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Added empty sceNetAdhocMatching files
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@@ -2247,6 +2247,8 @@ add_library(${CoreLibName} ${CoreLinkType}
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Core/HLE/sceNet.h
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Core/HLE/sceNetAdhoc.cpp
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Core/HLE/sceNetAdhoc.h
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Core/HLE/sceNetAdhocMatching.cpp
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Core/HLE/sceNetAdhocMatching.h
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Core/HLE/proAdhoc.h
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Core/HLE/proAdhoc.cpp
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Core/HLE/proAdhocServer.h
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@@ -720,6 +720,7 @@
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<ClCompile Include="HLE\sceMpeg.cpp" />
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<ClCompile Include="HLE\sceNet.cpp" />
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<ClCompile Include="HLE\sceNetAdhoc.cpp" />
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<ClCompile Include="HLE\sceNetAdhocMatching.cpp" />
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<ClCompile Include="HLE\sceNp.cpp" />
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<ClCompile Include="HLE\sceOpenPSID.cpp" />
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<ClCompile Include="HLE\sceParseHttp.cpp" />
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@@ -1291,6 +1292,7 @@
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<ClInclude Include="HLE\sceMpeg.h" />
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<ClInclude Include="HLE\sceNet.h" />
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<ClInclude Include="HLE\sceNetAdhoc.h" />
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<ClInclude Include="HLE\sceNetAdhocMatching.h" />
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<ClInclude Include="HLE\sceNp.h" />
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<ClInclude Include="HLE\sceOpenPSID.h" />
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<ClInclude Include="HLE\sceParseHttp.h" />
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@@ -520,6 +520,9 @@
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<ClCompile Include="HLE\sceNetAdhoc.cpp">
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<Filter>HLE\Libraries</Filter>
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</ClCompile>
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<ClCompile Include="HLE\sceNetAdhocMatching.cpp">
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<Filter>HLE\Libraries</Filter>
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</ClCompile>
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<ClCompile Include="Dialog\PSPGamedataInstallDialog.cpp">
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<Filter>Dialog</Filter>
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</ClCompile>
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@@ -1722,6 +1725,9 @@
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<ClInclude Include="HLE\sceNetAdhoc.h">
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<Filter>HLE\Libraries</Filter>
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</ClInclude>
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<ClInclude Include="HLE\sceNetAdhocMatching.h">
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<Filter>HLE\Libraries</Filter>
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</ClInclude>
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<ClInclude Include="Dialog\PSPGamedataInstallDialog.h">
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<Filter>Dialog</Filter>
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</ClInclude>
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Whitespace-only changes.
Whitespace-only changes.
@@ -229,6 +229,7 @@
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<ClInclude Include="..\..\Core\HLE\sceMt19937.h" />
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<ClInclude Include="..\..\Core\HLE\sceNet.h" />
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<ClInclude Include="..\..\Core\HLE\sceNetAdhoc.h" />
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<ClInclude Include="..\..\Core\HLE\sceNetAdhocMatching.h" />
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<ClInclude Include="..\..\Core\HLE\sceNp.h" />
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<ClInclude Include="..\..\Core\HLE\sceOpenPSID.h" />
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<ClInclude Include="..\..\Core\HLE\sceP3da.h" />
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@@ -481,6 +482,7 @@
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<ClCompile Include="..\..\Core\HLE\sceMt19937.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceNet.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceNetAdhoc.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceNetAdhocMatching.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceNp.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceOpenPSID.cpp" />
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<ClCompile Include="..\..\Core\HLE\sceP3da.cpp" />
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@@ -459,6 +459,9 @@
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<ClCompile Include="..\..\Core\HLE\sceNetAdhoc.cpp">
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<Filter>HLE</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Core\HLE\sceNetAdhocMatching.cpp">
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<Filter>HLE</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Core\HLE\sceNp.cpp">
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<Filter>HLE</Filter>
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</ClCompile>
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@@ -1525,6 +1528,9 @@
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<ClInclude Include="..\..\Core\HLE\sceNetAdhoc.h">
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<Filter>HLE</Filter>
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</ClInclude>
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<ClInclude Include="..\..\Core\HLE\sceNetAdhocMatching.h">
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<Filter>HLE</Filter>
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</ClInclude>
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<ClInclude Include="..\..\Core\HLE\sceNp.h">
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<Filter>HLE</Filter>
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</ClInclude>
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@@ -707,6 +707,7 @@ EXEC_AND_LIB_FILES := \
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$(SRC)/Core/HLE/proAdhoc.cpp \
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$(SRC)/Core/HLE/proAdhocServer.cpp \
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$(SRC)/Core/HLE/sceNetAdhoc.cpp \
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$(SRC)/Core/HLE/sceNetAdhocMatching.cpp \
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$(SRC)/Core/HLE/sceOpenPSID.cpp \
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$(SRC)/Core/HLE/sceP3da.cpp \
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$(SRC)/Core/HLE/sceMt19937.cpp \
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@@ -737,6 +737,7 @@ SOURCES_CXX += \
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$(COREDIR)/HLE/sceMpeg.cpp \
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$(COREDIR)/HLE/sceNet.cpp \
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$(COREDIR)/HLE/sceNetAdhoc.cpp \
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$(COREDIR)/HLE/sceNetAdhocMatching.cpp \
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$(COREDIR)/HLE/proAdhocServer.cpp \
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$(COREDIR)/HLE/proAdhoc.cpp \
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$(COREDIR)/HLE/sceOpenPSID.cpp \
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