Update comment.

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shenweip authored and Henrik Rydgård committed 2013-10-29 10:04:33 +01:00
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@@ -1099,7 +1099,7 @@ int SavedataParam::SetPspParam(SceUtilitySavedataParam *param)
// "<>" means saveName can be anything...
if (strcmp(saveNameListData[i], "<>") == 0) {
std::string fileDataPath = "";
// TODO:Maybe we need a way to reorder the files...
// TODO:Maybe we need a way to reorder the files?
auto allSaves = pspFileSystem.GetDirListing(savePath);
std::string gameName = GetGameName(param);
std::string saveName = "";