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History
Henrik Rydgård
7746c2754f
Launch the display settings window if the notification is clicked
2025-08-21 10:56:12 +02:00
..
Debugger
ImDebugger: Add initial implementation of a watch window
2025-08-15 21:58:32 +02:00
GEDebugger
If RetroAchievements' "Hardcore mode" is enabled, prevent debugger use
2025-07-09 16:25:24 +02:00
GPU
Refactor: Unify the Vulkan init info logic
2025-08-21 01:01:16 +02:00
W32Util
Launch the display settings window if the notification is clicked
2025-08-21 10:56:12 +02:00
.gitignore
…
BreakpointSmall.ico
…
BufferLock.h
use ComPtr for misc. things
2025-01-17 18:06:24 +01:00
build_windows.proj
…
build-x64.cmd
…
build-x86.cmd
…
CaptureDevice.cpp
fix compiler warnings
2025-02-22 14:15:15 +01:00
CaptureDevice.h
use ComPtr for misc. things
2025-01-17 18:06:24 +01:00
debugger.txt
…
DebugLog.bat
…
DinputDevice.cpp
Implement initial native DualShock/DualSense support
2025-07-03 09:41:03 +02:00
DinputDevice.h
Collect DInput devices in a meta device
2025-06-28 13:57:04 +02:00
EmuThread.cpp
Windows: Fix a hang during shutdown, could leave behind a running process.
2025-07-09 12:13:18 +02:00
EmuThread.h
…
fix_2017.props
…
git-version-gen.cmd
cmake: fix mingw-w64 build
2025-01-10 21:27:12 +01:00
HidInputDevice.cpp
More work on the watch window
2025-08-15 22:36:05 +02:00
HidInputDevice.h
Windows: Add basic native support for Switch Pro controllers
2025-07-19 11:39:23 +02:00
icon1.ico
…
InfoLog.bat
…
InputBox.cpp
RetroAchievements: Better error messages on login, don't delete the username on failure
2025-06-13 19:09:35 +02:00
InputBox.h
Add break-on-count (with rudimentary UI), break on block transfer
2024-12-17 11:24:07 +01:00
InputDevice.cpp
Avoid sleeping the input thread if we don't have to. Improves latency slightly. Also fix mappings.
2025-07-03 09:41:03 +02:00
InputDevice.h
Avoid sleeping the input thread if we don't have to. Improves latency slightly. Also fix mappings.
2025-07-03 09:41:03 +02:00
main.cpp
Launch the display settings window if the notification is clicked
2025-08-21 10:56:12 +02:00
main.h
Fix shortcut translation so we don't eat Ctrl+C for RAIntegration windows
2024-04-05 22:41:08 +02:00
MainWindow.cpp
Windows/Vulkan: Correctly handle minimizing and restoring the window
2025-07-18 20:01:48 +02:00
MainWindow.h
Windows: Remove the "inner" window
2025-07-09 11:32:18 +02:00
MainWindowMenu.cpp
If RetroAchievements' "Hardcore mode" is enabled, prevent debugger use
2025-07-09 16:25:24 +02:00
MainWindowMenu.h
If RetroAchievements' "Hardcore mode" is enabled, prevent debugger use
2025-07-09 16:25:24 +02:00
ppsspp_gold.ico
…
ppsspp.ico
…
PPSSPP.manifest
…
ppsspp.rc
Change hardcoded F8 shortcut key to only work in debugger window. If desired, this can be manually re-mapped (as "Pause (no menu)") to restore the old functionality
2025-08-06 17:44:54 +02:00
PPSSPP.sln
Windows: Remove ARM32 configurations from project files.
2025-06-11 08:55:13 +02:00
PPSSPP.vcxproj
Merge pull request
#20281
from NABN00B/atlas-symbols
2025-07-10 22:43:36 +02:00
PPSSPP.vcxproj.filters
Merge pull request
#20281
from NABN00B/atlas-symbols
2025-07-10 22:43:36 +02:00
RawInput.cpp
SDL: Fix bug where the mouse got stuck in relative mode when mapping mouse inputs
2025-07-10 20:29:24 +02:00
RawInput.h
…
README.TXT
…
resource.h
Remove D3D9 support, to make future changes easier
2025-06-10 15:07:16 +02:00
stdafx.cpp
…
stdafx.h
Specify that we're compiling for Windows 7 in CommonWindows.h
2025-01-27 11:37:48 +01:00
stop1.ico
…
TouchInputHandler.cpp
Revert "Get rid of remains of support for non-square screen DPIs"
2025-05-21 21:41:50 +02:00
TouchInputHandler.h
…
WASAPIContext.cpp
WASAPI: Improve logging and error handling.
2025-07-11 13:53:27 +02:00
WASAPIContext.h
WASAPI: Improve logging and error handling.
2025-07-11 13:53:27 +02:00
WindowsAudio.cpp
Add the new low-latency WASAPI backend. Implement audio device selection on Windows
2025-06-16 22:40:13 +02:00
WindowsAudio.h
More refactoring. Add the AudioBackend interface
2025-06-16 21:55:32 +02:00
WindowsHost.cpp
More refactoring
2025-06-28 14:15:42 +02:00
XinputDevice.cpp
Correctly implement exclusions of DInput devices that are also XInput
2025-05-16 22:39:42 +02:00
XinputDevice.h
Some more XInput cleanup
2023-11-11 11:08:22 +01:00
zipup.cmd
Don't copy the d3dcompiler dll to distributions
2025-06-10 17:06:34 +02:00
README.TXT
Just open the MSVC project file and build.
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