From 60f0f79273bd3fa69ed1b4a77529c1f91d16e8a2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Wed, 11 Feb 2026 17:34:49 +0100 Subject: [PATCH] On Android, rename "Full screen" to "Hide navigation bar" --- Core/Config.h | 2 +- UI/GameSettingsScreen.cpp | 5 +++-- UI/NativeApp.cpp | 2 ++ assets/lang/ar_AE.ini | 3 ++- assets/lang/az_AZ.ini | 3 ++- assets/lang/be_BY.ini | 3 ++- assets/lang/bg_BG.ini | 3 ++- assets/lang/ca_ES.ini | 3 ++- assets/lang/cz_CZ.ini | 3 ++- assets/lang/da_DK.ini | 3 ++- assets/lang/de_DE.ini | 3 ++- assets/lang/dr_ID.ini | 3 ++- assets/lang/en_US.ini | 3 ++- assets/lang/es_ES.ini | 3 ++- assets/lang/es_LA.ini | 3 ++- assets/lang/fa_IR.ini | 3 ++- assets/lang/fi_FI.ini | 3 ++- assets/lang/fr_FR.ini | 3 ++- assets/lang/gl_ES.ini | 3 ++- assets/lang/gr_EL.ini | 3 ++- assets/lang/he_IL.ini | 3 ++- assets/lang/he_IL_invert.ini | 3 ++- assets/lang/hr_HR.ini | 3 ++- assets/lang/hu_HU.ini | 3 ++- assets/lang/id_ID.ini | 3 ++- assets/lang/it_IT.ini | 3 ++- assets/lang/ja_JP.ini | 3 ++- assets/lang/jv_ID.ini | 3 ++- assets/lang/ko_KR.ini | 3 ++- assets/lang/ku_SO.ini | 3 ++- assets/lang/lo_LA.ini | 3 ++- assets/lang/lt-LT.ini | 3 ++- assets/lang/ms_MY.ini | 3 ++- assets/lang/nl_NL.ini | 3 ++- assets/lang/no_NO.ini | 3 ++- assets/lang/pl_PL.ini | 3 ++- assets/lang/pt_BR.ini | 3 ++- assets/lang/pt_PT.ini | 3 ++- assets/lang/ro_RO.ini | 3 ++- assets/lang/ru_RU.ini | 3 ++- assets/lang/sv_SE.ini | 3 ++- assets/lang/tg_PH.ini | 3 ++- assets/lang/th_TH.ini | 3 ++- assets/lang/tr_TR.ini | 3 ++- assets/lang/uk_UA.ini | 3 ++- assets/lang/vi_VN.ini | 3 ++- assets/lang/zh_CN.ini | 3 ++- assets/lang/zh_TW.ini | 3 ++- 48 files changed, 96 insertions(+), 48 deletions(-) diff --git a/Core/Config.h b/Core/Config.h index ce1dfc1c5d..46faa3a45c 100644 --- a/Core/Config.h +++ b/Core/Config.h @@ -90,7 +90,7 @@ struct DisplayLayoutConfig : public ConfigBlock { int iCardboardScreenSize = 50; // Screen Size (in %) int iCardboardXShift = 0; // X-Shift of Screen (in %) int iCardboardYShift = 0; // Y-Shift of Screen (in %) - bool bImmersiveMode = false; // Mode on Android Kitkat 4.4 and later that hides the back button etc. + bool bImmersiveMode = true; // Mode on Android Kitkat 4.4 and later that hides the back button etc. bool InternalRotationIsPortrait() const; bool CanResetToDefault() const override { return true; } diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index c1dfee3260..a51f117870 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -308,6 +308,7 @@ void GameSettingsScreen::CreateTabs() { // Graphics void GameSettingsScreen::CreateGraphicsSettings(UI::ViewGroup *graphicsSettings) { auto gr = GetI18NCategory(I18NCat::GRAPHICS); + auto sy = GetI18NCategory(I18NCat::SYSTEM); auto vr = GetI18NCategory(I18NCat::VR); auto dev = GetI18NCategory(I18NCat::DEVELOPER); @@ -421,7 +422,7 @@ void GameSettingsScreen::CreateGraphicsSettings(UI::ViewGroup *graphicsSettings) if (deviceType != DEVICE_TYPE_VR) { #if !defined(MOBILE_DEVICE) - CheckBox *fullscreenCheckbox = graphicsSettings->Add(new CheckBox(&g_Config.bFullScreen, gr->T("FullScreen", "Full Screen"))); + CheckBox *fullscreenCheckbox = graphicsSettings->Add(new CheckBox(&g_Config.bFullScreen, gr->T("Full screen"))); fullscreenCheckbox->OnClick.Add([](UI::EventParams &e) { System_ApplyFullscreenState(); }); @@ -440,7 +441,7 @@ void GameSettingsScreen::CreateGraphicsSettings(UI::ViewGroup *graphicsSettings) // Hide Immersive Mode on pre-kitkat Android if (System_GetPropertyInt(SYSPROP_SYSTEMVERSION) >= 19) { // Let's reuse the Fullscreen translation string from desktop. - graphicsSettings->Add(new CheckBox(&config.bImmersiveMode, gr->T("FullScreen", "Full Screen")))->OnClick.Handle(this, &GameSettingsScreen::OnImmersiveModeChange); + graphicsSettings->Add(new CheckBox(&config.bImmersiveMode, sy->T("Hide navigation bar")))->OnClick.Handle(this, &GameSettingsScreen::OnImmersiveModeChange); } #endif // Display Layout Editor: To avoid overlapping touch controls on large tablets, meet geeky demands for integer zoom/unstretched image etc. diff --git a/UI/NativeApp.cpp b/UI/NativeApp.cpp index 6345bdd639..c19a0805e5 100644 --- a/UI/NativeApp.cpp +++ b/UI/NativeApp.cpp @@ -1381,6 +1381,8 @@ bool NativeKey(const KeyInput &key) { std::vector tempLangs; g_VFS.GetFileListing("lang", &tempLangs, "ini"); int x = rand() % tempLangs.size(); + + g_Config.DoNotSaveSetting(&g_Config.sLanguageIni); std::string_view code, part2; if (SplitStringOnce(tempLangs[x].name, &code, &part2, '.')) { g_Config.sLanguageIni = code; diff --git a/assets/lang/ar_AE.ini b/assets/lang/ar_AE.ini index 7a24cb4b9d..01db3daba5 100644 --- a/assets/lang/ar_AE.ini +++ b/assets/lang/ar_AE.ini @@ -685,7 +685,7 @@ Frame presentation mode = وضع عرض الإطارات Frame Rate Control = ‎التحكم في معدل الإطارات Frame Skipping = ‎تخطي الإطارات Framerate mode = وضع معدل الإطارات -FullScreen = ‎الشاشة الكاملة +Full screen = ‎الشاشة الكاملة Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1387,6 +1387,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = إخفاء