Load Vulkan dynamically. Fix Android build (though - Vulkan is not working on Android yet)

This commit is contained in:
Henrik Rydgard committed 2016-03-20 19:30:11 +01:00
1 parent 5a72564583
commit 2481714a8e
21 files changed
+733 -171

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+3 -1
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@@ -241,6 +241,7 @@
<ClInclude Include="Thunk.h" />
<ClInclude Include="Timer.h" />
<ClInclude Include="Vulkan\SPIRVDisasm.h" />
<ClInclude Include="Vulkan\VulkanLoader.h" />
<ClInclude Include="x64Analyzer.h" />
<ClInclude Include="x64Emitter.h" />
</ItemGroup>
@@ -310,6 +311,7 @@
<ClCompile Include="Thunk.cpp" />
<ClCompile Include="Timer.cpp" />
<ClCompile Include="Vulkan\SPIRVDisasm.cpp" />
<ClCompile Include="Vulkan\VulkanLoader.cpp" />
<ClCompile Include="x64Analyzer.cpp" />
<ClCompile Include="x64Emitter.cpp" />
</ItemGroup>
@@ -324,4 +326,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+7 -1
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@@ -61,6 +61,9 @@
<ClInclude Include="Vulkan\SPIRVDisasm.h">
<Filter>Vulkan</Filter>
</ClInclude>
<ClInclude Include="Vulkan\VulkanLoader.h">
<Filter>Vulkan</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp" />
@@ -109,6 +112,9 @@
<ClCompile Include="Vulkan\SPIRVDisasm.cpp">
<Filter>Vulkan</Filter>
</ClCompile>
<ClCompile Include="Vulkan\VulkanLoader.cpp">
<Filter>Vulkan</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="CMakeLists.txt" />
@@ -127,4 +133,4 @@
<UniqueIdentifier>{c14d66ef-5f7c-4565-975a-72774e7ccfb9}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>
</Project>
+393
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@@ -0,0 +1,393 @@
// Copyright (c) 2016- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Common/Vulkan/VulkanLoader.h"
#ifndef _WIN32
#include <dlfcn.h>
#endif
PFN_vkCreateInstance vkCreateInstance;
PFN_vkDestroyInstance vkDestroyInstance;
PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
PFN_vkGetPhysicalDeviceFeatures vkGetPhysicalDeviceFeatures;
PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
PFN_vkGetPhysicalDeviceImageFormatProperties vkGetPhysicalDeviceImageFormatProperties;
PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
PFN_vkCreateDevice vkCreateDevice;
PFN_vkDestroyDevice vkDestroyDevice;
PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties;
PFN_vkEnumerateDeviceLayerProperties vkEnumerateDeviceLayerProperties;
PFN_vkGetDeviceQueue vkGetDeviceQueue;
PFN_vkQueueSubmit vkQueueSubmit;
PFN_vkQueueWaitIdle vkQueueWaitIdle;
PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
PFN_vkAllocateMemory vkAllocateMemory;
PFN_vkFreeMemory vkFreeMemory;
PFN_vkMapMemory vkMapMemory;
PFN_vkUnmapMemory vkUnmapMemory;
PFN_vkFlushMappedMemoryRanges vkFlushMappedMemoryRanges;
PFN_vkInvalidateMappedMemoryRanges vkInvalidateMappedMemoryRanges;
PFN_vkGetDeviceMemoryCommitment vkGetDeviceMemoryCommitment;
PFN_vkBindBufferMemory vkBindBufferMemory;
PFN_vkBindImageMemory vkBindImageMemory;
PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
PFN_vkGetImageSparseMemoryRequirements vkGetImageSparseMemoryRequirements;
PFN_vkGetPhysicalDeviceSparseImageFormatProperties vkGetPhysicalDeviceSparseImageFormatProperties;
PFN_vkQueueBindSparse vkQueueBindSparse;
PFN_vkCreateFence vkCreateFence;
PFN_vkDestroyFence vkDestroyFence;
PFN_vkResetFences vkResetFences;
PFN_vkGetFenceStatus vkGetFenceStatus;
PFN_vkWaitForFences vkWaitForFences;
PFN_vkCreateSemaphore vkCreateSemaphore;
PFN_vkDestroySemaphore vkDestroySemaphore;
PFN_vkCreateEvent vkCreateEvent;
PFN_vkDestroyEvent vkDestroyEvent;
PFN_vkGetEventStatus vkGetEventStatus;
PFN_vkSetEvent vkSetEvent;
PFN_vkResetEvent vkResetEvent;
PFN_vkCreateQueryPool vkCreateQueryPool;
PFN_vkDestroyQueryPool vkDestroyQueryPool;
PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
PFN_vkCreateBuffer vkCreateBuffer;
PFN_vkDestroyBuffer vkDestroyBuffer;
PFN_vkCreateBufferView vkCreateBufferView;
PFN_vkDestroyBufferView vkDestroyBufferView;
PFN_vkCreateImage vkCreateImage;
PFN_vkDestroyImage vkDestroyImage;
PFN_vkGetImageSubresourceLayout vkGetImageSubresourceLayout;
PFN_vkCreateImageView vkCreateImageView;
PFN_vkDestroyImageView vkDestroyImageView;
PFN_vkCreateShaderModule vkCreateShaderModule;
PFN_vkDestroyShaderModule vkDestroyShaderModule;
PFN_vkCreatePipelineCache vkCreatePipelineCache;
PFN_vkDestroyPipelineCache vkDestroyPipelineCache;
PFN_vkGetPipelineCacheData vkGetPipelineCacheData;
PFN_vkMergePipelineCaches vkMergePipelineCaches;
PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
PFN_vkCreateComputePipelines vkCreateComputePipelines;
PFN_vkDestroyPipeline vkDestroyPipeline;
PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
PFN_vkCreateSampler vkCreateSampler;
PFN_vkDestroySampler vkDestroySampler;
PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
PFN_vkResetDescriptorPool vkResetDescriptorPool;
PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
PFN_vkCreateFramebuffer vkCreateFramebuffer;
PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
PFN_vkCreateRenderPass vkCreateRenderPass;
PFN_vkDestroyRenderPass vkDestroyRenderPass;
PFN_vkGetRenderAreaGranularity vkGetRenderAreaGranularity;
PFN_vkCreateCommandPool vkCreateCommandPool;
PFN_vkDestroyCommandPool vkDestroyCommandPool;
PFN_vkResetCommandPool vkResetCommandPool;
PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
PFN_vkEndCommandBuffer vkEndCommandBuffer;
PFN_vkResetCommandBuffer vkResetCommandBuffer;
PFN_vkCmdBindPipeline vkCmdBindPipeline;
PFN_vkCmdSetViewport vkCmdSetViewport;
PFN_vkCmdSetScissor vkCmdSetScissor;
PFN_vkCmdSetLineWidth vkCmdSetLineWidth;
PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
PFN_vkCmdDraw vkCmdDraw;
PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
PFN_vkCmdDrawIndirect vkCmdDrawIndirect;
PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect;
PFN_vkCmdDispatch vkCmdDispatch;
PFN_vkCmdDispatchIndirect vkCmdDispatchIndirect;
PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
PFN_vkCmdCopyImage vkCmdCopyImage;
PFN_vkCmdBlitImage vkCmdBlitImage;
PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
PFN_vkCmdUpdateBuffer vkCmdUpdateBuffer;
PFN_vkCmdFillBuffer vkCmdFillBuffer;
PFN_vkCmdClearColorImage vkCmdClearColorImage;
PFN_vkCmdClearDepthStencilImage vkCmdClearDepthStencilImage;
PFN_vkCmdClearAttachments vkCmdClearAttachments;
PFN_vkCmdResolveImage vkCmdResolveImage;
PFN_vkCmdSetEvent vkCmdSetEvent;
PFN_vkCmdResetEvent vkCmdResetEvent;
PFN_vkCmdWaitEvents vkCmdWaitEvents;
PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
PFN_vkCmdBeginQuery vkCmdBeginQuery;
PFN_vkCmdEndQuery vkCmdEndQuery;
PFN_vkCmdResetQueryPool vkCmdResetQueryPool;
PFN_vkCmdWriteTimestamp vkCmdWriteTimestamp;
PFN_vkCmdCopyQueryPoolResults vkCmdCopyQueryPoolResults;
PFN_vkCmdPushConstants vkCmdPushConstants;
PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
PFN_vkCmdNextSubpass vkCmdNextSubpass;
PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
PFN_vkCmdExecuteCommands vkCmdExecuteCommands;
#ifdef ANDROID
PFN_vkCreateAndroidSurfaceKHR vkCreateAndroidSurfaceKHR;
#elif defined(_WIN32)
PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR;
#endif
PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
// WSI extension.
PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
PFN_vkQueuePresentKHR vkQueuePresentKHR;
// And the DEBUG_REPORT extension.
PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT;
PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT;
#ifdef _WIN32
static HINSTANCE vulkanLibrary;
#define dlsym(x, y) GetProcAddress(x, y)
#else
static void *vulkanLibrary;
#endif
bool VulkanLoad() {
#ifndef _WIN32
vulkanLibrary = dlopen("libvulkan.sh", RTLD_NOW | RTLD_LOCAL);
if (!vulkanLibrary) {
return false;
}
#else
// LoadLibrary etc
vulkanLibrary = LoadLibrary(L"vulkan-1.dll");
#endif
vkCreateInstance = (PFN_vkCreateInstance)dlsym(vulkanLibrary, "vkCreateInstance");
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)dlsym(vulkanLibrary, "vkGetInstanceProcAddr");
vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr)dlsym(vulkanLibrary, "vkGetDeviceProcAddr");
// Why do we need to load these separately?
vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties)dlsym(vulkanLibrary, "vkEnumerateInstanceExtensionProperties");
vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties)dlsym(vulkanLibrary, "vkEnumerateInstanceLayerProperties");
return true;
}
void VulkanLoadInstanceFunctions(VkInstance instance) {
// OK, let's use the above functions to get the rest.
vkDestroyInstance = (PFN_vkDestroyInstance)vkGetInstanceProcAddr(instance, "vkDestroyInstance");
vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices)vkGetInstanceProcAddr(instance, "vkEnumeratePhysicalDevices");
vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceFeatures");
vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceFormatProperties");
vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceImageFormatProperties");
vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceProperties");
vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceQueueFamilyProperties");
vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceMemoryProperties");
vkCreateDevice = (PFN_vkCreateDevice)vkGetInstanceProcAddr(instance, "vkCreateDevice");
vkDestroyDevice = (PFN_vkDestroyDevice)vkGetInstanceProcAddr(instance, "vkDestroyDevice");
vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties)vkGetInstanceProcAddr(instance, "vkEnumerateDeviceExtensionProperties");
vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties)vkGetInstanceProcAddr(instance, "vkEnumerateDeviceLayerProperties");
vkGetDeviceQueue = (PFN_vkGetDeviceQueue)vkGetInstanceProcAddr(instance, "vkGetDeviceQueue");
vkQueueSubmit = (PFN_vkQueueSubmit)vkGetInstanceProcAddr(instance, "vkQueueSubmit");
vkQueueWaitIdle = (PFN_vkQueueWaitIdle)vkGetInstanceProcAddr(instance, "vkQueueWaitIdle");
vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle)vkGetInstanceProcAddr(instance, "vkDeviceWaitIdle");
vkAllocateMemory = (PFN_vkAllocateMemory)vkGetInstanceProcAddr(instance, "vkAllocateMemory");
vkFreeMemory = (PFN_vkFreeMemory)vkGetInstanceProcAddr(instance, "vkFreeMemory");
vkMapMemory = (PFN_vkMapMemory)vkGetInstanceProcAddr(instance, "vkMapMemory");
vkUnmapMemory = (PFN_vkUnmapMemory)vkGetInstanceProcAddr(instance, "vkUnmapMemory");
vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges)vkGetInstanceProcAddr(instance, "vkFlushMappedMemoryRanges");
vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges)vkGetInstanceProcAddr(instance, "vkInvalidateMappedMemoryRanges");
vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment)vkGetInstanceProcAddr(instance, "vkGetDeviceMemoryCommitment");
vkBindBufferMemory = (PFN_vkBindBufferMemory)vkGetInstanceProcAddr(instance, "vkBindBufferMemory");
vkBindImageMemory = (PFN_vkBindImageMemory)vkGetInstanceProcAddr(instance, "vkBindImageMemory");
vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements)vkGetInstanceProcAddr(instance, "vkGetBufferMemoryRequirements");
vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements)vkGetInstanceProcAddr(instance, "vkGetImageMemoryRequirements");
vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements)vkGetInstanceProcAddr(instance, "vkGetImageSparseMemoryRequirements");
vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceSparseImageFormatProperties");
vkQueueBindSparse = (PFN_vkQueueBindSparse)vkGetInstanceProcAddr(instance, "vkQueueBindSparse");
vkCreateFence = (PFN_vkCreateFence)vkGetInstanceProcAddr(instance, "vkCreateFence");
vkDestroyFence = (PFN_vkDestroyFence)vkGetInstanceProcAddr(instance, "vkDestroyFence");
vkResetFences = (PFN_vkResetFences)vkGetInstanceProcAddr(instance, "vkResetFences");
vkGetFenceStatus = (PFN_vkGetFenceStatus)vkGetInstanceProcAddr(instance, "vkGetFenceStatus");
vkWaitForFences = (PFN_vkWaitForFences)vkGetInstanceProcAddr(instance, "vkWaitForFences");
vkCreateSemaphore = (PFN_vkCreateSemaphore)vkGetInstanceProcAddr(instance, "vkCreateSemaphore");
vkDestroySemaphore = (PFN_vkDestroySemaphore)vkGetInstanceProcAddr(instance, "vkDestroySemaphore");
vkCreateEvent = (PFN_vkCreateEvent)vkGetInstanceProcAddr(instance, "vkCreateEvent");
vkDestroyEvent = (PFN_vkDestroyEvent)vkGetInstanceProcAddr(instance, "vkDestroyEvent");
vkGetEventStatus = (PFN_vkGetEventStatus)vkGetInstanceProcAddr(instance, "vkGetEventStatus");
vkSetEvent = (PFN_vkSetEvent)vkGetInstanceProcAddr(instance, "vkSetEvent");
vkResetEvent = (PFN_vkResetEvent)vkGetInstanceProcAddr(instance, "vkResetEvent");
vkCreateQueryPool = (PFN_vkCreateQueryPool)vkGetInstanceProcAddr(instance, "vkCreateQueryPool");
vkDestroyQueryPool = (PFN_vkDestroyQueryPool)vkGetInstanceProcAddr(instance, "vkDestroyQueryPool");
vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults)vkGetInstanceProcAddr(instance, "vkGetQueryPoolResults");
vkCreateBuffer = (PFN_vkCreateBuffer)vkGetInstanceProcAddr(instance, "vkCreateBuffer");
vkDestroyBuffer = (PFN_vkDestroyBuffer)vkGetInstanceProcAddr(instance, "vkDestroyBuffer");
vkCreateBufferView = (PFN_vkCreateBufferView)vkGetInstanceProcAddr(instance, "vkCreateBufferView");
vkDestroyBufferView = (PFN_vkDestroyBufferView)vkGetInstanceProcAddr(instance, "vkDestroyBufferView");
vkCreateImage = (PFN_vkCreateImage)vkGetInstanceProcAddr(instance, "vkCreateImage");
vkDestroyImage = (PFN_vkDestroyImage)vkGetInstanceProcAddr(instance, "vkDestroyImage");
vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout)vkGetInstanceProcAddr(instance, "vkGetImageSubresourceLayout");
vkCreateImageView = (PFN_vkCreateImageView)vkGetInstanceProcAddr(instance, "vkCreateImageView");
vkDestroyImageView = (PFN_vkDestroyImageView)vkGetInstanceProcAddr(instance, "vkDestroyImageView");
vkCreateShaderModule = (PFN_vkCreateShaderModule)vkGetInstanceProcAddr(instance, "vkCreateShaderModule");
vkDestroyShaderModule = (PFN_vkDestroyShaderModule)vkGetInstanceProcAddr(instance, "vkDestroyShaderModule");
vkCreatePipelineCache = (PFN_vkCreatePipelineCache)vkGetInstanceProcAddr(instance, "vkCreatePipelineCache");
vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache)vkGetInstanceProcAddr(instance, "vkDestroyPipelineCache");
vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData)vkGetInstanceProcAddr(instance, "vkGetPipelineCacheData");
vkMergePipelineCaches = (PFN_vkMergePipelineCaches)vkGetInstanceProcAddr(instance, "vkMergePipelineCaches");
vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines)vkGetInstanceProcAddr(instance, "vkCreateGraphicsPipelines");
vkCreateComputePipelines = (PFN_vkCreateComputePipelines)vkGetInstanceProcAddr(instance, "vkCreateComputePipelines");
vkDestroyPipeline = (PFN_vkDestroyPipeline)vkGetInstanceProcAddr(instance, "vkDestroyPipeline");
vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout)vkGetInstanceProcAddr(instance, "vkCreatePipelineLayout");
vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout)vkGetInstanceProcAddr(instance, "vkDestroyPipelineLayout");
vkCreateSampler = (PFN_vkCreateSampler)vkGetInstanceProcAddr(instance, "vkCreateSampler");
vkDestroySampler = (PFN_vkDestroySampler)vkGetInstanceProcAddr(instance, "vkDestroySampler");
vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout)vkGetInstanceProcAddr(instance, "vkCreateDescriptorSetLayout");
vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout)vkGetInstanceProcAddr(instance, "vkDestroyDescriptorSetLayout");
vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool)vkGetInstanceProcAddr(instance, "vkCreateDescriptorPool");
vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool)vkGetInstanceProcAddr(instance, "vkDestroyDescriptorPool");
