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Correct look of the screen rotation picker on the System tab in settings
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@@ -1405,6 +1405,7 @@ void GameSettingsScreen::CreateSystemSettings(UI::ViewGroup *systemSettings) {
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if (System_GetPropertyInt(SYSPROP_DEVICE_TYPE) == DEVICE_TYPE_MOBILE) {
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auto co = GetI18NCategory(I18NCat::CONTROLS);
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// Display rotation
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AddRotationPicker(screenManager(), systemSettings, true);
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if (System_GetPropertyBool(SYSPROP_SUPPORTS_SUSTAINED_PERF_MODE)) {
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+4
-2
@@ -245,8 +245,10 @@ void AddRotationPicker(ScreenManager *screenManager, UI::ViewGroup *parent, bool
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auto co = GetI18NCategory(I18NCat::CONTROLS);
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PopupMultiChoice *rot = parent->Add(new PopupMultiChoice(&g_Config.iScreenRotation, text ? co->T("Screen Rotation") : "", screenRotation, 0, ARRAY_SIZE(screenRotation), I18NCat::CONTROLS, screenManager, text ? nullptr : new LinearLayoutParams(ITEM_HEIGHT, ITEM_HEIGHT)));
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rot->SetHideTitle(true);
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rot->SetIconOnly(true);
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if (!text) {
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rot->SetHideTitle(true);
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rot->SetIconOnly(true);
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}
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rot->SetChoiceIcons(screenRotationIcons);
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// Portrait Reversed is not recommended on iPhone (and we also ban it in the plist).
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