Merge pull request #12977 from unknownbrackets/travis

Make UWP build again and build on Travis
This commit is contained in:
Henrik Rydgård authored and GitHub committed 2020-05-26 23:05:03 +02:00
commit 774bea4f33
12 files changed
+197 -172

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+5 -1
View File
@@ -171,7 +171,11 @@ travis_script() {
sed -i 's/>ProgramDatabase<\/DebugInformationFormat>/><\/DebugInformationFormat>/g' $f
done
msbuild.exe Windows\\PPSSPP.sln -m -p:CLToolExe=clcache.exe -p:Configuration=Release -p:Platform=x64 -p:TrackFileAccess=false
if [ "$UWP" == "TRUE" ]; then
msbuild.exe UWP\\PPSSPP_UWP.sln -m -p:CLToolExe=clcache.exe -p:Configuration=Release -p:Platform=x64 -p:TrackFileAccess=false -p:AppxPackageSigningEnabled=false
else
msbuild.exe Windows\\PPSSPP.sln -m -p:CLToolExe=clcache.exe -p:Configuration=Release -p:Platform=x64 -p:TrackFileAccess=false
fi
fi
}
+4
View File
@@ -96,6 +96,10 @@ jobs:
- os: windows
compiler: "msvc2017"
env: PPSSPP_BUILD_TYPE=Windows
- os: windows
compiler: "msvc2017"
env: PPSSPP_BUILD_TYPE=Windows
UWP=TRUE
before_install:
- travis_retry bash .travis.sh travis_before_install
+12 -12
View File
@@ -204,7 +204,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/x86/include;../..;../../ext/native;../../ext/snappy;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/x86/include;../..;../../ext/native;../../ext/snappy;../../ext/native/ext/libpng17;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_FFMPEG;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -219,7 +219,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/x86/include;../..;../../ext/native;../../ext/snappy;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/x86/include;../..;../../ext/native;../../ext/snappy;../../ext/native/ext/libpng17;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_FFMPEG;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -234,7 +234,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/x86/include;../..;../../ext/native;../../ext/snappy;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/x86/include;../..;../../ext/native;../../ext/snappy;../../ext/native/ext/libpng17;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_FFMPEG;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -249,7 +249,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/ARM/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/ARM/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../ext/native/ext/libpng17;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_FFMPEG;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -264,7 +264,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/ARM64/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/ARM64/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../ext/native/ext/libpng17;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_FFMPEG;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -279,7 +279,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/ARM/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/ARM/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../ext/native/ext/libpng17;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_FFMPEG;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -294,7 +294,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/ARM64/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/ARM64/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../ext/native/ext/libpng17;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_FFMPEG;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -309,7 +309,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/ARM/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/ARM/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../ext/native/ext/libpng17;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_FFMPEG;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -324,7 +324,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/ARM64/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/ARM64/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../ext/native/ext/libpng17;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_FFMPEG;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -339,7 +339,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/x64/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/x64/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../ext/native/ext/libpng17;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_FFMPEG;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -354,7 +354,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/x64/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/x64/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../ext/native/ext/libpng17;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_FFMPEG;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -369,7 +369,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/x64/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../../ffmpeg/Windows10/x64/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../ext/native/ext/libpng17;../../Common;../../ext/zlib;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_FFMPEG;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
+12 -12
View File
@@ -204,7 +204,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;../../ext/native/ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -219,7 +219,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;../../ext/native/ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -234,7 +234,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;../../ext/native/ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -249,7 +249,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;../../ext/native/ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -264,7 +264,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;../../ext/native/ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -279,7 +279,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;../../ext/native/ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -294,7 +294,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;../../ext/native/ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -309,7 +309,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;../../ext/native/ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -324,7 +324,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;../../ext/native/ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -339,7 +339,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;../../ext/native/ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -354,7 +354,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;../../ext/native/ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -369,7 +369,7 @@
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../..;../../ext/native/ext;../..;../../ext/native;../../ext/zlib;../../ext/native/ext/libpng17;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
+8 -6
View File
@@ -377,6 +377,11 @@ float System_GetPropertyFloat(SystemProperty prop) {
switch (prop) {
case SYSPROP_DISPLAY_REFRESH_RATE:
return 60.f;
case SYSPROP_DISPLAY_SAFE_INSET_LEFT:
case SYSPROP_DISPLAY_SAFE_INSET_RIGHT:
case SYSPROP_DISPLAY_SAFE_INSET_TOP:
case SYSPROP_DISPLAY_SAFE_INSET_BOTTOM:
return 0.0f;
default:
return -1;
}
@@ -473,12 +478,9 @@ PermissionStatus System_GetPermissionStatus(SystemPermission permission) {
return PERMISSION_STATUS_GRANTED;
}
bool System_InputBoxGetString(const char *title, const char *defaultValue, char *outValue, size_t outLength) {
return false;
}
bool System_InputBoxGetWString(const wchar_t *title, const std::wstring &defaultvalue, std::wstring &outvalue) {
return false;
void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, std::function<void(bool, const std::string &)> cb) {
// TODO
cb(false, "");
}
std::string GetCPUBrandString() {
+2
View File
@@ -380,6 +380,7 @@
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\..\UI\BackgroundAudio.h" />
<ClInclude Include="..\..\UI\ChatScreen.h" />
<ClInclude Include="..\..\UI\ComboKeyMappingScreen.h" />
<ClInclude Include="..\..\UI\ControlMappingScreen.h" />
<ClInclude Include="..\..\UI\CwCheatScreen.h" />
@@ -414,6 +415,7 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\UI\BackgroundAudio.cpp" />
<ClCompile Include="..\..\UI\ChatScreen.cpp" />
<ClCompile Include="..\..\UI\ComboKeyMappingScreen.cpp" />
