Update CMake and Android build

This commit is contained in:
Henrik Rydgard committed 2014-05-27 22:09:23 +02:00
1 parent f517fa4ac8
commit ee150fadbb
3 files changed
+3 -2

No files matched your search

+2
View File
@@ -1243,6 +1243,8 @@ add_library(GPU OBJECT
GPU/Debugger/Breakpoints.h
GPU/Debugger/Stepping.cpp
GPU/Debugger/Stepping.h
GPU/GLES/DepalettizeShader.cpp
GPU/GLES/DepalettizeShader.h
GPU/GLES/GLES_GPU.cpp
GPU/GLES/GLES_GPU.h
GPU/GLES/FragmentShaderGenerator.cpp
-2
View File
@@ -17,8 +17,6 @@
#include <map>
#define SHADERLOG
#include "base/logging.h"
#include "Common/Log.h"
#include "DepalettizeShader.h"
+1
View File
@@ -144,6 +144,7 @@ EXEC_AND_LIB_FILES := \
$(SRC)/GPU/Debugger/Breakpoints.cpp \
$(SRC)/GPU/Debugger/Stepping.cpp \
$(SRC)/GPU/GLES/Framebuffer.cpp \
$(SRC)/GPU/GLES/DepalettizeShader.cpp \
$(SRC)/GPU/GLES/GLES_GPU.cpp.arm \
$(SRC)/GPU/GLES/TextureCache.cpp.arm \
$(SRC)/GPU/GLES/TransformPipeline.cpp.arm \