Be more specific about type in the scanline shader.

Man, so picky.  May improve #4188.
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Unknown W. Brackets committed 2013-10-14 16:11:42 -07:00
1 parent b25abbb82f
commit 7c8a6c88d6
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@@ -10,7 +10,7 @@ uniform sampler2D sampler0;
varying vec2 v_texcoord0;
float offset = 1.0;
float frequency = 166;
float frequency = 166.0;
void main()
{