Merge pull request #15454 from unknownbrackets/debugger-opt

Debugger: Fast path write tag lookup
This commit is contained in:
Henrik Rydgård authored and GitHub committed 2022-03-20 23:15:38 +01:00
commit a155c49728
3 files changed
+98 -28

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+76 -20
View File
@@ -37,6 +37,7 @@ public:
bool Mark(uint32_t addr, uint32_t size, uint64_t ticks, uint32_t pc, bool allocated, const char *tag);
bool Find(MemBlockFlags flags, uint32_t addr, uint32_t size, std::vector<MemBlockInfo> &results);
bool FastFindWriteTag(MemBlockFlags flags, uint32_t addr, uint32_t size, std::string &result);
void Reset();
void DoState(PointerWrap &p);
@@ -87,8 +88,10 @@ static MemSlabMap suballocMap;
static MemSlabMap writeMap;
static MemSlabMap textureMap;
static std::vector<PendingNotifyMem> pendingNotifies;
static std::atomic<uint32_t> pendingNotifyMinAddr;
static std::atomic<uint32_t> pendingNotifyMaxAddr;
static std::atomic<uint32_t> pendingNotifyMinAddr1;
static std::atomic<uint32_t> pendingNotifyMaxAddr1;
static std::atomic<uint32_t> pendingNotifyMinAddr2;
static std::atomic<uint32_t> pendingNotifyMaxAddr2;
static std::mutex pendingMutex;
static int detailedOverride;
@@ -139,7 +142,7 @@ bool MemSlabMap::Find(MemBlockFlags flags, uint32_t addr, uint32_t size, std::ve
Slab *slab = FindSlab(addr);
bool found = false;
while (slab != nullptr && slab->start < end) {
if (slab->pc != 0 || strlen(slab->tag)) {
if (slab->pc != 0 || slab->tag[0] != '\0') {
results.push_back({ flags, slab->start, slab->end - slab->start, slab->ticks, slab->pc, slab->tag, slab->allocated });
found = true;
}
@@ -148,6 +151,19 @@ bool MemSlabMap::Find(MemBlockFlags flags, uint32_t addr, uint32_t size, std::ve
return found;
}
bool MemSlabMap::FastFindWriteTag(MemBlockFlags flags, uint32_t addr, uint32_t size, std::string &result) {
uint32_t end = addr + size;
Slab *slab = FindSlab(addr);
while (slab != nullptr && slab->start < end) {
if (slab->pc != 0 || slab->tag[0] != '\0') {
result = slab->tag;
return true;
}
slab = slab->next;
}
return false;
}
void MemSlabMap::Reset() {
Clear();
@@ -377,8 +393,10 @@ void FlushPendingMemInfo() {
}
}
pendingNotifies.clear();
pendingNotifyMinAddr = 0xFFFFFFFF;
pendingNotifyMaxAddr = 0;
pendingNotifyMinAddr1 = 0xFFFFFFFF;
pendingNotifyMaxAddr1 = 0;
pendingNotifyMinAddr2 = 0xFFFFFFFF;
pendingNotifyMaxAddr2 = 0;
}
void NotifyMemInfoPC(MemBlockFlags flags, uint32_t start, uint32_t size, uint32_t pc, const char *tagStr, size_t strLength) {
@@ -403,8 +421,13 @@ void NotifyMemInfoPC(MemBlockFlags flags, uint32_t start, uint32_t size, uint32_
info.tag[copyLength] = 0;
std::lock_guard<std::mutex> guard(pendingMutex);
pendingNotifyMinAddr = std::min(pendingNotifyMinAddr.load(), start);
pendingNotifyMaxAddr = std::max(pendingNotifyMaxAddr.load(), start + size);
if (start < 0x08000000) {