vkResetDescriptorPool = (PFN_vkResetDescriptorPool)vkGetInstanceProcAddr(instance, "vkResetDescriptorPool");
vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets)vkGetInstanceProcAddr(instance, "vkAllocateDescriptorSets");
vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets)vkGetInstanceProcAddr(instance, "vkFreeDescriptorSets");
vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets)vkGetInstanceProcAddr(instance, "vkUpdateDescriptorSets");
vkCreateFramebuffer = (PFN_vkCreateFramebuffer)vkGetInstanceProcAddr(instance, "vkCreateFramebuffer");
vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer)vkGetInstanceProcAddr(instance, "vkDestroyFramebuffer");
vkCreateRenderPass = (PFN_vkCreateRenderPass)vkGetInstanceProcAddr(instance, "vkCreateRenderPass");
vkDestroyRenderPass = (PFN_vkDestroyRenderPass)vkGetInstanceProcAddr(instance, "vkDestroyRenderPass");
vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity)vkGetInstanceProcAddr(instance, "vkGetRenderAreaGranularity");
vkCreateCommandPool = (PFN_vkCreateCommandPool)vkGetInstanceProcAddr(instance, "vkCreateCommandPool");
vkDestroyCommandPool = (PFN_vkDestroyCommandPool)vkGetInstanceProcAddr(instance, "vkDestroyCommandPool");
vkResetCommandPool = (PFN_vkResetCommandPool)vkGetInstanceProcAddr(instance, "vkResetCommandPool");
vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers)vkGetInstanceProcAddr(instance, "vkAllocateCommandBuffers");
vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers)vkGetInstanceProcAddr(instance, "vkFreeCommandBuffers");
vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer)vkGetInstanceProcAddr(instance, "vkBeginCommandBuffer");
vkEndCommandBuffer = (PFN_vkEndCommandBuffer)vkGetInstanceProcAddr(instance, "vkEndCommandBuffer");
vkResetCommandBuffer = (PFN_vkResetCommandBuffer)vkGetInstanceProcAddr(instance, "vkResetCommandBuffer");
vkCmdBindPipeline = (PFN_vkCmdBindPipeline)vkGetInstanceProcAddr(instance, "vkCmdBindPipeline");
vkCmdSetViewport = (PFN_vkCmdSetViewport)vkGetInstanceProcAddr(instance, "vkCmdSetViewport");
vkCmdSetScissor = (PFN_vkCmdSetScissor)vkGetInstanceProcAddr(instance, "vkCmdSetScissor");
vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth)vkGetInstanceProcAddr(instance, "vkCmdSetLineWidth");
vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias)vkGetInstanceProcAddr(instance, "vkCmdSetDepthBias");
vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants)vkGetInstanceProcAddr(instance, "vkCmdSetBlendConstants");
vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds)vkGetInstanceProcAddr(instance, "vkCmdSetDepthBounds");
vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask)vkGetInstanceProcAddr(instance, "vkCmdSetStencilCompareMask");
vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask)vkGetInstanceProcAddr(instance, "vkCmdSetStencilWriteMask");
vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference)vkGetInstanceProcAddr(instance, "vkCmdSetStencilReference");
vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets)vkGetInstanceProcAddr(instance, "vkCmdBindDescriptorSets");
vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer)vkGetInstanceProcAddr(instance, "vkCmdBindIndexBuffer");
vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers)vkGetInstanceProcAddr(instance, "vkCmdBindVertexBuffers");
vkCmdDraw = (PFN_vkCmdDraw)vkGetInstanceProcAddr(instance, "vkCmdDraw");
vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed)vkGetInstanceProcAddr(instance, "vkCmdDrawIndexed");
vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect)vkGetInstanceProcAddr(instance, "vkCmdDrawIndirect");
vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect)vkGetInstanceProcAddr(instance, "vkCmdDrawIndexedIndirect");
vkCmdDispatch = (PFN_vkCmdDispatch)vkGetInstanceProcAddr(instance, "vkCmdDispatch");
vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect)vkGetInstanceProcAddr(instance, "vkCmdDispatchIndirect");
vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer)vkGetInstanceProcAddr(instance, "vkCmdCopyBuffer");
vkCmdCopyImage = (PFN_vkCmdCopyImage)vkGetInstanceProcAddr(instance, "vkCmdCopyImage");
vkCmdBlitImage = (PFN_vkCmdBlitImage)vkGetInstanceProcAddr(instance, "vkCmdBlitImage");
vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage)vkGetInstanceProcAddr(instance, "vkCmdCopyBufferToImage");
vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer)vkGetInstanceProcAddr(instance, "vkCmdCopyImageToBuffer");
vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer)vkGetInstanceProcAddr(instance, "vkCmdUpdateBuffer");
vkCmdFillBuffer = (PFN_vkCmdFillBuffer)vkGetInstanceProcAddr(instance, "vkCmdFillBuffer");
vkCmdClearColorImage = (PFN_vkCmdClearColorImage)vkGetInstanceProcAddr(instance, "vkCmdClearColorImage");
vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage)vkGetInstanceProcAddr(instance, "vkCmdClearDepthStencilImage");
vkCmdClearAttachments = (PFN_vkCmdClearAttachments)vkGetInstanceProcAddr(instance, "vkCmdClearAttachments");
vkCmdResolveImage = (PFN_vkCmdResolveImage)vkGetInstanceProcAddr(instance, "vkCmdResolveImage");
vkCmdSetEvent = (PFN_vkCmdSetEvent)vkGetInstanceProcAddr(instance, "vkCmdSetEvent");
vkCmdResetEvent = (PFN_vkCmdResetEvent)vkGetInstanceProcAddr(instance, "vkCmdResetEvent");
vkCmdWaitEvents = (PFN_vkCmdWaitEvents)vkGetInstanceProcAddr(instance, "vkCmdWaitEvents");
vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier)vkGetInstanceProcAddr(instance, "vkCmdPipelineBarrier");
vkCmdBeginQuery = (PFN_vkCmdBeginQuery)vkGetInstanceProcAddr(instance, "vkCmdBeginQuery");
vkCmdEndQuery = (PFN_vkCmdEndQuery)vkGetInstanceProcAddr(instance, "vkCmdEndQuery");
vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool)vkGetInstanceProcAddr(instance, "vkCmdResetQueryPool");
vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp)vkGetInstanceProcAddr(instance, "vkCmdWriteTimestamp");
vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults)vkGetInstanceProcAddr(instance, "vkCmdCopyQueryPoolResults");
vkCmdPushConstants = (PFN_vkCmdPushConstants)vkGetInstanceProcAddr(instance, "vkCmdPushConstants");
vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass)vkGetInstanceProcAddr(instance, "vkCmdBeginRenderPass");
vkCmdNextSubpass = (PFN_vkCmdNextSubpass)vkGetInstanceProcAddr(instance, "vkCmdNextSubpass");
vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass)vkGetInstanceProcAddr(instance, "vkCmdEndRenderPass");
vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands)vkGetInstanceProcAddr(instance, "vkCmdExecuteCommands");
vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceSurfaceSupportKHR");
vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceSurfaceCapabilitiesKHR");
vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceSurfaceFormatsKHR");
vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceSurfacePresentModesKHR");
vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR)vkGetInstanceProcAddr(instance, "vkCreateSwapchainKHR");
vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR)vkGetInstanceProcAddr(instance, "vkDestroySwapchainKHR");
vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR)vkGetInstanceProcAddr(instance, "vkGetSwapchainImagesKHR");
vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR)vkGetInstanceProcAddr(instance, "vkAcquireNextImageKHR");
vkQueuePresentKHR = (PFN_vkQueuePresentKHR)vkGetInstanceProcAddr(instance, "vkQueuePresentKHR");
#ifdef _WIN32
vkCreateWin32SurfaceKHR = (PFN_vkCreateWin32SurfaceKHR)vkGetInstanceProcAddr(instance, "vkCreateWin32SurfaceKHR");
#elif defined(ANDROID)
vkCreateAndroidSurfaceKHR = (PFN_vkCreateAndroidSurfaceKHR)vkGetInstanceProcAddr(instance, "vkCreateAndroidSurfaceKHR");
#endif
vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugReportCallbackEXT");
vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(instance, "vkDestroyDebugReportCallbackEXT");
}
// On some implementations, loading functions (that have Device as their first parameter) via vkGetDeviceProcAddr may
// increase performance - but then these function pointers will only work on that specific device. Thus, this loader is not very
// good for multi-device.
void VulkanLoadDeviceFunctions(VkDevice device) {
// TODO: Move more functions VulkanLoadInstanceFunctions to here.
vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR)vkGetDeviceProcAddr(device, "vkCreateSwapchainKHR");
vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR)vkGetDeviceProcAddr(device, "vkDestroySwapchainKHR");
vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR)vkGetDeviceProcAddr(device, "vkGetSwapchainImagesKHR");
vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR)vkGetDeviceProcAddr(device, "vkAcquireNextImageKHR");
vkQueuePresentKHR = (PFN_vkQueuePresentKHR)vkGetDeviceProcAddr(device, "vkQueuePresentKHR");
}
void VulkanFree() {
#ifdef _WIN32
if (vulkanLibrary) {
FreeLibrary(vulkanLibrary);
}
#else
if (vulkanLibrary) {
dlclose(vulkanLibrary);
}
#endif
}
+198
View File
@@ -0,0 +1,198 @@
// Copyright (c) 2016- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#ifdef ANDROID
#define VK_USE_PLATFORM_ANDROID_KHR
#elif defined(_WIN32)
#define VK_USE_PLATFORM_WIN32_KHR
#define WIN32_LEAN_AND_MEAN
#define NOMINMAX
#endif
#define VK_NO_PROTOTYPES
#include "ext/vulkan/vulkan.h"
extern PFN_vkCreateInstance vkCreateInstance;
extern PFN_vkDestroyInstance vkDestroyInstance;
extern PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
extern PFN_vkGetPhysicalDeviceFeatures vkGetPhysicalDeviceFeatures;
extern PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
extern PFN_vkGetPhysicalDeviceImageFormatProperties vkGetPhysicalDeviceImageFormatProperties;
extern PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
extern PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
extern PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
extern PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
extern PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
extern PFN_vkCreateDevice vkCreateDevice;
extern PFN_vkDestroyDevice vkDestroyDevice;
extern PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
extern PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
extern PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties;
extern PFN_vkEnumerateDeviceLayerProperties vkEnumerateDeviceLayerProperties;
extern PFN_vkGetDeviceQueue vkGetDeviceQueue;
extern PFN_vkQueueSubmit vkQueueSubmit;
extern PFN_vkQueueWaitIdle vkQueueWaitIdle;
extern PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
extern PFN_vkAllocateMemory vkAllocateMemory;
extern PFN_vkFreeMemory vkFreeMemory;
extern PFN_vkMapMemory vkMapMemory;
extern PFN_vkUnmapMemory vkUnmapMemory;
extern PFN_vkFlushMappedMemoryRanges vkFlushMappedMemoryRanges;
extern PFN_vkInvalidateMappedMemoryRanges vkInvalidateMappedMemoryRanges;
extern PFN_vkGetDeviceMemoryCommitment vkGetDeviceMemoryCommitment;
extern PFN_vkBindBufferMemory vkBindBufferMemory;
extern PFN_vkBindImageMemory vkBindImageMemory;
extern PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
extern PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
extern PFN_vkGetImageSparseMemoryRequirements vkGetImageSparseMemoryRequirements;
extern PFN_vkGetPhysicalDeviceSparseImageFormatProperties vkGetPhysicalDeviceSparseImageFormatProperties;
extern PFN_vkQueueBindSparse vkQueueBindSparse;
extern PFN_vkCreateFence vkCreateFence;
extern PFN_vkDestroyFence vkDestroyFence;
extern PFN_vkResetFences vkResetFences;
extern PFN_vkGetFenceStatus vkGetFenceStatus;
extern PFN_vkWaitForFences vkWaitForFences;
extern PFN_vkCreateSemaphore vkCreateSemaphore;
extern PFN_vkDestroySemaphore vkDestroySemaphore;
extern PFN_vkCreateEvent vkCreateEvent;
extern PFN_vkDestroyEvent vkDestroyEvent;
extern PFN_vkGetEventStatus vkGetEventStatus;
extern PFN_vkSetEvent vkSetEvent;
extern PFN_vkResetEvent vkResetEvent;
extern PFN_vkCreateQueryPool vkCreateQueryPool;
extern PFN_vkDestroyQueryPool vkDestroyQueryPool;
extern PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
extern PFN_vkCreateBuffer vkCreateBuffer;
extern PFN_vkDestroyBuffer vkDestroyBuffer;
extern PFN_vkCreateBufferView vkCreateBufferView;
extern PFN_vkDestroyBufferView vkDestroyBufferView;
extern PFN_vkCreateImage vkCreateImage;
extern PFN_vkDestroyImage vkDestroyImage;
extern PFN_vkGetImageSubresourceLayout vkGetImageSubresourceLayout;
extern PFN_vkCreateImageView vkCreateImageView;
extern PFN_vkDestroyImageView vkDestroyImageView;
extern PFN_vkCreateShaderModule vkCreateShaderModule;
extern PFN_vkDestroyShaderModule vkDestroyShaderModule;
extern PFN_vkCreatePipelineCache vkCreatePipelineCache;
extern PFN_vkDestroyPipelineCache vkDestroyPipelineCache;
extern PFN_vkGetPipelineCacheData vkGetPipelineCacheData;
extern PFN_vkMergePipelineCaches vkMergePipelineCaches;
extern PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
extern PFN_vkCreateComputePipelines vkCreateComputePipelines;
extern PFN_vkDestroyPipeline vkDestroyPipeline;
extern PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
extern PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
extern PFN_vkCreateSampler vkCreateSampler;
extern PFN_vkDestroySampler vkDestroySampler;
extern PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
extern PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
extern PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
extern PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
extern PFN_vkResetDescriptorPool vkResetDescriptorPool;
extern PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
extern PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
extern PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
extern PFN_vkCreateFramebuffer vkCreateFramebuffer;
extern PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
extern PFN_vkCreateRenderPass vkCreateRenderPass;
extern PFN_vkDestroyRenderPass vkDestroyRenderPass;
extern PFN_vkGetRenderAreaGranularity vkGetRenderAreaGranularity;
extern PFN_vkCreateCommandPool vkCreateCommandPool;
extern PFN_vkDestroyCommandPool vkDestroyCommandPool;
extern PFN_vkResetCommandPool vkResetCommandPool;
extern PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
extern PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
extern PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
extern PFN_vkEndCommandBuffer vkEndCommandBuffer;
extern PFN_vkResetCommandBuffer vkResetCommandBuffer;
extern PFN_vkCmdBindPipeline vkCmdBindPipeline;
extern PFN_vkCmdSetViewport vkCmdSetViewport;
extern PFN_vkCmdSetScissor vkCmdSetScissor;
extern PFN_vkCmdSetLineWidth vkCmdSetLineWidth;
extern PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
extern PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
extern PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
extern PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
extern PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
extern PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
extern PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
extern PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
extern PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
extern PFN_vkCmdDraw vkCmdDraw;
extern PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
extern PFN_vkCmdDrawIndirect vkCmdDrawIndirect;
extern PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect;
extern PFN_vkCmdDispatch vkCmdDispatch;
extern PFN_vkCmdDispatchIndirect vkCmdDispatchIndirect;
extern PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
extern PFN_vkCmdCopyImage vkCmdCopyImage;
extern PFN_vkCmdBlitImage vkCmdBlitImage;
extern PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
extern PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
extern PFN_vkCmdUpdateBuffer vkCmdUpdateBuffer;
extern PFN_vkCmdFillBuffer vkCmdFillBuffer;
extern PFN_vkCmdClearColorImage vkCmdClearColorImage;
extern PFN_vkCmdClearDepthStencilImage vkCmdClearDepthStencilImage;
extern PFN_vkCmdClearAttachments vkCmdClearAttachments;
extern PFN_vkCmdResolveImage vkCmdResolveImage;
extern PFN_vkCmdSetEvent vkCmdSetEvent;
extern PFN_vkCmdResetEvent vkCmdResetEvent;
extern PFN_vkCmdWaitEvents vkCmdWaitEvents;
extern PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
extern PFN_vkCmdBeginQuery vkCmdBeginQuery;
extern PFN_vkCmdEndQuery vkCmdEndQuery;
extern PFN_vkCmdResetQueryPool vkCmdResetQueryPool;
extern PFN_vkCmdWriteTimestamp vkCmdWriteTimestamp;
extern PFN_vkCmdCopyQueryPoolResults vkCmdCopyQueryPoolResults;
extern PFN_vkCmdPushConstants vkCmdPushConstants;
extern PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
extern PFN_vkCmdNextSubpass vkCmdNextSubpass;
extern PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
extern PFN_vkCmdExecuteCommands vkCmdExecuteCommands;
#ifdef ANDROID
extern PFN_vkCreateAndroidSurfaceKHR vkCreateAndroidSurfaceKHR;
#elif defined(_WIN32)
extern PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR;
#endif
extern PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
// Simple loader for the WSI extension.
extern PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
extern PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
extern PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
extern PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
extern PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
extern PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
extern PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
extern PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
extern PFN_vkQueuePresentKHR vkQueuePresentKHR;
// And the DEBUG_REPORT extension.
extern PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT;
extern PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT;
bool VulkanLoad();
void VulkanLoadInstanceFunctions(VkInstance instance);
void VulkanLoadDeviceFunctions(VkDevice device);
void VulkanFree();
+5 -5
View File
@@ -183,10 +183,10 @@ DrawEngineVulkan::~DrawEngineVulkan() {
FreeMemoryPages(transformedExpanded, 3 * TRANSFORMED_VERTEX_BUFFER_SIZE);
for (int i = 0; i < 2; i++) {
vulkan_->QueueDelete(frame_[i].descPool);
vulkan_->Delete().QueueDeleteDescriptorPool(frame_[i].descPool);
delete frame_[i].pushData;
}
vulkan_->QueueDelete(depalSampler_);
vulkan_->Delete().QueueDeleteSampler(depalSampler_);
}
void DrawEngineVulkan::BeginFrame() {
@@ -379,7 +379,7 @@ VkDescriptorSet DrawEngineVulkan::GetDescriptorSet(VkImageView imageView, VkSamp
DescriptorSetKey key;
key.imageView_ = imageView;
key.sampler_ = sampler;
key.secondaryImageView_ = nullptr;
key.secondaryImageView_ = VK_NULL_HANDLE;
key.buffer_ = dynamicUbo;
FrameData *frame = &frame_[curFrame_ & 1];
@@ -461,8 +461,8 @@ void DrawEngineVulkan::DoFlush(VkCommandBuffer cmd) {
// the three ubo pushes. The reason is that the three UBOs must be in the same buffer as that's how we
// designed the descriptor set.
