Update zh_CN.ini

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Narugakuruga authored and GitHub committed 2026-05-22 13:16:41 +08:00
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@@ -78,7 +78,7 @@ Classic (lowest latency) = 标准模式(低延迟)
Device = 设备
Disabled = 禁用
Enable Sound = 开启声音
Fill audio gaps = 填补音频间隙
Fill audio gaps = 填充音频间隙
Game preview volume = 游戏预览音量
Game volume = 全局音量
Microphone = 麦克风
@@ -109,7 +109,7 @@ Auto-centering analog stick = 摇杆自动跟手
Auto-hide buttons after delay = 隐藏按键时间
Binds = 绑定
Button Binding = 按键绑定
Button Opacity = 显示透明度
Button Opacity = 按键透明度
Button style = 按键样式
Calibrate = 校准
Calibrate analog stick = 校准摇杆
@@ -147,7 +147,7 @@ Ignore Windows Key = 屏蔽Win键
Invert Axes = 操作反转
Invert Tilt along X axis = 反转X轴(水平)操作方向
Invert Tilt along Y axis = 反转Y轴(垂直)操作方向
Keep first touched button pressed when dragging = 拖动时按住第一个触摸按钮
Keep first touched button pressed when dragging = 拖动不松开之前按下的按钮
Keep this button pressed when right analog is pressed = 操作右摇杆同时会触发的键
Keyboard = 键盘设定
L/R Trigger Buttons = L/R肩键
@@ -645,7 +645,7 @@ Aggressive = 激进
Alternative Speed = 备选速度1
Alternative Speed 2 = 备选速度2
Always on = 始终开启
Analog alternative speed = 模拟替代速度
Analog alternative speed = 摇杆备选速度
Anisotropic Filtering = 各向异性过滤
Antialiasing (MSAA) = 多采样抗锯齿
Aspect Ratio = 宽高比例
@@ -678,7 +678,7 @@ Deposterize = 色调融合
Deposterize Tip = 修补纹理放大时可见的缝隙
Device = 设备
Direct3D 11 = Direct3D 11
Disable culling = 关闭遮挡剔除 (修复穿模错误)
Disable culling = 关闭遮挡剔除 (修复穿模问题)
Disabled = 禁用
Display = 显示
Display layout & effects = 屏幕布局和滤镜
@@ -687,7 +687,7 @@ Display rotation = 显示旋转
Driver requires Android API version %1, current is %2 = 驱动需要Android API版本 %1, 目前系统版本为%2
Drivers = 驱动程序
Enable Cardboard VR = 启用Cardboard VR
Faster, input lag = 提高性能,并增加延迟为代价。
Faster, input lag = 提高性能,并增加少量延迟。
FIFO (higher latency, framerate stability) = FIFO(更高延迟,帧率稳定)
FIFO: latest ready = FIFO: 低延迟
FIFO: relaxed = FIFO: 流畅优先
@@ -702,25 +702,25 @@ Geometry shader culling = 几何着色器剔除
GPU texture upscaler (fast) = 纹理着色器 (GPU加速)
GPUReadbackRequired = 警告:此游戏需要关闭“跳过GPU块传输”。
Hardware Tessellation = 硬件曲面细分
Hardware Transform = 硬件几何变换 (更快)
Hardware Transform = 硬件几何变换 (总是更快)
hardware transform error - falling back to software = 硬件几何变换出现错误,将使用软件模式
HardwareTessellation Tip = 曲线绘制交由GPU运算,只有少数游戏适用此设置
HardwareTessellation Tip = 曲线绘制交由GPU运算,大多游戏不使用此设置。
High = 高质量
Hybrid = 混合
Hybrid + Bicubic = 混合+双三次
Ignore camera notch when centering = 忽略摄像头挖孔
Immediate (lower latency, tearing) = 即时(延迟更低,画面撕裂)
Immediate (lower latency, tearing) = 即时(延迟低,画面撕裂)
Install custom driver... = 安装第三方驱动程序...