pendingNotifyMinAddr1 = std::min(pendingNotifyMinAddr1.load(), start);
pendingNotifyMaxAddr1 = std::max(pendingNotifyMaxAddr1.load(), start + size);
} else {
pendingNotifyMinAddr2 = std::min(pendingNotifyMinAddr2.load(), start);
pendingNotifyMaxAddr2 = std::max(pendingNotifyMaxAddr2.load(), start + size);
}
pendingNotifies.push_back(info);
needFlush = pendingNotifies.size() > MAX_PENDING_NOTIFIES;
}
@@ -429,7 +452,9 @@ void NotifyMemInfo(MemBlockFlags flags, uint32_t start, uint32_t size, const cha
std::vector<MemBlockInfo> FindMemInfo(uint32_t start, uint32_t size) {
start &= ~0xC0000000;
if (pendingNotifyMinAddr < start + size && pendingNotifyMaxAddr >= start)
if (pendingNotifyMinAddr1 < start + size && pendingNotifyMaxAddr1 >= start)
FlushPendingMemInfo();
if (pendingNotifyMinAddr2 < start + size && pendingNotifyMaxAddr2 >= start)
FlushPendingMemInfo();
std::vector<MemBlockInfo> results;
@@ -443,7 +468,9 @@ std::vector<MemBlockInfo> FindMemInfo(uint32_t start, uint32_t size) {
std::vector<MemBlockInfo> FindMemInfoByFlag(MemBlockFlags flags, uint32_t start, uint32_t size) {
start &= ~0xC0000000;
if (pendingNotifyMinAddr < start + size && pendingNotifyMaxAddr >= start)
if (pendingNotifyMinAddr1 < start + size && pendingNotifyMaxAddr1 >= start)
FlushPendingMemInfo();
if (pendingNotifyMinAddr2 < start + size && pendingNotifyMaxAddr2 >= start)
FlushPendingMemInfo();
std::vector<MemBlockInfo> results;
@@ -458,25 +485,54 @@ std::vector<MemBlockInfo> FindMemInfoByFlag(MemBlockFlags flags, uint32_t start,
return results;
}
std::string GetMemWriteTagAt(uint32_t start, uint32_t size) {
std::vector<MemBlockInfo> memRangeInfo = FindMemInfoByFlag(MemBlockFlags::WRITE, start, size);
for (auto range : memRangeInfo) {
return range.tag;
static std::string FindWriteTagByFlag(MemBlockFlags flags, uint32_t start, uint32_t size) {
start &= ~0xC0000000;
if (pendingNotifyMinAddr1 < start + size && pendingNotifyMaxAddr1 >= start)
FlushPendingMemInfo();
if (pendingNotifyMinAddr2 < start + size && pendingNotifyMaxAddr2 >= start)
FlushPendingMemInfo();
std::string tag;
if (flags & MemBlockFlags::ALLOC) {
if (allocMap.FastFindWriteTag(MemBlockFlags::ALLOC, start, size, tag))
return tag;
}
if (flags & MemBlockFlags::SUB_ALLOC) {
if (suballocMap.FastFindWriteTag(MemBlockFlags::SUB_ALLOC, start, size, tag))
return tag;
}
if (flags & MemBlockFlags::WRITE) {
if (writeMap.FastFindWriteTag(MemBlockFlags::WRITE, start, size, tag))
return tag;
}
if (flags & MemBlockFlags::TEXTURE) {
if (textureMap.FastFindWriteTag(MemBlockFlags::TEXTURE, start, size, tag))
return tag;
}
return "";
}
std::string GetMemWriteTagAt(uint32_t start, uint32_t size) {
std::string tag = FindWriteTagByFlag(MemBlockFlags::WRITE, start, size);
if (!tag.empty() && tag != "MemInit")
return tag;
// Fall back to alloc and texture, especially for VRAM. We prefer write above.
