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Add some missing file formats to File Open dialog (SDL). Minor unrelated cleanups.
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@@ -343,9 +343,6 @@ struct GPUgstate {
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bool isPointLight(int chan) const { return getLightType(chan) == GE_LIGHTTYPE_POINT; }
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bool isSpotLight(int chan) const { return getLightType(chan) >= GE_LIGHTTYPE_SPOT; }
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GEShadeMode getShadeMode() const { return static_cast<GEShadeMode>(shademodel & 1); }
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unsigned int getAmbientR() const { return ambientcolor&0xFF; }
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unsigned int getAmbientG() const { return (ambientcolor>>8)&0xFF; }
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unsigned int getAmbientB() const { return (ambientcolor>>16)&0xFF; }
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unsigned int getAmbientA() const { return ambientalpha&0xFF; }
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unsigned int getAmbientRGBA() const { return (ambientcolor&0xFFFFFF) | ((ambientalpha&0xFF)<<24); }
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unsigned int getMaterialUpdate() const { return materialupdate & 7; }
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@@ -354,30 +351,12 @@ struct GPUgstate {
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unsigned int getMaterialAmbientB() const { return (materialambient>>16)&0xFF; }
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unsigned int getMaterialAmbientA() const { return materialalpha&0xFF; }
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unsigned int getMaterialAmbientRGBA() const { return (materialambient & 0x00FFFFFF) | (materialalpha << 24); }
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unsigned int getMaterialDiffuseR() const { return materialdiffuse&0xFF; }
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unsigned int getMaterialDiffuseG() const { return (materialdiffuse>>8)&0xFF; }
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unsigned int getMaterialDiffuseB() const { return (materialdiffuse>>16)&0xFF; }
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unsigned int getMaterialDiffuse() const { return materialdiffuse & 0xffffff; }
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unsigned int getMaterialEmissiveR() const { return materialemissive&0xFF; }
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unsigned int getMaterialEmissiveG() const { return (materialemissive>>8)&0xFF; }
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unsigned int getMaterialEmissiveB() const { return (materialemissive>>16)&0xFF; }
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unsigned int getMaterialEmissive() const { return materialemissive & 0xffffff; }
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unsigned int getMaterialSpecularR() const { return materialspecular&0xFF; }
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unsigned int getMaterialSpecularG() const { return (materialspecular>>8)&0xFF; }
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unsigned int getMaterialSpecularB() const { return (materialspecular>>16)&0xFF; }
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unsigned int getMaterialSpecular() const { return materialspecular & 0xffffff; }
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float getMaterialSpecularCoef() const { return getFloat24(materialspecularcoef); }
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unsigned int getLightAmbientColorR(int chan) const { return lcolor[chan*3]&0xFF; }
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unsigned int getLightAmbientColorG(int chan) const { return (lcolor[chan*3]>>8)&0xFF; }
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unsigned int getLightAmbientColorB(int chan) const { return (lcolor[chan*3]>>16)&0xFF; }
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unsigned int getLightAmbientColor(int chan) const { return lcolor[chan*3]&0xFFFFFF; }
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unsigned int getDiffuseColorR(int chan) const { return lcolor[1+chan*3]&0xFF; }
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unsigned int getDiffuseColorG(int chan) const { return (lcolor[1+chan*3]>>8)&0xFF; }
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unsigned int getDiffuseColorB(int chan) const { return (lcolor[1+chan*3]>>16)&0xFF; }
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unsigned int getDiffuseColor(int chan) const { return lcolor[1+chan*3]&0xFFFFFF; }
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unsigned int getSpecularColorR(int chan) const { return lcolor[2+chan*3]&0xFF; }
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unsigned int getSpecularColorG(int chan) const { return (lcolor[2+chan*3]>>8)&0xFF; }
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unsigned int getSpecularColorB(int chan) const { return (lcolor[2+chan*3]>>16)&0xFF; }
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unsigned int getSpecularColor(int chan) const { return lcolor[2+chan*3]&0xFFFFFF; }
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int getPatchDivisionU() const { return patchdivision & 0x7F; }
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@@ -76,7 +76,7 @@ void DarwinFileSystemServices::presentDirectoryPanel(
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panel.canChooseDirectories = allowDirectories;
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switch (fileType) {
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case BrowseFileType::BOOTABLE:
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[panel setAllowedFileTypes:[NSArray arrayWithObjects:@"iso", @"cso", @"pbp", @"elf", @"zip", @"ppdmp", nil]];
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[panel setAllowedFileTypes:[NSArray arrayWithObjects:@"iso", @"cso", @"chd", @"pbp", @"elf", @"zip", @"ppdmp", @"prx", nil]];
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break;
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case BrowseFileType::IMAGE:
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[panel setAllowedFileTypes:[NSArray arrayWithObjects:@"jpg", @"png", nil]];
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+1
-1
@@ -1701,7 +1701,7 @@ UCES00001 = true
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UCKS45008 = true
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NPJG00059 = true
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# Resistance Retribution (needs testing)
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# Resistance Retribution (see #18703)
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UCES01184 = true
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UCUS98668 = true
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UCJP00174 = true
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