diff --git a/Common/Common.vcxproj b/Common/Common.vcxproj
index c8fc1adc26..59f1e261fc 100644
--- a/Common/Common.vcxproj
+++ b/Common/Common.vcxproj
@@ -241,6 +241,7 @@
+
@@ -310,6 +311,7 @@
+
@@ -324,4 +326,4 @@
-
+
\ No newline at end of file
diff --git a/Common/Common.vcxproj.filters b/Common/Common.vcxproj.filters
index 62356cf7e1..8f32f6e506 100644
--- a/Common/Common.vcxproj.filters
+++ b/Common/Common.vcxproj.filters
@@ -61,6 +61,9 @@
Vulkan
+
+ Vulkan
+
@@ -109,6 +112,9 @@
Vulkan
+
+ Vulkan
+
@@ -127,4 +133,4 @@
{c14d66ef-5f7c-4565-975a-72774e7ccfb9}
-
+
\ No newline at end of file
diff --git a/Common/Vulkan/VulkanLoader.cpp b/Common/Vulkan/VulkanLoader.cpp
new file mode 100644
index 0000000000..7b6b143510
--- /dev/null
+++ b/Common/Vulkan/VulkanLoader.cpp
@@ -0,0 +1,393 @@
+// Copyright (c) 2016- PPSSPP Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0 or later versions.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official git repository and contact information can be found at
+// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
+
+#include "Common/Vulkan/VulkanLoader.h"
+
+#ifndef _WIN32
+#include
+#endif
+
+
+PFN_vkCreateInstance vkCreateInstance;
+PFN_vkDestroyInstance vkDestroyInstance;
+PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
+PFN_vkGetPhysicalDeviceFeatures vkGetPhysicalDeviceFeatures;
+PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
+PFN_vkGetPhysicalDeviceImageFormatProperties vkGetPhysicalDeviceImageFormatProperties;
+PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
+PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
+PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
+PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
+PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
+PFN_vkCreateDevice vkCreateDevice;
+PFN_vkDestroyDevice vkDestroyDevice;
+PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
+PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
+PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties;
+PFN_vkEnumerateDeviceLayerProperties vkEnumerateDeviceLayerProperties;
+PFN_vkGetDeviceQueue vkGetDeviceQueue;
+PFN_vkQueueSubmit vkQueueSubmit;
+PFN_vkQueueWaitIdle vkQueueWaitIdle;
+PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
+PFN_vkAllocateMemory vkAllocateMemory;
+PFN_vkFreeMemory vkFreeMemory;
+PFN_vkMapMemory vkMapMemory;
+PFN_vkUnmapMemory vkUnmapMemory;
+PFN_vkFlushMappedMemoryRanges vkFlushMappedMemoryRanges;
+PFN_vkInvalidateMappedMemoryRanges vkInvalidateMappedMemoryRanges;
+PFN_vkGetDeviceMemoryCommitment vkGetDeviceMemoryCommitment;
+PFN_vkBindBufferMemory vkBindBufferMemory;
+PFN_vkBindImageMemory vkBindImageMemory;
+PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
+PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
+PFN_vkGetImageSparseMemoryRequirements vkGetImageSparseMemoryRequirements;
+PFN_vkGetPhysicalDeviceSparseImageFormatProperties vkGetPhysicalDeviceSparseImageFormatProperties;
+PFN_vkQueueBindSparse vkQueueBindSparse;
+PFN_vkCreateFence vkCreateFence;
+PFN_vkDestroyFence vkDestroyFence;
+PFN_vkResetFences vkResetFences;
+PFN_vkGetFenceStatus vkGetFenceStatus;
+PFN_vkWaitForFences vkWaitForFences;
+PFN_vkCreateSemaphore vkCreateSemaphore;
+PFN_vkDestroySemaphore vkDestroySemaphore;
+PFN_vkCreateEvent vkCreateEvent;
+PFN_vkDestroyEvent vkDestroyEvent;
+PFN_vkGetEventStatus vkGetEventStatus;
+PFN_vkSetEvent vkSetEvent;
+PFN_vkResetEvent vkResetEvent;
+PFN_vkCreateQueryPool vkCreateQueryPool;
+PFN_vkDestroyQueryPool vkDestroyQueryPool;
+PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
+PFN_vkCreateBuffer vkCreateBuffer;
+PFN_vkDestroyBuffer vkDestroyBuffer;
+PFN_vkCreateBufferView vkCreateBufferView;
+PFN_vkDestroyBufferView vkDestroyBufferView;
+PFN_vkCreateImage vkCreateImage;
+PFN_vkDestroyImage vkDestroyImage;
+PFN_vkGetImageSubresourceLayout vkGetImageSubresourceLayout;
+PFN_vkCreateImageView vkCreateImageView;
+PFN_vkDestroyImageView vkDestroyImageView;
+PFN_vkCreateShaderModule vkCreateShaderModule;
+PFN_vkDestroyShaderModule vkDestroyShaderModule;
+PFN_vkCreatePipelineCache vkCreatePipelineCache;
+PFN_vkDestroyPipelineCache vkDestroyPipelineCache;
+PFN_vkGetPipelineCacheData vkGetPipelineCacheData;
+PFN_vkMergePipelineCaches vkMergePipelineCaches;
+PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
+PFN_vkCreateComputePipelines vkCreateComputePipelines;
+PFN_vkDestroyPipeline vkDestroyPipeline;
+PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
+PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
+PFN_vkCreateSampler vkCreateSampler;
+PFN_vkDestroySampler vkDestroySampler;
+PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
+PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
+PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
+PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
+PFN_vkResetDescriptorPool vkResetDescriptorPool;
+PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
+PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
+PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
+PFN_vkCreateFramebuffer vkCreateFramebuffer;
+PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
+PFN_vkCreateRenderPass vkCreateRenderPass;
+PFN_vkDestroyRenderPass vkDestroyRenderPass;
+PFN_vkGetRenderAreaGranularity vkGetRenderAreaGranularity;
+PFN_vkCreateCommandPool vkCreateCommandPool;
+PFN_vkDestroyCommandPool vkDestroyCommandPool;
+PFN_vkResetCommandPool vkResetCommandPool;
+PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
+PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
+PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
+PFN_vkEndCommandBuffer vkEndCommandBuffer;
+PFN_vkResetCommandBuffer vkResetCommandBuffer;
+PFN_vkCmdBindPipeline vkCmdBindPipeline;
+PFN_vkCmdSetViewport vkCmdSetViewport;
+PFN_vkCmdSetScissor vkCmdSetScissor;
+PFN_vkCmdSetLineWidth vkCmdSetLineWidth;
+PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
+PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
+PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
+PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
+PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
+PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
+PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
+PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
+PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
+PFN_vkCmdDraw vkCmdDraw;
+PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
+PFN_vkCmdDrawIndirect vkCmdDrawIndirect;
+PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect;
+PFN_vkCmdDispatch vkCmdDispatch;
+PFN_vkCmdDispatchIndirect vkCmdDispatchIndirect;
+PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
+PFN_vkCmdCopyImage vkCmdCopyImage;
+PFN_vkCmdBlitImage vkCmdBlitImage;
+PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
+PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
+PFN_vkCmdUpdateBuffer vkCmdUpdateBuffer;
+PFN_vkCmdFillBuffer vkCmdFillBuffer;
+PFN_vkCmdClearColorImage vkCmdClearColorImage;
+PFN_vkCmdClearDepthStencilImage vkCmdClearDepthStencilImage;
+PFN_vkCmdClearAttachments vkCmdClearAttachments;
+PFN_vkCmdResolveImage vkCmdResolveImage;
+PFN_vkCmdSetEvent vkCmdSetEvent;
+PFN_vkCmdResetEvent vkCmdResetEvent;
+PFN_vkCmdWaitEvents vkCmdWaitEvents;
+PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
+PFN_vkCmdBeginQuery vkCmdBeginQuery;
+PFN_vkCmdEndQuery vkCmdEndQuery;
+PFN_vkCmdResetQueryPool vkCmdResetQueryPool;
+PFN_vkCmdWriteTimestamp vkCmdWriteTimestamp;
+PFN_vkCmdCopyQueryPoolResults vkCmdCopyQueryPoolResults;
+PFN_vkCmdPushConstants vkCmdPushConstants;
+PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
+PFN_vkCmdNextSubpass vkCmdNextSubpass;
+PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
+PFN_vkCmdExecuteCommands vkCmdExecuteCommands;
+
+#ifdef ANDROID
+PFN_vkCreateAndroidSurfaceKHR vkCreateAndroidSurfaceKHR;
+#elif defined(_WIN32)
+PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR;
+#endif
+
+PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
+
+// WSI extension.
+PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
+PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
+PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
+PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
+PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
+PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
+PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
+PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
+PFN_vkQueuePresentKHR vkQueuePresentKHR;
+
+// And the DEBUG_REPORT extension.
+PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT;
+PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT;
+
+#ifdef _WIN32
+static HINSTANCE vulkanLibrary;
+#define dlsym(x, y) GetProcAddress(x, y)
+#else
+static void *vulkanLibrary;
+#endif
+
+bool VulkanLoad() {
+
+#ifndef _WIN32
+ vulkanLibrary = dlopen("libvulkan.sh", RTLD_NOW | RTLD_LOCAL);
+ if (!vulkanLibrary) {
+ return false;
+ }
+#else
+ // LoadLibrary etc
+ vulkanLibrary = LoadLibrary(L"vulkan-1.dll");
+#endif
+
+ vkCreateInstance = (PFN_vkCreateInstance)dlsym(vulkanLibrary, "vkCreateInstance");
+ vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)dlsym(vulkanLibrary, "vkGetInstanceProcAddr");
+ vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr)dlsym(vulkanLibrary, "vkGetDeviceProcAddr");
+
+ // Why do we need to load these separately?
+ vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties)dlsym(vulkanLibrary, "vkEnumerateInstanceExtensionProperties");
+ vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties)dlsym(vulkanLibrary, "vkEnumerateInstanceLayerProperties");
+ return true;
+}
+
+void VulkanLoadInstanceFunctions(VkInstance instance) {
+ // OK, let's use the above functions to get the rest.
+ vkDestroyInstance = (PFN_vkDestroyInstance)vkGetInstanceProcAddr(instance, "vkDestroyInstance");
+ vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices)vkGetInstanceProcAddr(instance, "vkEnumeratePhysicalDevices");
+ vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceFeatures");
+ vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceFormatProperties");
+ vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceImageFormatProperties");
+ vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceProperties");
+ vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceQueueFamilyProperties");
+ vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceMemoryProperties");
+ vkCreateDevice = (PFN_vkCreateDevice)vkGetInstanceProcAddr(instance, "vkCreateDevice");
+ vkDestroyDevice = (PFN_vkDestroyDevice)vkGetInstanceProcAddr(instance, "vkDestroyDevice");
+ vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties)vkGetInstanceProcAddr(instance, "vkEnumerateDeviceExtensionProperties");
+ vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties)vkGetInstanceProcAddr(instance, "vkEnumerateDeviceLayerProperties");
+ vkGetDeviceQueue = (PFN_vkGetDeviceQueue)vkGetInstanceProcAddr(instance, "vkGetDeviceQueue");
+ vkQueueSubmit = (PFN_vkQueueSubmit)vkGetInstanceProcAddr(instance, "vkQueueSubmit");
+ vkQueueWaitIdle = (PFN_vkQueueWaitIdle)vkGetInstanceProcAddr(instance, "vkQueueWaitIdle");
+ vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle)vkGetInstanceProcAddr(instance, "vkDeviceWaitIdle");
+ vkAllocateMemory = (PFN_vkAllocateMemory)vkGetInstanceProcAddr(instance, "vkAllocateMemory");
+ vkFreeMemory = (PFN_vkFreeMemory)vkGetInstanceProcAddr(instance, "vkFreeMemory");
+ vkMapMemory = (PFN_vkMapMemory)vkGetInstanceProcAddr(instance, "vkMapMemory");
+ vkUnmapMemory = (PFN_vkUnmapMemory)vkGetInstanceProcAddr(instance, "vkUnmapMemory");
+ vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges)vkGetInstanceProcAddr(instance, "vkFlushMappedMemoryRanges");
+ vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges)vkGetInstanceProcAddr(instance, "vkInvalidateMappedMemoryRanges");
+ vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment)vkGetInstanceProcAddr(instance, "vkGetDeviceMemoryCommitment");
+ vkBindBufferMemory = (PFN_vkBindBufferMemory)vkGetInstanceProcAddr(instance, "vkBindBufferMemory");
+ vkBindImageMemory = (PFN_vkBindImageMemory)vkGetInstanceProcAddr(instance, "vkBindImageMemory");
+ vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements)vkGetInstanceProcAddr(instance, "vkGetBufferMemoryRequirements");
+ vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements)vkGetInstanceProcAddr(instance, "vkGetImageMemoryRequirements");
+ vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements)vkGetInstanceProcAddr(instance, "vkGetImageSparseMemoryRequirements");
+ vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceSparseImageFormatProperties");
+ vkQueueBindSparse = (PFN_vkQueueBindSparse)vkGetInstanceProcAddr(instance, "vkQueueBindSparse");
+ vkCreateFence = (PFN_vkCreateFence)vkGetInstanceProcAddr(instance, "vkCreateFence");
+ vkDestroyFence = (PFN_vkDestroyFence)vkGetInstanceProcAddr(instance, "vkDestroyFence");
+ vkResetFences = (PFN_vkResetFences)vkGetInstanceProcAddr(instance, "vkResetFences");
+ vkGetFenceStatus = (PFN_vkGetFenceStatus)vkGetInstanceProcAddr(instance, "vkGetFenceStatus");
+ vkWaitForFences = (PFN_vkWaitForFences)vkGetInstanceProcAddr(instance, "vkWaitForFences");
+ vkCreateSemaphore = (PFN_vkCreateSemaphore)vkGetInstanceProcAddr(instance, "vkCreateSemaphore");
+ vkDestroySemaphore = (PFN_vkDestroySemaphore)vkGetInstanceProcAddr(instance, "vkDestroySemaphore");
+ vkCreateEvent = (PFN_vkCreateEvent)vkGetInstanceProcAddr(instance, "vkCreateEvent");
+ vkDestroyEvent = (PFN_vkDestroyEvent)vkGetInstanceProcAddr(instance, "vkDestroyEvent");
+ vkGetEventStatus = (PFN_vkGetEventStatus)vkGetInstanceProcAddr(instance, "vkGetEventStatus");
+ vkSetEvent = (PFN_vkSetEvent)vkGetInstanceProcAddr(instance, "vkSetEvent");
+ vkResetEvent = (PFN_vkResetEvent)vkGetInstanceProcAddr(instance, "vkResetEvent");
+ vkCreateQueryPool = (PFN_vkCreateQueryPool)vkGetInstanceProcAddr(instance, "vkCreateQueryPool");
+ vkDestroyQueryPool = (PFN_vkDestroyQueryPool)vkGetInstanceProcAddr(instance, "vkDestroyQueryPool");
+ vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults)vkGetInstanceProcAddr(instance, "vkGetQueryPoolResults");
+ vkCreateBuffer = (PFN_vkCreateBuffer)vkGetInstanceProcAddr(instance, "vkCreateBuffer");
+ vkDestroyBuffer = (PFN_vkDestroyBuffer)vkGetInstanceProcAddr(instance, "vkDestroyBuffer");
+ vkCreateBufferView = (PFN_vkCreateBufferView)vkGetInstanceProcAddr(instance, "vkCreateBufferView");
+ vkDestroyBufferView = (PFN_vkDestroyBufferView)vkGetInstanceProcAddr(instance, "vkDestroyBufferView");
+ vkCreateImage = (PFN_vkCreateImage)vkGetInstanceProcAddr(instance, "vkCreateImage");
+ vkDestroyImage = (PFN_vkDestroyImage)vkGetInstanceProcAddr(instance, "vkDestroyImage");
+ vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout)vkGetInstanceProcAddr(instance, "vkGetImageSubresourceLayout");
+ vkCreateImageView = (PFN_vkCreateImageView)vkGetInstanceProcAddr(instance, "vkCreateImageView");
+ vkDestroyImageView = (PFN_vkDestroyImageView)vkGetInstanceProcAddr(instance, "vkDestroyImageView");
+ vkCreateShaderModule = (PFN_vkCreateShaderModule)vkGetInstanceProcAddr(instance, "vkCreateShaderModule");
+ vkDestroyShaderModule = (PFN_vkDestroyShaderModule)vkGetInstanceProcAddr(instance, "vkDestroyShaderModule");
+ vkCreatePipelineCache = (PFN_vkCreatePipelineCache)vkGetInstanceProcAddr(instance, "vkCreatePipelineCache");
+ vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache)vkGetInstanceProcAddr(instance, "vkDestroyPipelineCache");
+ vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData)vkGetInstanceProcAddr(instance, "vkGetPipelineCacheData");
+ vkMergePipelineCaches = (PFN_vkMergePipelineCaches)vkGetInstanceProcAddr(instance, "vkMergePipelineCaches");
+ vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines)vkGetInstanceProcAddr(instance, "vkCreateGraphicsPipelines");
+ vkCreateComputePipelines = (PFN_vkCreateComputePipelines)vkGetInstanceProcAddr(instance, "vkCreateComputePipelines");
+ vkDestroyPipeline = (PFN_vkDestroyPipeline)vkGetInstanceProcAddr(instance, "vkDestroyPipeline");
+ vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout)vkGetInstanceProcAddr(instance, "vkCreatePipelineLayout");
+ vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout)vkGetInstanceProcAddr(instance, "vkDestroyPipelineLayout");
+ vkCreateSampler = (PFN_vkCreateSampler)vkGetInstanceProcAddr(instance, "vkCreateSampler");
+ vkDestroySampler = (PFN_vkDestroySampler)vkGetInstanceProcAddr(instance, "vkDestroySampler");
+ vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout)vkGetInstanceProcAddr(instance, "vkCreateDescriptorSetLayout");
+ vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout)vkGetInstanceProcAddr(instance, "vkDestroyDescriptorSetLayout");
+ vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool)vkGetInstanceProcAddr(instance, "vkCreateDescriptorPool");
+ vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool)vkGetInstanceProcAddr(instance, "vkDestroyDescriptorPool");
+ vkResetDescriptorPool = (PFN_vkResetDescriptorPool)vkGetInstanceProcAddr(instance, "vkResetDescriptorPool");
+ vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets)vkGetInstanceProcAddr(instance, "vkAllocateDescriptorSets");
+ vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets)vkGetInstanceProcAddr(instance, "vkFreeDescriptorSets");
+ vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets)vkGetInstanceProcAddr(instance, "vkUpdateDescriptorSets");
+ vkCreateFramebuffer = (PFN_vkCreateFramebuffer)vkGetInstanceProcAddr(instance, "vkCreateFramebuffer");
+ vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer)vkGetInstanceProcAddr(instance, "vkDestroyFramebuffer");
+ vkCreateRenderPass = (PFN_vkCreateRenderPass)vkGetInstanceProcAddr(instance, "vkCreateRenderPass");
+ vkDestroyRenderPass = (PFN_vkDestroyRenderPass)vkGetInstanceProcAddr(instance, "vkDestroyRenderPass");
+ vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity)vkGetInstanceProcAddr(instance, "vkGetRenderAreaGranularity");
+ vkCreateCommandPool = (PFN_vkCreateCommandPool)vkGetInstanceProcAddr(instance, "vkCreateCommandPool");
+ vkDestroyCommandPool = (PFN_vkDestroyCommandPool)vkGetInstanceProcAddr(instance, "vkDestroyCommandPool");
+ vkResetCommandPool = (PFN_vkResetCommandPool)vkGetInstanceProcAddr(instance, "vkResetCommandPool");
+ vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers)vkGetInstanceProcAddr(instance, "vkAllocateCommandBuffers");
+ vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers)vkGetInstanceProcAddr(instance, "vkFreeCommandBuffers");
+ vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer)vkGetInstanceProcAddr(instance, "vkBeginCommandBuffer");
+ vkEndCommandBuffer = (PFN_vkEndCommandBuffer)vkGetInstanceProcAddr(instance, "vkEndCommandBuffer");
+ vkResetCommandBuffer = (PFN_vkResetCommandBuffer)vkGetInstanceProcAddr(instance, "vkResetCommandBuffer");
+ vkCmdBindPipeline = (PFN_vkCmdBindPipeline)vkGetInstanceProcAddr(instance, "vkCmdBindPipeline");
+ vkCmdSetViewport = (PFN_vkCmdSetViewport)vkGetInstanceProcAddr(instance, "vkCmdSetViewport");
+ vkCmdSetScissor = (PFN_vkCmdSetScissor)vkGetInstanceProcAddr(instance, "vkCmdSetScissor");
+ vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth)vkGetInstanceProcAddr(instance, "vkCmdSetLineWidth");
+ vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias)vkGetInstanceProcAddr(instance, "vkCmdSetDepthBias");
+ vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants)vkGetInstanceProcAddr(instance, "vkCmdSetBlendConstants");
+ vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds)vkGetInstanceProcAddr(instance, "vkCmdSetDepthBounds");
+ vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask)vkGetInstanceProcAddr(instance, "vkCmdSetStencilCompareMask");
+ vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask)vkGetInstanceProcAddr(instance, "vkCmdSetStencilWriteMask");
+ vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference)vkGetInstanceProcAddr(instance, "vkCmdSetStencilReference");
+ vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets)vkGetInstanceProcAddr(instance, "vkCmdBindDescriptorSets");
+ vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer)vkGetInstanceProcAddr(instance, "vkCmdBindIndexBuffer");
+ vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers)vkGetInstanceProcAddr(instance, "vkCmdBindVertexBuffers");
+ vkCmdDraw = (PFN_vkCmdDraw)vkGetInstanceProcAddr(instance, "vkCmdDraw");
+ vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed)vkGetInstanceProcAddr(instance, "vkCmdDrawIndexed");
+ vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect)vkGetInstanceProcAddr(instance, "vkCmdDrawIndirect");
+ vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect)vkGetInstanceProcAddr(instance, "vkCmdDrawIndexedIndirect");
+ vkCmdDispatch = (PFN_vkCmdDispatch)vkGetInstanceProcAddr(instance, "vkCmdDispatch");
+ vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect)vkGetInstanceProcAddr(instance, "vkCmdDispatchIndirect");
+ vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer)vkGetInstanceProcAddr(instance, "vkCmdCopyBuffer");
+ vkCmdCopyImage = (PFN_vkCmdCopyImage)vkGetInstanceProcAddr(instance, "vkCmdCopyImage");
+ vkCmdBlitImage = (PFN_vkCmdBlitImage)vkGetInstanceProcAddr(instance, "vkCmdBlitImage");
+ vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage)vkGetInstanceProcAddr(instance, "vkCmdCopyBufferToImage");
+ vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer)vkGetInstanceProcAddr(instance, "vkCmdCopyImageToBuffer");
+ vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer)vkGetInstanceProcAddr(instance, "vkCmdUpdateBuffer");
+ vkCmdFillBuffer = (PFN_vkCmdFillBuffer)vkGetInstanceProcAddr(instance, "vkCmdFillBuffer");
+ vkCmdClearColorImage = (PFN_vkCmdClearColorImage)vkGetInstanceProcAddr(instance, "vkCmdClearColorImage");
+ vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage)vkGetInstanceProcAddr(instance, "vkCmdClearDepthStencilImage");
+ vkCmdClearAttachments = (PFN_vkCmdClearAttachments)vkGetInstanceProcAddr(instance, "vkCmdClearAttachments");
+ vkCmdResolveImage = (PFN_vkCmdResolveImage)vkGetInstanceProcAddr(instance, "vkCmdResolveImage");
+ vkCmdSetEvent = (PFN_vkCmdSetEvent)vkGetInstanceProcAddr(instance, "vkCmdSetEvent");
+ vkCmdResetEvent = (PFN_vkCmdResetEvent)vkGetInstanceProcAddr(instance, "vkCmdResetEvent");
+ vkCmdWaitEvents = (PFN_vkCmdWaitEvents)vkGetInstanceProcAddr(instance, "vkCmdWaitEvents");
+ vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier)vkGetInstanceProcAddr(instance, "vkCmdPipelineBarrier");
+ vkCmdBeginQuery = (PFN_vkCmdBeginQuery)vkGetInstanceProcAddr(instance, "vkCmdBeginQuery");
+ vkCmdEndQuery = (PFN_vkCmdEndQuery)vkGetInstanceProcAddr(instance, "vkCmdEndQuery");
+ vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool)vkGetInstanceProcAddr(instance, "vkCmdResetQueryPool");
+ vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp)vkGetInstanceProcAddr(instance, "vkCmdWriteTimestamp");
+ vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults)vkGetInstanceProcAddr(instance, "vkCmdCopyQueryPoolResults");
+ vkCmdPushConstants = (PFN_vkCmdPushConstants)vkGetInstanceProcAddr(instance, "vkCmdPushConstants");
+ vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass)vkGetInstanceProcAddr(instance, "vkCmdBeginRenderPass");
+ vkCmdNextSubpass = (PFN_vkCmdNextSubpass)vkGetInstanceProcAddr(instance, "vkCmdNextSubpass");
+ vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass)vkGetInstanceProcAddr(instance, "vkCmdEndRenderPass");
+ vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands)vkGetInstanceProcAddr(instance, "vkCmdExecuteCommands");
+
+ vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceSurfaceSupportKHR");
+ vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceSurfaceCapabilitiesKHR");
+ vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceSurfaceFormatsKHR");
+ vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceSurfacePresentModesKHR");
+
+ vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR)vkGetInstanceProcAddr(instance, "vkCreateSwapchainKHR");
+ vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR)vkGetInstanceProcAddr(instance, "vkDestroySwapchainKHR");
+ vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR)vkGetInstanceProcAddr(instance, "vkGetSwapchainImagesKHR");
+ vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR)vkGetInstanceProcAddr(instance, "vkAcquireNextImageKHR");
+ vkQueuePresentKHR = (PFN_vkQueuePresentKHR)vkGetInstanceProcAddr(instance, "vkQueuePresentKHR");
+
+#ifdef _WIN32
+ vkCreateWin32SurfaceKHR = (PFN_vkCreateWin32SurfaceKHR)vkGetInstanceProcAddr(instance, "vkCreateWin32SurfaceKHR");
+#elif defined(ANDROID)
+ vkCreateAndroidSurfaceKHR = (PFN_vkCreateAndroidSurfaceKHR)vkGetInstanceProcAddr(instance, "vkCreateAndroidSurfaceKHR");
+#endif
+
+ vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugReportCallbackEXT");
+ vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(instance, "vkDestroyDebugReportCallbackEXT");
+}
+
+// On some implementations, loading functions (that have Device as their first parameter) via vkGetDeviceProcAddr may
+// increase performance - but then these function pointers will only work on that specific device. Thus, this loader is not very
+// good for multi-device.
+void VulkanLoadDeviceFunctions(VkDevice device) {
+ // TODO: Move more functions VulkanLoadInstanceFunctions to here.
+ vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR)vkGetDeviceProcAddr(device, "vkCreateSwapchainKHR");
+ vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR)vkGetDeviceProcAddr(device, "vkDestroySwapchainKHR");
+ vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR)vkGetDeviceProcAddr(device, "vkGetSwapchainImagesKHR");
+ vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR)vkGetDeviceProcAddr(device, "vkAcquireNextImageKHR");
+ vkQueuePresentKHR = (PFN_vkQueuePresentKHR)vkGetDeviceProcAddr(device, "vkQueuePresentKHR");
+}
+
+void VulkanFree() {
+#ifdef _WIN32
+ if (vulkanLibrary) {
+ FreeLibrary(vulkanLibrary);
+ }
+#else
+ if (vulkanLibrary) {
+ dlclose(vulkanLibrary);
+ }
+#endif
+}
diff --git a/Common/Vulkan/VulkanLoader.h b/Common/Vulkan/VulkanLoader.h
new file mode 100644
index 0000000000..5c36804596
--- /dev/null
+++ b/Common/Vulkan/VulkanLoader.h
@@ -0,0 +1,198 @@
+// Copyright (c) 2016- PPSSPP Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0 or later versions.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official git repository and contact information can be found at
+// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
+
+#pragma once
+
+#ifdef ANDROID
+#define VK_USE_PLATFORM_ANDROID_KHR
+#elif defined(_WIN32)
+#define VK_USE_PLATFORM_WIN32_KHR
+#define WIN32_LEAN_AND_MEAN
+#define NOMINMAX
+#endif
+
+#define VK_NO_PROTOTYPES
+
+#include "ext/vulkan/vulkan.h"
+
+extern PFN_vkCreateInstance vkCreateInstance;
+extern PFN_vkDestroyInstance vkDestroyInstance;
+extern PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
+extern PFN_vkGetPhysicalDeviceFeatures vkGetPhysicalDeviceFeatures;
+extern PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
+extern PFN_vkGetPhysicalDeviceImageFormatProperties vkGetPhysicalDeviceImageFormatProperties;
+extern PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
+extern PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
+extern PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
+extern PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
+extern PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
+extern PFN_vkCreateDevice vkCreateDevice;
+extern PFN_vkDestroyDevice vkDestroyDevice;
+extern PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
+extern PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
+extern PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties;
+extern PFN_vkEnumerateDeviceLayerProperties vkEnumerateDeviceLayerProperties;
+extern PFN_vkGetDeviceQueue vkGetDeviceQueue;
+extern PFN_vkQueueSubmit vkQueueSubmit;
+extern PFN_vkQueueWaitIdle vkQueueWaitIdle;
+extern PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
+extern PFN_vkAllocateMemory vkAllocateMemory;
+extern PFN_vkFreeMemory vkFreeMemory;
+extern PFN_vkMapMemory vkMapMemory;
+extern PFN_vkUnmapMemory vkUnmapMemory;
+extern PFN_vkFlushMappedMemoryRanges vkFlushMappedMemoryRanges;
+extern PFN_vkInvalidateMappedMemoryRanges vkInvalidateMappedMemoryRanges;
+extern PFN_vkGetDeviceMemoryCommitment vkGetDeviceMemoryCommitment;
+extern PFN_vkBindBufferMemory vkBindBufferMemory;
+extern PFN_vkBindImageMemory vkBindImageMemory;
+extern PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
+extern PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
+extern PFN_vkGetImageSparseMemoryRequirements vkGetImageSparseMemoryRequirements;
+extern PFN_vkGetPhysicalDeviceSparseImageFormatProperties vkGetPhysicalDeviceSparseImageFormatProperties;
+extern PFN_vkQueueBindSparse vkQueueBindSparse;
+extern PFN_vkCreateFence vkCreateFence;
+extern PFN_vkDestroyFence vkDestroyFence;
+extern PFN_vkResetFences vkResetFences;
+extern PFN_vkGetFenceStatus vkGetFenceStatus;
+extern PFN_vkWaitForFences vkWaitForFences;
+extern PFN_vkCreateSemaphore vkCreateSemaphore;
+extern PFN_vkDestroySemaphore vkDestroySemaphore;
+extern PFN_vkCreateEvent vkCreateEvent;
+extern PFN_vkDestroyEvent vkDestroyEvent;
+extern PFN_vkGetEventStatus vkGetEventStatus;
+extern PFN_vkSetEvent vkSetEvent;
+extern PFN_vkResetEvent vkResetEvent;
+extern PFN_vkCreateQueryPool vkCreateQueryPool;
+extern PFN_vkDestroyQueryPool vkDestroyQueryPool;
+extern PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
+extern PFN_vkCreateBuffer vkCreateBuffer;
+extern PFN_vkDestroyBuffer vkDestroyBuffer;
+extern PFN_vkCreateBufferView vkCreateBufferView;
+extern PFN_vkDestroyBufferView vkDestroyBufferView;
+extern PFN_vkCreateImage vkCreateImage;
+extern PFN_vkDestroyImage vkDestroyImage;
+extern PFN_vkGetImageSubresourceLayout vkGetImageSubresourceLayout;
+extern PFN_vkCreateImageView vkCreateImageView;
+extern PFN_vkDestroyImageView vkDestroyImageView;
+extern PFN_vkCreateShaderModule vkCreateShaderModule;
+extern PFN_vkDestroyShaderModule vkDestroyShaderModule;
+extern PFN_vkCreatePipelineCache vkCreatePipelineCache;
+extern PFN_vkDestroyPipelineCache vkDestroyPipelineCache;
+extern PFN_vkGetPipelineCacheData vkGetPipelineCacheData;
+extern PFN_vkMergePipelineCaches vkMergePipelineCaches;
+extern PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
+extern PFN_vkCreateComputePipelines vkCreateComputePipelines;
+extern PFN_vkDestroyPipeline vkDestroyPipeline;
+extern PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
+extern PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
+extern PFN_vkCreateSampler vkCreateSampler;
+extern PFN_vkDestroySampler vkDestroySampler;
+extern PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
+extern PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
+extern PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
+extern PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
+extern PFN_vkResetDescriptorPool vkResetDescriptorPool;
+extern PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
+extern PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
+extern PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
+extern PFN_vkCreateFramebuffer vkCreateFramebuffer;
+extern PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
+extern PFN_vkCreateRenderPass vkCreateRenderPass;
+extern PFN_vkDestroyRenderPass vkDestroyRenderPass;
+extern PFN_vkGetRenderAreaGranularity vkGetRenderAreaGranularity;
+extern PFN_vkCreateCommandPool vkCreateCommandPool;
+extern PFN_vkDestroyCommandPool vkDestroyCommandPool;
+extern PFN_vkResetCommandPool vkResetCommandPool;
+extern PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
+extern PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
+extern PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
+extern PFN_vkEndCommandBuffer vkEndCommandBuffer;
+extern PFN_vkResetCommandBuffer vkResetCommandBuffer;
+extern PFN_vkCmdBindPipeline vkCmdBindPipeline;
+extern PFN_vkCmdSetViewport vkCmdSetViewport;
+extern PFN_vkCmdSetScissor vkCmdSetScissor;
+extern PFN_vkCmdSetLineWidth vkCmdSetLineWidth;
+extern PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
+extern PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
+extern PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
+extern PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
+extern PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
+extern PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
+extern PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
+extern PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
+extern PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
+extern PFN_vkCmdDraw vkCmdDraw;
+extern PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
+extern PFN_vkCmdDrawIndirect vkCmdDrawIndirect;
+extern PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect;
+extern PFN_vkCmdDispatch vkCmdDispatch;
+extern PFN_vkCmdDispatchIndirect vkCmdDispatchIndirect;
+extern PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
+extern PFN_vkCmdCopyImage vkCmdCopyImage;
+extern PFN_vkCmdBlitImage vkCmdBlitImage;
+extern PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
+extern PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
+extern PFN_vkCmdUpdateBuffer vkCmdUpdateBuffer;
+extern PFN_vkCmdFillBuffer vkCmdFillBuffer;
+extern PFN_vkCmdClearColorImage vkCmdClearColorImage;
+extern PFN_vkCmdClearDepthStencilImage vkCmdClearDepthStencilImage;
+extern PFN_vkCmdClearAttachments vkCmdClearAttachments;
+extern PFN_vkCmdResolveImage vkCmdResolveImage;
+extern PFN_vkCmdSetEvent vkCmdSetEvent;
+extern PFN_vkCmdResetEvent vkCmdResetEvent;
+extern PFN_vkCmdWaitEvents vkCmdWaitEvents;
+extern PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
+extern PFN_vkCmdBeginQuery vkCmdBeginQuery;
+extern PFN_vkCmdEndQuery vkCmdEndQuery;
+extern PFN_vkCmdResetQueryPool vkCmdResetQueryPool;
+extern PFN_vkCmdWriteTimestamp vkCmdWriteTimestamp;
+extern PFN_vkCmdCopyQueryPoolResults vkCmdCopyQueryPoolResults;
+extern PFN_vkCmdPushConstants vkCmdPushConstants;
+extern PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
+extern PFN_vkCmdNextSubpass vkCmdNextSubpass;
+extern PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
+extern PFN_vkCmdExecuteCommands vkCmdExecuteCommands;
+
+#ifdef ANDROID
+extern PFN_vkCreateAndroidSurfaceKHR vkCreateAndroidSurfaceKHR;
+#elif defined(_WIN32)
+extern PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR;
+#endif
+
+extern PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
+
+// Simple loader for the WSI extension.
+extern PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
+extern PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
+extern PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
+extern PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
+
+extern PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
+extern PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
+extern PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
+extern PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
+extern PFN_vkQueuePresentKHR vkQueuePresentKHR;
+
+// And the DEBUG_REPORT extension.
+extern PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT;
+extern PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT;
+
+bool VulkanLoad();
+void VulkanLoadInstanceFunctions(VkInstance instance);
+void VulkanLoadDeviceFunctions(VkDevice device);
+void VulkanFree();
+
diff --git a/GPU/Vulkan/DrawEngineVulkan.cpp b/GPU/Vulkan/DrawEngineVulkan.cpp
index af495f53ff..c12f8d9390 100644
--- a/GPU/Vulkan/DrawEngineVulkan.cpp
+++ b/GPU/Vulkan/DrawEngineVulkan.cpp
@@ -183,10 +183,10 @@ DrawEngineVulkan::~DrawEngineVulkan() {
FreeMemoryPages(transformedExpanded, 3 * TRANSFORMED_VERTEX_BUFFER_SIZE);
for (int i = 0; i < 2; i++) {
- vulkan_->QueueDelete(frame_[i].descPool);
+ vulkan_->Delete().QueueDeleteDescriptorPool(frame_[i].descPool);
delete frame_[i].pushData;
}
- vulkan_->QueueDelete(depalSampler_);
+ vulkan_->Delete().QueueDeleteSampler(depalSampler_);
}
void DrawEngineVulkan::BeginFrame() {
@@ -379,7 +379,7 @@ VkDescriptorSet DrawEngineVulkan::GetDescriptorSet(VkImageView imageView, VkSamp
DescriptorSetKey key;
key.imageView_ = imageView;
key.sampler_ = sampler;
- key.secondaryImageView_ = nullptr;
+ key.secondaryImageView_ = VK_NULL_HANDLE;
key.buffer_ = dynamicUbo;
FrameData *frame = &frame_[curFrame_ & 1];
@@ -461,8 +461,8 @@ void DrawEngineVulkan::DoFlush(VkCommandBuffer cmd) {
// the three ubo pushes. The reason is that the three UBOs must be in the same buffer as that's how we
// designed the descriptor set.