شريط التنقل # AI translated I/O timing method = I/O timing method JIT using IR = JIT using IR Language = ‎اللغة diff --git a/assets/lang/az_AZ.ini b/assets/lang/az_AZ.ini index 748fea9795..e22bfb1a6f 100644 --- a/assets/lang/az_AZ.ini +++ b/assets/lang/az_AZ.ini @@ -681,7 +681,7 @@ Frame Rate Control = Kadr yönəldilişi Frame Skipping = Kadr buraxılışı Frame Skipping Type = Kadr buraxılış biçimi Framerate mode = Kadr tezliyi modu -FullScreen = Bütün ekran +Full screen = Bütün ekran Geometry shader culling = Həndəsə kölgəl-sinin ayıqlanışı GPU texture upscaler (fast) = GİB toxumalarının böyüdülüşü (sürətli) GPUReadbackRequired = Xəbərdarlıq: Bu oyun, "GİB Gerioxuşlarının Buraxılmasının" söndürülməsini istəyir. @@ -1382,6 +1382,7 @@ Failed to load state for load undo. Error in the file system. = Geri yükləniş Final processed image = Son işlənmiş görüntü Floating symbols = Üzən simgələr Game crashed = Oyun çökdü +Hide navigation bar = Naviqasiya çubuğunu gizlət # AI translated I/O timing method = G/Ç zamanlama yöntəmi JIT using IR = IR işlədən JIT Language = Dil diff --git a/assets/lang/be_BY.ini b/assets/lang/be_BY.ini index 61bfdba64f..cbb9f3b280 100644 --- a/assets/lang/be_BY.ini +++ b/assets/lang/be_BY.ini @@ -655,6 +655,7 @@ FIFO: relaxed = FIFO: расслаблены Force 60 Hz = Force 60 Hz Frame presentation mode = Рэжым паказу кадра Framerate mode = Режым частаты кадраў +Full screen = Поўнаэкранны рэжым GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Both = Абодва @@ -679,7 +680,6 @@ Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Кіраванне частатой кадраў Frame Skipping = Прапуск кадраў -FullScreen = Поўнаэкранны рэжым Geometry shader culling = Выклік геаметрычных шэйдараў Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Апаратная тэселяцыя @@ -1366,6 +1366,7 @@ Daylight savings = Летні час Default tab = Укладка па змаўчанні Dynarec/JIT (recommended) = Dynarec/JIT (рэкамендуецца) Final processed image = Канчаткова апрацаванае выява +Hide navigation bar = Схаваць панэль навігацыі # AI translated I/O timing method = Метад сінхранізацыі ўводу-вываду JIT using IR = JIT з выкарыстаннем IR Loaded plugin: %1 = Загружаны плагін: %1 diff --git a/assets/lang/bg_BG.ini b/assets/lang/bg_BG.ini index 43485e2c5e..77ba17b3d4 100644 --- a/assets/lang/bg_BG.ini +++ b/assets/lang/bg_BG.ini @@ -677,7 +677,7 @@ Frame presentation mode = Режим показ на кадър Frame Rate Control = Контрол на честотата на кадрите Frame Skipping = Прескачане на кадри Framerate mode = Режим на кадрите -FullScreen = Цял екран +Full screen = Цял екран Geometry shader culling = Изключване на геометрични шейдъри GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = Скрий навигационната лента # AI translated I/O timing method = I/O timing method JIT using IR = JIT using IR Language = Език diff --git a/assets/lang/ca_ES.ini b/assets/lang/ca_ES.ini index 6a8d7480d4..a8ec9323c7 100644 --- a/assets/lang/ca_ES.ini +++ b/assets/lang/ca_ES.ini @@ -677,7 +677,7 @@ Frame presentation mode = Mode de presentació de fotograma Frame Rate Control = Control de taxa de quadres (FPS) Frame Skipping = Saltar quadres Framerate mode = Mode de fotogrames -FullScreen = Pantalla completa +Full screen = Pantalla completa Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = Shader de textura (GPU) GPUReadbackRequired = AVÍS: Aquest joc requereix "Saltar la lectura de GPU" desactivat. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = Amaga la barra de navegació # AI translated I/O timing method = I/O timing method JIT using IR = JIT using IR Language = Llengua diff --git a/assets/lang/cz_CZ.ini b/assets/lang/cz_CZ.ini index fa4806cd53..c1aa26c629 100644 --- a/assets/lang/cz_CZ.ini +++ b/assets/lang/cz_CZ.ini @@ -677,7 +677,7 @@ Frame presentation mode = Režim zobrazování snímků Frame Rate Control = Kontrola frekvence snímků Frame Skipping = Přeskakování snímků Framerate mode = Režim snímkové frekvence -FullScreen = Režim celé obrazovky +Full screen = Režim celé obrazovky Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = Skrýt navigační lištu # AI translated I/O timing method = Metoda časování vstupu/výstupu JIT using IR = JIT using IR Language = Jazyk diff --git a/assets/lang/da_DK.ini b/assets/lang/da_DK.ini index d387a05a73..feb8d979eb 100644 --- a/assets/lang/da_DK.ini +++ b/assets/lang/da_DK.ini @@ -677,7 +677,7 @@ Frame presentation mode = Rammevisningstilstand Frame Rate Control = Frameratekontrol Frame Skipping = Frameskipping Framerate mode = Billedfrekvens tilstand -FullScreen = Fuldskærm +Full screen = Fuldskærm Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = Skjul navigationslinjen # AI translated I/O timing method = I/O timing metode JIT using IR = JIT using IR Language = Sprog diff --git a/assets/lang/de_DE.ini b/assets/lang/de_DE.ini index 6aa6629345..f2ed52549a 100644 --- a/assets/lang/de_DE.ini +++ b/assets/lang/de_DE.ini @@ -667,7 +667,7 @@ Frame presentation mode = Bildwiedergabemodus Frame Rate Control = Bildratensteuerung Frame