mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-01 14:58:14 +00:00
Merge pull request #22336 from hrydgard/misc-work
Code cleanup, add a dismissable reminder about the 32-bit version on a 64-bit OS.
This commit is contained in:
64 files changed
+126
-54
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@@ -50,6 +50,11 @@ public:
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views_.push_back(view);
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return view;
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}
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template <class T>
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T *Insert(int index, T *view) {
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views_.insert(views_.begin() + index, view);
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return view;
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}
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// Note: This deletes the old view, if found. Returns whether the view was found.
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// If it fails, the newView is deleted.
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@@ -239,6 +239,9 @@ static const ConfigSetting generalSettings[] = {
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ConfigSetting("ShowDebuggerOnLoad", SETTING(g_Config, bShowDebuggerOnLoad), false, CfgFlag::DEFAULT),
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ConfigSetting("ShowImDebugger", SETTING(g_Config, bShowImDebugger), false, CfgFlag::DONT_SAVE),
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ConfigSetting("CheckForNewVersion", SETTING(g_Config, bCheckForNewVersion), true, CfgFlag::DEFAULT),
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#if PPSSPP_PLATFORM(WINDOWS) && PPSSPP_ARCH(X86)
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ConfigSetting("Wow64WarningDismissed", SETTING(g_Config, bWow64WarningDismissed), false, CfgFlag::DEFAULT),
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#endif
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ConfigSetting("Language", SETTING(g_Config, sLanguageIni), &DefaultLangRegion, CfgFlag::DEFAULT),
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ConfigSetting("ForceLagSync2", SETTING(g_Config, bForceLagSync), false, CfgFlag::PER_GAME),
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ConfigSetting("DiscordRichPresence", SETTING(g_Config, bDiscordRichPresence), false, CfgFlag::DEFAULT),
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@@ -232,6 +232,7 @@ public:
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bool bFastMemory;
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int iCpuCore;
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bool bCheckForNewVersion;
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bool bWow64WarningDismissed;
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bool bForceLagSync;
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bool bFuncReplacements;
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bool bHideSlowWarnings;
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+5
-7
@@ -119,7 +119,7 @@ public:
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dl->state = PSP_GE_DL_STATE_COMPLETED;
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}
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// The pause has been delivered now. The firmware marks this the same way as sceGeBreak does, which
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// The pause has been delivered now. It's marked the same way as sceGeBreak does, which
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// is what lets sceGeContinue through again.
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if (dl->signal == PSP_GE_SIGNAL_HANDLER_PAUSE && cmd == GE_CMD_FINISH) {
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dl->signal = PSP_GE_SIGNAL_HANDLER_SUSPEND;
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@@ -134,7 +134,6 @@ public:
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currentMIPS->r[MIPS_REG_A1] = handler->handlerArg;
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currentMIPS->r[MIPS_REG_A2] = sceKernelGetCompiledSdkVersion() <= 0x02000010 ? 0 : intrdata.pc + 4;
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// RA is already taken care of in __RunOnePendingInterrupt
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return true;
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}
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@@ -149,11 +148,10 @@ public:
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ge_pending_cb.pop_front();
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gpu->InterruptEnd(intrdata.listid);
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// Seen in GoW.
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if (subintr >= 0)
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if (subintr >= 0) {
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DEBUG_LOG(Log::sceGe, "Ignoring interrupt for display list %d, already been released.", intrdata.listid);
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}
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// Hm. This might be really tricky to get to behave the same in both modes. Here we are in __KernelReschedule, CoreTiming::Advance, ProcessEvents, GeExecuteInterrupt, ... .... __RunOnePendingInterrupt
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// But not sure how much it will matter. The test pause2 hits here.
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DLResult result = gpu->ProcessDLQueue();
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_dbg_assert_(result != DLResult::DebugBreak);
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return false;
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@@ -294,8 +292,8 @@ bool __GeTriggerSync(GPUSyncType type, int id, u64 atTicks) {
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void __GeCancelRaisedInterrupts(bool interruptRunning) {
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int count = __CancelRaisedInterrupts(PSP_GE_INTR);
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// They're raised in the order they were triggered, so these are the oldest ones - after the one
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// being handled right now, if any, which is still needed when its handler returns.
