscaler (fast) = Shader delle texture (GPU)
GPUReadbackRequired = Attenzione: Questo gioco richiede che "Salta le letture della GPU" sia impostato su Off.
@@ -1381,6 +1381,7 @@ Failed to load state for load undo. Error in the file system. = Impossibile cari
Final processed image = Immagine finale elaborata
Floating symbols = Simboli fluttuanti
Game crashed = Il gioco è andato in crash
Hide navigation bar = Nascondi barra di navigazione # AI translated
I/O timing method = Metodo di temporizzazione I/O
JIT using IR = JIT utilizzando IR
Language = Lingua
+2 -1
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@@ -677,7 +677,7 @@ Frame presentation mode = フレーム表示モード
Frame Rate Control = フレームレートのコントロール
Frame Skipping = フレームスキップ
Framerate mode = フレームレートモード
FullScreen = フルスクリーン
Full screen = フルスクリーン
Geometry shader culling = ジオメトリシェーダーのカリング
GPU texture upscaler (fast) = テクスチャシェーダ
GPUReadbackRequired = 警告: このゲームは"GPUリードバックのスキップ"をオフにする必要があります。
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = ロードを元
Final processed image = 最後に処理された画像形式
Floating symbols = フローティングシンボル(○✕△□アイコン)
Game crashed = ゲームがクラッシュしました
Hide navigation bar = ナビゲーションバーを隠す # AI translated
I/O timing method = 入出力のタイミング
JIT using IR = IRを使用したJIT
Language = 言語
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@@ -677,7 +677,7 @@ Frame presentation mode = Mode tampilan bingkai
Frame Rate Control = Kontrol Frame-rate
Frame Skipping = Frame-skip
Framerate mode = Mode Framerate
FullScreen = Layar Penuh
Full screen = Layar Penuh
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = Sembunyikan bilah navigasi # AI translated
I/O timing method = IO wektu method
JIT using IR = JIT using IR
Language = Basa
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@@ -655,6 +655,7 @@ FIFO: relaxed = FIFO: 느슨함
Force 60 Hz = 강제 60 Hz
Frame presentation mode = 프레임 표시 모드
Framerate mode = 프레임 속도 모드
Full screen = 전체화면
GPU texture upscaler (fast) = 텍스처 쉐이더 (GPU)
GPUReadbackRequired = 경고: 이 게임을 하려면 "GPU 리드백 건너뛰기"를 끄기로 설정해야 합니다.
Both = 둘 다
@@ -679,7 +680,6 @@ Enable Cardboard VR = 카드보드 VR 활성화
FPS = FPS
Frame Rate Control = 프레임속도 제어
Frame Skipping = 프레임 생략
FullScreen = 전체화면
Geometry shader culling = 기하학 쉐이더 삭제
Hack Settings = 핵 설정 (결함을 일으킬 수 있음)
Hardware Tessellation = 하드웨어 조각화
@@ -1366,6 +1366,7 @@ Daylight savings = 서머 타임
Default tab = 기본 탭
Dynarec/JIT (recommended) = 동적 재컴파일/JIT (추천)
Final processed image = 최종 처리된 이미지
Hide navigation bar = 탐색 모음 숨기기 # AI translated
I/O timing method = I/O 타이밍 방식
JIT using IR = IR을 이용한 JIT
Loaded plugin: %1 = 로드된 플러그인: %1
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@@ -669,6 +669,7 @@ FIFO: relaxed = FIFO: aram
Force 60 Hz = Force 60 Hz
Frame presentation mode = Moda nîşandina frame
Framerate mode = Rejîma Framerate
Full screen = Fullscreen
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Both = Both
@@ -693,7 +694,6 @@ Enable Cardboard VR = Enable Cardboard VR
FPS = FPS
Frame Rate Control = Framerate control
Frame Skipping = Frame skipping
FullScreen = Fullscreen
Geometry shader culling = Geometry shader culling
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
@@ -1381,6 +1381,7 @@ Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Enable plugins = Enable plugins
Final processed image = Final processed image
Hide navigation bar = Şopandina barê navegerê # AI translated
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Loaded plugin: %1 = Loaded plugin: %1
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@@ -677,7 +677,7 @@ Frame presentation mode = ຮູບແບບການສະແດງແຟຣມ
Frame Rate Control = ຄວບຄຸມເຟຣມເຣດ
Frame Skipping = ຂ້າມເຟຣມ
Framerate mode = ສະຖານທີ່ອະນຸມັດລະດັບ
FullScreen = ເຕັມໜ້າຈໍ
Full screen = ເຕັມໜ້າຈໍ
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = ເຊື່ອນບານນິບນໍາ # AI translated
I/O timing method = ທາງເລືອກຄຳນວນເວລາ ຮັບ/ສົ່ງ (I/O)
JIT using IR = JIT using IR
Language = ພາສາ
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@@ -677,7 +677,7 @@ Frame presentation mode = Kadro pateikimo režimas
Frame Rate Control = Kadrų kontrolė
Frame Skipping = Kadrų praleidimas
Framerate mode = Kadrų dažnio režimas
