Commit Graph
8557 Commits
Author SHA1 Message Date
shenweip 6bcf1705ec Typo 2013-09-18 18:19:08 +08:00
shenweip d0c5a721b0 fix wrong var name 2013-09-18 16:21:18 +08:00
shenweip 440b6197d7 Change DEBUG_LOG_REPORT to DEBUG_LOG and change internal funcs name as @unknownbrackets 's advice 2013-09-18 16:19:05 +08:00
shenweip a794f1536e Add a DEBUG_LOG_REPORT in sceJpegCsc 2013-09-18 14:07:58 +08:00
shenweip 1badbe502c Implemented sceJpegCsc,finally Monster Hunter 3rd'video works. 2013-09-18 14:07:21 +08:00
shenweip a62e9f15e9 Implemented sceMpegAvcConvertToYuv420. 2013-09-18 14:05:09 +08:00
Sacha 8c6bd4ef51 Update native. 2013-09-18 12:30:16 +10:00
Henrik Rydgård 2de4db3e31 Merge pull request #3818 from unknownbrackets/headless
Headless - use auto compare, just build test list in test.py
2013-09-17 09:08:20 -07:00
Henrik Rydgård 1c8a58541c Merge pull request #3809 from thedax/prepForVS2013
Prepare PPSSPP for Visual Studio 2013.
2013-09-17 09:06:07 -07:00
Unknown W. Brackets 43c3fd9386 Remove compare logic from test.py, use --compare. 2013-09-17 08:40:20 -07:00
Unknown W. Brackets abe805b62a Prevent a buffer overflow on bad shader. 2013-09-17 08:40:20 -07:00
Unknown W. Brackets 8e412234c9 Fix ctrl reinit problem. 2013-09-17 08:40:20 -07:00
Unknown W. Brackets d1d9fb5bbf Start the kernel ids over on reset.
So that things aren't affected by wrapping over.  Although, maybe we
should handle that better if it causes incorrect behavior...
2013-09-17 08:11:51 -07:00
The Dax cddc8c6c0b Update native. 2013-09-17 10:27:06 -04:00
The Dax c499719967 Put the removed include back, but only for Visual Studio 2012. 2013-09-17 10:27:06 -04:00
The Dax 156bc2613a Remove unnecessary include. 2013-09-17 10:27:06 -04:00
The Dax 01ab8b7555 Fix x64 debug build. 2013-09-17 10:27:06 -04:00
The Dax d102baacd0 Prep PPSSPP for Visual Studio 2013. 2013-09-17 10:27:06 -04:00
Henrik Rydgård db92f26e56 Merge pull request #3806 from thedax/win32UITranslation
Win32 UI: Rewrite most of the menu translation code to be cleaner and simpler.
2013-09-17 06:43:24 -07:00
Henrik Rydgård f061288926 Merge pull request #3812 from DanyalZia/patch-6
Add an option in UI to enable/disable frameskipping in unthrottle regardless of device
2013-09-17 05:26:52 -07:00
danyalzia 1160737d0b Update GameSettingsScreen.cpp 2013-09-17 15:57:07 +05:00
Henrik Rydgård 8cd83dc0e9 Merge pull request #3813 from DanyalZia/patch-7
Win32: Expand Rendering Resolution Function upto 10x
2013-09-17 01:34:29 -07:00
Henrik Rydgard 9beb727eac Make chainfire3d warning translatable. 2013-09-17 10:29:11 +02:00
Henrik Rydgard fce5067279 Show a warning message on game start if Chainfire3D is installed. 2013-09-17 10:27:42 +02:00
danyalzia 7c0292f466 Update ppsspp.rc 2013-09-17 13:07:24 +05:00
danyalzia b17ce7bfb1 Update resource.h 2013-09-17 13:05:19 +05:00
danyalzia 46b022ac98 Update WndMainWindow.cpp 2013-09-17 13:02:34 +05:00
Henrik Rydgård 53c6149152 Merge pull request #3808 from thedax/drawLogoOnLogoScreen
Draw PPSSPP's D-pad logo on LogoScreen.
2013-09-17 00:37:03 -07:00
Henrik Rydgård 25cc550215 Merge pull request #3811 from unknownbrackets/headless
Just save XMM0-XMM15 on x64 + more headless
2013-09-17 00:35:59 -07:00
Unknown W. Brackets 0185825b23 Support the verbose test compare parameter. 2013-09-17 00:15:19 -07:00
Unknown W. Brackets c96ea1d226 List failed tests in autocompare. 2013-09-17 00:02:53 -07:00
Unknown W. Brackets e72a06503e Support running multiple tests in a row. 2013-09-16 23:58:42 -07:00
Unknown W. Brackets 9a2ea4cdc1 Move the actual test run to its own function. 2013-09-16 23:49:41 -07:00
Unknown W. Brackets 5d99fd8a98 Skip trailing newlines in test comparison. 2013-09-16 23:49:09 -07:00
danyalzia 036a180708 Update sceDisplay.cpp 2013-09-17 11:41:12 +05:00
danyalzia 6e22a26b23 Update GameSettingsScreen.cpp 2013-09-17 11:38:16 +05:00
danyalzia 5550d386d4 Update Config.cpp 2013-09-17 11:36:09 +05:00
danyalzia 8f55e145c0 Update variables 2013-09-17 11:33:32 +05:00
Unknown W. Brackets 3e6df2d7aa Just save XMM0-XMM15 on x64.
Not really sure why but seems like VS2010 expects XMM4 to be preserved.

Fixes headless on x64.
2013-09-16 23:17:34 -07:00
The Dax 4e20f087fb Draw PPSSPP's D-pad logo on LogoScreen. 2013-09-16 23:07:10 -04:00
The Dax e6d85cfb39 Rename Config::languageIni to Config::sLanguageIni for consistency. 2013-09-16 19:47:25 -04:00
The Dax 283599c7f1 Remove unneeded lines. 2013-09-16 19:24:49 -04:00
The Dax ee3f9a6979 Use consistent pointer names. 2013-09-16 18:55:06 -04:00
The Dax 426e6630d9 Rewrite most of the translation stuff to be cleaner.
Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
Henrik Rydgård 39c640d3ab Merge pull request #3804 from unknownbrackets/headless
Implement --compare in headless
2013-09-16 14:36:26 -07:00
Unknown W. Brackets 0c6fbb461d Tweak ffmpeg logging in mp3/atrac as well. 2013-09-16 08:40:38 -07:00
Unknown W. Brackets 94af2b388b Support a timeout directly in headless.
Obviously, though, if headless infinite loops we're screwed.
2013-09-16 08:36:10 -07:00
Unknown W. Brackets d13d8ad946 Avoid writing to stdout/stderr from ffmpeg.
This will log some errors in the log even in release.
2013-09-16 08:35:32 -07:00
Unknown W. Brackets 57b636816b Add an internal comparison algorithm to headless.
This is slightly smarter than the test.py version, and should be
completely compatible.  It doesn't handle timeouts though.
2013-09-16 08:30:02 -07:00
Unknown W. Brackets 35cd59ae87 Remove hack to skip messages from native.
Native is not so talkative anymore.
2013-09-16 08:19:53 -07:00