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// They're raised in the order they were triggered. Hence these are the oldest ones - after the one
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// being handled right now (if any) which is still needed when its handler returns.
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auto it = ge_pending_cb.begin();
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if (interruptRunning && it != ge_pending_cb.end())
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++it;
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@@ -53,8 +53,6 @@ void __GeShutdown();
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bool __GeTriggerSync(GPUSyncType waitType, int id, u64 atTicks);
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bool __GeTriggerInterrupt(int listid, u32 pc, u64 atTicks);
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// Forgets the GE interrupts that have been raised but not taken, as resetting the GE does.
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// Not the ones still to be raised: those are only late because we execute lists ahead of time,
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// and hardware would have delivered them long ago.
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void __GeCancelRaisedInterrupts(bool interruptRunning);
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void __GeWaitCurrentThread(GPUSyncType type, SceUID waitId, const char *reason);
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bool __GeTriggerWait(GPUSyncType type, SceUID waitId);
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@@ -18,6 +18,7 @@
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#pragma once
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#include "Common/File/Path.h"
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class PointerWrap;
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enum pspUmdState {
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PSP_UMD_INIT = 0x00,
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@@ -222,7 +222,7 @@ void ArmJit::GenerateFixedCode() {
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// No block found, let's jit
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SaveDowncount();
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RestoreRoundingMode(true);
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QuickCallFunction(R2, (void *)&MIPSComp::JitAt);
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QuickCallFunctionR(R2, (void *)&MIPSComp::JitAt, CTXREG);
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ApplyRoundingMode(true);
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RestoreDowncount();
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@@ -264,7 +264,7 @@ void Arm64Jit::GenerateFixedCode(const JitOptions &jo) {
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// Also, rounding mode gotta be irrelevant here..
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SaveStaticRegisters();
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RestoreRoundingMode(true);
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QuickCallFunction(SCRATCH1_64, (void *)&MIPSComp::JitAt);
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QuickCallFunctionR(SCRATCH1_64, (void *)&MIPSComp::JitAt, CTXREG);
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ApplyRoundingMode(true);
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LoadStaticRegisters();
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@@ -220,7 +220,7 @@ void Arm64JitBackend::GenerateFixedCode(MIPSState *mipsState) {
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// No block found, let's jit. We don't need to save static regs, they're all callee saved.
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RestoreRoundingMode(true);
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WriteDebugProfilerStatus(IRProfilerStatus::COMPILING);
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QuickCallFunction(SCRATCH1_64, &MIPSComp::JitAt);
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QuickCallFunctionR(SCRATCH1_64, &MIPSComp::JitAt, CTXREG);
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WriteDebugProfilerStatus(IRProfilerStatus::IN_JIT);
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ApplyRoundingMode(true);
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@@ -58,10 +58,10 @@
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namespace MIPSComp {
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JitInterface *jit;
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void JitAt() {
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void JitAt(MIPSState *mips) {
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// TODO: We could probably check for a bad pc here, and fire an exception. Could spare us from some crashes.
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// Although, we just tried to load from this address to check for a JIT block, and if we're here, that succeeded..
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jit->Compile(currentMIPS->pc);
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jit->Compile(mips->pc);
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}
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void DoDummyJitState(PointerWrap &p) {
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@@ -38,7 +38,7 @@ class PointerWrap;
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class MIPSState;
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namespace MIPSComp {
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void JitAt();
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void JitAt(MIPSState *mips);
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class MIPSFrontendInterface {
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public:
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@@ -186,7 +186,7 @@ void LoongArch64JitBackend::GenerateFixedCode(MIPSState *mipsState) {
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// No block found, let's jit. We don't need to save static regs, they're all callee saved.