- VkImageView imageView = nullptr;
- VkSampler sampler = nullptr;
+ VkImageView imageView = VK_NULL_HANDLE;
+ VkSampler sampler = VK_NULL_HANDLE;
if (gstate_c.textureChanged != TEXCHANGE_UNCHANGED && !gstate.isModeClear() && gstate.isTextureMapEnabled()) {
textureCache_->SetTexture();
diff --git a/GPU/Vulkan/FramebufferVulkan.cpp b/GPU/Vulkan/FramebufferVulkan.cpp
index 76c621c6f2..ae5c1ca13e 100644
--- a/GPU/Vulkan/FramebufferVulkan.cpp
+++ b/GPU/Vulkan/FramebufferVulkan.cpp
@@ -15,8 +15,6 @@
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
-#pragma once
-
#include
#include
diff --git a/GPU/Vulkan/FramebufferVulkan.h b/GPU/Vulkan/FramebufferVulkan.h
index 2bd75f9cc7..510714458e 100644
--- a/GPU/Vulkan/FramebufferVulkan.h
+++ b/GPU/Vulkan/FramebufferVulkan.h
@@ -17,7 +17,7 @@
#pragma once
-#include "GPU/Vulkan/VulkanUtil.h"
+#include "Common/Vulkan/VulkanLoader.h"
#include "GPU/Common/FramebufferCommon.h"
#include "GPU/GPUInterface.h"
#include "GPU/Common/GPUDebugInterface.h"
diff --git a/GPU/Vulkan/PipelineManagerVulkan.cpp b/GPU/Vulkan/PipelineManagerVulkan.cpp
index 155a65be91..a666094708 100644
--- a/GPU/Vulkan/PipelineManagerVulkan.cpp
+++ b/GPU/Vulkan/PipelineManagerVulkan.cpp
@@ -14,7 +14,7 @@ PipelineManagerVulkan::PipelineManagerVulkan(VulkanContext *vulkan) : vulkan_(vu
PipelineManagerVulkan::~PipelineManagerVulkan() {
Clear();
- vulkan_->QueueDelete(pipelineCache_);
+ vulkan_->Delete().QueueDeletePipelineCache(pipelineCache_);
}
void PipelineManagerVulkan::Clear() {
@@ -29,7 +29,7 @@ void PipelineManagerVulkan::Clear() {
struct DeclTypeInfo {
VkFormat type;
- const char * name;
+ const char *name;
};
static const DeclTypeInfo VComp[] = {
@@ -264,7 +264,7 @@ static VulkanPipeline *CreateVulkanPipeline(VkDevice device, VkPipelineCache pip
pipe.pInputAssemblyState = &inputAssembly;
pipe.pMultisampleState = &ms;
pipe.layout = layout;
- pipe.basePipelineHandle = nullptr;
+ pipe.basePipelineHandle = VK_NULL_HANDLE;
pipe.basePipelineIndex = 0;
pipe.renderPass = renderPass;
pipe.subpass = 0;
@@ -317,6 +317,8 @@ std::vector PipelineManagerVulkan::DebugGetObjectIDs(DebugShaderTyp
}
}
break;
+ default:
+ break;
}
return ids;
}
diff --git a/GPU/Vulkan/ShaderManagerVulkan.cpp b/GPU/Vulkan/ShaderManagerVulkan.cpp
index 3a0230d53d..691b8667ef 100644
--- a/GPU/Vulkan/ShaderManagerVulkan.cpp
+++ b/GPU/Vulkan/ShaderManagerVulkan.cpp
@@ -42,7 +42,7 @@
#include "UI/OnScreenDisplay.h"
VulkanFragmentShader::VulkanFragmentShader(VulkanContext *vulkan, ShaderID id, const char *code, bool useHWTransform)
- : vulkan_(vulkan), id_(id), failed_(false), useHWTransform_(useHWTransform), module_(nullptr) {
+ : vulkan_(vulkan), id_(id), failed_(false), useHWTransform_(useHWTransform), module_(0) {
source_ = code;
std::string errorMessage;
@@ -83,7 +83,7 @@ VulkanFragmentShader::VulkanFragmentShader(VulkanContext *vulkan, ShaderID id, c
VulkanFragmentShader::~VulkanFragmentShader() {
if (module_) {
- vulkan_->QueueDelete(module_);
+ vulkan_->Delete().QueueDeleteShaderModule(module_);
}
}
@@ -99,7 +99,7 @@ std::string VulkanFragmentShader::GetShaderString(DebugShaderStringType type) co
}
VulkanVertexShader::VulkanVertexShader(VulkanContext *vulkan, ShaderID id, const char *code, int vertType, bool useHWTransform)
- : vulkan_(vulkan), id_(id), failed_(false), useHWTransform_(useHWTransform), module_(nullptr) {
+ : vulkan_(vulkan), id_(id), failed_(false), useHWTransform_(useHWTransform), module_(VK_NULL_HANDLE) {
source_ = code;
std::string errorMessage;
std::vector spirv;
@@ -127,7 +127,7 @@ VulkanVertexShader::VulkanVertexShader(VulkanContext *vulkan, ShaderID id, const
if (!success) {
failed_ = true;
- module_ = nullptr;
+ module_ = VK_NULL_HANDLE;
return;
} else {
DEBUG_LOG(G3D, "Compiled shader:\n%s\n", (const char *)code);
@@ -136,7 +136,7 @@ VulkanVertexShader::VulkanVertexShader(VulkanContext *vulkan, ShaderID id, const
VulkanVertexShader::~VulkanVertexShader() {
if (module_) {
- vulkan_->QueueDelete(module_);
+ vulkan_->Delete().QueueDeleteShaderModule(module_);
}
}
@@ -536,16 +536,18 @@ std::vector ShaderManagerVulkan::DebugGetShaderIDs(DebugShaderType
iter.first.ToString(&id);
ids.push_back(id);
}
+ break;
}
- break;
case SHADER_TYPE_FRAGMENT:
{
for (auto iter : fsCache_) {
iter.first.ToString(&id);
ids.push_back(id);
}
+ break;
}
- break;
+ default:
+ break;
}
return ids;
}
diff --git a/GPU/Vulkan/StateMappingVulkan.cpp b/GPU/Vulkan/StateMappingVulkan.cpp
index 0a095d6345..488439999f 100644
--- a/GPU/Vulkan/StateMappingVulkan.cpp
+++ b/GPU/Vulkan/StateMappingVulkan.cpp
@@ -15,8 +15,7 @@
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
-#define VK_PROTOTYPES
-#include "ext/vulkan/vulkan.h"
+#include "Common/Vulkan/VulkanLoader.h"
#include "GPU/Math3D.h"
#include "GPU/GPUState.h"
diff --git a/GPU/Vulkan/StateMappingVulkan.h b/GPU/Vulkan/StateMappingVulkan.h
index 3275fc268b..8bb8aa0a07 100644
--- a/GPU/Vulkan/StateMappingVulkan.h
+++ b/GPU/Vulkan/StateMappingVulkan.h
@@ -1,6 +1,6 @@
#pragma once
-#include "ext/vulkan/vulkan.h"
+#include "Common/Vulkan/VulkanLoader.h"
#include
diff --git a/GPU/Vulkan/TextureCacheVulkan.cpp b/GPU/Vulkan/TextureCacheVulkan.cpp
index 8bfc89f90e..a38835dff6 100644
--- a/GPU/Vulkan/TextureCacheVulkan.cpp
+++ b/GPU/Vulkan/TextureCacheVulkan.cpp
@@ -75,7 +75,7 @@ extern int g_iNumVideos;
SamplerCache::~SamplerCache() {
for (auto iter : cache_) {
- vulkan_->QueueDelete(iter.second);
+ vulkan_->Delete().QueueDeleteSampler(iter.second);
}
}
@@ -848,8 +848,8 @@ void TextureCacheVulkan::SetTextureFramebuffer(TexCacheEntry *entry, VirtualFram
void TextureCacheVulkan::ApplyTexture(VkImageView &imageView, VkSampler &sampler) {
if (nextTexture_ == nullptr) {
- imageView = nullptr;
- sampler = nullptr;
+ imageView = VK_NULL_HANDLE;
+ sampler = VK_NULL_HANDLE;
return;
}
VkCommandBuffer cmd = nullptr;
diff --git a/GPU/Vulkan/VertexShaderGeneratorVulkan.cpp b/GPU/Vulkan/VertexShaderGeneratorVulkan.cpp
index 83ad78d3f9..152a274ee4 100644
--- a/GPU/Vulkan/VertexShaderGeneratorVulkan.cpp
+++ b/GPU/Vulkan/VertexShaderGeneratorVulkan.cpp
@@ -26,6 +26,7 @@
#endif
#include "base/stringutil.h"
+#include "Common/Vulkan/VulkanLoader.h"
#include "GPU/ge_constants.h"
#include "GPU/GPUState.h"
#include "GPU/Common/ShaderId.h"
diff --git a/GPU/Vulkan/VulkanUtil.h b/GPU/Vulkan/VulkanUtil.h
index f0c8496d91..fe41a2b8e0 100644
--- a/GPU/Vulkan/VulkanUtil.h
+++ b/GPU/Vulkan/VulkanUtil.h
@@ -1,4 +1,4 @@
#pragma once
-#include "ext/vulkan/vulkan.h"
+#include "Common/Vulkan/VulkanLoader.h"
diff --git a/Windows/GPU/WindowsVulkanContext.cpp b/Windows/GPU/WindowsVulkanContext.cpp
index b6462aa651..b30f7788e8 100644
--- a/Windows/GPU/WindowsVulkanContext.cpp
+++ b/Windows/GPU/WindowsVulkanContext.cpp
@@ -50,7 +50,7 @@
#include
#include
-#include "ext/vulkan/vulkan.h"
+#include "Common/Vulkan/VulkanLoader.h"
#include "ext/native/thin3d/VulkanContext.h"
#include "thin3d/thin3d.h"
diff --git a/android/jni/Android.mk b/android/jni/Android.mk
index 04ad94d17f..fc6cd779ec 100644
--- a/android/jni/Android.mk
+++ b/android/jni/Android.mk
@@ -124,9 +124,8 @@ EGL_FILES := \
$(SRC)/Common/GL/GLInterface/EGLAndroid.cpp \
$(SRC)/Common/GL/GLInterface/GLInterface.cpp
-# Only build Vulkan on ARM64 for now.