Skipping = Einzelbilder überspringen Framerate mode = Bildfrequenzmodus -FullScreen = Vollbild +Full screen = Vollbild Geometry shader culling = Aussortieren von Geometrie-Schattierern GPU texture upscaler (fast) = GPU-Textur-Hochskalierer (schnell) GPUReadbackRequired = Warnung: Für dieses Spiel muss „GPU-Rücklesungen überspringen“ auf „Aus“ gesetzt sein @@ -1367,6 +1367,7 @@ Failed to load state for load undo. Error in the file system. = Der Status zum R Final processed image = Endgültig verarbeitetes Bild Floating symbols = Schwebende Symbole Game crashed = Spiel abgestürzt +Hide navigation bar = Navigationsleiste ausblenden # AI translated I/O timing method = I/O Timing Methode JIT using IR = JIT benutzt IR Language = Sprache diff --git a/assets/lang/dr_ID.ini b/assets/lang/dr_ID.ini index 09409e0e1b..c4baf8cf11 100644 --- a/assets/lang/dr_ID.ini +++ b/assets/lang/dr_ID.ini @@ -677,7 +677,7 @@ Frame presentation mode = Mode penyajian bingkai Frame Rate Control = Atoro'i FRna Frame Skipping = Frameskip Framerate mode = Mode Frame Rate -FullScreen = Layar pol +Full screen = Layar pol Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = Sembunyikan bilah navigasi # AI translated I/O timing method = I/O timing method JIT using IR = JIT using IR Language = Bahasa diff --git a/assets/lang/en_US.ini b/assets/lang/en_US.ini index 6264e5fab2..b363b25416 100644 --- a/assets/lang/en_US.ini +++ b/assets/lang/en_US.ini @@ -679,6 +679,7 @@ FIFO: relaxed = FIFO: relaxed Force 60 Hz = Force 60 Hz Frame presentation mode = Frame presentation mode Framerate mode = Framerate mode +Full screen = Fullscreen GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Both = Both @@ -703,7 +704,6 @@ Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Framerate control Frame Skipping = Frame skipping -FullScreen = Fullscreen Geometry shader culling = Geometry shader culling Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation @@ -1389,6 +1389,7 @@ Daylight savings = Daylight savings Default tab = Default tab Dynarec/JIT (recommended) = Dynarec/JIT (recommended) Final processed image = Final processed image +Hide navigation bar = Hide navigation bar I/O timing method = I/O timing method JIT using IR = JIT using IR Loaded plugin: %1 = Loaded plugin: %1 diff --git a/assets/lang/es_ES.ini b/assets/lang/es_ES.ini index 5e0d0da31c..5a9e0a6b84 100644 --- a/assets/lang/es_ES.ini +++ b/assets/lang/es_ES.ini @@ -678,7 +678,7 @@ Frame presentation mode = Modo de presentación de fotogramas Frame Rate Control = Control de tasa de fotogramas (FPS) Frame Skipping = Salto de fotogramas Framerate mode = Modo de frecuencia de fotogramas -FullScreen = Pantalla completa +Full screen = Pantalla completa Geometry shader culling = Eliminación de sombreadores de geométria GPU texture upscaler (fast) = Escalador de texturas de GPU (rápido) GPUReadbackRequired = AVISO: Este juego requiere que la opción "Omitir lecturas retroactivas de GPU" esté desactivada. @@ -1408,6 +1408,7 @@ Games list settings = Ajustes de lista de juegos General = General Grid icon size = Tamaño de iconos Help the PPSSPP team = Ayuda al equipo de PPSSPP +Hide navigation bar = Ocultar barra de navegación # AI translated Host (bugs, less lag) = Anfitrión (errores, menos retraso) I/O timing method = Método de sincronización de E/S Ignore bad memory accesses = Ignorar accesos erróneos a memoria diff --git a/assets/lang/es_LA.ini b/assets/lang/es_LA.ini index 705185b30e..e5aa190158 100644 --- a/assets/lang/es_LA.ini +++ b/assets/lang/es_LA.ini @@ -677,7 +677,7 @@ Frame presentation mode = Modo de presentación de fotogramas Frame Rate Control = Control de Framerate Frame Skipping = Salto de cuadros Framerate mode = Modo de frecuencia de fotogramas -FullScreen = Pantalla completa +Full screen = Pantalla completa Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = Shader de texturas GPUReadbackRequired = Warning: Este juego requiere que "Omitir lecturas de GPU" esté desactivado. @@ -1381,6 +1381,7 @@ Failed to load state for load undo. Error in the file system. = Falló la revers Final processed image = Final processed image Floating symbols = Símbolos flotantes Game crashed = El juego crasheo +Hide navigation bar = Ocultar barra de navegación # AI translated I/O timing method = Método de sincronización de E/S JIT using IR = JIT using IR Language = Idioma diff --git a/assets/lang/fa_IR.ini b/assets/lang/fa_IR.ini index 7277805fc8..724955e39b 100644 --- a/assets/lang/fa_IR.ini +++ b/assets/lang/fa_IR.ini @@ -677,7 +677,7 @@ Frame presentation mode = حالت نمایش فریم Frame Rate Control = ‎کنترل سرعت فریم Frame Skipping = ‎ردکردن فریم Framerate mode = حالت فریم -FullScreen = ‎تمام صفحه +Full screen = ‎تمام صفحه Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = مخفی کردن نوار ناوبری # AI translated I/O timing method = ‎(ورودی/خروجی) I/O روش زمان بندی JIT using IR = JIT using IR Language = ‎زبان diff --git a/assets/lang/fi_FI.ini b/assets/lang/fi_FI.ini index b300fd2a8d..3f318ddb9a 100644 --- a/assets/lang/fi_FI.ini +++ b/assets/lang/fi_FI.ini @@ -677,7 +677,7 @@ Frame presentation mode = Ruudun esitystila Frame Rate Control = Kuvataajuuden hallinta Frame Skipping = Kuvan ohitus Framerate mode = Kehyksen nopeus tila -FullScreen = Koko näyttö +Full screen = Koko näyttö Geometry shader culling = Geometria-varjostimen karsinta GPU texture upscaler (fast) = Tekstuurin varjostin (GPU) GPUReadbackRequired = Varoitus: Tämä peli vaatii, että "Ohita näytönohjaimen lukemat" on pois päältä. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Leijuvat symbolit Game crashed = Peli kaatui +Hide navigation bar = Piilota navigointipalkki # AI translated I/O timing method = I/O-aikamenetelmä JIT using IR = JIT using IR Language = Kieli diff --git a/assets/lang/fr_FR.ini b/assets/lang/fr_FR.ini index 9af99aed68..58a4fdc38b 100644 --- a/assets/lang/fr_FR.ini +++ b/assets/lang/fr_FR.ini @@ -677,7 +677,7 @@ Frame presentation mode = Mode de présentation des images Frame Rate Control = Contrôle de la fréquence de rafraîchissement des images Frame Skipping = Saut d'images Framerate mode = Mode de fréquence d'images -FullScreen = Plein écran +Full screen = Plein écran Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = Shader de textures (GPU) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1370,6 +1370,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = Masquer la barre de navigation # AI translated I/O timing method = Méthode synchro. E/S JIT using IR = JIT using IR Language = Langue diff --git a/assets/lang/gl_ES.ini b/assets/lang/gl_ES.ini index 895882edde..99fa3792a5 100644 --- a/assets/lang/gl_ES.ini +++ b/assets/lang/gl_ES.ini @@ -677,7 +677,7 @@ Frame presentation mode = Modo de presentación do fotograma Frame Rate Control = Control de tasa de cadros (FPS) Frame Skipping = Saltar cadros Framerate mode = Modo de frecuencia de fotogramas -FullScreen = Pantalla completa +Full screen = Pantalla completa Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = Ocultar a barra de navegación # AI translated I/O timing method = Método de sincronización de E/S JIT using IR = JIT using IR Language = Idioma diff --git a/assets/lang/gr_EL.ini b/assets/lang/gr_EL.ini index b0baf37237..9f87283452 100644 --- a/assets/lang/gr_EL.ini +++ b/assets/lang/gr_EL.ini @@ -677,7 +677,7 @@ Frame presentation mode = Λειτουργία παρουσίασης καρέ Frame Rate Control = Ρυθμίσεις Ρυθμού Καρέ Frame Skipping = Παράκαμψη Καρέ Framerate mode = Λειτουργία ρυθμού καρέ -FullScreen = Πλήρης Οθόνη +Full screen = Πλήρης Οθόνη Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = Απόκρυψη γραμμής πλοήγησης # AI translated I/O timing method = Μέθοδος χρονισμού I/O JIT using IR = JIT using IR Language = Γλώσσα diff --git a/assets/lang/he_IL.ini b/assets/lang/he_IL.ini index cef409e514..d6b145339c 100644 --- a/assets/lang/he_IL.ini +++ b/assets/lang/he_IL.ini @@ -677,7 +677,7 @@ Frame presentation mode = מצב הצגת פריים Frame Rate Control = שליטה על קצב פריימים Frame Skipping = דלג על פריימים Framerate mode = מצב קצב פריימים -FullScreen = מסך מלא +Full screen = מסך מלא Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = להסתיר את סרגל הניווט # AI translated I/O timing method = I/O timing method JIT using IR = JIT using IR Language = שפה diff --git a/assets/lang/he_IL_invert.ini b/assets/lang/he_IL_invert.ini index 431e2b84a4..68189d6508 100644 --- a/assets/lang/he_IL_invert.ini +++ b/assets/lang/he_IL_invert.ini @@ -674,7 +674,7 @@ Frame presentation mode = מצב הצגת פריים Frame Rate Control = םימיירפ בצק לע הטילש Frame Skipping = םימיירפ לע גלד Framerate mode = מצב פריימים -FullScreen = אלמ ךסמ +Full screen = אלמ ךסמ Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1376,6 +1376,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = להסתיר את סרגל הניווט # AI translated I/O timing method = I/O timing method JIT using IR = JIT using IR Language = הפש diff --git a/assets/lang/hr_HR.ini b/assets/lang/hr_HR.ini index 27c579f3df..bb34ac97d0 100644 --- a/assets/lang/hr_HR.ini +++ b/assets/lang/hr_HR.ini @@ -677,7 +677,7 @@ Frame presentation mode = Način prikaza kadra Frame Rate Control = Framerate kontrole Frame Skipping = Preskakanje sličica Framerate mode = Modus brzine okvira -FullScreen = Puni zaslon +Full screen = Puni zaslon Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = Sakrij navigacijski trak # AI translated I/O timing method = I/O metoda timing-a JIT using IR = JIT using IR Language = Jezik diff --git a/assets/lang/hu_HU.ini b/assets/lang/hu_HU.ini index 18c6baf383..12847c5fbc 100644 --- a/assets/lang/hu_HU.ini +++ b/assets/lang/hu_HU.ini @@ -677,7 +677,7 @@ Frame presentation mode = Képkocka megjelenítési mód Frame Rate Control = Képkocka sebesség szabályozása Frame Skipping = Képkocka átugrás Framerate mode = Keretfrissítési mód -FullScreen = Teljes képernyő +Full screen = Teljes képernyő Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = Textúra shader (GPU) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Nem sikerült be Final processed image = Final processed image Floating