Integer scale factor = 整倍缩放
Internal Resolution = 内部分辨率
Lazy texture caching = 延迟纹理缓存 (提速)
Lazy texture caching Tip = 速度更快,并使部分游戏文字渲染出错
Lazy texture caching Tip = 速度更快,可能使部分游戏文字渲染出错。
Lens flare occlusion = 镜头眩光遮挡
Linear = 线性过滤
Low = 低质量
Low latency display = 低延迟显示
LowCurves = 贝塞尔曲线质量 (提速)
LowCurves Tip = 调整曲线的绘制质量,只有少数游戏适用此设置
LowCurves Tip = 调整曲线的绘制质量,大多游戏不使用此设置。
Lower resolution for effects = 降低特效分辨率
Manual Scaling = 手动缩放
Medium = 中质量
@@ -729,12 +729,12 @@ Mode = 渲染模式
Must Restart = 此项设置生效需要PPSSPP重启。
Native device resolution = 原生分辨率
Nearest = 邻近取样 (像素化)
No = 关闭
No = 未启用
No buffer = 关闭缓冲
PSP display rotation = PSP显示旋转 # AI translated
PSP display rotation = PSP显示朝向
Reduces artifacts = 修复光晕效果
Render all frames = 逐一渲染 (不跳帧)
Request 60 Hz = Request 60 Hz
Request 60 Hz = 请求 60 Hz
Rotate controls = 旋转控制 # AI translated
Same as Rendering resolution = 自动 (同渲染分辨率)
Show Battery % = 显示电量百分比
@@ -751,10 +751,10 @@ Performance = 性能优化
Postprocessing shaders = 后处理滤镜
Recreate Activity = 重建进程
Render duplicate frames to 60hz = 渲染重复帧适配至60Hz
RenderDuplicateFrames Tip = 使帧率上限低的游戏,视觉效果更加稳定流畅
RenderDuplicateFrames Tip = 使帧率上限低于屏幕刷新率的游戏,视觉上更稳定流畅。使用补帧软件时建议关闭此项。
Rendering Mode = 渲染设置
Rendering Resolution = 渲染分辨率
RenderingMode NonBuffered Tip = 提升渲染性能,并使游戏特效部分丢失
RenderingMode NonBuffered Tip = 提升渲染性能,使游戏特效部分丢失。
Rotation = 方向
Safe = 安全
Screen Scaling Filter = 画面缩放算法
@@ -764,9 +764,9 @@ Skip GPU Readbacks = 跳过GPU块传输
Smart 2D texture filtering = 自动保留2D纹理像素风格
Software Rendering = 软件渲染 (慢)
Software Skinning = 软件蒙皮
SoftwareSkinning Tip = CPU处理模型绘制,此选项对多数游戏是优化;\n对一些游戏反而减速。
SoftwareSkinning Tip = 使用CPU处理模型绘制,此选项对多数游戏是优化。对一些游戏可能会造成减速。
Speed = 运行速度
Speed Hacks = 提速修改 (降低渲染精度)
Speed Hacks = 提速修改 (影响渲染精度)
Stereo display shader = 立体显示模式
Stereo rendering = 立体渲染
Stretch = 拉伸
@@ -774,12 +774,12 @@ Texture Filter = 纹理过滤算法
Texture Filtering = 纹理过滤
Texture replacement pack activated = 纹理替换包已生效
Texture upscaling = 纹理缩放
The chosen ZIP file doesn't contain a valid driver = 选择的ZIP文件里无有效的GPU驱动。
The chosen ZIP file doesn't contain a valid driver = 选择的ZIP文件里没有可用的驱动程序。
Unlimited = 无限制
Up to 1 = 最高缓冲1帧
Up to 2 = 最高缓冲2帧
Upscale Level = 缩放尺寸
UpscaleLevel Tip = 为减轻CPU负担,缩放效果可能会延后。
UpscaleLevel Tip = 为降低CPU消耗,缩放算法可能会延迟。
Use all displays = 使用全部显示器
VSync = 垂直同步
Vulkan = Vulkan
@@ -795,11 +795,11 @@ Import savedata from ZIP file = 从ZIP文件导入保存的数据
Install = 安装
Install game from ZIP file? = 从ZIP文件安装游戏?
Install into folder = 在文件夹中安装
Install plugin from ZIP file? = 从ZIP文件安装插件? # AI translated
Install plugin from ZIP file? = 从ZIP文件安装插件?
Install textures from ZIP file? = 从ZIP文件安装纹理包?
Installation failed = 安装失败!
Installed! = 安装完成!
