Commit Graph
41080 Commits
Author SHA1 Message Date
Henrik Rydgård dd8f9b682f Don't crash on trying to re-record a GE dump 2024-11-01 20:27:09 +01:00
Henrik Rydgård 2e53d2f9f9 NPDRM: Logging cleanup, remove assert (turn into debug assert) 2024-11-01 20:10:23 +01:00
Henrik Rydgård 6f9a6b0d6e Add PSN Power Pack/Puzzle Pack to [ForceUMDDelay].
Fixes issue #19571
2024-11-01 20:03:21 +01:00
Henrik Rydgård 55b00d6982 Merge pull request #19566 from hrydgard/readme-1.18
Update README.md for 1.18
2024-11-01 10:06:30 +01:00
Henrik Rydgård 4370c4ff4c Merge pull request #19570 from hrydgard/final-fixes-maybe
Few more minor tweaks before release
2024-11-01 01:22:08 +01:00
Henrik Rydgård 2c395f58e5 Linkify 2024-11-01 00:52:04 +01:00
Henrik Rydgård d9bd4c83a2 README.md: Move 16.x to history.md 2024-11-01 00:37:15 +01:00
Henrik Rydgård 4d44c35e95 Fixes, mention immersive mode 2024-11-01 00:07:41 +01:00
Henrik Rydgård e93427c433 CPU_Init: Bail out earlier if we fail to identify a file. 2024-10-31 23:56:36 +01:00
Henrik Rydgård f690cb99a4 If upnp is disabled, poll the check less aggressively. TODO: should wait for a cond instead. 2024-10-31 23:15:08 +01:00
Henrik Rydgård 2adbc231f0 EmuScreen: Turn the pass asserts into dbg_asserts and add safe workarounds 2024-10-31 23:09:47 +01:00
Henrik Rydgård f14551ef33 Logging improvement in NPDRMBlockDevice 2024-10-31 00:38:06 +01:00
Henrik Rydgård 40426ece2e Update README.md for 1.18 2024-10-30 00:25:22 +01:00
Henrik Rydgård 528a26d2a6 Merge pull request #19565 from hrydgard/postshader-fixes
Postshader fixes
2024-10-29 16:36:43 +01:00
Henrik Rydgård b226dd329f Postshader: Fix issue where some changes weren't reflected until resizing the window 2024-10-29 16:15:46 +01:00
Henrik Rydgård f86b55c481 Postshader: Work around a play-reported race condition (haven't figured out how to hit it, though). 2024-10-29 15:50:47 +01:00
Henrik Rydgård 9333a252ab Merge pull request #19564 from hrydgard/further-fixes
Some more fixes, Swedish translation improvements
2024-10-29 14:10:01 +01:00
Henrik Rydgård 084e273398 Swedish translation improvements 2024-10-29 13:52:17 +01:00
Henrik Rydgård 7bb0c58e8d Default to no reporting server, oops 2024-10-29 13:20:11 +01:00
Henrik Rydgård 4016539c85 Pre-release shader cache version bump for safety 2024-10-29 13:19:58 +01:00
Henrik Rydgård dc122f8595 ReportScreen: Calculate the disc CRC while filling out the form.
Prevents a temporary hang after the refactor.
2024-10-29 13:01:54 +01:00
Henrik Rydgård 14bb7a6062 Reduce Windows debugger crashes on shutdown 2024-10-29 11:20:03 +01:00
Henrik Rydgård fdab5cb7bd Merge pull request #19563 from hrydgard/even-more-misc-fixes
Vulkan: Fix potential crash from binding old CLUT textures
2024-10-29 09:04:12 +01:00
Henrik Rydgård ab1072224f Cleanup, add another GPU stat 2024-10-29 08:18:41 +01:00
Henrik Rydgård 10db7de53c Prevent bound depal and framebuffer texture views from lingering between frames
Should help #19557
2024-10-29 08:11:39 +01:00
Henrik Rydgård 2e85eb5128 More static code analysis fixes 2024-10-28 17:59:06 +01:00
Henrik Rydgård 1221a6e928 Minor code cleanups 2024-10-28 17:50:34 +01:00
Henrik Rydgård ffb3e61ca6 Merge pull request #19561 from hrydgard/more-misc-fixes
Simplify reporting code (removing two threads), other minor fixes
2024-10-28 17:47:02 +01:00
Henrik Rydgård 6a7435341e Some reporting cleanups 2024-10-28 17:25:40 +01:00
Henrik Rydgård e51f7c3a84 Remove a potential race condition 2024-10-28 17:10:44 +01:00
Henrik Rydgård 5244538b77 Reporting: Delete the now unused extra threads, fix up compat reports. 2024-10-28 17:02:05 +01:00
Henrik Rydgård fb4c1fb63f Reporting: Use g_DownloadManager instead of using a custom thread solution 2024-10-28 17:02:03 +01:00
Henrik Rydgård 56a164a14e Handle one more error case in presentation 2024-10-28 17:02:03 +01:00
Henrik Rydgård cf678a1aa6 JIT: Allow more blocks to be stored in the cache. Also, add margin to the IsFull check. 2024-10-28 17:02:03 +01:00
Henrik Rydgård c30ec47937 ZipFileReader: Better implementation of Rewind 2024-10-28 17:02:03 +01:00
Henrik Rydgård 4c1907139a Merge pull request #19560 from hrydgard/free-space-fix
Increase the hardcoded free space reported by sceIoDevctl to 1.5 GB
2024-10-28 11:26:40 +01:00
Henrik Rydgård 826e70c131 Increase the hardcoded free space reported by sceIoDevctl to 1.5 GB
Should (mostly) take care of #19539
2024-10-28 10:47:32 +01:00
Henrik Rydgård 1fdb6379df Merge pull request #19558 from hrydgard/submodule-updates
Submodule updates: naett, libadrenotools
2024-10-27 18:59:26 +01:00
Henrik Rydgård ca015def7d Bump libadrenotools to latest 2024-10-27 18:29:21 +01:00
Henrik Rydgård aac7665a9f Update naett submodule (with OSX/iOS memory fix) 2024-10-27 18:24:37 +01:00
Henrik Rydgård 3289614348 Merge pull request #19556 from hrydgard/another-bunch
Another bunch of pre-release fixes
2024-10-25 23:07:08 +02:00
Henrik Rydgård 1b769b61b1 Fragment shader: Don't error on bad blend eqs, instead use default eq (add) 2024-10-25 21:54:57 +02:00
Henrik Rydgård c8f7f84627 Add an assert in intr handler 2024-10-25 21:36:05 +02:00
Henrik Rydgård b23fe6ff45 Reformat UIScreen::DoRecreateViews for readability 2024-10-25 21:31:58 +02:00
Henrik Rydgård f29dbbee29 Workaround crash when clearing recents 2024-10-25 21:31:57 +02:00
Henrik Rydgård 8991329de4 GPUCommon::PerformMemoryCopy: Add a debug assert 2024-10-25 21:31:51 +02:00
Henrik Rydgård 7e6ef060c6 Small UI event processing optimization. Helps debugging more than performance. 2024-10-25 21:08:01 +02:00
Henrik Rydgård 26f0117421 Replace mentions of Twitter with X 2024-10-25 21:07:23 +02:00
Henrik Rydgård bd8905aa44 Avoid crashing on PSX EBOOTs renamed to ISO (people try strange things...) 2024-10-25 15:20:08 +02:00
Henrik Rydgård 7d24fca4e2 Crashfix when switching buffered/non-buffered with the game running 2024-10-25 12:00:28 +02:00