symbols = Lebegő szimbólumok Game crashed = A játék összeomlott +Hide navigation bar = Navigációs sáv elrejtése # AI translated I/O timing method = I/O időzítési metódus JIT using IR = JIT using IR Language = Nyelv diff --git a/assets/lang/id_ID.ini b/assets/lang/id_ID.ini index 6d13fd1ff3..43646c0de2 100644 --- a/assets/lang/id_ID.ini +++ b/assets/lang/id_ID.ini @@ -677,7 +677,7 @@ Frame presentation mode = Mode presentasi frame Frame Rate Control = Kontrol Frame Rate Frame Skipping = Frame Skipping Framerate mode = Mode Frame Rate -FullScreen = Layar penuh +Full screen = Layar penuh Geometry shader culling = Pemusnahan shader geometri GPU texture upscaler (fast) = Tekstur shader (GPU) GPUReadbackRequired = Peringatan: Game ini mengharuskan "Lewati Pembacaan Ulang GPU" diatur ke Nonaktif. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Gagal untuk memu Final processed image = Gambar final yang terproses Floating symbols = Simbol mengambang Game crashed = Game Macet +Hide navigation bar = Sembunyikan bilah navigasi # AI translated I/O timing method = Metode timing I/O JIT using IR = JIT menggunakan IR Language = Bahasa diff --git a/assets/lang/it_IT.ini b/assets/lang/it_IT.ini index 8a8cceb7a0..05c2d24296 100644 --- a/assets/lang/it_IT.ini +++ b/assets/lang/it_IT.ini @@ -678,7 +678,7 @@ Frame presentation mode = Modalità di presentazione del fotogramma Frame Rate Control = Controllo Framerate Frame Skipping = Salto frame Framerate mode = Modalità framerate -FullScreen = Schermo Intero +Full screen = Schermo Intero Geometry shader culling = Eliminazione dello shader geometrico GPU texture upscaler (fast) = Shader delle texture (GPU) GPUReadbackRequired = Attenzione: Questo gioco richiede che "Salta le letture della GPU" sia impostato su Off. @@ -1381,6 +1381,7 @@ Failed to load state for load undo. Error in the file system. = Impossibile cari Final processed image = Immagine finale elaborata Floating symbols = Simboli fluttuanti Game crashed = Il gioco è andato in crash +Hide navigation bar = Nascondi barra di navigazione # AI translated I/O timing method = Metodo di temporizzazione I/O JIT using IR = JIT utilizzando IR Language = Lingua diff --git a/assets/lang/ja_JP.ini b/assets/lang/ja_JP.ini index 862dc34ce5..515541f850 100644 --- a/assets/lang/ja_JP.ini +++ b/assets/lang/ja_JP.ini @@ -677,7 +677,7 @@ Frame presentation mode = フレーム表示モード Frame Rate Control = フレームレートのコントロール Frame Skipping = フレームスキップ Framerate mode = フレームレートモード -FullScreen = フルスクリーン +Full screen = フルスクリーン Geometry shader culling = ジオメトリシェーダーのカリング GPU texture upscaler (fast) = テクスチャシェーダ GPUReadbackRequired = 警告: このゲームは"GPUリードバックのスキップ"をオフにする必要があります。 @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = ロードを元 Final processed image = 最後に処理された画像形式 Floating symbols = フローティングシンボル(○✕△□アイコン) Game crashed = ゲームがクラッシュしました +Hide navigation bar = ナビゲーションバーを隠す # AI translated I/O timing method = 入出力のタイミング JIT using IR = IRを使用したJIT Language = 言語 diff --git a/assets/lang/jv_ID.ini b/assets/lang/jv_ID.ini index 96fcc04e6f..e23899badb 100644 --- a/assets/lang/jv_ID.ini +++ b/assets/lang/jv_ID.ini @@ -677,7 +677,7 @@ Frame presentation mode = Mode tampilan bingkai Frame Rate Control = Kontrol Frame-rate Frame Skipping = Frame-skip Framerate mode = Mode Framerate -FullScreen = Layar Penuh +Full screen = Layar Penuh Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = Sembunyikan bilah navigasi # AI translated I/O timing method = IO wektu method JIT using IR = JIT using IR Language = Basa diff --git a/assets/lang/ko_KR.ini b/assets/lang/ko_KR.ini index de76ace11f..3022119d4b 100644 --- a/assets/lang/ko_KR.ini +++ b/assets/lang/ko_KR.ini @@ -655,6 +655,7 @@ FIFO: relaxed = FIFO: 느슨함 Force 60 Hz = 강제 60 Hz Frame presentation mode = 프레임 표시 모드 Framerate mode = 프레임 속도 모드 +Full screen = 전체화면 GPU texture upscaler (fast) = 텍스처 쉐이더 (GPU) GPUReadbackRequired = 경고: 이 게임을 하려면 "GPU 리드백 건너뛰기"를 끄기로 설정해야 합니다. Both = 둘 다 @@ -679,7 +680,6 @@ Enable Cardboard VR = 카드보드 VR 활성화 FPS = FPS Frame Rate Control = 프레임속도 제어 Frame Skipping = 프레임 생략 -FullScreen = 전체화면 Geometry shader culling = 기하학 쉐이더 삭제 Hack Settings = 핵 설정 (결함을 일으킬 수 있음) Hardware Tessellation = 하드웨어 조각화 @@ -1366,6 +1366,7 @@ Daylight savings = 서머 타임 Default tab = 기본 탭 Dynarec/JIT (recommended) = 동적 재컴파일/JIT (추천) Final processed image = 최종 처리된 이미지 +Hide navigation bar = 탐색 모음 숨기기 # AI translated I/O timing method = I/O 타이밍 방식 JIT using IR = IR을 이용한 JIT Loaded plugin: %1 = 로드된 플러그인: %1 diff --git a/assets/lang/ku_SO.ini b/assets/lang/ku_SO.ini index c9c7c20b84..e7a777f72b 100644 --- a/assets/lang/ku_SO.ini +++ b/assets/lang/ku_SO.ini @@ -669,6 +669,7 @@ FIFO: relaxed = FIFO: aram Force 60 Hz = Force 60 Hz Frame presentation mode = Moda nîşandina frame Framerate mode = Rejîma Framerate +Full screen = Fullscreen GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Both = Both @@ -693,7 +694,6 @@ Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Framerate control Frame Skipping = Frame skipping -FullScreen = Fullscreen Geometry shader