Arthur Blot
f424155f50
Linux buildfix
2013-08-31 01:32:56 +02:00
Arthur Blot
f03ae843d2
Add ffmpeg in SDL build
2013-06-08 19:48:10 +02:00
Arthur Blot
062b2320a2
Load ELFs at the correct place
2013-01-04 20:10:41 +01:00
Arthur Blot
b12bc54dda
Fixed threads/k0 test, updated pspautotests
2013-01-04 17:07:17 +01:00
Arthur Blot
10ec424787
Fixed PPSSPPSDL path in test.py for linux
2013-01-04 17:07:17 +01:00
Arthur Blot
a693081b17
Fixed $k0 overwriting $sp content & stack address
2013-01-04 00:58:36 +01:00
Arthur Blot
decbf9da81
Fixed interpreter
2013-01-03 17:01:12 +01:00
Arthur Blot
be91ad2f9c
Fixed $zr being non-zero after loading instruction
2013-01-03 16:14:45 +01:00
Arthur Blot
3847ea46a8
Better output for faked modules
2013-01-03 16:14:45 +01:00
Arthur Blot
e4ce0592c1
Make previous code cleaner
2013-01-02 19:42:15 +01:00
Arthur Blot
c2851467e5
No more useless errors/warnings at all!
2013-01-02 19:42:15 +01:00
Arthur Blot
73de0e9494
Consider blacklisted modules as fake
2013-01-02 19:42:15 +01:00
Arthur Blot
1519600441
Implemented sceKernelLoadModuleByID, better logs
2013-01-02 19:42:15 +01:00
artart78
d251bcfc96
Fix buttons for the virtual gamepad
2012-12-28 13:49:36 +01:00
Arthur Blot
8ed8f57a7f
Hopefully fix all the ELF loading issues
2012-12-28 01:07:19 +01:00
Arthur Blot
a7af13b523
Implemented classic segment relocations
2012-12-27 21:32:12 +01:00
Arthur Blot
eb491a6707
Fixed test.py for Linux, mbx added to working list
2012-11-10 23:17:37 +01:00
Arthur Blot
e45ce3af96
Implemented message pipes (may have issues)
2012-11-10 23:17:15 +01:00
Arthur Blot
a29072c3f7
Fixed texture loading for all formats.
2012-11-08 23:26:30 +01:00
Arthur Blot
c6ec09cf86
Resume waiting threads when Mbx is destroyed
2012-11-08 21:49:56 +01:00
Arthur Blot
35c7b411aa
Fixed value returning for MBXes
2012-11-08 16:24:06 +01:00
Arthur Blot
b96d86ab7f
Implemented MBXes
2012-11-08 14:24:51 +01:00
Arthur Blot
4fedfc72f6
Implemented the EN vcmp instruction
2012-11-08 14:23:55 +01:00
Arthur Blot
449eceadba
Fix reading ISO pathes with 2 following slashes
2012-11-08 14:21:55 +01:00
Arthur Blot
6a1af73b37
Better module blacklisting, export fix
2012-11-05 18:03:02 +01:00
Arthur Blot
d0542e3531
Fixed a few issues related to encrypted PRXes
2012-11-05 16:56:40 +01:00
Arthur Blot
5b5618d32d
Added ~PSP decryption system using kirk-engine
2012-11-05 14:59:38 +01:00
Arthur Blot
9be8be6b7f
Implemented sceKernelLoadModule()
...
Note that it wasn't tested because all the games I tested had other problems (already implemented modules, encrypted modules, using different functions etc).
But code looks good so it'd probably need few (no?) fixes.
2012-11-04 19:01:20 +01:00
Arthur Blot
6f391515a6
Redid some things about callbacks, and made easy bugfixes
2012-11-04 17:32:55 +01:00
Arthur Blot
133e1394f8
Merge remote-tracking branch 'upstream/master'
2012-11-04 15:09:03 +01:00
Arthur Blot
a00b1855cb
Better wrapper system, and fixed warnings
2012-11-04 15:08:23 +01:00