mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-01 14:58:14 +00:00
Clean up unused parameters
This commit is contained in:
1 parent
906d877019
commit
8b05f703a4
6 files changed
+9
-9
No files matched your search
@@ -20,7 +20,7 @@ class AndroidGraphicsContext : public GraphicsContext {
|
||||
public:
|
||||
// This is different than the base class function since on
|
||||
// Android (EGL, Vulkan) we do have all this info on the render thread.
|
||||
virtual bool InitFromRenderThread(ANativeWindow *wnd, int desiredBackbufferSizeX, int desiredBackbufferSizeY, int backbufferFormat, int androidVersion) = 0;
|
||||
virtual bool InitFromRenderThread(ANativeWindow *wnd) = 0;
|
||||
virtual void BeginAndroidShutdown() {}
|
||||
|
||||
private:
|
||||
|
||||
@@ -10,7 +10,7 @@ AndroidJavaEGLGraphicsContext::AndroidJavaEGLGraphicsContext() {
|
||||
SetGPUBackend(GPUBackend::OPENGL);
|
||||
}
|
||||
|
||||
bool AndroidJavaEGLGraphicsContext::InitFromRenderThread(ANativeWindow *wnd, int desiredBackbufferSizeX, int desiredBackbufferSizeY, int backbufferFormat, int androidVersion) {
|
||||
bool AndroidJavaEGLGraphicsContext::InitFromRenderThread(ANativeWindow *wnd) {
|
||||
INFO_LOG(Log::G3D, "AndroidJavaEGLGraphicsContext::InitFromRenderThread");
|
||||
if (!CheckGLExtensions()) {
|
||||
ERROR_LOG(Log::G3D, "CheckGLExtensions failed - not gonna attempt starting up.");
|
||||
|
||||
@@ -12,7 +12,7 @@ public:
|
||||
bool NeedsRenderThread() const override { return true; }
|
||||
|
||||
// This performs the actual initialization,
|
||||
bool InitFromRenderThread(ANativeWindow *wnd, int desiredBackbufferSizeX, int desiredBackbufferSizeY, int backbufferFormat, int androidVersion) override;
|
||||
bool InitFromRenderThread(ANativeWindow *wnd) override;
|
||||
|
||||
void ShutdownFromRenderThread() override;
|
||||
|
||||
|
||||
@@ -55,8 +55,8 @@ bool AndroidVulkanContext::InitAPI() {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool AndroidVulkanContext::InitFromRenderThread(ANativeWindow *wnd, int desiredBackbufferSizeX, int desiredBackbufferSizeY, int backbufferFormat, int androidVersion) {
|
||||
INFO_LOG(Log::G3D, "AndroidVulkanContext::InitFromRenderThread: desiredwidth=%d desiredheight=%d", desiredBackbufferSizeX, desiredBackbufferSizeY);
|
||||
bool AndroidVulkanContext::InitFromRenderThread(ANativeWindow *wnd) {
|
||||
INFO_LOG(Log::G3D, "AndroidVulkanContext::InitFromRenderThread");
|
||||
if (!g_Vulkan) {
|
||||
ERROR_LOG(Log::G3D, "AndroidVulkanContext::InitFromRenderThread: No Vulkan context");
|
||||
return false;
|
||||
|
||||
@@ -11,7 +11,7 @@ public:
|
||||
|
||||
bool InitAPI();
|
||||
|
||||
bool InitFromRenderThread(ANativeWindow *wnd, int desiredBackbufferSizeX, int desiredBackbufferSizeY, int backbufferFormat, int androidVersion) override;
|
||||
bool InitFromRenderThread(ANativeWindow *wnd) override;
|
||||
void ShutdownFromRenderThread() override; // Inverses InitFromRenderThread.
|
||||
|
||||
void Shutdown() override;
|
||||
|
||||
@@ -1034,7 +1034,7 @@ extern "C" jboolean Java_org_ppsspp_ppsspp_NativeRenderer_displayInit(JNIEnv * e
|
||||
std::string errorMessage;
|
||||
if (!renderer_inited) {
|
||||
INFO_LOG(Log::G3D, "NativeApp.displayInit() first time");
|
||||
if (!graphicsContext->InitFromRenderThread(nullptr, 0, 0, 0, 0)) {
|
||||
if (!graphicsContext->InitFromRenderThread((ANativeWindow *)nullptr)) {
|
||||
System_Toast("Graphics initialization failed. Quitting.");
|
||||
return false;
|
||||
}
|
||||
@@ -1068,7 +1068,7 @@ extern "C" jboolean Java_org_ppsspp_ppsspp_NativeRenderer_displayInit(JNIEnv * e
|
||||
|
||||
INFO_LOG(Log::G3D, "Shut down both threads. Now let's bring it up again!");
|
||||
|
||||
if (!graphicsContext->InitFromRenderThread(nullptr, 0, 0, 0, 0)) {
|
||||
if (!graphicsContext->InitFromRenderThread((ANativeWindow *)nullptr)) {
|
||||
System_Toast("Graphics initialization failed. Quitting.");
|
||||
return false;
|
||||
}
|
||||
@@ -1769,7 +1769,7 @@ static void VulkanEmuThread(ANativeWindow *wnd) {
|
||||
WARN_LOG(Log::G3D, "runVulkanRenderLoop. display_xres=%d display_yres=%d desiredBackbufferSizeX=%d desiredBackbufferSizeY=%d",
|
||||
display_xres, display_yres, desiredBackbufferSizeX, desiredBackbufferSizeY);
|
||||
|
||||
if (!graphicsContext->InitFromRenderThread(wnd, desiredBackbufferSizeX, desiredBackbufferSizeY, backbuffer_format, androidVersion)) {
|
||||
if (!graphicsContext->InitFromRenderThread(wnd)) {
|
||||
// On Android, if we get here, really no point in continuing.
|
||||
// The UI is supposed to render on any device both on OpenGL and Vulkan. If either of those don't work
|
||||
// on a device, we blacklist it. Hopefully we should have already failed in InitAPI anyway and reverted to GL back then.
|
||||
|
||||
Reference in new issue
Block a user