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More README updates, address feedback
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@@ -32,7 +32,7 @@ Special thanks to unknownbrackets for the new JIT compilers, and fp64 for finall
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- RetroAchievements support ([#17589], [#17631], many more). See [RetroAchievements on ppsspp.org](https://www.ppsspp.org/docs/reference/retro-achievements).
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- New JIT backends:
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- RISC-V, based on IR
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- x86 JIT based on IR. May end up faster than the existing one, already at parity.
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- x86 JIT based on IR. Often faster than the existing one.
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- Input fixes
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- Improve behavior when analog and digital inputs clash ([#17960])
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- Combo mapping is now disabled by default ([#17673])
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@@ -42,7 +42,7 @@ Special thanks to unknownbrackets for the new JIT compilers, and fp64 for finall
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- Fix flicker in WWE Smackdown vs Raw 2006 ([#18009]), video flicker in Naruto 2 ([#18008])
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- Fix bad colors in Syphon Filter: Logan's Shadow menu ([#17965])
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- On lower-end devices, avoid "uber" shaders due to performance and driver bugs ([#17449], [#17922])
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- Allow disabling V-sync on Android with Vulkan ([#17903])
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- Allow disabling V-sync on Android with Vulkan, more SDL platforms ([#17903], [#18087])
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- On Vulkan, reduce input lag when "Buffer graphics commands" is set to off ([#17831])
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- Assorted minor perf ([#17810], [#17505], [#17478], [#17471], [#17452], [#17446], [#17442])
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- Fix shadows in MotorStorm ([#17602]) (not actually a rendering problem)
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@@ -64,6 +64,7 @@ Special thanks to unknownbrackets for the new JIT compilers, and fp64 for finall
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- Cheats
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- Fix loading cheat dbs on Android devices with scoped storage ([#17834])
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- Other
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- Fix horrible audio glitch in After Burner ([#18076])
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- Emulate the vrnd instruction accurately ([#17506], [#17549])
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- Fix timing issue causing slowdowns in MLB games ([#17676], [#17677])
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- UWP keyboard support, many other updates ([#17952], [#17974])
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