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RestoreRoundingMode(true);
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WriteDebugProfilerStatus(IRProfilerStatus::COMPILING);
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QuickCallFunction(&MIPSComp::JitAt, R20);
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QuickCallFunctionR(&MIPSComp::JitAt, CTXREG, R20);
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WriteDebugProfilerStatus(IRProfilerStatus::IN_JIT);
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ApplyRoundingMode(true);
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@@ -198,7 +198,7 @@ void RiscVJitBackend::GenerateFixedCode(MIPSState *mipsState) {
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// No block found, let's jit. We don't need to save static regs, they're all callee saved.
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RestoreRoundingMode(true);
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WriteDebugProfilerStatus(IRProfilerStatus::COMPILING);
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QuickCallFunction(&MIPSComp::JitAt, X7);
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QuickCallFunctionR(&MIPSComp::JitAt, CTXREG, X7);
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WriteDebugProfilerStatus(IRProfilerStatus::IN_JIT);
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ApplyRoundingMode(true);
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@@ -194,7 +194,8 @@ void Jit::GenerateFixedCode(JitOptions &jo) {
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//Ok, no block, let's jit
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RestoreRoundingMode(true);
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ABI_CallFunction(&MIPSComp::JitAt);
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LEA(PTRBITS, ECX, MDisp(CTXREG, -(s32)offsetof(MIPSState, f[0]))); // Adjust to get the real pointer.
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ABI_CallFunctionR(reinterpret_cast<void *>(&MIPSComp::JitAt), ECX);
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ApplyRoundingMode(true);
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JMP(dispatcherNoCheck, true); // Let's just dispatch again, we'll enter the block since we know it's there.
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@@ -265,7 +265,8 @@ void X64JitBackend::GenerateFixedCode(MIPSState *mipsState) {
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// No block found, let's jit. We don't need to save static regs, they're all callee saved.
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RestoreRoundingMode(true);
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WriteDebugProfilerStatus(IRProfilerStatus::COMPILING);
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ABI_CallFunction(&MIPSComp::JitAt);
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LEA(PTRBITS, ECX, MDisp(CTXREG, -(s32)offsetof(MIPSState, f[0])));
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ABI_CallFunctionR(reinterpret_cast<void *>(&MIPSComp::JitAt), ECX);
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WriteDebugProfilerStatus(IRProfilerStatus::IN_JIT);
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ApplyRoundingMode(true);
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// Let's just dispatch again, we'll enter the block since we know it's there.
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+51
-34
@@ -21,7 +21,7 @@
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#include "ppsspp_config.h"
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#include "Common/System/Display.h"
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#include "Common/CPUDetect.h"
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#include "Common/System/System.h"
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#include "Common/UI/Root.h"
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#include "Common/UI/Context.h"
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@@ -33,9 +33,6 @@
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#include "Common/StringUtils.h"
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#include "Core/System.h"
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#include "Core/Util/RecentFiles.h"
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#include "Core/Reporting.h"
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#include "Core/HLE/sceCtrl.h"
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#include "Core/ELF/PBPReader.h"
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#include "Core/ELF/ParamSFO.h"
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#include "Core/Util/GameManager.h"
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@@ -362,6 +359,9 @@ void MainScreen::CreateViews() {
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auto mm = GetI18NCategory(I18NCat::MAINMENU);
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// Thie is the true root, leaves room for persistent notifications.
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root_ = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
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tabHolder_ = new TabHolder(ORIENT_HORIZONTAL, 64, TabHolderFlags::Default, nullptr, nullptr, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT, 1.0f));
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ViewGroup *leftColumn = tabHolder_;
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tabHolder_->SetTag("MainScreenGames");
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@@ -454,13 +454,13 @@ void MainScreen::CreateViews() {
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CreateMainButtons(buttonGroup, vertical);
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header->Add(buttonGroup);
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LinearLayout *rootLayout = new LinearLayout(ORIENT_VERTICAL);
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LinearLayout *rootLayout = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(1.0f));
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rootLayout->SetSpacing(0.0f);
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leftColumn->ReplaceLayoutParams(new LinearLayoutParams(1.0f));
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rootLayout->Add(header);
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rootLayout->Add(leftColumn);
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root_ = rootLayout;
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root_->Add(rootLayout);
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// no space for a fullscreen button!