VkImageView imageView = nullptr;
VkSampler sampler = nullptr;
VkImageView imageView = VK_NULL_HANDLE;
VkSampler sampler = VK_NULL_HANDLE;
if (gstate_c.textureChanged != TEXCHANGE_UNCHANGED && !gstate.isModeClear() && gstate.isTextureMapEnabled()) {
textureCache_->SetTexture();
-2
View File
@@ -15,8 +15,6 @@
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <set>
#include <algorithm>
+1 -1
View File
@@ -17,7 +17,7 @@
#pragma once
#include "GPU/Vulkan/VulkanUtil.h"
#include "Common/Vulkan/VulkanLoader.h"
#include "GPU/Common/FramebufferCommon.h"
#include "GPU/GPUInterface.h"
#include "GPU/Common/GPUDebugInterface.h"
+5 -3
View File
@@ -14,7 +14,7 @@ PipelineManagerVulkan::PipelineManagerVulkan(VulkanContext *vulkan) : vulkan_(vu
PipelineManagerVulkan::~PipelineManagerVulkan() {
Clear();
vulkan_->QueueDelete(pipelineCache_);
vulkan_->Delete().QueueDeletePipelineCache(pipelineCache_);
}
void PipelineManagerVulkan::Clear() {
@@ -29,7 +29,7 @@ void PipelineManagerVulkan::Clear() {
struct DeclTypeInfo {
VkFormat type;
const char * name;
const char *name;
};
static const DeclTypeInfo VComp[] = {
@@ -264,7 +264,7 @@ static VulkanPipeline *CreateVulkanPipeline(VkDevice device, VkPipelineCache pip
pipe.pInputAssemblyState = &inputAssembly;
pipe.pMultisampleState = &ms;
pipe.layout = layout;
pipe.basePipelineHandle = nullptr;
pipe.basePipelineHandle = VK_NULL_HANDLE;
pipe.basePipelineIndex = 0;
pipe.renderPass = renderPass;
pipe.subpass = 0;
@@ -317,6 +317,8 @@ std::vector<std::string> PipelineManagerVulkan::DebugGetObjectIDs(DebugShaderTyp
}
}
break;
default:
break;
}
return ids;
}
+9 -7
View File
@@ -42,7 +42,7 @@
#include "UI/OnScreenDisplay.h"
VulkanFragmentShader::VulkanFragmentShader(VulkanContext *vulkan, ShaderID id, const char *code, bool useHWTransform)
: vulkan_(vulkan), id_(id), failed_(false), useHWTransform_(useHWTransform), module_(nullptr) {
: vulkan_(vulkan), id_(id), failed_(false), useHWTransform_(useHWTransform), module_(0) {
source_ = code;
std::string errorMessage;
@@ -83,7 +83,7 @@ VulkanFragmentShader::VulkanFragmentShader(VulkanContext *vulkan, ShaderID id, c
VulkanFragmentShader::~VulkanFragmentShader() {
if (module_) {
vulkan_->QueueDelete(module_);
vulkan_->Delete().QueueDeleteShaderModule(module_);
}
}
@@ -99,7 +99,7 @@ std::string VulkanFragmentShader::GetShaderString(DebugShaderStringType type) co
}
VulkanVertexShader::VulkanVertexShader(VulkanContext *vulkan, ShaderID id, const char *code, int vertType, bool useHWTransform)
: vulkan_(vulkan), id_(id), failed_(false), useHWTransform_(useHWTransform), module_(nullptr) {
: vulkan_(vulkan), id_(id), failed_(false), useHWTransform_(useHWTransform), module_(VK_NULL_HANDLE) {
source_ = code;
std::string errorMessage;
std::vector<uint32_t> spirv;
@@ -127,7 +127,7 @@ VulkanVertexShader::VulkanVertexShader(VulkanContext *vulkan, ShaderID id, const
if (!success) {
failed_ = true;
module_ = nullptr;
module_ = VK_NULL_HANDLE;
return;
} else {
DEBUG_LOG(G3D, "Compiled shader:\n%s\n", (const char *)code);
@@ -136,7 +136,7 @@ VulkanVertexShader::VulkanVertexShader(VulkanContext *vulkan, ShaderID id, const
VulkanVertexShader::~VulkanVertexShader() {
if (module_) {
vulkan_->QueueDelete(module_);
vulkan_->Delete().QueueDeleteShaderModule(module_);
}
}
@@ -536,16 +536,18 @@ std::vector<std::string> ShaderManagerVulkan::DebugGetShaderIDs(DebugShaderType
iter.first.ToString(&id);
ids.push_back(id);
}
break;
}
break;
case SHADER_TYPE_FRAGMENT:
{
for (auto iter : fsCache_) {
iter.first.ToString(&id);
ids.push_back(id);
}
break;
}
break;
default:
break;
}
return ids;
}
+1 -2
View File
@@ -15,8 +15,7 @@
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#define VK_PROTOTYPES
#include "ext/vulkan/vulkan.h"
#include "Common/Vulkan/VulkanLoader.h"
#include "GPU/Math3D.h"
#include "GPU/GPUState.h"
+1 -1
View File
@@ -1,6 +1,6 @@
#pragma once
#include "ext/vulkan/vulkan.h"
#include "Common/Vulkan/VulkanLoader.h"
#include <cstring>
+3 -3
View File
@@ -75,7 +75,7 @@ extern int g_iNumVideos;
SamplerCache::~SamplerCache() {
for (auto iter : cache_) {
vulkan_->QueueDelete(iter.second);
vulkan_->Delete().QueueDeleteSampler(iter.second);
}
}
@@ -848,8 +848,8 @@ void TextureCacheVulkan::SetTextureFramebuffer(TexCacheEntry *entry, VirtualFram
void TextureCacheVulkan::ApplyTexture(VkImageView &imageView, VkSampler &sampler) {
if (nextTexture_ == nullptr) {
imageView = nullptr;
sampler = nullptr;
imageView = VK_NULL_HANDLE;
sampler = VK_NULL_HANDLE;
return;
}
VkCommandBuffer cmd = nullptr;
@@ -26,6 +26,7 @@
#endif
#include "base/stringutil.h"
#include "Common/Vulkan/VulkanLoader.h"
#include "GPU/ge_constants.h"
#include "GPU/GPUState.h"
#include "GPU/Common/ShaderId.h"
+1 -1
View File
@@ -1,4 +1,4 @@
#pragma once
#include "ext/vulkan/vulkan.h"
#include "Common/Vulkan/VulkanLoader.h"
+1 -1
View File
@@ -50,7 +50,7 @@
#include <crtdbg.h>
#include <sstream>
#include "ext/vulkan/vulkan.h"
#include "Common/Vulkan/VulkanLoader.h"
#include "ext/native/thin3d/VulkanContext.h"
#include "thin3d/thin3d.h"