FullScreen = Pilnas ekranas
Full screen = Pilnas ekranas
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = Paslėpti navigacijos juostą # AI translated
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = Kalba
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@@ -677,7 +677,7 @@ Frame presentation mode = Mod paparan bingkai
Frame Rate Control = Kawalan kadar Frame
Frame Skipping = Pelompatan Frame
Framerate mode = Mod Framerate
FullScreen = Skrin penuh
Full screen = Skrin penuh
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = Sembunyikan bar navigasi # AI translated
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = Bahasa
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@@ -677,7 +677,7 @@ Frame presentation mode = Weergavemodus voor frames
Frame Rate Control = Framerateinstellingen
Frame Skipping = Frames overslaan
Framerate mode = Framesnelheidsmodus
FullScreen = Volledig scherm
Full screen = Volledig scherm
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = Verberg navigatiebalk # AI translated
I/O timing method = I/O-timingmethode
JIT using IR = JIT using IR
Language = Taal
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@@ -677,7 +677,7 @@ Frame presentation mode = Rammevisningsmodus
Frame Rate Control = Framerate control
Frame Skipping = Ramme Hoppe over
Framerate mode = Bildehastighetsmodus
FullScreen = Fullskjerm
Full screen = Fullskjerm
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Spillet krasjet
Hide navigation bar = Skjul navigasjonslinjen # AI translated
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = Språk
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@@ -674,7 +674,7 @@ FPS = Tylko FPS
Frame Rate Control = Kontrola klatek na sekundę
Frame Skipping = Pomijanie klatek
Framerate mode = Tryb liczby klatek
FullScreen = Pełny ekran
Full screen = Pełny ekran
Geometry shader culling = Przycinanie shaderów geometrii
GPU texture upscaler (fast) = Shadery tekstur
GPUReadbackRequired = Uwaga: Ta gra wymaga wyłączenia opcji "Pomiń odczyty zwrotne GPU".
@@ -1376,6 +1376,7 @@ Failed to load state for load undo. Error in the file system. = Błąd podczas
Final processed image = Obraz końcowy
Floating symbols = Przepływ symboli
Game crashed = Gra uległa awarii
Hide navigation bar = Ukryj pasek nawigacji # AI translated
JIT using IR = JIT używając IR
Language = Język
Loaded plugin: %1 = Załadowano wtyczek: %1
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@@ -679,6 +679,7 @@ FIFO: relaxed = FIFO: relaxado
Force 60 Hz = Forçar 60 Hz
Frame presentation mode = Modo de apresentação dos frames
Framerate mode = Modo da taxa dos frames
Full screen = Tela Cheia
GPU texture upscaler (fast) = Ampliador de texturas da GPU (rápido)
GPUReadbackRequired = Aviso: Este jogo requer que o "Ignorar Leituras da GPU" esteja definido como Desligado.
Both = Ambos
@@ -703,7 +704,6 @@ Enable Cardboard VR = Ativar a realidade virtual do Cardboard
FPS = FPS
Frame Rate Control = Controle da taxa dos frames
Frame Skipping = Pulo dos frames
FullScreen = Tela Cheia
Geometry shader culling = Abate do shader da geometria
Hack Settings = Configurações dos hacks (pode causar erros gráficos)
Hardware Tessellation = Tesselação por hardware
@@ -1389,6 +1389,7 @@ Daylight savings = Horário de verão
Default tab = Aba padrão
Dynarec/JIT (recommended) = Dynarec/JIT (recomendado)
Final processed image = Imagem final processada
Hide navigation bar = Ocultar barra de navegação # AI translated
I/O timing method = Método de cronometragem da E/S
JIT using IR = JIT usando o IR
Loaded plugin: %1 = Plugin carregado: %1
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@@ -701,7 +701,7 @@ Frame presentation mode = Modo de apresentação de quadros
Frame Rate Control = Controlo da taxa dos frames
Frame Skipping = Salto de frames
Framerate mode = Modo de taxa de quadros
FullScreen = Ecrã Cheio
Full screen = Ecrã Cheio
Geometry shader culling = Abate do Shader Geométric
GPU texture upscaler (fast) = Shader das texturas (GPU)
GPUReadbackRequired = AVISO: Este jogo requer que "Saltar Readbacks da GPU" esteja desativado.