-ifeq ($(TARGET_ARCH_ABI),arm64-v8a)
VULKAN_FILES := \
+ $(SRC)/Common/Vulkan/VulkanLoader.cpp \
$(SRC)/GPU/Vulkan/FragmentShaderGeneratorVulkan.cpp \
$(SRC)/GPU/Vulkan/DrawEngineVulkan.cpp \
$(SRC)/GPU/Vulkan/FramebufferVulkan.cpp \
@@ -138,9 +137,7 @@ VULKAN_FILES := \
$(SRC)/GPU/Vulkan/TextureScalerVulkan.cpp \
$(SRC)/GPU/Vulkan/DepalettizeShaderVulkan.cpp \
$(SRC)/GPU/Vulkan/VertexShaderGeneratorVulkan.cpp
-else
-VULKAN_FILES :=
-endif
+#endif
EXEC_AND_LIB_FILES := \
$(ARCH_FILES) \
@@ -511,6 +508,7 @@ endif
$(call import-module,libzip)
$(call import-module,native)
+$(call import-module,glslang)
ifeq ($(ANDROID_NDK_PROFILER),1)
$(call import-module,android-ndk-profiler)
diff --git a/android/jni/Locals.mk b/android/jni/Locals.mk
index 67c19581f7..bc8dea52b8 100644
--- a/android/jni/Locals.mk
+++ b/android/jni/Locals.mk
@@ -15,7 +15,7 @@ LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/$(NATIVE) \
$(LOCAL_PATH)
-LOCAL_STATIC_LIBRARIES := native libzip
+LOCAL_STATIC_LIBRARIES := native libzip glslang
LOCAL_LDLIBS := -lz -landroid -lGLESv2 -lOpenSLES -lEGL -ldl -llog
# ifeq ($(TARGET_ARCH_ABI),armeabi-v7a)
diff --git a/ext/native/Android.mk b/ext/native/Android.mk
index 28542deac3..9ac0f5f8db 100644
--- a/ext/native/Android.mk
+++ b/ext/native/Android.mk
@@ -81,6 +81,8 @@ LOCAL_SRC_FILES :=\
image/png_load.cpp \
thin3d/thin3d.cpp \
thin3d/thin3d_gl.cpp \
+ thin3d/thin3d_vulkan.cpp \
+ thin3d/VulkanContext.cpp \
ui/view.cpp \
ui/viewgroup.cpp \
ui/ui.cpp \
@@ -94,7 +96,7 @@ LOCAL_SRC_FILES :=\
LOCAL_CFLAGS := -O3 -DUSING_GLES2 -fsigned-char -fno-strict-aliasing -Wall -Wno-multichar -D__STDC_CONSTANT_MACROS
LOCAL_CPPFLAGS := -fno-exceptions -std=gnu++11 -fno-rtti -Wno-reorder
-LOCAL_C_INCLUDES := $(LOCAL_PATH)/ext $(LOCAL_PATH)/ext/libzip
+LOCAL_C_INCLUDES := $(LOCAL_PATH)/ext $(LOCAL_PATH)/ext/libzip ..
#Portable native and separate code on android in future is easy you needs add files
#by ($(target_arch_ABI),arquitecture (armeabi-v7a , armeabi , x86 , MIPS)
diff --git a/ext/native/thin3d/VulkanContext.cpp b/ext/native/thin3d/VulkanContext.cpp
index 4d47968627..d0634669a9 100644
--- a/ext/native/thin3d/VulkanContext.cpp
+++ b/ext/native/thin3d/VulkanContext.cpp
@@ -1,4 +1,6 @@
+#define __STDC_LIMIT_MACROS
#include
+#include
#include
#include
#include
@@ -9,73 +11,70 @@
#undef new
#endif
+#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable:4996)
-#include "glslang/SPIRV/GlslangToSpv.h"
+#endif
+
+#include "ext/glslang/SPIRV/GlslangToSpv.h"
+
+#ifdef _MSC_VER
#pragma warning(pop)
+#endif
#ifdef USE_CRT_DBG
#define new DBG_NEW
#endif
-#define GET_INSTANCE_PROC_ADDR(inst, entrypoint) \
-{ \
- fp##entrypoint = (PFN_vk##entrypoint) vkGetInstanceProcAddr(inst, "vk"#entrypoint); \
- if (fp##entrypoint == NULL) { \
- std::cout << "vkGetDeviceProcAddr failed to find vk"#entrypoint; \
- exit(-1); \
- } \
-}
-
-#define GET_DEVICE_PROC_ADDR(dev, entrypoint) \
-{ \
- fp##entrypoint = (PFN_vk##entrypoint) vkGetDeviceProcAddr(dev, "vk"#entrypoint); \
- if (fp##entrypoint == NULL) { \
- std::cout << "vkGetDeviceProcAddr failed to find vk"#entrypoint; \
- exit(-1); \
- } \
-}
-
using namespace std;
VulkanContext::VulkanContext(const char *app_name, uint32_t flags)
: device_(nullptr),
- gfx_queue_(nullptr),
+ gfx_queue_(VK_NULL_HANDLE),
+#ifdef _WIN32
connection(nullptr),
- graphics_queue_family_index_(-1),
- surface(nullptr),
window(nullptr),
+#elif defined(ANDROID)
+ native_window(nullptr),
+#endif
+ graphics_queue_family_index_(-1),
+ surface(VK_NULL_HANDLE),
prepared(false),
use_staging_buffer_(false),
- instance_(nullptr),
+ instance_(VK_NULL_HANDLE),
width(0),
height(0),
flags_(flags),
swapchain_format(VK_FORMAT_UNDEFINED),
swapchainImageCount(0),
- swap_chain_(nullptr),
- cmd_pool_(nullptr),
- dbgCreateMsgCallback(nullptr),
- dbgDestroyMsgCallback(nullptr),
+ swap_chain_(VK_NULL_HANDLE),
+ cmd_pool_(VK_NULL_HANDLE),
queue_count(0),
curFrame_(0)
{
+ if (!VulkanLoad()) {
+ // No DLL?
+ return;
+ }
// List extensions to try to enable.
instance_extension_names.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
+#ifdef _WIN32
instance_extension_names.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
+#elif defined(ANDROID)
+ instance_extension_names.push_back(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
+#endif
device_extension_names.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
- // DrawState validation is broken, hangs on vkResetDescriptorPool.
if (flags & VULKAN_FLAG_VALIDATE) {
instance_layer_names.push_back("VK_LAYER_LUNARG_threading");
- // instance_layer_names.push_back("VK_LAYER_LUNARG_draw_state");
+ instance_layer_names.push_back("VK_LAYER_LUNARG_draw_state");
instance_layer_names.push_back("VK_LAYER_LUNARG_image");
instance_layer_names.push_back("VK_LAYER_LUNARG_mem_tracker");
instance_layer_names.push_back("VK_LAYER_LUNARG_object_tracker");
instance_layer_names.push_back("VK_LAYER_LUNARG_param_checker");
device_layer_names.push_back("VK_LAYER_LUNARG_threading");
- // device_layer_names.push_back("VK_LAYER_LUNARG_draw_state");
+ device_layer_names.push_back("VK_LAYER_LUNARG_draw_state");
device_layer_names.push_back("VK_LAYER_LUNARG_image");
device_layer_names.push_back("VK_LAYER_LUNARG_mem_tracker");
device_layer_names.push_back("VK_LAYER_LUNARG_object_tracker");
@@ -106,10 +105,7 @@ VulkanContext::VulkanContext(const char *app_name, uint32_t flags)
VkResult res = vkCreateInstance(&inst_info, NULL, &instance_);
assert(res == VK_SUCCESS);
- GET_INSTANCE_PROC_ADDR(instance_, GetPhysicalDeviceSurfaceSupportKHR);
- GET_INSTANCE_PROC_ADDR(instance_, GetPhysicalDeviceSurfaceCapabilitiesKHR);
- GET_INSTANCE_PROC_ADDR(instance_, GetPhysicalDeviceSurfaceFormatsKHR);
- GET_INSTANCE_PROC_ADDR(instance_, GetPhysicalDeviceSurfacePresentModesKHR);
+ VulkanLoadInstanceFunctions(instance_);
uint32_t gpu_count = 1;
res = vkEnumeratePhysicalDevices(instance_, &gpu_count, NULL);
@@ -133,6 +129,7 @@ VulkanContext::VulkanContext(const char *app_name, uint32_t flags)
VulkanContext::~VulkanContext() {
vkDestroyInstance(instance_, NULL);
+ VulkanFree();
}
void TransitionToPresent(VkCommandBuffer cmd, VkImage image) {
@@ -193,8 +190,7 @@ VkCommandBuffer VulkanContext::BeginSurfaceRenderPass(VkClearValue clear_values[
// Get the index of the next available swapchain image, and a semaphore to block command buffer execution on.
// Now, I wonder if we should do this early in the frame or late? Right now we do it early, which should be fine.