memRangeInfo = FindMemInfoByFlag(MemBlockFlags::ALLOC | MemBlockFlags::TEXTURE, start, size);
for (auto range : memRangeInfo) {
return range.tag;
}
return "none";
tag = FindWriteTagByFlag(MemBlockFlags::ALLOC | MemBlockFlags::TEXTURE, start, size);
if (!tag.empty())
return tag;
return StringFromFormat("%08x_size_%08x", start, size);
}
void MemBlockInfoInit() {
std::lock_guard<std::mutex> guard(pendingMutex);
pendingNotifies.reserve(MAX_PENDING_NOTIFIES);
pendingNotifyMinAddr = 0xFFFFFFFF;
pendingNotifyMaxAddr = 0;
pendingNotifyMinAddr1 = 0xFFFFFFFF;
pendingNotifyMaxAddr1 = 0;
pendingNotifyMinAddr2 = 0xFFFFFFFF;
pendingNotifyMaxAddr2 = 0;
}
void MemBlockInfoShutdown() {
+4 -4
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@@ -1038,7 +1038,7 @@ void DrawPoint(const VertexData &v0, const BinCoords &range, const RasterizerSta
auto &pixelID = state.pixelID;
auto &samplerID = state.samplerID;
if (state.enableTextures && !pixelID.clearMode) {
if (state.enableTextures) {
float s = v0.texturecoords.s();
float t = v0.texturecoords.t();
if (state.throughMode) {
@@ -1064,7 +1064,7 @@ void DrawPoint(const VertexData &v0, const BinCoords &range, const RasterizerSta
u16 z = pos.z;
u8 fog = 255;
if (pixelID.applyFog && !pixelID.clearMode) {
if (pixelID.applyFog) {
fog = ClampFogDepth(v0.fogdepth);
}
@@ -1315,7 +1315,7 @@ void DrawLine(const VertexData &v0, const VertexData &v1, const BinCoords &range
}
u8 fog = 255;
if (pixelID.applyFog && !pixelID.clearMode) {
if (pixelID.applyFog) {
fog = ClampFogDepth((v0.fogdepth * (float)(steps - i) + v1.fogdepth * (float)i) / steps1);
}
@@ -1325,7 +1325,7 @@ void DrawLine(const VertexData &v0, const VertexData &v1, const BinCoords &range
prim_color.a() = 0x7F;
}
if (state.enableTextures && !pixelID.clearMode) {
if (state.enableTextures) {
float s, s1;
float t, t1;
if (state.throughMode) {
+18 -4
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@@ -792,10 +792,24 @@ void SoftGPU::Execute_BlockTransferStart(u32 op, u32 diff) {
DEBUG_LOG(G3D, "Block transfer: %08x/%x -> %08x/%x, %ix%ix%i (%i,%i)->(%i,%i)", srcBasePtr, srcStride, dstBasePtr, dstStride, width, height, bpp, srcX, srcY, dstX, dstY);
for (int y = 0; y < height; y++) {
const u8 *srcp = Memory::GetPointer(srcBasePtr + ((y + srcY) * srcStride + srcX) * bpp);
u8 *dstp = Memory::GetPointer(dstBasePtr + ((y + dstY) * dstStride + dstX) * bpp);
memcpy(dstp, srcp, width * bpp);
if (srcStride == dstStride && (u32)width == srcStride) {
u32 srcLineStartAddr = srcBasePtr + (srcY * srcStride + srcX) * bpp;
u32 dstLineStartAddr = dstBasePtr + (dstY * dstStride + dstX) * bpp;
const u8 *srcp = Memory::GetPointer(srcLineStartAddr);
u8 *dstp = Memory::GetPointer(dstLineStartAddr);
memcpy(dstp, srcp, width * height * bpp);
GPURecord::NotifyMemcpy(dstLineStartAddr, srcLineStartAddr, width * height * bpp);
} else {
for (int y = 0; y < height; y++) {
u32 srcLineStartAddr = srcBasePtr + ((y + srcY) * srcStride + srcX) * bpp;
u32 dstLineStartAddr = dstBasePtr + ((y + dstY) * dstStride + dstX) * bpp;
const u8 *srcp = Memory::GetPointer(srcLineStartAddr);
u8 *dstp = Memory::GetPointer(dstLineStartAddr);
memcpy(dstp, srcp, width * bpp);
GPURecord::NotifyMemcpy(dstLineStartAddr, srcLineStartAddr, width * bpp);
}
}
if (MemBlockInfoDetailed(srcSize, dstSize)) {