[spline/bezier]minor fix

This commit is contained in:
xebra committed 2018-10-07 23:54:30 +09:00
1 parent 5f9022ae14
commit 5f07213c25
2 files changed
+4 -4

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+1 -1
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@@ -479,7 +479,7 @@ static void HardwareTessellation(OutputBuffers &output, const Surface &surface,
surface.BuildIndex(output.indices, output.count);
}
}
} // namespace Spline
using namespace Spline;
+3 -3
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@@ -202,10 +202,10 @@ struct OutputBuffers {
int count;
};
template<class Patch>
void SoftwareTessellation(OutputBuffers &output, const Patch &patch, u32 origVertType, const ControlPoints &points);
template<class Surface>
void SoftwareTessellation(OutputBuffers &output, const Surface &surface, u32 origVertType, const ControlPoints &points);
}
} // namespace Spline
bool CanUseHardwareTessellation(GEPatchPrimType prim);