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} else {
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@@ -489,9 +489,10 @@ void MainScreen::CreateViews() {
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rightColumn->Add(rightColumnItems);
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root_ = new LinearLayout(ORIENT_HORIZONTAL);
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root_->Add(leftColumn);
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root_->Add(rightColumn);
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LinearLayout *columns = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(1.0f));
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columns->Add(leftColumn);
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columns->Add(rightColumn);
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root_->Add(columns);
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}
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if (focusButton) {
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@@ -502,40 +503,56 @@ void MainScreen::CreateViews() {
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root_->SetTag("mainroot");
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if (!g_Config.sUpgradeMessage.empty()) {
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auto di = GetI18NCategory(I18NCat::DIALOG);
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const UI::Drawable dismissableBackground = screenManager()->getUIContext()->GetTheme().itemDownStyle.background;
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auto CreateDismissableBar = [this, vertical, dismissableBackground](std::string_view message, std::string_view action, std::function<void()> onDismiss) {
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Margins margins(0, 0);
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if (vertical) {
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margins.bottom = ITEM_HEIGHT;
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}
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UI::LinearLayout *upgradeBar = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT, margins));
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UI::LinearLayout *bar = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT, margins));
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UI::Margins textMargins(10, 5);
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UI::Margins buttonMargins(5, 0);
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UI::Drawable solid(0xFFbd9939);
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upgradeBar->SetSpacing(5.0f);
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upgradeBar->SetBG(solid);
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std::string upgradeMessage(di->T("New version of PPSSPP available"));
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if (!vertical) {
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// The version only really fits in the horizontal layout.
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upgradeMessage += ": " + g_Config.sUpgradeVersion;
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UI::Drawable solid(dismissableBackground);
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bar->SetSpacing(5.0f);
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bar->SetBG(solid);
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bar->Add(new TextView(message, FLAG_WRAP_TEXT, false, new LinearLayoutParams(1.0f, UI::Gravity::G_VCENTER, textMargins)));
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if (!action.empty()) {
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bar->Add(new Choice(action, new LinearLayoutParams(0.0f, UI::Gravity::G_VCENTER, buttonMargins)))->OnClick.Handle(this, &MainScreen::OnDownloadUpgrade);
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}
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upgradeBar->Add(new TextView(upgradeMessage, new LinearLayoutParams(1.0f, UI::Gravity::G_VCENTER, textMargins)));
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upgradeBar->Add(new Choice(di->T("Download"), new LinearLayoutParams(buttonMargins)))->OnClick.Handle(this, &MainScreen::OnDownloadUpgrade);
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Choice *dismiss = upgradeBar->Add(new Choice("", ImageID("I_CROSS"), new LinearLayoutParams(buttonMargins)));
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dismiss->OnClick.Add([this](UI::EventParams &e) {
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g_Config.DismissUpgrade();
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g_Config.Save("dismissupgrade");
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Choice *dismiss = bar->Add(new Choice("", ImageID("I_CROSS"), new LinearLayoutParams(0.0f, UI::Gravity::G_VCENTER, buttonMargins)));
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dismiss->OnClick.Add([this, onDismiss](UI::EventParams &e) {
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onDismiss();
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RecreateViews();
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});
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return bar;
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};
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// Slip in under root_
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LinearLayout *newRoot = new LinearLayout(ORIENT_VERTICAL);
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newRoot->Add(root_);
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newRoot->Add(upgradeBar);
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root_->ReplaceLayoutParams(new LinearLayoutParams(1.0));
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root_ = newRoot;
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if (!g_Config.sUpgradeMessage.empty()) {
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auto di = GetI18NCategory(I18NCat::DIALOG);
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std::string upgradeMessage(di->T("New version of PPSSPP available"));
|
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// The version only really fits in the horizontal layout.
|
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upgradeMessage += ": " + g_Config.sUpgradeVersion;
|
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UI::LinearLayout *upgradeBar = CreateDismissableBar(upgradeMessage, di->T("Download"), [this]() {
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g_Config.DismissUpgrade();
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g_Config.Save("dismissupgrade");
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});
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|
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// Slip in at the top.