@@ -1394,6 +1394,7 @@ Dynarec/JIT (recommended) = Dynarec/JIT (recomendado)
Enable plugins = Enable plugins
Final processed image = Final processed image
Game crashed = O jogo crashou
Hide navigation bar = Ocultar barra de navegação # AI translated
I/O timing method = Método de cronometragem da E/S
JIT using IR = JIT using IR
Language = Idioma
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@@ -678,7 +678,7 @@ Frame presentation mode = Mod prezentare cadru
Frame Rate Control = Control rată de cadre
Frame Skipping = Cadre Omise
Framerate mode = Mod de cadru
FullScreen = Ecran intreg
Full screen = Ecran intreg
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1380,6 +1380,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = Ascunde bara de navigare # AI translated
I/O timing method = Metodă de temporizare I/O
JIT using IR = JIT using IR
Language = Limbă
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@@ -677,7 +677,7 @@ Frame presentation mode = Режим отображения кадров
Frame Rate Control = Управление частотой кадров
Frame Skipping = Пропуск кадров
Framerate mode = Режим частоты кадров
FullScreen = Полноэкранный режим
Full screen = Полноэкранный режим
Geometry shader culling = Вызов геометрических шейдеров
GPU texture upscaler (fast) = Масштабирование текстур с помощью ГП (быстро)
GPUReadbackRequired = Внимание: Для данной игры нужно отключить настройку "Пропускать чтение данных ГП".
@@ -1376,6 +1376,7 @@ Dynarec/JIT (recommended) = Динамическая рекомпиляция/JI
Enable plugins = Включить плагины
Final processed image = Окончательно обработанное изображение
Game crashed = Игра вылетела
Hide navigation bar = Скрыть панель навигации # AI translated
I/O timing method = Метод тайминга ввода-вывода
JIT using IR = JIT с использованием IR
Language = Язык
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@@ -678,7 +678,7 @@ Frame presentation mode = Presentationsläge för bildrutor
Frame Rate Control = Framerate-kontroll
Frame Skipping = Frame-skipping
Framerate mode = Bildrutemod
FullScreen = Fullskärm
Full screen = Fullskärm
Geometry shader culling = Geoshader-klippning
GPU texture upscaler (fast) = GPU-baserad texturuppskalare (snabb)
GPUReadbackRequired = Varning: Detta spel kräver att 'Skippa dataläsningar från GPU:n' är avstängt.
@@ -1380,6 +1380,7 @@ Failed to load state for load undo. Error in the file system. = Misslyckades med
Final processed image = Slutgiltig bearbetad bild
Floating symbols = Flytande symboler
Game crashed = Spelet kraschade
Hide navigation bar = Dölj navigationsfältet # AI translated
I/O timing method = IO-timingsmetod
JIT using IR = JIT, med IR
Loaded plugin: %1 = Laddad insticksmodul: %1
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@@ -678,7 +678,7 @@ Frame presentation mode = Mode ng pagpapakita ng frame
Frame Rate Control = Pag kontrol ng frame rate
Frame Skipping = Frame Skipping
Framerate mode = Режими кадр
FullScreen = Isakto sa Sukat ng iyong Iskrin
Full screen = Isakto sa Sukat ng iyong Iskrin
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Babala: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1382,6 +1382,7 @@ Failed to load state for load undo. Error in the file system. = Nabigong i-load
Final processed image = Final processed image
Floating symbols = Lumulutang na mga simbolo
Game crashed = Na-crash ang laro
Hide navigation bar = Пӯшида кардан бари муҳити навигатсионӣ # AI translated
I/O timing method = I/O timing method
JIT using IR = JIT gamit ang IR
Language = Wika
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@@ -695,7 +695,7 @@ Frame presentation mode = โหมดการแสดงเฟรม
Frame Rate Control = การควบคุมเฟรมเรท
Frame Skipping = ข้ามเฟรม
Framerate mode = โหมดเฟรมเรท
FullScreen = เต็มหน้าจอ
Full screen = เต็มหน้าจอ
Geometry shader culling = การคัดแยกเฉดสีเชิงเรขาคณิต
GPU texture upscaler (fast) = รูปแบบอัพสเกลพื้นผิวโดยใช้ GPU (เร็ว)
GPUReadbackRequired = คำเตือน: เกมนี้จำเป็นต้องติ๊กตั้งค่า "ข้ามการอ่านข้อมูลส่งกลับไปยัง GPU" ออกด้วย
@@ -1442,6 +1442,7 @@ Games list settings = การตั้งค่าในรายการเ
General = ทั่วไป
Grid icon size = ขนาดของไอคอนเกม
Help the PPSSPP team = ช่วยเหลือทีมงาน PPSSPP
Hide navigation bar = ซ่อนแถบการนำทาง # AI translated
Host (bugs, less lag) = โฮสต์ (อาจเกิดบั๊ก, แล็กน้อยลง)
I/O timing method = ทางเลือกคำนวณเวลา รับ/ส่ง ข้อมูล
Ignore bad memory accesses = ละเว้นการเข้าถึงหน่วยความจำที่ผิดพลาด
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@@ -679,7 +679,7 @@ Frame presentation mode = Kare sunum modu
Frame Rate Control = Kare Hızı Denetimi
Frame Skipping = Kare Atla
Framerate mode = Kare Hızı Modu
FullScreen = Tam Ekran
Full screen = Tam Ekran
Geometry shader culling = Geometri gölgelendiricisi ayıklama
GPU texture upscaler (fast) = Doku gölgelendiricisi (GPU)
GPUReadbackRequired = Uyarı: Bu oyun "GPU Okumalarını Atla" seçeneğinin Kapalı olarak ayarlanmasını gerektirir.
