Added empty sceNetAdhocMatching files

This commit is contained in:
Nemoumbra committed 2025-01-02 16:03:37 +03:00
1 parent 49a18086e3
commit b265b3b994
9 files changed
+20

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+2
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@@ -2247,6 +2247,8 @@ add_library(${CoreLibName} ${CoreLinkType}
Core/HLE/sceNet.h
Core/HLE/sceNetAdhoc.cpp
Core/HLE/sceNetAdhoc.h
Core/HLE/sceNetAdhocMatching.cpp
Core/HLE/sceNetAdhocMatching.h
Core/HLE/proAdhoc.h
Core/HLE/proAdhoc.cpp
Core/HLE/proAdhocServer.h
+2
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@@ -720,6 +720,7 @@
<ClCompile Include="HLE\sceMpeg.cpp" />
<ClCompile Include="HLE\sceNet.cpp" />
<ClCompile Include="HLE\sceNetAdhoc.cpp" />
<ClCompile Include="HLE\sceNetAdhocMatching.cpp" />
<ClCompile Include="HLE\sceNp.cpp" />
<ClCompile Include="HLE\sceOpenPSID.cpp" />
<ClCompile Include="HLE\sceParseHttp.cpp" />
@@ -1291,6 +1292,7 @@
<ClInclude Include="HLE\sceMpeg.h" />
<ClInclude Include="HLE\sceNet.h" />
<ClInclude Include="HLE\sceNetAdhoc.h" />
<ClInclude Include="HLE\sceNetAdhocMatching.h" />
<ClInclude Include="HLE\sceNp.h" />
<ClInclude Include="HLE\sceOpenPSID.h" />
<ClInclude Include="HLE\sceParseHttp.h" />
+6
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@@ -520,6 +520,9 @@
<ClCompile Include="HLE\sceNetAdhoc.cpp">
<Filter>HLE\Libraries</Filter>
</ClCompile>
<ClCompile Include="HLE\sceNetAdhocMatching.cpp">
<Filter>HLE\Libraries</Filter>
</ClCompile>
<ClCompile Include="Dialog\PSPGamedataInstallDialog.cpp">
<Filter>Dialog</Filter>
</ClCompile>
@@ -1722,6 +1725,9 @@
<ClInclude Include="HLE\sceNetAdhoc.h">
<Filter>HLE\Libraries</Filter>
</ClInclude>
<ClInclude Include="HLE\sceNetAdhocMatching.h">
<Filter>HLE\Libraries</Filter>
</ClInclude>
<ClInclude Include="Dialog\PSPGamedataInstallDialog.h">
<Filter>Dialog</Filter>
</ClInclude>
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Whitespace-only changes.
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Whitespace-only changes.
+2
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@@ -229,6 +229,7 @@
<ClInclude Include="..\..\Core\HLE\sceMt19937.h" />
<ClInclude Include="..\..\Core\HLE\sceNet.h" />
<ClInclude Include="..\..\Core\HLE\sceNetAdhoc.h" />
<ClInclude Include="..\..\Core\HLE\sceNetAdhocMatching.h" />
<ClInclude Include="..\..\Core\HLE\sceNp.h" />
<ClInclude Include="..\..\Core\HLE\sceOpenPSID.h" />
<ClInclude Include="..\..\Core\HLE\sceP3da.h" />
@@ -481,6 +482,7 @@
<ClCompile Include="..\..\Core\HLE\sceMt19937.cpp" />
<ClCompile Include="..\..\Core\HLE\sceNet.cpp" />
<ClCompile Include="..\..\Core\HLE\sceNetAdhoc.cpp" />
<ClCompile Include="..\..\Core\HLE\sceNetAdhocMatching.cpp" />
<ClCompile Include="..\..\Core\HLE\sceNp.cpp" />
<ClCompile Include="..\..\Core\HLE\sceOpenPSID.cpp" />
<ClCompile Include="..\..\Core\HLE\sceP3da.cpp" />
+6
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@@ -459,6 +459,9 @@
<ClCompile Include="..\..\Core\HLE\sceNetAdhoc.cpp">
<Filter>HLE</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\HLE\sceNetAdhocMatching.cpp">
<Filter>HLE</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\HLE\sceNp.cpp">
<Filter>HLE</Filter>
</ClCompile>
@@ -1525,6 +1528,9 @@
<ClInclude Include="..\..\Core\HLE\sceNetAdhoc.h">
<Filter>HLE</Filter>
</ClInclude>
<ClInclude Include="..\..\Core\HLE\sceNetAdhocMatching.h">
<Filter>HLE</Filter>
</ClInclude>
<ClInclude Include="..\..\Core\HLE\sceNp.h">
<Filter>HLE</Filter>
</ClInclude>
+1
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@@ -707,6 +707,7 @@ EXEC_AND_LIB_FILES := \
$(SRC)/Core/HLE/proAdhoc.cpp \
$(SRC)/Core/HLE/proAdhocServer.cpp \
$(SRC)/Core/HLE/sceNetAdhoc.cpp \
$(SRC)/Core/HLE/sceNetAdhocMatching.cpp \
$(SRC)/Core/HLE/sceOpenPSID.cpp \
$(SRC)/Core/HLE/sceP3da.cpp \
$(SRC)/Core/HLE/sceMt19937.cpp \
+1
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@@ -737,6 +737,7 @@ SOURCES_CXX += \
$(COREDIR)/HLE/sceMpeg.cpp \
$(COREDIR)/HLE/sceNet.cpp \
$(COREDIR)/HLE/sceNetAdhoc.cpp \
$(COREDIR)/HLE/sceNetAdhocMatching.cpp \
$(COREDIR)/HLE/proAdhocServer.cpp \
$(COREDIR)/HLE/proAdhoc.cpp \
$(COREDIR)/HLE/sceOpenPSID.cpp \