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root_->Insert(0, upgradeBar);
|
||||
}
|
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|
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#if PPSSPP_PLATFORM(WINDOWS) && PPSSPP_ARCH(X86)
|
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if (cpu_info.OS64bit && !g_Config.bWow64WarningDismissed) {
|
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auto di = GetI18NCategory(I18NCat::DIALOG);
|
||||
std::string_view message = di->T("You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.");
|
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UI::LinearLayout *upgradeBar = CreateDismissableBar(message, "", [this]() {
|
||||
g_Config.bWow64WarningDismissed = true;
|
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g_Config.Save("dismisswow64");
|
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});
|
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root_->Insert(0, upgradeBar);
|
||||
}
|
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#endif
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}
|
||||
|
||||
bool MainScreen::key(const KeyInput &key) {
|
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|
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@@ -538,6 +538,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = عند الحف
|
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When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = نعم
|
||||
You haven't saved your progress for %1. = لم تحفظ تقدمك منذ %1. # AI translated
|
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You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = أنت تشغّل إصدار 32 بت. استخدم PPSSPPWindows64.exe للحصول على أفضل أداء. # AI translated
|
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Zoom = تقريب
|
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|
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[Error]
|
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|
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@@ -529,6 +529,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Qoruduğunuzda,
|
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When you save, it will not work on outdated PSP Firmware anymore = Qoruduğunuzda, o köhnə PSP sistem yazılımı üzərində artıq işləməyəcək
|
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Yes = Hə
|
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You haven't saved your progress for %1. = %1 irəliləyişinizi qorumamısınız.
|
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You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
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Zoom = Yaxınlıq
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -528,6 +528,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = When you save, i
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = Так
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = Маштаб
|
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|
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[Error]
|
||||
|
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@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = When you save, i
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = Да
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Използвате 32-битната версия. За най-добра производителност използвайте PPSSPPWindows64.exe. # AI translated
|
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Zoom = Мащабиране
|
||||
|
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[Error]
|
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|
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@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Quant guardis, l
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Quant guardis, no tornarà a funcionar a un firmware de PSP antic.
|
||||
Yes = Sí
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Estàs executant la versió de 32 bits. Usa PPSSPPWindows64.exe per obtenir el millor rendiment. # AI translated
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Pokud uložíte,
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = Ano
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Používáte 32bitovou verzi. Pro nejlepší výkon použijte PPSSPPWindows64.exe. # AI translated
|
||||
Zoom = Přiblížení
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Når du gemmer v
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = Ja
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Du kører 32-bit-versionen. Brug PPSSPPWindows64.exe for at få den bedste ydeevne. # AI translated
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -529,6 +529,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Wenn du speicher
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Wenn du speicherst, wird es auf veralteter PSP-Firmware nicht mehr funktionieren
|
||||
Yes = Ja
|
||||
You haven't saved your progress for %1. = Du hast deinen Fortschritt für %1 nicht gespeichert
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Du verwendest die 32-Bit-Version. Nutze stattdessen PPSSPPWindows64.exe für beste Leistung. # AI translated
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -528,6 +528,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = When you save, i
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = Iyo mane
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -554,6 +554,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = When you save, i
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = Yes
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -531,6 +531,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Al guardar, se c
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Cuando guardes, ya no funcionará con firmware de PSP desactualizado
|
||||
Yes = Sí
|
||||
You haven't saved your progress for %1. = No has guardado tu progreso para %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Estás usando la versión de 32 bits. Usa PPSSPPWindows64.exe para obtener el mejor rendimiento. # AI translated
|
||||
Zoom = Acercar
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Cuando guardes,
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Cuando guardes, la partida puede no funcionar en una PSP con firmware desactualizado.