culling = Geometry shader culling Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation @@ -1381,6 +1381,7 @@ Default tab = Default tab Dynarec/JIT (recommended) = Dynarec/JIT (recommended) Enable plugins = Enable plugins Final processed image = Final processed image +Hide navigation bar = Şopandina barê navegerê # AI translated I/O timing method = I/O timing method JIT using IR = JIT using IR Loaded plugin: %1 = Loaded plugin: %1 diff --git a/assets/lang/lo_LA.ini b/assets/lang/lo_LA.ini index 2aa9613118..172ab249b0 100644 --- a/assets/lang/lo_LA.ini +++ b/assets/lang/lo_LA.ini @@ -677,7 +677,7 @@ Frame presentation mode = ຮູບແບບການສະແດງແຟຣມ Frame Rate Control = ຄວບຄຸມເຟຣມເຣດ Frame Skipping = ຂ້າມເຟຣມ Framerate mode = ສະຖານທີ່ອະນຸມັດລະດັບ -FullScreen = ເຕັມໜ້າຈໍ +Full screen = ເຕັມໜ້າຈໍ Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = ເຊື່ອນບານນິບນໍາ # AI translated I/O timing method = ທາງເລືອກຄຳນວນເວລາ ຮັບ/ສົ່ງ (I/O) JIT using IR = JIT using IR Language = ພາສາ diff --git a/assets/lang/lt-LT.ini b/assets/lang/lt-LT.ini index b3bfe76106..727078dd9b 100644 --- a/assets/lang/lt-LT.ini +++ b/assets/lang/lt-LT.ini @@ -677,7 +677,7 @@ Frame presentation mode = Kadro pateikimo režimas Frame Rate Control = Kadrų kontrolė Frame Skipping = Kadrų praleidimas Framerate mode = Kadrų dažnio režimas -FullScreen = Pilnas ekranas +Full screen = Pilnas ekranas Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = Paslėpti navigacijos juostą # AI translated I/O timing method = I/O timing method JIT using IR = JIT using IR Language = Kalba diff --git a/assets/lang/ms_MY.ini b/assets/lang/ms_MY.ini index 410446279a..01d4242f62 100644 --- a/assets/lang/ms_MY.ini +++ b/assets/lang/ms_MY.ini @@ -677,7 +677,7 @@ Frame presentation mode = Mod paparan bingkai Frame Rate Control = Kawalan kadar Frame Frame Skipping = Pelompatan Frame Framerate mode = Mod Framerate -FullScreen = Skrin penuh +Full screen = Skrin penuh Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = Sembunyikan bar navigasi # AI translated I/O timing method = I/O timing method JIT using IR = JIT using IR Language = Bahasa diff --git a/assets/lang/nl_NL.ini b/assets/lang/nl_NL.ini index 3b0a439cd8..493c7ce29b 100644 --- a/assets/lang/nl_NL.ini +++ b/assets/lang/nl_NL.ini @@ -677,7 +677,7 @@ Frame presentation mode = Weergavemodus voor frames Frame Rate Control = Framerateinstellingen Frame Skipping = Frames overslaan Framerate mode = Framesnelheidsmodus -FullScreen = Volledig scherm +Full screen = Volledig scherm Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = Verberg navigatiebalk # AI translated I/O timing method = I/O-timingmethode JIT using IR = JIT using IR Language = Taal diff --git a/assets/lang/no_NO.ini b/assets/lang/no_NO.ini index faacbf8495..5a6665f439 100644 --- a/assets/lang/no_NO.ini +++ b/assets/lang/no_NO.ini @@ -677,7 +677,7 @@ Frame presentation mode = Rammevisningsmodus Frame Rate Control = Framerate control Frame Skipping = Ramme Hoppe over Framerate mode = Bildehastighetsmodus -FullScreen = Fullskjerm +Full screen = Fullskjerm Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Spillet krasjet +Hide navigation bar = Skjul navigasjonslinjen # AI translated I/O timing method = I/O timing method JIT using IR = JIT using IR Language = Språk diff --git a/assets/lang/pl_PL.ini b/assets/lang/pl_PL.ini index e0aa21107d..0e7ee9bc06 100644 --- a/assets/lang/pl_PL.ini +++ b/assets/lang/pl_PL.ini @@ -674,7 +674,7 @@ FPS = Tylko FPS Frame Rate Control = Kontrola klatek na sekundę Frame Skipping = Pomijanie klatek Framerate mode = Tryb liczby klatek -FullScreen = Pełny ekran +Full screen = Pełny ekran Geometry shader culling = Przycinanie shaderów geometrii GPU texture upscaler (fast) = Shadery tekstur GPUReadbackRequired = Uwaga: Ta gra wymaga wyłączenia opcji "Pomiń odczyty zwrotne GPU". @@ -1376,6 +1376,7 @@ Failed to load state for load undo. Error in the file system. = Błąd podczas Final processed image = Obraz końcowy Floating symbols = Przepływ symboli Game crashed = Gra uległa awarii +Hide navigation bar = Ukryj pasek nawigacji # AI translated JIT using IR = JIT używając IR Language = Język Loaded plugin: %1 = Załadowano wtyczek: %1 diff --git a/assets/lang/pt_BR.ini b/assets/lang/pt_BR.ini index 8869f4db08..0650799bc7 100644 --- a/assets/lang/pt_BR.ini +++ b/assets/lang/pt_BR.ini @@ -679,6 +679,7 @@ FIFO: relaxed = FIFO: relaxado Force 60 Hz = Forçar 60 Hz Frame presentation mode = Modo de apresentação dos frames Framerate mode = Modo da taxa dos frames +Full screen = Tela Cheia GPU texture upscaler (fast) = Ampliador de texturas da GPU (rápido) GPUReadbackRequired = Aviso: Este jogo requer que o "Ignorar Leituras da GPU" esteja definido como Desligado. Both = Ambos @@ -703,7 +704,6 @@ Enable Cardboard VR = Ativar a realidade virtual do Cardboard FPS = FPS Frame Rate Control = Controle da taxa dos frames Frame Skipping = Pulo dos frames -FullScreen = Tela Cheia Geometry shader culling = Abate do shader da geometria Hack Settings = Configurações dos hacks (pode causar erros gráficos) Hardware Tessellation = Tesselação por hardware @@ -1389,6 +1389,7 @@ Daylight savings = Horário de verão Default tab = Aba padrão Dynarec/JIT (recommended) = Dynarec/JIT (recomendado) Final processed image = Imagem final processada +Hide navigation bar = Ocultar barra de navegação # AI translated I/O timing method = Método de cronometragem da E/S JIT using IR = JIT usando o IR Loaded plugin: %1 = Plugin carregado: %1 diff --git a/assets/lang/pt_PT.ini b/assets/lang/pt_PT.ini index dcbd0e7af4..5cea2aee2d 100644 --- a/assets/lang/pt_PT.ini +++ b/assets/lang/pt_PT.ini @@ -701,7 +701,7 @@ Frame presentation mode = Modo de apresentação de quadros Frame Rate Control = Controlo da taxa dos frames Frame Skipping = Salto de frames Framerate mode = Modo de taxa de quadros -FullScreen = Ecrã Cheio +Full screen = Ecrã Cheio Geometry shader culling = Abate do Shader Geométric GPU texture upscaler (fast) = Shader das texturas (GPU) GPUReadbackRequired = AVISO: Este jogo requer que "Saltar Readbacks da GPU" esteja desativado. @@ -1394,6 +1394,7 @@ Dynarec/JIT (recommended) = Dynarec/JIT (recomendado) Enable plugins = Enable plugins Final processed image = Final processed image Game crashed = O jogo crashou +Hide navigation bar = Ocultar barra de navegação # AI translated I/O timing method = Método de cronometragem da E/S JIT using IR = JIT using IR Language = Idioma diff --git a/assets/lang/ro_RO.ini b/assets/lang/ro_RO.ini index bb74f0be05..ebf960a440 100644 --- a/assets/lang/ro_RO.ini +++ b/assets/lang/ro_RO.ini @@ -678,7 +678,7 @@ Frame presentation mode = Mod prezentare cadru Frame Rate Control = Control rată de cadre Frame Skipping = Cadre Omise Framerate mode = Mod de cadru -FullScreen = Ecran intreg +Full screen = Ecran intreg Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1380,6 +1380,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = Ascunde bara de navigare # AI translated I/O timing method = Metodă de temporizare I/O JIT using IR = JIT using IR Language = Limbă diff --git a/assets/lang/ru_RU.ini b/assets/lang/ru_RU.ini index 171ac5c866..b5fdbde618 100644 --- a/assets/lang/ru_RU.ini +++ b/assets/lang/ru_RU.ini @@ -677,7 +677,7 @@ Frame presentation mode = Режим отображения кадров Frame Rate Control = Управление частотой кадров Frame Skipping = Пропуск кадров Framerate mode = Режим частоты кадров -FullScreen = Полноэкранный режим +Full screen = Полноэкранный режим Geometry shader culling = Вызов геометрических шейдеров GPU texture upscaler (fast) = Масштабирование текстур с помощью ГП (быстро) GPUReadbackRequired = Внимание: Для данной игры нужно отключить настройку "Пропускать чтение данных ГП". @@ -1376,6 +1376,7 @@ Dynarec/JIT (recommended) = Динамическая рекомпиляция/JI Enable plugins = Включить плагины Final processed image = Окончательно обработанное изображение Game crashed = Игра вылетела +Hide navigation bar = Скрыть панель навигации # AI translated I/O timing method = Метод тайминга ввода-вывода JIT using IR = JIT с использованием IR Language = Язык diff --git a/assets/lang/sv_SE.ini b/assets/lang/sv_SE.ini index 2626c06351..6932dc5561 100644 --- a/assets/lang/sv_SE.ini +++ b/assets/lang/sv_SE.ini @@ -678,7 +678,7 @@ Frame presentation mode = Presentationsläge för bildrutor Frame Rate Control = Framerate-kontroll Frame Skipping = Frame-skipping Framerate mode = Bildrutemod -FullScreen = Fullskärm +Full screen = Fullskärm Geometry shader culling = Geoshader-klippning GPU texture upscaler (fast) = GPU-baserad texturuppskalare (snabb) GPUReadbackRequired = Varning: Detta spel kräver att 'Skippa dataläsningar från GPU:n' är avstängt. @@ -1380,6 +1380,7 @@ Failed to load state for load undo. Error in the file system. = Misslyckades med Final processed image = Slutgiltig bearbetad bild Floating symbols = Flytande symboler Game crashed = Spelet kraschade +Hide navigation bar = Dölj navigationsfältet # AI translated I/O timing method = IO-timingsmetod JIT using IR = JIT, med IR Loaded plugin: %1 = Laddad insticksmodul: %1 diff --git a/assets/lang/tg_PH.ini b/assets/lang/tg_PH.ini index 82f109b34f..c18343e47e 100644 --- a/assets/lang/tg_PH.ini +++ b/assets/lang/tg_PH.ini @@ -678,7 +678,7 @@ Frame presentation mode = Mode ng pagpapakita ng frame Frame Rate Control = Pag kontrol ng frame rate Frame Skipping = Frame Skipping Framerate mode = Режими кадр -FullScreen = Isakto sa Sukat ng iyong Iskrin +Full screen = Isakto sa Sukat ng iyong Iskrin Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Babala: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1382,6 +1382,7 @@ Failed to load state for load undo. Error in the file system. = Nabigong i-load Final processed image = Final processed image Floating symbols = Lumulutang na mga simbolo Game crashed = Na-crash ang laro +Hide navigation bar = Пӯшида кардан бари муҳити навигатсионӣ # AI translated I/O timing method = I/O timing method JIT using IR = JIT gamit ang IR Language = Wika diff --git a/assets/lang/th_TH.ini b/assets/lang/th_TH.ini index 