vit9696
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1066224b6f
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SDL: Read assets from Resources on macOS like on iOS
closes #15041
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2021-11-06 09:22:08 +03:00 |
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Vitaly Cheptsov
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440a0090ce
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Build: Add missing bundle identifier to macOS builds
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2021-11-01 04:49:37 +03:00 |
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Vitaly Cheptsov
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5600ac0161
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Adhoc: Drop useless pointer check
Fixes compiler warning (-Wpointer-bool-conversion)
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2021-10-20 12:08:29 +03:00 |
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Vitaly Cheptsov
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3b0305a005
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Clear legacy flags
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2021-10-13 04:53:14 +03:00 |
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Vitaly Cheptsov
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c4f330664b
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Fix macOS 10.8~10.15 run compatibility
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2021-10-13 03:47:50 +03:00 |
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vit9696
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eb89c9be1e
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Fix garbled log output in Xcode terminal
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2021-09-19 12:26:55 +03:00 |
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vit9696
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fc18a171a7
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Handle Xcode-specific debug arguments on startup
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2021-09-19 11:54:53 +03:00 |
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Vitaly Cheptsov
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c8204a24ec
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Try to workaround git tag fetch failure
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2021-09-17 00:50:30 +03:00 |
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vit9696
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82249ce9a7
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Update SDL and try faster commit history fetch
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2021-09-17 00:33:11 +03:00 |
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vit9696
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90cb3d302d
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Silence submodule fetch error screaming
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2021-09-16 10:54:07 +03:00 |
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vit9696
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e1cb1c9a67
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Switch to submodules and fix release version generation
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2021-09-16 10:40:39 +03:00 |
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vit9696
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5fc7344271
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Drop bundled SDL2 for macOS
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2021-09-16 10:17:59 +03:00 |
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vit9696
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b583d16c29
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Include macOS name in the zip archive
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2021-09-15 21:07:26 +03:00 |
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vit9696
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ed046aebf5
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Fix git describe not fetching version tag
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2021-09-15 21:02:59 +03:00 |
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vit9696
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14c2231500
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Add FAT support for macOS with automatic GitHub releases
closes #11799
closes #13708
closes #14815
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2021-09-13 02:01:22 +03:00 |
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vit9696
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2ccd0156f5
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Bundle libSDL inside app on macOS, fixes #11830
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2019-02-23 14:15:17 +03:00 |
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vit9696
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63f81f96fd
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Disable GLEW on macOS
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2019-02-23 13:15:23 +03:00 |
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vit9696
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27d216ea25
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Fix postprocessing shader support on macOS
Check GL_ARB_shading_language_420pack availability, which SPIRV-Cross assumes
present by default, causing explicit binding location generation during shader
translation.
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2019-02-22 06:34:37 +03:00 |
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