|
||||
Yes = Sí
|
||||
You haven't saved your progress for %1. = No has guardado tu progreso para %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Estás usando la versión de 32 bits. Usa PPSSPPWindows64.exe para obtener el mejor rendimiento. # AI translated
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -529,6 +529,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = When you save, i
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = بله
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Kun tallennat, s
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Kun tallennat, se ei enää toimi vanhentuneella PSP:n laiteohjelmistolla
|
||||
Yes = Kyllä
|
||||
You haven't saved your progress for %1. = Et ole tallentanut edistymistäsi pelissä %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Käytät 32-bittistä versiota. Käytä PPSSPPWindows64.exe-tiedostoa parhaan suorituskyvyn saavuttamiseksi. # AI translated
|
||||
Zoom = Zoomaus
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -554,6 +554,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Si vous sauvegar
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Si vous sauvegardez, le chargement ne sera plus possible sur une PSP avec un ancien firmware.
|
||||
Yes = Oui
|
||||
You haven't saved your progress for %1. = Vous n'avez pas enregistré votre progression pour %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Vous utilisez la version 32 bits. Utilisez plutôt PPSSPPWindows64.exe pour de meilleures performances. # AI translated
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Cando gardes, a
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = Sí
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Όταν απο
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = ΝΑΙ
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Εκτελείτε την έκδοση 32 bit. Για βέλτιστη απόδοση, χρησιμοποιήστε το PPSSPPWindows64.exe. # AI translated
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = When you save, i
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = ןכ
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -529,6 +529,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = When you save, i
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = ןכ
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Kada spremiš,u
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Kada spremiš, neće uopće raditi na zastarjelom PSP firmwareu
|
||||
Yes = Da
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = Zumiraj
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Ha mentesz, PSP-
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Ha mentesz, már nem fog működni elavult PSP alapszoftveren
|
||||
Yes = Igen
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = A 32 bites verziót futtatja. A legjobb teljesítmény érdekében használja a PPSSPPWindows64.exe fájlt. # AI translated
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Setelah anda men
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Saat anda menyimpan, itu tidak akan berfungsi lagi pada firmware PSP yang sudah lawas
|
||||
Yes = Ya
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Anda menjalankan versi 32-bit. Gunakan PPSSPPWindows64.exe untuk performa terbaik. # AI translated
|
||||
Zoom = Perbesar
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Salvando, sarà
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Salvando, non sarà più possibile effettuare il caricamento su un vecchio firmware PSP.
|
||||
Yes = Sì
|
||||
You haven't saved your progress for %1. = Non hai salvato i tuoi progressi per %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Stai usando la versione a 32 bit. Usa PPSSPPWindows64.exe per prestazioni migliori. # AI translated
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = 保存すると
|
||||
When you save, it will not work on outdated PSP Firmware anymore = 保存すると、古いPSPファームウェアでは動作しなくなります
|
||||
Yes = はい
|
||||
You haven't saved your progress for %1. = %1 の進捗状況を保存していません
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = 32ビット版を実行しています。最高のパフォーマンスを得るには PPSSPPWindows64.exe を使用してください。 # AI translated
|
||||
Zoom = 拡大
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -528,6 +528,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Nalika nyimpen,
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = He.eh
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = Gede
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -525,6 +525,7 @@ When you save, it will load on a PSP, but not an older PPSSPP =នៅពេល
|
||||
When you save, it will not work on outdated PSP Firmware anymore =នៅពេលអ្នករក្សាទុក វានឹងមិនដំណើរការលើកម្មវិធីបង្កប់ PSP ហួសសម័យទៀតទេ
|
||||
Yes =បាទ
|
||||
You haven't saved your progress for %1. =អ្នកមិនទាន់បានរក្សាទុកដំណើរការរបស់អ្នកសម្រាប់ %1 ទេ។
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom =ពង្រីក
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = 저장하면 PSP
|
||||
When you save, it will not work on outdated PSP Firmware anymore = 저장하면 오래된 PSP 펌웨어에서는 더 이상 작동하지 않습니다.