<ClCompile Include="..\..\UI\ControlMappingScreen.cpp" />
<ClCompile Include="..\..\UI\CwCheatScreen.cpp" />
+2 -1
View File
@@ -15,6 +15,8 @@
#include "Core/HLE/sceCtrl.h"
#include "Common/Timer.h"
static int newVibrationTime = 0;
// Utilities to dynamically load XInput. Adapted from SDL.
#if !PPSSPP_PLATFORM(UWP)
@@ -27,7 +29,6 @@ static XInputSetState_t PPSSPP_XInputSetState = NULL;
static DWORD PPSSPP_XInputVersion = 0;
static HMODULE s_pXInputDLL = 0;
static int s_XInputDLLRefCount = 0;
static int newVibrationTime = 0;
static void UnloadXInputDLL();
+143 -138
View File
@@ -1,3 +1,4 @@
#include <cassert>
#include "base/display.h"
#include "base/logging.h"
#include "base/stringutil.h"
@@ -243,18 +244,22 @@ void TextDrawerUWP::MeasureString(const char *str, size_t len, float *w, float *
}
void TextDrawerUWP::MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align) {
IDWriteTextFormat* format = nullptr;
IDWriteTextFormat *format = nullptr;
auto iter = fontMap_.find(fontHash_);
if (iter != fontMap_.end()) {
format = iter->second->textFmt;
}
if (!format) return;
if (!format) {
*w = 0;
*h = 0;
return;
}
std::string toMeasure = std::string(str, len);
if (align & FLAG_WRAP_TEXT) {
int wrap = align & (FLAG_WRAP_TEXT | FLAG_ELLIPSIZE_TEXT);
if (wrap) {
bool rotated = (align & (ROTATE_90DEG_LEFT | ROTATE_90DEG_RIGHT)) != 0;
WrapString(toMeasure, toMeasure.c_str(), rotated ? bounds.h : bounds.w);
WrapString(toMeasure, toMeasure.c_str(), rotated ? bounds.h : bounds.w, wrap);
}
std::vector<std::string> lines;
@@ -308,13 +313,131 @@ void TextDrawerUWP::MeasureStringRect(const char *str, size_t len, const Bounds
*h = total_h * dpiScale_;
}
void TextDrawerUWP::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, const char *str, int align) {
if (!strlen(str)) {
bitmapData.clear();
return;
}
std::wstring wstr = ConvertUTF8ToWString(ReplaceAll(ReplaceAll(str, "\n", "\r\n"), "&&", "&"));
SIZE size;
IDWriteTextFormat *format = nullptr;
auto iter = fontMap_.find(fontHash_);
if (iter != fontMap_.end()) {
format = iter->second->textFmt;
}
if (!format) {
bitmapData.clear();
return;
}
if (align & ALIGN_HCENTER)
format->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_CENTER);
else if (align & ALIGN_LEFT)
format->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_LEADING);
else if (align & ALIGN_RIGHT)
format->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_TRAILING);
IDWriteTextLayout *layout;
m_dwriteFactory->CreateTextLayout(
(LPWSTR)wstr.c_str(),
(int)wstr.size(),
format,
MAX_TEXT_WIDTH,
MAX_TEXT_HEIGHT,
&layout
);
DWRITE_TEXT_METRICS metrics;
layout->GetMetrics(&metrics);
// Set the max size the same as current size, avoiding alignment issues
layout->SetMaxHeight(metrics.height);
layout->SetMaxWidth(metrics.width);
size.cx = metrics.width + 1;
size.cy = metrics.height + 1;
// Prevent zero-sized textures, which can occur. Not worth to avoid
// creating the texture altogether in this case. One example is a string
// containing only '\r\n', see issue #10764.
if (size.cx == 0)
size.cx = 1;
if (size.cy == 0)
size.cy = 1;
entry.texture = nullptr;
entry.width = size.cx;
entry.height = size.cy;
entry.bmWidth = (size.cx + 3) & ~3;
entry.bmHeight = (size.cy + 3) & ~3;
entry.lastUsedFrame = frameCount_;
m_d2dContext->BeginDraw();
m_d2dContext->Clear();
m_d2dContext->DrawTextLayout(D2D1::Point2F(0.0f, 0.0f), layout, m_d2dWhiteBrush);
m_d2dContext->EndDraw();
layout->Release();
D2D1_POINT_2U dstP = D2D1::Point2U(0, 0);
D2D1_RECT_U srcR = D2D1::RectU(0, 0, entry.bmWidth, entry.bmHeight);
D2D1_MAPPED_RECT map;
ctx_->mirror_bmp->CopyFromBitmap(&dstP, ctx_->bitmap, &srcR);
ctx_->mirror_bmp->Map(D2D1_MAP_OPTIONS_READ, &map);
// Convert the bitmap to a Thin3D compatible array of 16-bit pixels. Can't use a single channel format
// because we need white. Well, we could using swizzle, but not all our backends support that.
if (texFormat == Draw::DataFormat::R8G8B8A8_UNORM || texFormat == Draw::DataFormat::B8G8R8A8_UNORM) {
bitmapData.resize(entry.bmWidth * entry.bmHeight * sizeof(uint32_t));
uint32_t *bitmapData32 = (uint32_t *)&bitmapData[0];
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint8_t bAlpha = (uint8_t)(map.bits[map.pitch * y + x * 4] & 0xff);