@@ -1380,6 +1380,7 @@ Failed to load state for load undo. Error in the file system. = Yüklü durum ge
Final processed image = Son işlenmiş görüntü
Floating symbols = Kayan Simgeler
Game crashed = Oyun çöktü
Hide navigation bar = Gezinti çubuğunu gizle # AI translated
I/O timing method = IO Zamanlama Yöntemi
JIT using IR = IR kullanarak JIT
Language = Dil
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@@ -677,7 +677,7 @@ Frame presentation mode = Режим відображення кадру
Frame Rate Control = Управління частотою кадрів
Frame Skipping = Пропуск кадрів
Framerate mode = Режим частоти кадрів
FullScreen = Повноекранний режим
Full screen = Повноекранний режим
Geometry shader culling = Вибракування шейдерів геометрії
GPU texture upscaler (fast) = Шейдер текстур (GPU)
GPUReadbackRequired = Увага: Ця гра вимагає "Пропустити зворотні зчитування GPU" встановити значення вимкнути.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Остаточне оброблене зображення
Floating symbols = Пари символи
Game crashed = Гра вийшла з ладу
Hide navigation bar = Сховати панель навігації # AI translated
I/O timing method = Метод таймінгу введення-виведення
JIT using IR = JIT використовуючи IR
Language = Мова
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@@ -677,7 +677,7 @@ Frame presentation mode = Chế độ hiển thị khung
Frame Rate Control = Điều khiển tốc độ khung hình
Frame Skipping = Nhảy khuôn hình
Framerate mode = Chế độ tần suất khung hình
FullScreen = Toàn màn hình
Full screen = Toàn màn hình
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
@@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
Hide navigation bar = Ẩn thanh điều hướng # AI translated
I/O timing method = I/O phương pháp thời gian
JIT using IR = JIT using IR
Language = Ngôn ngữ
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@@ -677,7 +677,7 @@ Frame presentation mode = 帧呈现模式
Frame Rate Control = 帧率控制
Frame Skipping = 跳帧
Framerate mode = 帧率模式
FullScreen = 全屏幕
Full screen = 全屏幕
Geometry shader culling = 几何着色器剔除
GPU texture upscaler (fast) = 纹理着色器 (GPU加速)
GPUReadbackRequired = 警告:此游戏需要关闭“跳过GPU块传输”。
@@ -1368,6 +1368,7 @@ Default tab = 默认选项卡
Dynarec/JIT (recommended) = 动态重编译 (推荐)
Enable plugins = 启用插件
Final processed image = 最终处理图像
Hide navigation bar = 隐藏导航栏 # AI translated
I/O timing method = I/O时序方法
JIT using IR = 动态重编译 (IR模式)
Loaded plugin: %1 = 已加载插件: %1
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@@ -677,7 +677,7 @@ Frame presentation mode = 幀呈現模式
Frame Rate Control = 影格速率控制
Frame Skipping = 影格跳過
Framerate mode = 幀率模式
FullScreen = 全螢幕
Full screen = 全螢幕
Geometry shader culling = 幾何著色器揀選
GPU texture upscaler (fast) = 紋理著色器 (GPU)
GPUReadbackRequired = 警告:此遊戲需要關閉「跳過 GPU 讀回」
@@ -1368,6 +1368,7 @@ Dynarec/JIT (recommended) = 動態重新編譯/JIT (建議)
Enable plugins = 啟用外掛程式
Final processed image = 處理後影像
Game crashed = 遊戲已當機
Hide navigation bar = 隱藏導航欄 # AI translated
I/O timing method = I/O 計時方法
JIT using IR = JIT 使用 IR
Language = 語言