Add sceAudiocodec stuff

This commit is contained in:
oioitff committed 2013-06-09 01:28:58 +08:00
1 parent 30536fa7cf
commit 6fb2abd0fb
6 files changed
+115

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+1
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@@ -72,6 +72,7 @@ set(SRCS
HLE/sceParseUri.cpp
HLE/sceParseHttp.cpp
HLE/sceVaudio.cpp
HLE/sceAudiocodec.cpp
HW/MemoryStick.cpp
HW/MediaEngine.cpp
HW/SasAudio.cpp
+2
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@@ -188,6 +188,7 @@
<ClCompile Include="HLE\HLETables.cpp" />
<ClCompile Include="HLE\sceAtrac.cpp" />
<ClCompile Include="HLE\sceAudio.cpp" />
<ClCompile Include="HLE\sceAudiocodec.cpp" />
<ClCompile Include="HLE\sceChnnlsv.cpp" />
<ClCompile Include="HLE\sceCtrl.cpp" />
<ClCompile Include="HLE\sceDeflt.cpp" />
@@ -368,6 +369,7 @@
<ClInclude Include="HLE\HLETables.h" />
<ClInclude Include="HLE\sceAtrac.h" />
<ClInclude Include="HLE\sceAudio.h" />
<ClInclude Include="HLE\sceAudiocodec.h" />
<ClInclude Include="HLE\sceCtrl.h" />
<ClInclude Include="HLE\sceChnnlsv.h" />
<ClInclude Include="HLE\sceDeflt.h" />
+6
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@@ -433,6 +433,9 @@
<ClCompile Include="HW\MpegDemux.cpp">
<Filter>HW</Filter>
</ClCompile>
<ClCompile Include="HLE\sceAudiocodec.cpp">
<Filter>HLE\Libraries</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ELF\ElfReader.h">
@@ -801,6 +804,9 @@
<ClInclude Include="HW\MpegDemux.h">
<Filter>HW</Filter>
</ClInclude>
<ClInclude Include="HLE\sceAudiocodec.h">
<Filter>HLE\Libraries</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="CMakeLists.txt" />
+2
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@@ -64,6 +64,7 @@
#include "sceNp.h"
#include "sceMd5.h"
#include "sceJpeg.h"
#include "sceAudiocodec.h"
#define N(s) s
@@ -269,6 +270,7 @@ void RegisterAllModules() {
Register_sceNpAuth();
Register_sceMd5();
Register_sceJpeg();
Register_sceAudiocodec();
for (int i = 0; i < numModules; i++)
{
+45
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@@ -0,0 +1,45 @@
// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Core/HLE/HLE.h"
#include "sceAudiocodec.h"
#include "Core/Reporting.h"
int sceAudiocodecInit(u32 audioCodec, int codeType) {
ERROR_LOG_REPORT(HLE, "UNIMPL sceAudiocodecInit(%08x, %x)", audioCodec, codeType);
return 0;
}
int sceAudiocodecDecode(u32 audioCodec, int codeType) {
ERROR_LOG_REPORT(HLE, "UNIMPL sceAudiocodecDecode(%08x, %x)", audioCodec, codeType);
return 0;
}
const HLEFunction sceAudiocodec[] =
{
{0x70A703F8, WrapI_UI<sceAudiocodecDecode>, "sceAudiocodecDecode"},
{0x5B37EB1D, WrapI_UI<sceAudiocodecInit>, "sceAudiocodecInit"},
{0x8ACA11D5, 0, "sceAudiocodecGetInfo"},
{0x3A20A200, 0, "sceAudiocodecGetEDRAM"},
{0x29681260, 0, "sceAudiocodecReleaseEDRAM"},
{0x9D3F790C, 0, "sceAudiocodeCheckNeedMem"},
};
void Register_sceAudiocodec()
{
RegisterModule("sceAudiocodec", ARRAY_SIZE(sceAudiocodec), sceAudiocodec);
}
+59
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@@ -0,0 +1,59 @@
// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
typedef struct
{
s32 unk0;
s32 unk4;
s32 err; // 8
s32 edramAddr; // 12
s32 neededMem; // 16
s32 unk20;
u32 inBuf; // 24
s32 unk28;
u32 outBuf; // 32
s32 unk36;
s8 unk40;
s8 unk41;
s8 unk42;
s8 unk43;
s8 unk44;
s8 unk45;
s8 unk46;
s8 unk47;
s32 unk48;
s32 unk52;
s32 unk56;
s32 unk60;
s32 unk64;
s32 unk68;
s32 unk72;
s32 unk76;
s32 unk80;
s32 unk84;
s32 unk88;
s32 unk92;
s32 unk96;
s32 unk100;
u32 allocMem; // 104
// make sure the size is 128
u8 unk[20];
} SceAudiocodecCodec;
void Register_sceAudiocodec();