bitmapData32[entry.bmWidth * y + x] = (bAlpha << 24) | 0x00ffffff;
}
}
} else if (texFormat == Draw::DataFormat::B4G4R4A4_UNORM_PACK16 || texFormat == Draw::DataFormat::R4G4B4A4_UNORM_PACK16) {
bitmapData.resize(entry.bmWidth * entry.bmHeight * sizeof(uint16_t));
uint16_t *bitmapData16 = (uint16_t *)&bitmapData[0];
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint8_t bAlpha = (uint8_t)((map.bits[map.pitch * y + x * 4] & 0xff) >> 4);
bitmapData16[entry.bmWidth * y + x] = (bAlpha) | 0xfff0;
}
}
} else if (texFormat == Draw::DataFormat::A4R4G4B4_UNORM_PACK16) {
bitmapData.resize(entry.bmWidth * entry.bmHeight * sizeof(uint16_t));
uint16_t *bitmapData16 = (uint16_t *)&bitmapData[0];
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint8_t bAlpha = (uint8_t)((map.bits[map.pitch * y + x * 4] & 0xff) >> 4);
bitmapData16[entry.bmWidth * y + x] = (bAlpha << 12) | 0x0fff;
}
}
} else if (texFormat == Draw::DataFormat::R8_UNORM) {
bitmapData.resize(entry.bmWidth * entry.bmHeight);
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint8_t bAlpha = (uint8_t)(map.bits[map.pitch * y + x * 4] & 0xff);
bitmapData[entry.bmWidth * y + x] = bAlpha;
}
}
} else {
ELOG("Bad TextDrawer format");
assert(false);
}
ctx_->mirror_bmp->Unmap();
}
void TextDrawerUWP::DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align) {
using namespace Draw;
if (!strlen(str))
return;
CacheKey key{ std::string(str), fontHash_ };
target.Flush(true);
TextStringEntry *entry;
@@ -323,74 +446,7 @@ void TextDrawerUWP::DrawString(DrawBuffer &target, const char *str, float x, flo
if (iter != cache_.end()) {
entry = iter->second.get();
entry->lastUsedFrame = frameCount_;
}
else {
// Render the string to our bitmap and save to a GL texture.
std::wstring wstr = ConvertUTF8ToWString(ReplaceAll(ReplaceAll(str, "\n", "\r\n"), "&&", "&"));
SIZE size;
IDWriteTextFormat* format = nullptr;
auto iter = fontMap_.find(fontHash_);
if (iter != fontMap_.end()) {
format = iter->second->textFmt;
}
if (!format) return;
if (align & ALIGN_HCENTER)
format->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_CENTER);
else if (align & ALIGN_LEFT)
format->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_LEADING);
else if (align & ALIGN_RIGHT)
format->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_TRAILING);
IDWriteTextLayout* layout;
m_dwriteFactory->CreateTextLayout(
(LPWSTR)wstr.c_str(),
(int)wstr.size(),
format,
MAX_TEXT_WIDTH,
MAX_TEXT_HEIGHT,
&layout
);
DWRITE_TEXT_METRICS metrics;
layout->GetMetrics(&metrics);
// Set the max size the same as current size, avoiding alignment issues
layout->SetMaxHeight(metrics.height);
layout->SetMaxWidth(metrics.width);
size.cx = metrics.width + 1;
size.cy = metrics.height + 1;
// Prevent zero-sized textures, which can occur. Not worth to avoid
// creating the texture altogether in this case. One example is a string
// containing only '\r\n', see issue #10764.
if (size.cx == 0)
size.cx = 1;
if (size.cy == 0)
size.cy = 1;
entry = new TextStringEntry();
entry->width = size.cx;
entry->height = size.cy;
entry->bmWidth = (size.cx + 3) & ~3;
entry->bmHeight = (size.cy + 3) & ~3;
entry->lastUsedFrame = frameCount_;
m_d2dContext->BeginDraw();
m_d2dContext->Clear();
m_d2dContext->DrawTextLayout(D2D1::Point2F(0.0f, 0.0f), layout, m_d2dWhiteBrush);
m_d2dContext->EndDraw();
layout->Release();
D2D1_POINT_2U dstP = D2D1::Point2U(0, 0);
D2D1_RECT_U srcR = D2D1::RectU(0, 0, entry->bmWidth, entry->bmHeight);
D2D1_MAPPED_RECT map;
ctx_->mirror_bmp->CopyFromBitmap(&dstP, ctx_->bitmap, &srcR);
ctx_->mirror_bmp->Map(D2D1_MAP_OPTIONS_READ, &map);
} else {
DataFormat texFormat;
// For our purposes these are equivalent, so just choose the supported one. D3D can emulate them.
if (draw_->GetDataFormatSupport(Draw::DataFormat::A4R4G4B4_UNORM_PACK16) & FMT_TEXTURE)
@@ -400,41 +456,14 @@ void TextDrawerUWP::DrawString(DrawBuffer &target, const char *str, float x, flo
else
texFormat = Draw::DataFormat::R8G8B8A8_UNORM;
entry = new TextStringEntry();
// Convert the bitmap to a Thin3D compatible array of 16-bit pixels. Can't use a single channel format
// because we need white. Well, we could using swizzle, but not all our backends support that.