+3 -5
View File
@@ -124,9 +124,8 @@ EGL_FILES := \
$(SRC)/Common/GL/GLInterface/EGLAndroid.cpp \
$(SRC)/Common/GL/GLInterface/GLInterface.cpp
# Only build Vulkan on ARM64 for now.
ifeq ($(TARGET_ARCH_ABI),arm64-v8a)
VULKAN_FILES := \
$(SRC)/Common/Vulkan/VulkanLoader.cpp \
$(SRC)/GPU/Vulkan/FragmentShaderGeneratorVulkan.cpp \
$(SRC)/GPU/Vulkan/DrawEngineVulkan.cpp \
$(SRC)/GPU/Vulkan/FramebufferVulkan.cpp \
@@ -138,9 +137,7 @@ VULKAN_FILES := \
$(SRC)/GPU/Vulkan/TextureScalerVulkan.cpp \
$(SRC)/GPU/Vulkan/DepalettizeShaderVulkan.cpp \
$(SRC)/GPU/Vulkan/VertexShaderGeneratorVulkan.cpp
else
VULKAN_FILES :=
endif
#endif
EXEC_AND_LIB_FILES := \
$(ARCH_FILES) \
@@ -511,6 +508,7 @@ endif
$(call import-module,libzip)
$(call import-module,native)
$(call import-module,glslang)
ifeq ($(ANDROID_NDK_PROFILER),1)
$(call import-module,android-ndk-profiler)
+1 -1
View File
@@ -15,7 +15,7 @@ LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/$(NATIVE) \
$(LOCAL_PATH)
LOCAL_STATIC_LIBRARIES := native libzip
LOCAL_STATIC_LIBRARIES := native libzip glslang
LOCAL_LDLIBS := -lz -landroid -lGLESv2 -lOpenSLES -lEGL -ldl -llog
# ifeq ($(TARGET_ARCH_ABI),armeabi-v7a)
+3 -1
View File
@@ -81,6 +81,8 @@ LOCAL_SRC_FILES :=\
image/png_load.cpp \
thin3d/thin3d.cpp \
thin3d/thin3d_gl.cpp \
thin3d/thin3d_vulkan.cpp \
thin3d/VulkanContext.cpp \
ui/view.cpp \
ui/viewgroup.cpp \
ui/ui.cpp \
@@ -94,7 +96,7 @@ LOCAL_SRC_FILES :=\
LOCAL_CFLAGS := -O3 -DUSING_GLES2 -fsigned-char -fno-strict-aliasing -Wall -Wno-multichar -D__STDC_CONSTANT_MACROS
LOCAL_CPPFLAGS := -fno-exceptions -std=gnu++11 -fno-rtti -Wno-reorder
LOCAL_C_INCLUDES := $(LOCAL_PATH)/ext $(LOCAL_PATH)/ext/libzip
LOCAL_C_INCLUDES := $(LOCAL_PATH)/ext $(LOCAL_PATH)/ext/libzip ..
#Portable native and separate code on android in future is easy you needs add files
#by ($(target_arch_ABI),arquitecture (armeabi-v7a , armeabi , x86 , MIPS)
+77 -98
View File
@@ -1,4 +1,6 @@
#define __STDC_LIMIT_MACROS
#include <cstdlib>
#include <cstdint>
#include <assert.h>
#include <cstring>
#include <iostream>
@@ -9,73 +11,70 @@
#undef new
#endif
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable:4996)
#include "glslang/SPIRV/GlslangToSpv.h"
#endif
#include "ext/glslang/SPIRV/GlslangToSpv.h"
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#ifdef USE_CRT_DBG
#define new DBG_NEW
#endif
#define GET_INSTANCE_PROC_ADDR(inst, entrypoint) \
{ \
fp##entrypoint = (PFN_vk##entrypoint) vkGetInstanceProcAddr(inst, "vk"#entrypoint); \
if (fp##entrypoint == NULL) { \
std::cout << "vkGetDeviceProcAddr failed to find vk"#entrypoint; \
exit(-1); \
} \
}
#define GET_DEVICE_PROC_ADDR(dev, entrypoint) \
{ \
fp##entrypoint = (PFN_vk##entrypoint) vkGetDeviceProcAddr(dev, "vk"#entrypoint); \
if (fp##entrypoint == NULL) { \
std::cout << "vkGetDeviceProcAddr failed to find vk"#entrypoint; \
exit(-1); \
} \
}
using namespace std;
VulkanContext::VulkanContext(const char *app_name, uint32_t flags)
: device_(nullptr),
gfx_queue_(nullptr),
gfx_queue_(VK_NULL_HANDLE),
#ifdef _WIN32
connection(nullptr),
graphics_queue_family_index_(-1),
surface(nullptr),
window(nullptr),
#elif defined(ANDROID)
native_window(nullptr),
#endif
graphics_queue_family_index_(-1),
surface(VK_NULL_HANDLE),
prepared(false),
use_staging_buffer_(false),
instance_(nullptr),
instance_(VK_NULL_HANDLE),
width(0),
height(0),
flags_(flags),
swapchain_format(VK_FORMAT_UNDEFINED),
swapchainImageCount(0),
swap_chain_(nullptr),
cmd_pool_(nullptr),
dbgCreateMsgCallback(nullptr),
dbgDestroyMsgCallback(nullptr),
swap_chain_(VK_NULL_HANDLE),
cmd_pool_(VK_NULL_HANDLE),
queue_count(0),
curFrame_(0)
{
if (!VulkanLoad()) {
// No DLL?
return;
}
// List extensions to try to enable.
instance_extension_names.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
#ifdef _WIN32
instance_extension_names.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
#elif defined(ANDROID)
instance_extension_names.push_back(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
#endif
device_extension_names.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
// DrawState validation is broken, hangs on vkResetDescriptorPool.
if (flags & VULKAN_FLAG_VALIDATE) {
instance_layer_names.push_back("VK_LAYER_LUNARG_threading");
// instance_layer_names.push_back("VK_LAYER_LUNARG_draw_state");
instance_layer_names.push_back("VK_LAYER_LUNARG_draw_state");
instance_layer_names.push_back("VK_LAYER_LUNARG_image");
instance_layer_names.push_back("VK_LAYER_LUNARG_mem_tracker");
instance_layer_names.push_back("VK_LAYER_LUNARG_object_tracker");
instance_layer_names.push_back("VK_LAYER_LUNARG_param_checker");
device_layer_names.push_back("VK_LAYER_LUNARG_threading");
// device_layer_names.push_back("VK_LAYER_LUNARG_draw_state");
device_layer_names.push_back("VK_LAYER_LUNARG_draw_state");
device_layer_names.push_back("VK_LAYER_LUNARG_image");
device_layer_names.push_back("VK_LAYER_LUNARG_mem_tracker");
device_layer_names.push_back("VK_LAYER_LUNARG_object_tracker");
@@ -106,10 +105,7 @@ VulkanContext::VulkanContext(const char *app_name, uint32_t flags)
VkResult res = vkCreateInstance(&inst_info, NULL, &instance_);
assert(res == VK_SUCCESS);
GET_INSTANCE_PROC_ADDR(instance_, GetPhysicalDeviceSurfaceSupportKHR);
GET_INSTANCE_PROC_ADDR(instance_, GetPhysicalDeviceSurfaceCapabilitiesKHR);
GET_INSTANCE_PROC_ADDR(instance_, GetPhysicalDeviceSurfaceFormatsKHR);
GET_INSTANCE_PROC_ADDR(instance_, GetPhysicalDeviceSurfacePresentModesKHR);
VulkanLoadInstanceFunctions(instance_);
uint32_t gpu_count = 1;
res = vkEnumeratePhysicalDevices(instance_, &gpu_count, NULL);
@@ -133,6 +129,7 @@ VulkanContext::VulkanContext(const char *app_name, uint32_t flags)
VulkanContext::~VulkanContext() {
vkDestroyInstance(instance_, NULL);
VulkanFree();
}
void TransitionToPresent(VkCommandBuffer cmd, VkImage image) {
@@ -193,8 +190,7 @@ VkCommandBuffer VulkanContext::BeginSurfaceRenderPass(VkClearValue clear_values[
// Get the index of the next available swapchain image, and a semaphore to block command buffer execution on.
// Now, I wonder if we should do this early in the frame or late? Right now we do it early, which should be fine.