- VkResult res = fpAcquireNextImageKHR(device_, swap_chain_,
- UINT64_MAX, acquireSemaphore, NULL, ¤t_buffer);
+ VkResult res = vkAcquireNextImageKHR(device_, swap_chain_, UINT64_MAX, acquireSemaphore, NULL, ¤t_buffer);
// TODO: Deal with the VK_SUBOPTIMAL_KHR and VK_ERROR_OUT_OF_DATE_KHR
// return codes
@@ -282,7 +278,7 @@ void VulkanContext::EndSurfaceRenderPass() {
present.waitSemaphoreCount = 0;
present.pResults = NULL;
- res = fpQueuePresentKHR(gfx_queue_, &present);
+ res = vkQueuePresentKHR(gfx_queue_, &present);
// TODO: Deal with the VK_SUBOPTIMAL_WSI and VK_ERROR_OUT_OF_DATE_WSI
// return codes
assert(!res);
@@ -645,11 +641,7 @@ VkResult VulkanContext::CreateDevice(int physical_device) {
res = vkCreateDevice(physical_devices_[0], &device_info, NULL, &device_);
assert(res == VK_SUCCESS);
- GET_DEVICE_PROC_ADDR(device_, CreateSwapchainKHR);
- GET_DEVICE_PROC_ADDR(device_, DestroySwapchainKHR);
- GET_DEVICE_PROC_ADDR(device_, GetSwapchainImagesKHR);
- GET_DEVICE_PROC_ADDR(device_, AcquireNextImageKHR);
- GET_DEVICE_PROC_ADDR(device_, QueuePresentKHR);
+ VulkanLoadDeviceFunctions(device_);
return res;
}
@@ -658,25 +650,13 @@ VkResult VulkanContext::InitDebugMsgCallback(PFN_vkDebugReportCallbackEXT dbgFun
VkResult res;
VkDebugReportCallbackEXT msg_callback;
- dbgCreateMsgCallback = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(instance_, "vkCreateDebugReportCallbackEXT");
- if (!dbgCreateMsgCallback) {
- std::cout << "GetInstanceProcAddr: Unable to find vkDbgCreateMsgCallback function." << std::endl;
- return VK_ERROR_INITIALIZATION_FAILED;
- }
-
- dbgDestroyMsgCallback = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(instance_, "vkDestroyDebugReportCallbackEXT");
- if (!dbgDestroyMsgCallback) {
- std::cout << "GetInstanceProcAddr: Unable to find vkDbgDestroyMsgCallback function." << std::endl;
- return VK_ERROR_INITIALIZATION_FAILED;
- }
-
VkDebugReportCallbackCreateInfoEXT cb;
cb.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
cb.pNext = nullptr;
cb.flags = bits;
cb.pfnCallback = dbgFunc;
cb.pUserData = userdata;
- res = dbgCreateMsgCallback(instance_, &cb, nullptr, &msg_callback);
+ res = vkCreateDebugReportCallbackEXT(instance_, &cb, nullptr, &msg_callback);
switch (res) {
case VK_SUCCESS:
msg_callbacks.push_back(msg_callback);
@@ -695,7 +675,7 @@ VkResult VulkanContext::InitDebugMsgCallback(PFN_vkDebugReportCallbackEXT dbgFun
void VulkanContext::DestroyDebugMsgCallback() {
while (msg_callbacks.size() > 0) {
- dbgDestroyMsgCallback(instance_, msg_callbacks.back(), nullptr);
+ vkDestroyDebugReportCallbackEXT(instance_, msg_callbacks.back(), nullptr);
msg_callbacks.pop_back();
}
}
@@ -816,9 +796,8 @@ void VulkanContext::InitSurfaceWin32(HINSTANCE conn, HWND wnd) {
assert(res == VK_SUCCESS);
}
#elif defined(ANDROID)
-void VulkanContext::InitSurfaceAndroid(ANativeWindow *native_window, int width, int height) {
- connection = conn;
- window = wnd;
+void VulkanContext::InitSurfaceAndroid(ANativeWindow *wnd, int width, int height) {
+ native_window = wnd;
VkResult U_ASSERT_ONLY res;
@@ -840,7 +819,7 @@ void VulkanContext::InitQueue() {
// Iterate over each queue to learn whether it supports presenting:
VkBool32* supportsPresent = new VkBool32[queue_count];
for (uint32_t i = 0; i < queue_count; i++) {
- fpGetPhysicalDeviceSurfaceSupportKHR(physical_devices_[0], i, surface, &supportsPresent[i]);
+ vkGetPhysicalDeviceSurfaceSupportKHR(physical_devices_[0], i, surface, &supportsPresent[i]);
}
// Search for a graphics queue and a present queue in the array of queue
@@ -882,12 +861,12 @@ void VulkanContext::InitQueue() {
// Get the list of VkFormats that are supported:
uint32_t formatCount;
- VkResult res = fpGetPhysicalDeviceSurfaceFormatsKHR(physical_devices_[0],
+ VkResult res = vkGetPhysicalDeviceSurfaceFormatsKHR(physical_devices_[0],
surface,
&formatCount, NULL);
assert(res == VK_SUCCESS);
VkSurfaceFormatKHR *surfFormats = new VkSurfaceFormatKHR[formatCount];
- res = fpGetPhysicalDeviceSurfaceFormatsKHR(physical_devices_[0],
+ res = vkGetPhysicalDeviceSurfaceFormatsKHR(physical_devices_[0],
surface,
&formatCount, surfFormats);
assert(res == VK_SUCCESS);
@@ -920,26 +899,26 @@ void VulkanContext::InitSwapchain(VkCommandBuffer cmd) {
VkResult U_ASSERT_ONLY res;
VkSurfaceCapabilitiesKHR surfCapabilities;
- res = fpGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_devices_[0],
+ res = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_devices_[0],
surface,
&surfCapabilities);
assert(res == VK_SUCCESS);
uint32_t presentModeCount;
- res = fpGetPhysicalDeviceSurfacePresentModesKHR(physical_devices_[0],
+ res = vkGetPhysicalDeviceSurfacePresentModesKHR(physical_devices_[0],
surface,
&presentModeCount, NULL);
assert(res == VK_SUCCESS);
VkPresentModeKHR *presentModes = new VkPresentModeKHR[presentModeCount];
assert(presentModes);
- res = fpGetPhysicalDeviceSurfacePresentModesKHR(physical_devices_[0],
+ res = vkGetPhysicalDeviceSurfacePresentModesKHR(physical_devices_[0],
surface,
&presentModeCount, presentModes);
assert(res == VK_SUCCESS);
VkExtent2D swapChainExtent;
// width and height are either both -1, or both not -1.
- if (surfCapabilities.currentExtent.width == -1) {
+ if (surfCapabilities.currentExtent.width == (uint32_t)-1) {
// If the surface size is undefined, the size is set to
// the size of the images requested.
swapChainExtent.width = width;
@@ -1006,16 +985,16 @@ void VulkanContext::InitSwapchain(VkCommandBuffer cmd) {
swap_chain_info.queueFamilyIndexCount = 0;
swap_chain_info.pQueueFamilyIndices = NULL;
- res = fpCreateSwapchainKHR(device_, &swap_chain_info, NULL, &swap_chain_);
+ res = vkCreateSwapchainKHR(device_, &swap_chain_info, NULL, &swap_chain_);
assert(res == VK_SUCCESS);
- res = fpGetSwapchainImagesKHR(device_, swap_chain_,
+ res = vkGetSwapchainImagesKHR(device_, swap_chain_,
&swapchainImageCount, NULL);
assert(res == VK_SUCCESS);
VkImage* swapchainImages = (VkImage*)malloc(swapchainImageCount * sizeof(VkImage));
assert(swapchainImages);
- res = fpGetSwapchainImagesKHR(device_, swap_chain_, &swapchainImageCount, swapchainImages);
+ res = vkGetSwapchainImagesKHR(device_, swap_chain_, &swapchainImageCount, swapchainImages);
assert(res == VK_SUCCESS);
for (uint32_t i = 0; i < swapchainImageCount; i++) {
@@ -1175,12 +1154,12 @@ VkResult VulkanTexture::Create(int w, int h, VkFormat format) {
void VulkanTexture::CreateMappableImage() {
// If we already have a mappableImage, forget it.
if (mappableImage) {
- vulkan_->QueueDelete(mappableImage);
- mappableImage = nullptr;
+ vulkan_->Delete().QueueDeleteImage(mappableImage);
+ mappableImage = VK_NULL_HANDLE;
}
if (mappableMemory) {
- vulkan_->QueueDelete(mappableMemory);
- mappableMemory = nullptr;
+ vulkan_->Delete().QueueDeleteDeviceMemory(mappableMemory);
+ mappableMemory = VK_NULL_HANDLE;
}
bool U_ASSERT_ONLY pass;
@@ -1257,16 +1236,16 @@ void VulkanTexture::Unlock() {
// if we already have an image, queue it for destruction and forget it.