TextureDesc desc{};
uint32_t *bitmapData32 = nullptr;
uint16_t *bitmapData16 = nullptr;
if (texFormat == Draw::DataFormat::R8G8B8A8_UNORM || texFormat == Draw::DataFormat::B8G8R8A8_UNORM) {
bitmapData32 = new uint32_t[entry->bmWidth * entry->bmHeight];
for (int y = 0; y < entry->bmHeight; y++) {
for (int x = 0; x < entry->bmWidth; x++) {
uint8_t bAlpha = (uint8_t)(map.bits[map.pitch * y + x * 4] & 0xff);
bitmapData32[entry->bmWidth * y + x] = (bAlpha << 24) | 0x00ffffff;
}
}
desc.initData.push_back((uint8_t *)bitmapData32);
} else if (texFormat == Draw::DataFormat::B4G4R4A4_UNORM_PACK16) {
bitmapData16 = new uint16_t[entry->bmWidth * entry->bmHeight];
for (int y = 0; y < entry->bmHeight; y++) {
for (int x = 0; x < entry->bmWidth; x++) {
uint8_t bAlpha = (uint8_t)((map.bits[map.pitch * y + x * 4] & 0xff) >> 4);
bitmapData16[entry->bmWidth * y + x] = (bAlpha) | 0xfff0;
}
}
desc.initData.push_back((uint8_t *)bitmapData16);
} else if (texFormat == Draw::DataFormat::A4R4G4B4_UNORM_PACK16) {
bitmapData16 = new uint16_t[entry->bmWidth * entry->bmHeight];
for (int y = 0; y < entry->bmHeight; y++) {
for (int x = 0; x < entry->bmWidth; x++) {
uint8_t bAlpha = (uint8_t)((map.bits[map.pitch * y + x * 4] & 0xff) >> 4);
bitmapData16[entry->bmWidth * y + x] = (bAlpha << 12) | 0x0fff;
}
}
desc.initData.push_back((uint8_t *)bitmapData16);
}
ctx_->mirror_bmp->Unmap();
std::vector<uint8_t> bitmapData;
DrawStringBitmap(bitmapData, *entry, texFormat, str, align);
desc.initData.push_back(&bitmapData[0]);
desc.type = TextureType::LINEAR2D;
desc.format = texFormat;
@@ -444,14 +473,12 @@ void TextDrawerUWP::DrawString(DrawBuffer &target, const char *str, float x, flo
desc.mipLevels = 1;
desc.tag = "TextDrawer";
entry->texture = draw_->CreateTexture(desc);
if (bitmapData16)
delete[] bitmapData16;
if (bitmapData32)
delete[] bitmapData32;
cache_[key] = std::unique_ptr<TextStringEntry>(entry);
}
draw_->BindTexture(0, entry->texture);
if (entry->texture) {
draw_->BindTexture(0, entry->texture);
}
// Okay, the texture is bound, let's draw.