7fac699760..1f7e0d3544 100644 --- a/assets/lang/th_TH.ini +++ b/assets/lang/th_TH.ini @@ -695,7 +695,7 @@ Frame presentation mode = โหมดการแสดงเฟรม Frame Rate Control = การควบคุมเฟรมเรท Frame Skipping = ข้ามเฟรม Framerate mode = โหมดเฟรมเรท -FullScreen = เต็มหน้าจอ +Full screen = เต็มหน้าจอ Geometry shader culling = การคัดแยกเฉดสีเชิงเรขาคณิต GPU texture upscaler (fast) = รูปแบบอัพสเกลพื้นผิวโดยใช้ GPU (เร็ว) GPUReadbackRequired = คำเตือน: เกมนี้จำเป็นต้องติ๊กตั้งค่า "ข้ามการอ่านข้อมูลส่งกลับไปยัง GPU" ออกด้วย @@ -1442,6 +1442,7 @@ Games list settings = การตั้งค่าในรายการเ General = ทั่วไป Grid icon size = ขนาดของไอคอนเกม Help the PPSSPP team = ช่วยเหลือทีมงาน PPSSPP +Hide navigation bar = ซ่อนแถบการนำทาง # AI translated Host (bugs, less lag) = โฮสต์ (อาจเกิดบั๊ก, แล็กน้อยลง) I/O timing method = ทางเลือกคำนวณเวลา รับ/ส่ง ข้อมูล Ignore bad memory accesses = ละเว้นการเข้าถึงหน่วยความจำที่ผิดพลาด diff --git a/assets/lang/tr_TR.ini b/assets/lang/tr_TR.ini index 90b79da48f..33dbb7f2b0 100644 --- a/assets/lang/tr_TR.ini +++ b/assets/lang/tr_TR.ini @@ -679,7 +679,7 @@ Frame presentation mode = Kare sunum modu Frame Rate Control = Kare Hızı Denetimi Frame Skipping = Kare Atla Framerate mode = Kare Hızı Modu -FullScreen = Tam Ekran +Full screen = Tam Ekran Geometry shader culling = Geometri gölgelendiricisi ayıklama GPU texture upscaler (fast) = Doku gölgelendiricisi (GPU) GPUReadbackRequired = Uyarı: Bu oyun "GPU Okumalarını Atla" seçeneğinin Kapalı olarak ayarlanmasını gerektirir. @@ -1380,6 +1380,7 @@ Failed to load state for load undo. Error in the file system. = Yüklü durum ge Final processed image = Son işlenmiş görüntü Floating symbols = Kayan Simgeler Game crashed = Oyun çöktü +Hide navigation bar = Gezinti çubuğunu gizle # AI translated I/O timing method = IO Zamanlama Yöntemi JIT using IR = IR kullanarak JIT Language = Dil diff --git a/assets/lang/uk_UA.ini b/assets/lang/uk_UA.ini index 2bccace875..69a4911b7b 100644 --- a/assets/lang/uk_UA.ini +++ b/assets/lang/uk_UA.ini @@ -677,7 +677,7 @@ Frame presentation mode = Режим відображення кадру Frame Rate Control = Управління частотою кадрів Frame Skipping = Пропуск кадрів Framerate mode = Режим частоти кадрів -FullScreen = Повноекранний режим +Full screen = Повноекранний режим Geometry shader culling = Вибракування шейдерів геометрії GPU texture upscaler (fast) = Шейдер текстур (GPU) GPUReadbackRequired = Увага: Ця гра вимагає "Пропустити зворотні зчитування GPU" встановити значення вимкнути. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Остаточне оброблене зображення Floating symbols = Пари символи Game crashed = Гра вийшла з ладу +Hide navigation bar = Сховати панель навігації # AI translated I/O timing method = Метод таймінгу введення-виведення JIT using IR = JIT використовуючи IR Language = Мова diff --git a/assets/lang/vi_VN.ini b/assets/lang/vi_VN.ini index edce2b5d46..957e83d8ba 100644 --- a/assets/lang/vi_VN.ini +++ b/assets/lang/vi_VN.ini @@ -677,7 +677,7 @@ Frame presentation mode = Chế độ hiển thị khung Frame Rate Control = Điều khiển tốc độ khung hình Frame Skipping = Nhảy khuôn hình Framerate mode = Chế độ tần suất khung hình -FullScreen = Toàn màn hình +Full screen = Toàn màn hình Geometry shader culling = Geometry shader culling GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. @@ -1379,6 +1379,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s Final processed image = Final processed image Floating symbols = Floating symbols Game crashed = Game crashed +Hide navigation bar = Ẩn thanh điều hướng # AI translated I/O timing method = I/O phương pháp thời gian JIT using IR = JIT using IR Language = Ngôn ngữ diff --git a/assets/lang/zh_CN.ini b/assets/lang/zh_CN.ini index 99813a4ad8..8ddf886b96 100644 --- a/assets/lang/zh_CN.ini +++ b/assets/lang/zh_CN.ini @@ -677,7 +677,7 @@ Frame presentation mode = 帧呈现模式 Frame Rate Control = 帧率控制 Frame Skipping = 跳帧 Framerate mode = 帧率模式 -FullScreen = 全屏幕 +Full screen = 全屏幕 Geometry shader culling = 几何着色器剔除 GPU texture upscaler (fast) = 纹理着色器 (GPU加速) GPUReadbackRequired = 警告:此游戏需要关闭“跳过GPU块传输”。 @@ -1368,6 +1368,7 @@ Default tab = 默认选项卡 Dynarec/JIT (recommended) = 动态重编译 (推荐) Enable plugins = 启用插件 Final processed image = 最终处理图像 +Hide navigation bar = 隐藏导航栏 # AI translated I/O timing method = I/O时序方法 JIT using IR = 动态重编译 (IR模式) Loaded plugin: %1 = 已加载插件: %1 diff --git a/assets/lang/zh_TW.ini b/assets/lang/zh_TW.ini index 2741f6483b..ce6338055c 100644 --- a/assets/lang/zh_TW.ini +++ b/assets/lang/zh_TW.ini @@ -677,7 +677,7 @@ Frame presentation mode = 幀呈現模式 Frame Rate Control = 影格速率控制 Frame Skipping = 影格跳過 Framerate mode = 幀率模式 -FullScreen = 全螢幕 +Full screen = 全螢幕 Geometry shader culling = 幾何著色器揀選 GPU texture upscaler (fast) = 紋理著色器 (GPU) GPUReadbackRequired = 警告:此遊戲需要關閉「跳過 GPU 讀回」 @@ -1368,6 +1368,7 @@ Dynarec/JIT (recommended) = 動態重新編譯/JIT (建議) Enable plugins = 啟用外掛程式 Final processed image = 處理後影像 Game crashed = 遊戲已當機 +Hide navigation bar = 隱藏導航欄 # AI translated I/O timing method = I/O 計時方法 JIT using IR = JIT 使用 IR Language = 語言