if (image) {
- vulkan_->QueueDelete(image);
- image = nullptr;
+ vulkan_->Delete().QueueDeleteImage(image);
+ image = VK_NULL_HANDLE;
}
if (view) {
- vulkan_->QueueDelete(view);
- view = nullptr;
+ vulkan_->Delete().QueueDeleteImageView(view);
+ view = VK_NULL_HANDLE;
}
if (mem) {
- vulkan_->QueueDelete(mem);
- mem = nullptr;
+ vulkan_->Delete().QueueDeleteDeviceMemory(mem);
+ mem = VK_NULL_HANDLE;
}
if (!needStaging) {
/* If we can use the linear tiled image as a texture, just do it */
@@ -1362,10 +1341,10 @@ void VulkanTexture::Unlock() {
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
imageLayout);
- vulkan_->QueueDelete(mappableMemory);
- vulkan_->QueueDelete(mappableImage);
- mappableImage = nullptr;
- mappableMemory = nullptr;
+ vulkan_->Delete().QueueDeleteDeviceMemory(mappableMemory);
+ vulkan_->Delete().QueueDeleteImage(mappableImage);
+ mappableImage = VK_NULL_HANDLE;
+ mappableMemory = VK_NULL_HANDLE;
}
VkImageViewCreateInfo view_info = {};
@@ -1392,24 +1371,24 @@ void VulkanTexture::Unlock() {
void VulkanTexture::Destroy() {
if (view) {
- vulkan_->QueueDelete(view);
+ vulkan_->Delete().QueueDeleteImageView(view);
}
if (image) {
- vulkan_->QueueDelete(image);
+ vulkan_->Delete().QueueDeleteImage(image);
if (mappableImage == image) {
- mappableImage = nullptr;
+ mappableImage = VK_NULL_HANDLE;
}
}
if (mem) {
- vulkan_->QueueDelete(mem);
+ vulkan_->Delete().QueueDeleteDeviceMemory(mem);
if (mappableMemory == mem) {
- mappableMemory = nullptr;
+ mappableMemory = VK_NULL_HANDLE;
}
}
- view = nullptr;
- image = nullptr;
- mem = nullptr;
+ view = VK_NULL_HANDLE;
+ image = VK_NULL_HANDLE;
+ mem = VK_NULL_HANDLE;
}
VkFence VulkanContext::CreateFence(bool presignalled) {
@@ -1429,24 +1408,24 @@ void VulkanContext::WaitAndResetFence(VkFence fence) {
void VulkanContext::DestroyCommandPool() {
vkDestroyCommandPool(device_, cmd_pool_, NULL);
- cmd_pool_ = nullptr;
+ cmd_pool_ = VK_NULL_HANDLE;
}
void VulkanContext::DestroyDepthStencilBuffer() {
vkDestroyImageView(device_, depth.view, NULL);
vkDestroyImage(device_, depth.image, NULL);
vkFreeMemory(device_, depth.mem, NULL);
- depth.view = NULL;
- depth.image = NULL;
- depth.mem = NULL;
+ depth.view = VK_NULL_HANDLE;
+ depth.image = VK_NULL_HANDLE;
+ depth.mem = VK_NULL_HANDLE;
}
void VulkanContext::DestroySwapChain() {
for (uint32_t i = 0; i < swapchainImageCount; i++) {
vkDestroyImageView(device_, swapChainBuffers[i].view, NULL);
}
- fpDestroySwapchainKHR(device_, swap_chain_, NULL);
- swap_chain_ = nullptr;
+ vkDestroySwapchainKHR(device_, swap_chain_, NULL);
+ swap_chain_ = VK_NULL_HANDLE;
swapChainBuffers.clear();
vkDestroySemaphore(device_, acquireSemaphore, NULL);
}
@@ -1772,5 +1751,5 @@ void VulkanFramebuffer::TransitionToTexture(VkCommandBuffer cmd) {
}
VkImageView VulkanFramebuffer::GetColorImageView() {
- return nullptr;
+ return VK_NULL_HANDLE;
}
diff --git a/ext/native/thin3d/VulkanContext.h b/ext/native/thin3d/VulkanContext.h
index c721ac4925..1b7ac7ce9c 100644
--- a/ext/native/thin3d/VulkanContext.h
+++ b/ext/native/thin3d/VulkanContext.h
@@ -44,8 +44,7 @@
#include
#endif // _WIN32
-#include "vulkan/vulkan.h"
-#include "vulkan/vk_sdk_platform.h"
+#include "Common/Vulkan/VulkanLoader.h"
/* Amount of time, in nanoseconds, to wait for a command buffer to complete */
#define FENCE_TIMEOUT 10000000000
@@ -72,15 +71,15 @@ struct layer_properties {
// This is a bit repetitive...
class VulkanDeleteList {
public:
- void QueueDelete(VkDescriptorPool pool) { descPools_.push_back(pool); }
- void QueueDelete(VkShaderModule module) { modules_.push_back(module); }
- void QueueDelete(VkBuffer buffer) { buffers_.push_back(buffer); }
- void QueueDelete(VkBufferView bufferView) { bufferViews_.push_back(bufferView); }
- void QueueDelete(VkImage image) { images_.push_back(image); }
- void QueueDelete(VkImageView imageView) { imageViews_.push_back(imageView); }
- void QueueDelete(VkDeviceMemory deviceMemory) { deviceMemory_.push_back(deviceMemory); }
- void QueueDelete(VkSampler sampler) { samplers_.push_back(sampler); }
- void QueueDelete(VkPipelineCache pipelineCache) { pipelineCaches_.push_back(pipelineCache); }
+ void QueueDeleteDescriptorPool(VkDescriptorPool pool) { descPools_.push_back(pool); }
+ void QueueDeleteShaderModule(VkShaderModule module) { modules_.push_back(module); }
+ void QueueDeleteBuffer(VkBuffer buffer) { buffers_.push_back(buffer); }
+ void QueueDeleteBufferView(VkBufferView bufferView) { bufferViews_.push_back(bufferView); }
+ void QueueDeleteImage(VkImage image) { images_.push_back(image); }
+ void QueueDeleteImageView(VkImageView imageView) { imageViews_.push_back(imageView); }
+ void QueueDeleteDeviceMemory(VkDeviceMemory deviceMemory) { deviceMemory_.push_back(deviceMemory); }
+ void QueueDeleteSampler(VkSampler sampler) { samplers_.push_back(sampler); }
+ void QueueDeletePipelineCache(VkPipelineCache pipelineCache) { pipelineCaches_.push_back(pipelineCache); }
void Take(VulkanDeleteList &del) {
descPools_ = std::move(del.descPools_);
@@ -154,10 +153,7 @@ public:
return device_;
}
- template
- void QueueDelete(T mem) {
- globalDeleteList_.QueueDelete(mem);
- }
+ VulkanDeleteList &Delete() { return globalDeleteList_; }
VkPipelineCache CreatePipelineCache();
@@ -254,7 +250,7 @@ private:
#ifdef _WIN32
HINSTANCE connection; // hInstance - Windows Instance
- HWND window; // hWnd - window handle
+ HWND window; // hWnd - window handle
#elif ANDROID // _WIN32
ANativeWindow *native_window;
#else
@@ -325,19 +321,6 @@ private:
// the next time the frame comes around again.
VulkanDeleteList globalDeleteList_;
- // Simple loader for the WSI extension.
- PFN_vkGetPhysicalDeviceSurfaceSupportKHR fpGetPhysicalDeviceSurfaceSupportKHR;
- PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR fpGetPhysicalDeviceSurfaceCapabilitiesKHR;
- PFN_vkGetPhysicalDeviceSurfaceFormatsKHR fpGetPhysicalDeviceSurfaceFormatsKHR;
- PFN_vkGetPhysicalDeviceSurfacePresentModesKHR fpGetPhysicalDeviceSurfacePresentModesKHR;
- PFN_vkCreateSwapchainKHR fpCreateSwapchainKHR;
- PFN_vkDestroySwapchainKHR fpDestroySwapchainKHR;
- PFN_vkGetSwapchainImagesKHR fpGetSwapchainImagesKHR;
- PFN_vkAcquireNextImageKHR fpAcquireNextImageKHR;
- PFN_vkQueuePresentKHR fpQueuePresentKHR;
- // And the DEBUG_REPORT extension.
- PFN_vkCreateDebugReportCallbackEXT dbgCreateMsgCallback;
- PFN_vkDestroyDebugReportCallbackEXT dbgDestroyMsgCallback;
std::vector msg_callbacks;
struct {
@@ -363,8 +346,8 @@ private:
class VulkanTexture {
public:
VulkanTexture(VulkanContext *vulkan)
- : vulkan_(vulkan), image(nullptr), imageLayout(VK_IMAGE_LAYOUT_UNDEFINED), mem(nullptr), view(nullptr), tex_width(0), tex_height(0), format_(VK_FORMAT_UNDEFINED),
- mappableImage(nullptr), mappableMemory(nullptr), needStaging(false) {
+ : vulkan_(vulkan), image(0), imageLayout(VK_IMAGE_LAYOUT_UNDEFINED), mem(0), view(0), tex_width(0), tex_height(0), format_(VK_FORMAT_UNDEFINED),
+ mappableImage(0), mappableMemory(0), needStaging(false) {
memset(&mem_reqs, 0, sizeof(mem_reqs));
}
~VulkanTexture() {
@@ -424,7 +407,7 @@ private:
// buffer handle on overflow.
class VulkanPushBuffer {
public:
- VulkanPushBuffer(VulkanContext *vulkan, size_t size) : offset_(0), size_(size), writePtr_(nullptr), deviceMemory_(nullptr) {
+ VulkanPushBuffer(VulkanContext *vulkan, size_t size) : offset_(0), size_(size), writePtr_(nullptr), deviceMemory_(0) {
VkDevice device = vulkan->GetDevice();
VkBufferCreateInfo b = {};
@@ -453,8 +436,8 @@ public:
}
void Destroy(VulkanContext *vulkan) {
- vulkan->QueueDelete(buffer_);
- vulkan->QueueDelete(deviceMemory_);
+ vulkan->Delete().QueueDeleteBuffer(buffer_);
+ vulkan->Delete().QueueDeleteDeviceMemory(deviceMemory_);
}
void Reset() { offset_ = 0; }
diff --git a/ext/native/thin3d/thin3d_vulkan.cpp b/ext/native/thin3d/thin3d_vulkan.cpp
index c91d9e7c3e..660c12c918 100644
--- a/ext/native/thin3d/thin3d_vulkan.cpp
+++ b/ext/native/thin3d/thin3d_vulkan.cpp
@@ -38,8 +38,7 @@
//
// Vertex data lives in a separate namespace (location = 0, 1, etc)
-#define VK_PROTOTYPES
-#include "ext/vulkan/vulkan.h"
+#include "Common/Vulkan/VulkanLoader.h"
// This can actually be replaced with a cast as the values are in the right order.
static const VkCompareOp compToVK[] = {
@@ -186,7 +185,7 @@ private:
// invoke Compile again to recreate the shader then link them together.
class Thin3DVKShader : public Thin3DShader {
public:
- Thin3DVKShader(bool isFragmentShader) : module_(nullptr), ok_(false) {
+ Thin3DVKShader(bool isFragmentShader) : module_(VK_NULL_HANDLE), ok_(false) {
stage_ = isFragmentShader ? VK_SHADER_STAGE_FRAGMENT_BIT : VK_SHADER_STAGE_VERTEX_BIT;
}
bool Compile(VulkanContext *vulkan, const char *source);
@@ -894,7 +893,7 @@ VkPipeline Thin3DVKContext::GetOrCreatePipeline() {
VkResult result = vkCreateGraphicsPipelines(device_, pipelineCache_, 1, &info, nullptr, &pipeline);
if (result != VK_SUCCESS) {
ELOG("Failed to create graphics pipeline");
- return nullptr;
+ return VK_NULL_HANDLE;
}
pipelines_.insert(std::make_pair(key, pipeline));