Supported games: = 支持的游戏: # AI translated
Supported games: = 支持的游戏:
Texture pack doesn't support install = 这个纹理包不支持安装使用
Zip archive corrupt = ZIP文档损坏
ZIP file = ZIP 文件
@@ -869,8 +869,8 @@ Analog limiter = 摇杆限制
Analog speed = 摇杆控速
Analog Stick = 左摇杆
Audio/Video Recording = 录制音频视频
Axis swap (hold) = 摇杆/方向键互换 (按住) # AI translated
Axis swap (toggle) = 摇杆/方向键互换 (切换) # AI translated
Axis swap (hold) = 摇杆/方向键互换 (长按)
Axis swap (toggle) = 摇杆/方向键互换 (按一次)
Circle = 圆圈键
Cross = 叉键
Custom %d = 自定义%d
@@ -878,10 +878,10 @@ D-pad down = 方向键:下
D-pad left = 方向键:左
D-pad right = 方向键:右
D-pad up = 方向键:上
Dev-kit L2 = (开发机用) L2
Dev-kit L3 = (开发机用) L3
Dev-kit R2 = (开发机用) R2
Dev-kit R3 = (开发机用) R3
Dev-kit L2 = (开发机) L2
Dev-kit L3 = (开发机) L3
Dev-kit R2 = (开发机) R2
Dev-kit R3 = (开发机) R3
DevMenu = 开发者菜单
Display Landscape = 横屏显示
Display Landscape Reversed = 横屏反转显示
@@ -937,7 +937,7 @@ Toggle Debugger = 切换调试器
Toggle Fullscreen = 切换全屏
Toggle mode = 切换模式
Toggle mouse input = 鼠标输入开关
Toggle tilt control = Toggle tilt control
Toggle tilt control = 切换重力感应控制
Toggle touch controls = 触屏按键开关
Toggle WLAN = 切换WLAN
Triangle = 三角键
@@ -982,83 +982,83 @@ Welcome to PPSSPP! = 欢迎您使用PPSSPP,只需要简单几步即可!
WhatsThis = 为什么要设置?
[Networking]
Ad Hoc multiplayer = Ad Hoc 多人游戏 # AI translated
Ad Hoc multiplayer = Ad Hoc 多人游戏
Ad hoc server address = 服务器地址
Ad hoc server address hint = (localhost=模拟器多开联机)
Add server = 添加服务器 # AI translated
Add server = 添加服务器
AdHoc server = Ad Hoc服务器
AdhocServer Failed to Bind Port = 无法绑定Ad Hoc服务器端口
Allow speed control while connected (not recommended) = 允许在连接时控制速度(不推荐)
Allow speed control while connected (not recommended) = 允许在联机时加速游戏(导致BUG)
AM: Data from Unknown Port = AM:来自未知端口的数据
Auto = 自动
Autoconfigure = 自动配置
ChangeMacSaveConfirm = 确认随机生成新的MAC地址?
ChangeMacSaveWarning = 一部分游戏在载入存档时会验证MAC地址,\n可能会损坏存档,建议先备份您的存档或MAC地址。
ChangeMacSaveWarning = 部分游戏在载入存档时会验证MAC地址,\n可能会损坏存档,建议先备份您的存档或MAC地址。
Chat = 聊天
Chat Button Position = 聊天按钮位置
Chat Here = 在此处聊天
Chat message = 聊天消息
Chat Screen Position = 聊天窗口位置
Connected to relay = 已连接到中继 # AI translated
Connection to relay has recovered = 与中继的连接已恢复 # AI translated
Custom server list = 自定义服务器列表 # AI translated
Connected to relay = 已和中继建立连接
Connection to relay has recovered = 中继的连接已恢复
Custom server list = 自定义服务器列表
Disconnected from AdhocServer = 与Ad Hoc服务器断开连接
DNS Error Resolving = DNS解析错误
DNS server = DNS 服务器
Enable built-in ad hoc server = 启用内置ad hoc服务器
Enable built-in ad hoc server = 启用内置的Ad Hoc服务器
Enable network chat = 启用聊天
Enable networking = 启用联网功能
Enable quick chat = 启用快速聊天
Enable UPnP = 启用UPnP (检测需要一定时间)
Error = 错误
Failed connecting to relay server = 连接到中继服务器失败 # AI translated
Failed connecting to relay server for %1 seconds, relay disabled = 连接到中继服务器失败,持续 %1 秒,中继已禁用 # AI translated
Failed to Bind Localhost IP = 无法绑定本地主机IP
Failed connecting to relay server = 连接中继服务器失败
Failed connecting to relay server for %1 seconds, relay disabled = 连接中继服务器失败,超时 %1 秒,中继被禁用
Failed to Bind Localhost IP = 无法绑定Localhost IP
Failed to Bind Port = 无法绑定端口
Failed to connect to Adhoc Server = 无法连接Adhoc服务器
Failed to connect to Adhoc Server = 无法连接Ad Hoc服务器