VkResult res = fpAcquireNextImageKHR(device_, swap_chain_,
UINT64_MAX, acquireSemaphore, NULL, &current_buffer);
VkResult res = vkAcquireNextImageKHR(device_, swap_chain_, UINT64_MAX, acquireSemaphore, NULL, &current_buffer);
// TODO: Deal with the VK_SUBOPTIMAL_KHR and VK_ERROR_OUT_OF_DATE_KHR
// return codes
@@ -282,7 +278,7 @@ void VulkanContext::EndSurfaceRenderPass() {
present.waitSemaphoreCount = 0;
present.pResults = NULL;
res = fpQueuePresentKHR(gfx_queue_, &present);
res = vkQueuePresentKHR(gfx_queue_, &present);
// TODO: Deal with the VK_SUBOPTIMAL_WSI and VK_ERROR_OUT_OF_DATE_WSI
// return codes
assert(!res);
@@ -645,11 +641,7 @@ VkResult VulkanContext::CreateDevice(int physical_device) {
res = vkCreateDevice(physical_devices_[0], &device_info, NULL, &device_);
assert(res == VK_SUCCESS);
GET_DEVICE_PROC_ADDR(device_, CreateSwapchainKHR);
GET_DEVICE_PROC_ADDR(device_, DestroySwapchainKHR);
GET_DEVICE_PROC_ADDR(device_, GetSwapchainImagesKHR);
GET_DEVICE_PROC_ADDR(device_, AcquireNextImageKHR);
GET_DEVICE_PROC_ADDR(device_, QueuePresentKHR);
VulkanLoadDeviceFunctions(device_);
return res;
}
@@ -658,25 +650,13 @@ VkResult VulkanContext::InitDebugMsgCallback(PFN_vkDebugReportCallbackEXT dbgFun
VkResult res;
VkDebugReportCallbackEXT msg_callback;
dbgCreateMsgCallback = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(instance_, "vkCreateDebugReportCallbackEXT");
if (!dbgCreateMsgCallback) {
std::cout << "GetInstanceProcAddr: Unable to find vkDbgCreateMsgCallback function." << std::endl;
return VK_ERROR_INITIALIZATION_FAILED;
}
dbgDestroyMsgCallback = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(instance_, "vkDestroyDebugReportCallbackEXT");
if (!dbgDestroyMsgCallback) {
std::cout << "GetInstanceProcAddr: Unable to find vkDbgDestroyMsgCallback function." << std::endl;
return VK_ERROR_INITIALIZATION_FAILED;
}
VkDebugReportCallbackCreateInfoEXT cb;
cb.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
cb.pNext = nullptr;
cb.flags = bits;
cb.pfnCallback = dbgFunc;
cb.pUserData = userdata;
res = dbgCreateMsgCallback(instance_, &cb, nullptr, &msg_callback);
res = vkCreateDebugReportCallbackEXT(instance_, &cb, nullptr, &msg_callback);
switch (res) {
case VK_SUCCESS:
msg_callbacks.push_back(msg_callback);
@@ -695,7 +675,7 @@ VkResult VulkanContext::InitDebugMsgCallback(PFN_vkDebugReportCallbackEXT dbgFun
void VulkanContext::DestroyDebugMsgCallback() {
while (msg_callbacks.size() > 0) {
dbgDestroyMsgCallback(instance_, msg_callbacks.back(), nullptr);
vkDestroyDebugReportCallbackEXT(instance_, msg_callbacks.back(), nullptr);
msg_callbacks.pop_back();
}
}
@@ -816,9 +796,8 @@ void VulkanContext::InitSurfaceWin32(HINSTANCE conn, HWND wnd) {
assert(res == VK_SUCCESS);
}
#elif defined(ANDROID)
void VulkanContext::InitSurfaceAndroid(ANativeWindow *native_window, int width, int height) {
connection = conn;
window = wnd;
void VulkanContext::InitSurfaceAndroid(ANativeWindow *wnd, int width, int height) {
native_window = wnd;
VkResult U_ASSERT_ONLY res;
@@ -840,7 +819,7 @@ void VulkanContext::InitQueue() {
// Iterate over each queue to learn whether it supports presenting:
VkBool32* supportsPresent = new VkBool32[queue_count];
for (uint32_t i = 0; i < queue_count; i++) {
fpGetPhysicalDeviceSurfaceSupportKHR(physical_devices_[0], i, surface, &supportsPresent[i]);
vkGetPhysicalDeviceSurfaceSupportKHR(physical_devices_[0], i, surface, &supportsPresent[i]);
}
// Search for a graphics queue and a present queue in the array of queue
@@ -882,12 +861,12 @@ void VulkanContext::InitQueue() {
// Get the list of VkFormats that are supported:
uint32_t formatCount;
VkResult res = fpGetPhysicalDeviceSurfaceFormatsKHR(physical_devices_[0],
VkResult res = vkGetPhysicalDeviceSurfaceFormatsKHR(physical_devices_[0],
surface,
&formatCount, NULL);
assert(res == VK_SUCCESS);
VkSurfaceFormatKHR *surfFormats = new VkSurfaceFormatKHR[formatCount];
res = fpGetPhysicalDeviceSurfaceFormatsKHR(physical_devices_[0],
res = vkGetPhysicalDeviceSurfaceFormatsKHR(physical_devices_[0],
surface,
&formatCount, surfFormats);
assert(res == VK_SUCCESS);
@@ -920,26 +899,26 @@ void VulkanContext::InitSwapchain(VkCommandBuffer cmd) {
VkResult U_ASSERT_ONLY res;
VkSurfaceCapabilitiesKHR surfCapabilities;
res = fpGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_devices_[0],
res = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_devices_[0],
surface,
&surfCapabilities);
assert(res == VK_SUCCESS);
uint32_t presentModeCount;
res = fpGetPhysicalDeviceSurfacePresentModesKHR(physical_devices_[0],
res = vkGetPhysicalDeviceSurfacePresentModesKHR(physical_devices_[0],
surface,
&presentModeCount, NULL);
assert(res == VK_SUCCESS);
VkPresentModeKHR *presentModes = new VkPresentModeKHR[presentModeCount];
assert(presentModes);
res = fpGetPhysicalDeviceSurfacePresentModesKHR(physical_devices_[0],
res = vkGetPhysicalDeviceSurfacePresentModesKHR(physical_devices_[0],
surface,
&presentModeCount, presentModes);
assert(res == VK_SUCCESS);
VkExtent2D swapChainExtent;
// width and height are either both -1, or both not -1.
if (surfCapabilities.currentExtent.width == -1) {
if (surfCapabilities.currentExtent.width == (uint32_t)-1) {
// If the surface size is undefined, the size is set to
// the size of the images requested.
swapChainExtent.width = width;
@@ -1006,16 +985,16 @@ void VulkanContext::InitSwapchain(VkCommandBuffer cmd) {
swap_chain_info.queueFamilyIndexCount = 0;
swap_chain_info.pQueueFamilyIndices = NULL;
res = fpCreateSwapchainKHR(device_, &swap_chain_info, NULL, &swap_chain_);
res = vkCreateSwapchainKHR(device_, &swap_chain_info, NULL, &swap_chain_);
assert(res == VK_SUCCESS);
res = fpGetSwapchainImagesKHR(device_, swap_chain_,
res = vkGetSwapchainImagesKHR(device_, swap_chain_,
&swapchainImageCount, NULL);
assert(res == VK_SUCCESS);
VkImage* swapchainImages = (VkImage*)malloc(swapchainImageCount * sizeof(VkImage));
assert(swapchainImages);
res = fpGetSwapchainImagesKHR(device_, swap_chain_, &swapchainImageCount, swapchainImages);
res = vkGetSwapchainImagesKHR(device_, swap_chain_, &swapchainImageCount, swapchainImages);
assert(res == VK_SUCCESS);
for (uint32_t i = 0; i < swapchainImageCount; i++) {
@@ -1175,12 +1154,12 @@ VkResult VulkanTexture::Create(int w, int h, VkFormat format) {
void VulkanTexture::CreateMappableImage() {
// If we already have a mappableImage, forget it.
if (mappableImage) {
vulkan_->QueueDelete(mappableImage);
mappableImage = nullptr;
vulkan_->Delete().QueueDeleteImage(mappableImage);
mappableImage = VK_NULL_HANDLE;
}
if (mappableMemory) {
vulkan_->QueueDelete(mappableMemory);
mappableMemory = nullptr;
vulkan_->Delete().QueueDeleteDeviceMemory(mappableMemory);
mappableMemory = VK_NULL_HANDLE;
}
bool U_ASSERT_ONLY pass;
@@ -1257,16 +1236,16 @@ void VulkanTexture::Unlock() {
// if we already have an image, queue it for destruction and forget it.