|
||||
Yes = 예
|
||||
You haven't saved your progress for %1. = %1에 대한 진행 상황을 저장하지 않았습니다.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = 32비트 버전을 실행 중입니다. 최상의 성능을 위해 PPSSPPWindows64.exe를 사용하세요. # AI translated
|
||||
Zoom = 확대/축소
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -542,6 +542,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = When you save, i
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = بەڵێ
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = نزیک کردنەوە
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -528,6 +528,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = ເມື່ອ
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = ແມ່ນ
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = ຊູມ
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = When you save, i
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = Taip
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Apabila anda men
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Apabila anda menyimpan, ia tidak akan berfungsi pada Perisian Tegar PSP lama lagi
|
||||
Yes = Ya
|
||||
You haven't saved your progress for %1. = Anda belum menyimpan kemajuan anda selama %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = Zuum
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Als u opslaat ku
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Als u opslaat, werkt deze niet meer op verouderde PSP-firmware.
|
||||
Yes = Ja
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Je gebruikt de 32-bitsversie. Gebruik PPSSPPWindows64.exe voor de beste prestaties. # AI translated
|
||||
Zoom = Vergroten
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -554,6 +554,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Når du lagrar,
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Når du lagrar, vil det ikkje lenger fungere på utdatert PSP-fastvare
|
||||
Yes = Ja
|
||||
You haven't saved your progress for %1. = Du har ikkje lagra framgangen din for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -554,6 +554,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Når du lagrer,
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Når du lagrer, vil det ikke lenger fungere på utdatert PSP-fastvare
|
||||
Yes = Ja
|
||||
You haven't saved your progress for %1. = Du har ikke lagret fremgangen din for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Du kjører 32-bitersversjonen. Bruk PPSSPPWindows64.exe for best ytelse. # AI translated
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Jeśli zapiszesz
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Jeśli zapiszesz, ten zapis nie zadziała już na starych wersjach firmware PSP.
|
||||
Yes = Tak
|
||||
You haven't saved your progress for %1. = Nie zapisałeś swojego postępu od %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Używasz wersji 32-bitowej. Użyj PPSSPPWindows64.exe, aby uzyskać najlepszą wydajność. # AI translated
|
||||
Zoom = Powiększ
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -554,6 +554,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Quando você sal
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Quando você salvar ele não funcionará mais num firmware de PSP desatualizado
|
||||
Yes = Sim
|
||||
You haven't saved your progress for %1. = Você não salvou seu progresso do %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Você está usando a versão de 32 bits. Use o PPSSPPWindows64.exe para obter o melhor desempenho. # AI translated
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -554,6 +554,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Quando salvares,
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Quando salvares, os dados não funcionarão mais numa PSP com o firmware desatualizado.
