disable debug colors

This commit is contained in:
Henrik Rydgård committed 2026-05-30 19:07:59 +02:00
1 parent 3fa37a2bc1
commit 49557580e9
1 file changed
+3 -1
+3 -1
View File
@@ -532,7 +532,9 @@ void ClipTrianglesAgainstNearPlane(
// Force exact intersection to eliminate precision creeping down the pipeline
newVertex.z = -newVertex.pos_w;
newVertex.color0_32 = 0xFFFF00FF;
// These can be used for debugging.
// newVertex.color0_32 = 0xFFFF00FF;
// a.color0_32 = 0xFFFF00FF;
// b.color0_32 = 0xFFFF00FF;