diff --git a/GPU/Common/SoftwareTransformCommon.cpp b/GPU/Common/SoftwareTransformCommon.cpp index 5751901b52..565fdc323f 100644 --- a/GPU/Common/SoftwareTransformCommon.cpp +++ b/GPU/Common/SoftwareTransformCommon.cpp @@ -532,7 +532,9 @@ void ClipTrianglesAgainstNearPlane( // Force exact intersection to eliminate precision creeping down the pipeline newVertex.z = -newVertex.pos_w; - newVertex.color0_32 = 0xFFFF00FF; + + // These can be used for debugging. + // newVertex.color0_32 = 0xFFFF00FF; // a.color0_32 = 0xFFFF00FF; // b.color0_32 = 0xFFFF00FF;