|
||||
Yes = Sim
|
||||
You haven't saved your progress for %1. = Não salvaste o teu progresso há %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Estás a usar a versão de 32 bits. Usa o PPSSPPWindows64.exe para obteres o melhor desempenho. # AI translated
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Când salvezi, v
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = Da
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Rulezi versiunea pe 32 de biți. Pentru cele mai bune performanțe, folosește PPSSPPWindows64.exe. # AI translated
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Когда вы
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Когда вы сохранитесь, оно больше не будет работать на устаревших версиях прошивки PSP
|
||||
Yes = Да
|
||||
You haven't saved your progress for %1. = Вы не сохранили свой прогресс для %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Вы используете 32-битную версию. Для наилучшей производительности запустите PPSSPPWindows64.exe. # AI translated
|
||||
Zoom = Масштаб
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -531,6 +531,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Efter sparning k
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Efter sparning fungerar filen inte längre med föråldrad PSP-systemprogramvara
|
||||
Yes = Ja
|
||||
You haven't saved your progress for %1. = Du har inte sparat dina framsteg på %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Du kör 32-bitarsversionen. Använd PPSSPPWindows64.exe istället för bästa prestanda. # AI translated
|
||||
Zoom = Zooma
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Kapag iyong na-i
|
||||
When you save, it will not work on outdated PSP Firmware anymore = When you save, it will not work on outdated PSP firmware anymore
|
||||
Yes = Oo
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -546,6 +546,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = เซฟเก
|
||||
When you save, it will not work on outdated PSP Firmware anymore = เซฟเกมของคุณนั้น ไม่สามารถนำไปใช้กับเครื่อง PSP ที่ใช้เฟิร์มแวร์รุ่นเก่าได้
|
||||
Yes = ใช่
|
||||
You haven't saved your progress for %1. = คุณยังไม่ได้บันทึกความคืบหน้าของเกมในช่วง %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance.
|
||||
Zoom = ขยาย
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -532,6 +532,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Kayıt aldığı
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Kaydettiğinde artık eski PSP yazılımı üzerinde çalışmayacaktır.
|
||||
Yes = Evet
|
||||
You haven't saved your progress for %1. = %1 için ilerlemenizi kaydetmediniz.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = 32 bit sürümü çalıştırıyorsun. En iyi performans için PPSSPPWindows64.exe kullan. # AI translated
|
||||
Zoom = Yakınlaştır
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Коли ви з
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Коли ви бережетесь, це більше не буде працювати на старих версіях прошивки PSP
|
||||
Yes = Так
|
||||
You haven't saved your progress for %1. = Ви не зберегли свій прогрес для %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Ви використовуєте 32-бітну версію. Для найкращої продуктивності запустіть PPSSPPWindows64.exe. # AI translated
|
||||
Zoom = Масштаб
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = Khi bạn save,
|
||||
When you save, it will not work on outdated PSP Firmware anymore = Khi bạn save, nó sẽ không hoạt động trên máy PSP đã lỗi thời.
|
||||
Yes = Có
|
||||
You haven't saved your progress for %1. = You haven't saved your progress for %1.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = Bạn đang chạy phiên bản 32-bit. Hãy dùng PPSSPPWindows64.exe để có hiệu năng tốt nhất. # AI translated
|
||||
Zoom = Zoom
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = 当您保存后
|
||||
When you save, it will not work on outdated PSP Firmware anymore = 当您保存后,它无法在过时的PSP固件上运行
|
||||
Yes = 是
|
||||
You haven't saved your progress for %1. = 您尚未保存 %1 的进度.
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = 您正在运行 32 位版本。为获得最佳性能,请改用 PPSSPPWindows64.exe。 # AI translated
|
||||
Zoom = 放大
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -530,6 +530,7 @@ When you save, it will load on a PSP, but not an older PPSSPP = 在您儲存後
|
||||
When you save, it will not work on outdated PSP Firmware anymore = 在您儲存後,它將無法在已過期的 PSP 韌體上運作
|
||||
Yes = 是
|
||||
You haven't saved your progress for %1. = 您尚未儲存 %1 的進度。
|
||||
You're running the 32-bit version. Use PPSSPPWindows64.exe instead for best performance. = 您正在執行 32 位元版本。為獲得最佳效能,請改用 PPSSPPWindows64.exe。 # AI translated
|
||||
Zoom = 縮放
|
||||
|
||||
[Error]
|
||||
|
||||
@@ -54,7 +54,7 @@ double ExecCPUTest(bool clearCache = true) {
|
||||
|
||||
if (MIPSComp::jit) {
|
||||
currentMIPS->pc = PSP_GetUserMemoryBase();
|
||||
MIPSComp::JitAt();
|
||||
MIPSComp::JitAt(currentMIPS);
|
||||
}
|
||||
|
||||
double st = time_now_d();
|
||||
|
||||
Reference in new issue
Block a user