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Logging improvements / despam
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@@ -1301,7 +1301,7 @@ bool VulkanContext::ChooseQueue() {
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// Okay, take the first one then.
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swapchainFormat_ = surfFormats_[0].format;
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}
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INFO_LOG(Log::G3D, "swapchain_format: %d (/%d)", swapchainFormat_, formatCount);
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INFO_LOG(Log::G3D, "swapchain_format: %s (%d) (/%d)", VulkanFormatToString(swapchainFormat_), (int)swapchainFormat_, formatCount);
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}
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vkGetDeviceQueue(device_, graphics_queue_family_index_, 0, &gfx_queue_);
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@@ -1388,7 +1388,6 @@ bool VulkanContext::InitSwapchain() {
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availablePresentModes_.push_back(presentModes[i]);
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}
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INFO_LOG(Log::G3D, "Supported present modes: %s", modes.c_str());
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for (size_t i = 0; i < presentModeCount; i++) {
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bool match = false;
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match = match || ((flags_ & VulkanInitFlags::PRESENT_MAILBOX) && presentModes[i] == VK_PRESENT_MODE_MAILBOX_KHR);
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@@ -1415,8 +1414,8 @@ bool VulkanContext::InitSwapchain() {
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desiredNumberOfSwapChainImages = surfCapabilities_.maxImageCount;
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}
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INFO_LOG(Log::G3D, "Chosen present mode: %d (%s). numSwapChainImages: %d (max: %d)",
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swapchainPresentMode, VulkanPresentModeToString(swapchainPresentMode),
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INFO_LOG(Log::G3D, "Supported present modes: %s. Chosen present mode: %d (%s). numSwapChainImages: %d (max: %d)",
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modes.c_str(), swapchainPresentMode, VulkanPresentModeToString(swapchainPresentMode),
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desiredNumberOfSwapChainImages, surfCapabilities_.maxImageCount);
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// We mostly follow the practices from
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@@ -1503,7 +1502,6 @@ bool VulkanContext::InitSwapchain() {
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// We don't support screenshots on Android if TRANSFER_SRC usage flag is not supported.
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if (surfCapabilities_.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) {
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INFO_LOG(Log::G3D, "Swapchain supports TRANSFER_SRC");
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swap_chain_info.imageUsage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
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}
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@@ -1523,7 +1521,7 @@ bool VulkanContext::InitSwapchain() {
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ERROR_LOG(Log::G3D, "vkCreateSwapchainKHR failed!");
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return false;
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}
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INFO_LOG(Log::G3D, "Created swapchain: %dx%d", swap_chain_info.imageExtent.width, swap_chain_info.imageExtent.height);
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INFO_LOG(Log::G3D, "Created swapchain: %dx%d %s", swap_chain_info.imageExtent.width, swap_chain_info.imageExtent.height, (surfCapabilities_.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) ? "(TRANSFER_SRC_BIT supported)" : "");
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return true;
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}
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@@ -893,8 +893,6 @@ VKContext::VKContext(VulkanContext *vulkan, bool useRenderThread)
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: vulkan_(vulkan), renderManager_(vulkan, useRenderThread, frameTimeHistory_) {
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shaderLanguageDesc_.Init(GLSL_VULKAN);
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INFO_LOG(Log::G3D, "Determining Vulkan device caps");
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caps_.coordConvention = CoordConvention::Vulkan;
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caps_.setMaxFrameLatencySupported = true;
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caps_.anisoSupported = vulkan->GetDeviceFeatures().enabled.standard.samplerAnisotropy != 0;
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@@ -44,15 +44,22 @@ ScreenManager::~ScreenManager() {
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void ScreenManager::switchScreen(Screen *screen) {
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// TODO: inputLock_ ?
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INFO_LOG(Log::UI, "ScreenManager::switchScreen('%s')", screen->tag());
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if (!nextStack_.empty() && screen == nextStack_.front().screen) {
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ERROR_LOG(Log::UI, "Already switching to this screen");
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return;
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}
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// Note that if a dialog is found, this will be a silent background switch that
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// will only become apparent if the dialog is closed. The previous screen will stick around
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// until that switch.
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// TODO: is this still true?
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if (!nextStack_.empty()) {
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for (int i = 0; i < nextStack_.size(); i++) {
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INFO_LOG(Log::UI, "NextStack contents[%d].screen->tag(): '%s'", i, nextStack_[i].screen->tag());
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}
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ERROR_LOG(Log::UI, "Already had a nextStack_! Asynchronous open while doing something? Deleting the new screen.");
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delete screen;
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return;
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@@ -111,7 +111,7 @@ void GPU_Vulkan::LoadCache(const Path &filename) {
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// First compile shaders to SPIR-V, then load the pipeline cache and recreate the pipelines.
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// It's when recreating the pipelines that the pipeline cache is useful - in the ideal case,
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// it can just memcpy the finished shader binaries out of the pipeline cache file.
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bool result = shaderManagerVulkan_->LoadCacheFlags(f, &drawEngine_);
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bool result = ShaderManagerVulkan::LoadCacheFlags(f, &drawEngine_);
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if (!result) {
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WARN_LOG(Log::G3D, "ShaderManagerVulkan failed to load cache header.");
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}
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@@ -643,6 +643,7 @@ void NativeInit(int argc, const char *argv[], const char *savegame_dir, const ch
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fprintf(stderr, "File not found: %s\n", boot_filename.c_str());
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#if defined(_WIN32) || defined(__ANDROID__)
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// Ignore and proceed.
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boot_filename.clear();
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#else
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// Bail.
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exit(1);
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@@ -100,7 +100,11 @@ public class SizeManager implements SurfaceHolder.Callback {
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getDesiredBackbufferSize(desiredSize);
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// Note that desiredSize might be 0,0 here - but that's fine when calling setFixedSize! It means auto.
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Log.d(TAG, "Setting fixed size " + desiredSize.x + " x " + desiredSize.y);
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if (desiredSize.x == 0) {
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Log.d(TAG, "Setting auto surface size (not fixed)");
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} else {
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Log.d(TAG, "Setting fixed surface size " + desiredSize.x + " x " + desiredSize.y);
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}
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holder.setFixedSize(desiredSize.x, desiredSize.y);
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}
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