SDL audio: Let's try 256 for fmt.samples. See issue #12705

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Henrik Rydgård committed 2023-01-17 11:45:35 +01:00
1 parent 40abcdb689
commit ece6edfe83
2 files changed
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@@ -72,7 +72,7 @@ static void InitSDLAudioDevice() {
fmt.freq = 44100;
fmt.format = AUDIO_S16;
fmt.channels = 2;
fmt.samples = 1024;
fmt.samples = 256;
fmt.callback = &mixaudio;
fmt.userdata = nullptr;
+1 -1
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@@ -99,7 +99,7 @@ static void InitSDLAudioDevice(const std::string &name = "") {
fmt.freq = 44100;
fmt.format = AUDIO_S16;
fmt.channels = 2;
fmt.samples = 1024;
fmt.samples = 256;
fmt.callback = &sdl_mixaudio_callback;
fmt.userdata = nullptr;