Fix another exit crash on D3D11

(already merged into master)
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Henrik Rydgård committed 2025-06-15 13:24:49 +02:00
1 parent 92e8230b2d
commit b8a1036f65
1 file changed
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@@ -264,6 +264,7 @@ void D3D11Context::Shutdown() {
// Important that we release before we unload the DLL, otherwise we may crash on shutdown.
bbRenderTargetTex_ = nullptr;
bbRenderTargetView_ = nullptr;
swapChain_ = nullptr;
context1_ = nullptr;
context_ = nullptr;
device1_ = nullptr;