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Headless: Don't end a --debugger-run run when the CPU stops
A stop ended the run unless the CPU had been told to break at start, which is only --debugger. So under --debugger-run, pausing from the debugger (or any breakpoint) exited the process. Key it on whether the debugger is on instead. Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
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@@ -328,6 +328,8 @@ struct AutoTestOptions {
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// sceMpeg and sceMp4 run the firmware module by default now and fall back to the HLE wherever
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// none is installed, which must not fail every run on such a machine.
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int requiredDisableHLE;
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// The WebSocket debugger is on (--debugger or --debugger-run), so a stop is its to resume.
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bool debugger;
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};
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// Ends a frame of the draw context the way the app does, presenting it. Unpresented frames never
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@@ -482,7 +484,8 @@ static bool RunAutoTest(GraphicsContext *graphicsContext, CoreParameter &corePar
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gpu->BeginHostFrame(g_Config.GetDisplayLayoutConfig(DeviceOrientation::Landscape));
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}
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}
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if (coreState == CORE_STEPPING_CPU && !coreParameter.startBreak) {
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// Without a debugger nothing can resume a stop, so it ends the run.
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if (coreState == CORE_STEPPING_CPU && !opt.debugger) {
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break;
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}
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bool debugger = false;
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@@ -728,6 +731,7 @@ int main(int argc, const char* argv[]) {
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testOptions.printEqualLines = cmdLineOptions.printEqualLines.value_or(false);
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testOptions.maxScreenshotError = cmdLineOptions.maxScreenshotError.value_or(0.0);
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testOptions.requiredDisableHLE = cmdLineOptions.disableHLE.value_or(0);
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testOptions.debugger = cmdLineOptions.DebuggerPort().has_value();
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bool fullLog = cmdLineOptions.enableLogging.value_or(false);
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const char *stateToLoad = cmdLineOptions.stateToLoad.has_value() ? cmdLineOptions.stateToLoad.value().c_str() : nullptr;
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