File transfer completed: %1 = 文件传输完成:%1
Forced First Connect = 快速初始化连接 (耗时更短)
GM: Data from Unknown Port = GM:来自未知端口的数据
groups: %1 = 组: %1 # AI translated
Hostname or IP = 主机名或IP # AI translated
groups: %1 = 组: %1
Hostname or IP = 主机名或IP
Infrastructure = 基础服务器
Infrastructure server provided by: = 基础服务器由提供:
Invalid IP or hostname = IP或主机名是无效的
Local network addresses = 本地网络地址 # AI translated
Local network addresses = 局域网地址
MAC address = 更改MAC地址
Minimum Timeout = 最短超时 (0=默认)
Misc = 其他 (默认=兼容PSP)
Network connected = 网络已连接
Network functionality in this game is not guaranteed = 此游戏中的网络功能无法保证
Network functionality in this game is not guaranteed = 此游戏中的联机功能无法保证
Network initialized = 网络已初始化
No games in progress on this server = 此服务器上没有进行中的游戏 # AI translated
No games in progress on this server = 此服务器上没有进行中的游戏
Other versions of this game that should work: = 此游戏的其他版本应该可以运行:
P2P mode = P2P模式 # AI translated
P2P mode = P2P模式
PacketRelayHint = 可在提供'aemu_postoffice'数据包中继的服务器上使用,如socom.cc。对于LAN或VPN游戏,请禁用此功能。可能更可靠,但有时较慢。
Players waiting: %1 = 等待的玩家:%1 # AI translated
players: %1 = 玩家: %1 # AI translated
Players waiting: %1 = 等待的玩家:%1
players: %1 = 玩家: %1
Please change your Port Offset = 请更改您的端口偏移
Open PPSSPP Multiplayer Wiki Page = PPSSPP多人联机Wiki页面
MultiplayerHowToURL = https://github.com/hrydgard/ppsspp/wiki/如何使用PPSSPP多人联机游戏
Port offset = 端口偏移
PortOffsetHint = 默认端口偏移量为10000。将其更改为0,以与未修改的PSP控制台兼容。 # AI translated
Public server list = 公共服务器列表 # AI translated
Quick start guide for multiplayer = 多人游戏快速入门指南 # AI translated
PortOffsetHint = 默认端口偏移量为10000。可以将其更改为0,让模拟器兼容未破解的PSP。
Public server list = 公共服务器列表
Quick start guide for multiplayer = 联机快速教学
Quick chat %1 = 快速聊天%1
Quick chat = 快速聊天
Randomize = 随机生成
Relay = 中继 # AI translated
Relay server mode = 中继服务器模式 # AI translated
Relay = 中继
Relay server mode = 中继服务器模式
Send = 发送
Send Discord Presence information = Discord 显示在线状态
Server status: %1 = 服务器状态: %1 # AI translated
Show player port numbers = 显示玩家的端口号 # AI translated
Some network functionality in this game is not working = 此游戏中的某些网络功能不起作用
Status = 状态 # AI translated
To play in Infrastructure Mode, you must enter a username = 您必须输入用户名,才能在基础模式下游玩
Server status: %1 = 服务器状态: %1
Show player port numbers = 显示玩家的端口号
Some network functionality in this game is not working = 此游戏中的某些联机功能无法使用
Status = 状态
To play in Infrastructure Mode, you must enter a username = 要在基础模式下联机,必须设置用户名
Transfer files = 传输文件
Try to pick a unique nickname for ad hoc play = 尝试为临时游戏选择一个独特的昵称 # AI translated
Try to use server-provided packet relay = 尝试使用服务器提供的包中继
Try to pick a unique nickname for ad hoc play = 在Ad Hoc联机选择新的昵称,避免撞名
Try to use server-provided packet relay = 使用服务器提供的包中继
Unable to find UPnP device = 未找到UPnP设备
Upload files = 上传文件
UPnP (port-forwarding) = UPnP (端口转发)
@@ -1402,7 +1402,7 @@ Default tab = 默认选项卡
Dynarec/JIT (recommended) = 动态重编译 (推荐)
Enable plugins = 启用插件
Final processed image = 实际输出图像
Hide navigation bar = 隐藏小白条 # AI translated
Hide navigation bar = 隐藏小白条
I/O timing method = I/O时序方法
JIT using IR = 动态重编译 (IR模式)
Loaded plugin: %1 = 已加载插件: %1