float w = entry->width * fontScaleX_ * dpiScale_;
@@ -459,13 +486,14 @@ void TextDrawerUWP::DrawString(DrawBuffer &target, const char *str, float x, flo
float u = entry->width / (float)entry->bmWidth;
float v = entry->height / (float)entry->bmHeight;
DrawBuffer::DoAlign(align, &x, &y, &w, &h);
target.DrawTexRect(x, y, x + w, y + h, 0.0f, 0.0f, u, v, color);
target.Flush(true);
if (entry->texture) {
target.DrawTexRect(x, y, x + w, y + h, 0.0f, 0.0f, u, v, color);
target.Flush(true);
}
}
void TextDrawerUWP::RecreateFonts() {
for (auto& iter : fontMap_) {
for (auto &iter : fontMap_) {
iter.second->dpiScale = dpiScale_;
iter.second->Create();
}
@@ -480,29 +508,6 @@ void TextDrawerUWP::ClearCache() {
sizeCache_.clear();
}
void TextDrawerUWP::DrawStringRect(DrawBuffer &target, const char *str, const Bounds &bounds, uint32_t color, int align) {
float x = bounds.x;
float y = bounds.y;
if (align & ALIGN_HCENTER) {
x = bounds.centerX();
} else if (align & ALIGN_RIGHT) {
x = bounds.x2();
}
if (align & ALIGN_VCENTER) {
y = bounds.centerY();
} else if (align & ALIGN_BOTTOM) {
y = bounds.y2();
}
std::string toDraw = str;
if (align & FLAG_WRAP_TEXT) {
bool rotated = (align & (ROTATE_90DEG_LEFT | ROTATE_90DEG_RIGHT)) != 0;
WrapString(toDraw, str, rotated ? bounds.h : bounds.w);
}
DrawString(target, toDraw.c_str(), x, y, color, align);
}
void TextDrawerUWP::OncePerFrame() {
frameCount_++;
// If DPI changed (small-mode, future proper monitor DPI support), drop everything.
+1 -1
View File
@@ -24,7 +24,7 @@ public:
void MeasureString(const char *str, size_t len, float *w, float *h) override;
void MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT) override;
void DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT) override;
void DrawStringRect(DrawBuffer &target, const char *str, const Bounds &bounds, uint32_t color, int align) override;
void DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, const char *str, int align = ALIGN_TOPLEFT) override;
// Use for housekeeping like throwing out old strings.
void OncePerFrame() override;
+2
View File
@@ -426,6 +426,7 @@
<ClInclude Include="gfx\texture_atlas.h" />
<ClInclude Include="gfx_es2\draw_text_android.h" />
<ClInclude Include="gfx_es2\draw_text_qt.h" />
<ClInclude Include="gfx_es2\draw_text_uwp.h" />
<ClInclude Include="gfx_es2\draw_text_win.h" />
<ClInclude Include="json\json_reader.h" />
<ClInclude Include="net\websocket_server.h" />
@@ -1137,6 +1138,7 @@
<ClCompile Include="gfx\texture_atlas.cpp" />
<ClCompile Include="gfx_es2\draw_text_android.cpp" />
<ClCompile Include="gfx_es2\draw_text_qt.cpp" />
<ClCompile Include="gfx_es2\draw_text_uwp.cpp" />
<ClCompile Include="gfx_es2\draw_text_win.cpp" />
<ClCompile Include="json\json_reader.cpp" />
<ClCompile Include="math\dataconv.cpp" />
+6
View File
@@ -353,6 +353,9 @@
<ClInclude Include="util\tiny_set.h">
<Filter>util</Filter>
</ClInclude>
<ClInclude Include="gfx_es2\draw_text_uwp.h">
<Filter>gfx</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="gfx\gl_debug_log.cpp">
@@ -835,6 +838,9 @@
<ClCompile Include="ui\root.cpp">
<Filter>ui</Filter>
</ClCompile>
<ClCompile Include="gfx_es2\draw_text_uwp.cpp">
<Filter>gfx</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="gfx">
-1
View File
@@ -801,7 +801,6 @@ void System_SendMessage(const char *command, const char *parameter) {}
void NativeUpdate() {}
void NativeRender(GraphicsContext *graphicsContext) {}
void NativeResized() {}
bool System_InputBoxGetWString(const wchar_t *title, const std::wstring &defaultvalue, std::wstring &outvalue) { return false; }
#if PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(IOS)
std::vector<std::string> __cameraGetDeviceList() { return std::vector<std::string>(); }