if (image) {
vulkan_->QueueDelete(image);
image = nullptr;
vulkan_->Delete().QueueDeleteImage(image);
image = VK_NULL_HANDLE;
}
if (view) {
vulkan_->QueueDelete(view);
view = nullptr;
vulkan_->Delete().QueueDeleteImageView(view);
view = VK_NULL_HANDLE;
}
if (mem) {
vulkan_->QueueDelete(mem);
mem = nullptr;
vulkan_->Delete().QueueDeleteDeviceMemory(mem);
mem = VK_NULL_HANDLE;
}
if (!needStaging) {
/* If we can use the linear tiled image as a texture, just do it */
@@ -1362,10 +1341,10 @@ void VulkanTexture::Unlock() {
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
imageLayout);
vulkan_->QueueDelete(mappableMemory);
vulkan_->QueueDelete(mappableImage);
mappableImage = nullptr;
mappableMemory = nullptr;
vulkan_->Delete().QueueDeleteDeviceMemory(mappableMemory);
vulkan_->Delete().QueueDeleteImage(mappableImage);
mappableImage = VK_NULL_HANDLE;
mappableMemory = VK_NULL_HANDLE;
}
VkImageViewCreateInfo view_info = {};
@@ -1392,24 +1371,24 @@ void VulkanTexture::Unlock() {
void VulkanTexture::Destroy() {
if (view) {
vulkan_->QueueDelete(view);
vulkan_->Delete().QueueDeleteImageView(view);
}
if (image) {
vulkan_->QueueDelete(image);
vulkan_->Delete().QueueDeleteImage(image);
if (mappableImage == image) {
mappableImage = nullptr;
mappableImage = VK_NULL_HANDLE;
}
}
if (mem) {
vulkan_->QueueDelete(mem);
vulkan_->Delete().QueueDeleteDeviceMemory(mem);
if (mappableMemory == mem) {
mappableMemory = nullptr;
mappableMemory = VK_NULL_HANDLE;
}
}
view = nullptr;
image = nullptr;
mem = nullptr;
view = VK_NULL_HANDLE;
image = VK_NULL_HANDLE;
mem = VK_NULL_HANDLE;
}
VkFence VulkanContext::CreateFence(bool presignalled) {
@@ -1429,24 +1408,24 @@ void VulkanContext::WaitAndResetFence(VkFence fence) {
void VulkanContext::DestroyCommandPool() {
vkDestroyCommandPool(device_, cmd_pool_, NULL);
cmd_pool_ = nullptr;
cmd_pool_ = VK_NULL_HANDLE;
}
void VulkanContext::DestroyDepthStencilBuffer() {
vkDestroyImageView(device_, depth.view, NULL);
vkDestroyImage(device_, depth.image, NULL);
vkFreeMemory(device_, depth.mem, NULL);
depth.view = NULL;
depth.image = NULL;
depth.mem = NULL;
depth.view = VK_NULL_HANDLE;
depth.image = VK_NULL_HANDLE;
depth.mem = VK_NULL_HANDLE;
}
void VulkanContext::DestroySwapChain() {
for (uint32_t i = 0; i < swapchainImageCount; i++) {
vkDestroyImageView(device_, swapChainBuffers[i].view, NULL);
}
fpDestroySwapchainKHR(device_, swap_chain_, NULL);
swap_chain_ = nullptr;
vkDestroySwapchainKHR(device_, swap_chain_, NULL);
swap_chain_ = VK_NULL_HANDLE;
swapChainBuffers.clear();
vkDestroySemaphore(device_, acquireSemaphore, NULL);
}
@@ -1772,5 +1751,5 @@ void VulkanFramebuffer::TransitionToTexture(VkCommandBuffer cmd) {
}
VkImageView VulkanFramebuffer::GetColorImageView() {
return nullptr;
return VK_NULL_HANDLE;
}
+17 -34
View File
@@ -44,8 +44,7 @@
#include <unistd.h>
#endif // _WIN32
#include "vulkan/vulkan.h"
#include "vulkan/vk_sdk_platform.h"
#include "Common/Vulkan/VulkanLoader.h"
/* Amount of time, in nanoseconds, to wait for a command buffer to complete */
#define FENCE_TIMEOUT 10000000000
@@ -72,15 +71,15 @@ struct layer_properties {
// This is a bit repetitive...
class VulkanDeleteList {
public:
void QueueDelete(VkDescriptorPool pool) { descPools_.push_back(pool); }
void QueueDelete(VkShaderModule module) { modules_.push_back(module); }
void QueueDelete(VkBuffer buffer) { buffers_.push_back(buffer); }
void QueueDelete(VkBufferView bufferView) { bufferViews_.push_back(bufferView); }
void QueueDelete(VkImage image) { images_.push_back(image); }
void QueueDelete(VkImageView imageView) { imageViews_.push_back(imageView); }
void QueueDelete(VkDeviceMemory deviceMemory) { deviceMemory_.push_back(deviceMemory); }
void QueueDelete(VkSampler sampler) { samplers_.push_back(sampler); }
void QueueDelete(VkPipelineCache pipelineCache) { pipelineCaches_.push_back(pipelineCache); }
void QueueDeleteDescriptorPool(VkDescriptorPool pool) { descPools_.push_back(pool); }
void QueueDeleteShaderModule(VkShaderModule module) { modules_.push_back(module); }
void QueueDeleteBuffer(VkBuffer buffer) { buffers_.push_back(buffer); }
void QueueDeleteBufferView(VkBufferView bufferView) { bufferViews_.push_back(bufferView); }
void QueueDeleteImage(VkImage image) { images_.push_back(image); }
void QueueDeleteImageView(VkImageView imageView) { imageViews_.push_back(imageView); }
void QueueDeleteDeviceMemory(VkDeviceMemory deviceMemory) { deviceMemory_.push_back(deviceMemory); }
void QueueDeleteSampler(VkSampler sampler) { samplers_.push_back(sampler); }
void QueueDeletePipelineCache(VkPipelineCache pipelineCache) { pipelineCaches_.push_back(pipelineCache); }
void Take(VulkanDeleteList &del) {
descPools_ = std::move(del.descPools_);
@@ -154,10 +153,7 @@ public:
return device_;
}
template <class T>
void QueueDelete(T mem) {
globalDeleteList_.QueueDelete(mem);
}
VulkanDeleteList &Delete() { return globalDeleteList_; }
VkPipelineCache CreatePipelineCache();
@@ -254,7 +250,7 @@ private:
#ifdef _WIN32
HINSTANCE connection; // hInstance - Windows Instance
HWND window; // hWnd - window handle
HWND window; // hWnd - window handle
#elif ANDROID // _WIN32
ANativeWindow *native_window;
#else
@@ -325,19 +321,6 @@ private:
// the next time the frame comes around again.
VulkanDeleteList globalDeleteList_;
// Simple loader for the WSI extension.
PFN_vkGetPhysicalDeviceSurfaceSupportKHR fpGetPhysicalDeviceSurfaceSupportKHR;
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR fpGetPhysicalDeviceSurfaceCapabilitiesKHR;
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR fpGetPhysicalDeviceSurfaceFormatsKHR;
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR fpGetPhysicalDeviceSurfacePresentModesKHR;
PFN_vkCreateSwapchainKHR fpCreateSwapchainKHR;
PFN_vkDestroySwapchainKHR fpDestroySwapchainKHR;
PFN_vkGetSwapchainImagesKHR fpGetSwapchainImagesKHR;
PFN_vkAcquireNextImageKHR fpAcquireNextImageKHR;
PFN_vkQueuePresentKHR fpQueuePresentKHR;
// And the DEBUG_REPORT extension.
PFN_vkCreateDebugReportCallbackEXT dbgCreateMsgCallback;
PFN_vkDestroyDebugReportCallbackEXT dbgDestroyMsgCallback;
std::vector<VkDebugReportCallbackEXT> msg_callbacks;
struct {
@@ -363,8 +346,8 @@ private:
class VulkanTexture {
public:
VulkanTexture(VulkanContext *vulkan)
: vulkan_(vulkan), image(nullptr), imageLayout(VK_IMAGE_LAYOUT_UNDEFINED), mem(nullptr), view(nullptr), tex_width(0), tex_height(0), format_(VK_FORMAT_UNDEFINED),
mappableImage(nullptr), mappableMemory(nullptr), needStaging(false) {
: vulkan_(vulkan), image(0), imageLayout(VK_IMAGE_LAYOUT_UNDEFINED), mem(0), view(0), tex_width(0), tex_height(0), format_(VK_FORMAT_UNDEFINED),
mappableImage(0), mappableMemory(0), needStaging(false) {
memset(&mem_reqs, 0, sizeof(mem_reqs));
}
~VulkanTexture() {
@@ -424,7 +407,7 @@ private:
// buffer handle on overflow.
class VulkanPushBuffer {
public:
VulkanPushBuffer(VulkanContext *vulkan, size_t size) : offset_(0), size_(size), writePtr_(nullptr), deviceMemory_(nullptr) {
VulkanPushBuffer(VulkanContext *vulkan, size_t size) : offset_(0), size_(size), writePtr_(nullptr), deviceMemory_(0) {
VkDevice device = vulkan->GetDevice();
VkBufferCreateInfo b = {};
@@ -453,8 +436,8 @@ public:
}
void Destroy(VulkanContext *vulkan) {
vulkan->QueueDelete(buffer_);
vulkan->QueueDelete(deviceMemory_);
vulkan->Delete().QueueDeleteBuffer(buffer_);
vulkan->Delete().QueueDeleteDeviceMemory(deviceMemory_);
}
void Reset() { offset_ = 0; }
+3 -4
View File
@@ -38,8 +38,7 @@
//
// Vertex data lives in a separate namespace (location = 0, 1, etc)
#define VK_PROTOTYPES
#include "ext/vulkan/vulkan.h"
#include "Common/Vulkan/VulkanLoader.h"
// This can actually be replaced with a cast as the values are in the right order.
static const VkCompareOp compToVK[] = {
@@ -186,7 +185,7 @@ private:
// invoke Compile again to recreate the shader then link them together.
class Thin3DVKShader : public Thin3DShader {
public:
Thin3DVKShader(bool isFragmentShader) : module_(nullptr), ok_(false) {
Thin3DVKShader(bool isFragmentShader) : module_(VK_NULL_HANDLE), ok_(false) {
stage_ = isFragmentShader ? VK_SHADER_STAGE_FRAGMENT_BIT : VK_SHADER_STAGE_VERTEX_BIT;
}
bool Compile(VulkanContext *vulkan, const char *source);
@@ -894,7 +893,7 @@ VkPipeline Thin3DVKContext::GetOrCreatePipeline() {
VkResult result = vkCreateGraphicsPipelines(device_, pipelineCache_, 1, &info, nullptr, &pipeline);
if (result != VK_SUCCESS) {
ELOG("Failed to create graphics pipeline");
return nullptr;
return VK_NULL_HANDLE;
}
pipelines_.insert(std::make_pair(key, pipeline));