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https://github.com/hrydgard/ppsspp.git
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7d78681b3a
commit
58dd4677e3
3 files changed
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-21
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@@ -102,28 +102,16 @@ void TextureReplacer::NotifyConfigChanged() {
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// Even if just saving is enabled, it makes sense to reload the ini to get the correct
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// settings for saving. See issue #19086. This can be expensive though.
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std::string error;
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bool result = LoadIni(&error);
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bool result = LoadIni(&error, false);
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if (!result) {
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// Ignore errors here, just log if we successfully loaded an ini.
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} else {
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INFO_LOG(Log::G3D, "Loaded INI file for saving.");
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}
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}
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if (saveEnabled_) {
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// Somewhat crude message, re-using translation strings.
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auto d = GetI18NCategory(I18NCat::DEVELOPER);
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auto di = GetI18NCategory(I18NCat::DIALOG);
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std::string str(d->T("Save new textures"));
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if (!str.empty()) {
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str.append(": ");
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str.append(di->T("Enabled"));
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g_OSD.Show(OSDType::MESSAGE_INFO, str, 2.0f);
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}
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}
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}
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bool TextureReplacer::LoadIni(std::string *error) {
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bool TextureReplacer::LoadIni(std::string *error, bool notify) {
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hash_ = ReplacedTextureHash::QUICK;
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aliases_.clear();
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hashranges_.clear();
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@@ -214,7 +202,7 @@ bool TextureReplacer::LoadIni(std::string *error) {
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}
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auto gr = GetI18NCategory(I18NCat::GRAPHICS);
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if (replaceEnabled_) {
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if (replaceEnabled_ && notify) {
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g_OSD.Show(OSDType::MESSAGE_SUCCESS, gr->T("Texture replacement pack activated"), 3.0f);
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}
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@@ -131,7 +131,7 @@ public:
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protected:
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bool FindFiltering(u64 cachekey, u32 hash, TextureFiltering *forceFiltering);
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bool LoadIni(std::string *error);
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bool LoadIni(std::string *error, bool notify = true);
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bool LoadIniValues(IniFile &ini, VFSBackend *dir, bool isOverride, std::string *error);
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void ParseHashRange(const std::string &key, const std::string &value);
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void ParseFiltering(const std::string &key, const std::string &value);
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+6
-5
@@ -896,19 +896,20 @@ void EmuScreen::ProcessVKey(VirtKey virtKey) {
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case VIRTKEY_TEXTURE_DUMP:
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g_Config.bSaveNewTextures = !g_Config.bSaveNewTextures;
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if (g_Config.bSaveNewTextures) {
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g_OSD.Show(OSDType::MESSAGE_INFO, sc->T("saveNewTextures_true", "Textures will now be saved to your storage"), 2.0, "savetexturechanged");
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System_PostUIMessage(UIMessage::GPU_CONFIG_CHANGED);
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g_OSD.Show(OSDType::MESSAGE_SUCCESS, sc->T("saveNewTextures_true", "Textures will now be saved to your storage"), 2.0, "savetexturechanged");
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} else {
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g_OSD.Show(OSDType::MESSAGE_INFO, sc->T("saveNewTextures_false", "Texture saving was disabled"), 2.0, "savetexturechanged");
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}
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System_PostUIMessage(UIMessage::GPU_CONFIG_CHANGED);
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break;
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case VIRTKEY_TEXTURE_REPLACE:
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g_Config.bReplaceTextures = !g_Config.bReplaceTextures;
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if (g_Config.bReplaceTextures)
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g_OSD.Show(OSDType::MESSAGE_INFO, sc->T("replaceTextures_true", "Texture replacement enabled"), 2.0, "replacetexturechanged");
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else
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if (g_Config.bReplaceTextures) {
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g_OSD.Show(OSDType::MESSAGE_SUCCESS, sc->T("replaceTextures_true", "Texture replacement enabled"), 2.0, "replacetexturechanged");
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} else {
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g_OSD.Show(OSDType::MESSAGE_INFO, sc->T("replaceTextures_false", "Textures are no longer being replaced"), 2.0, "replacetexturechanged");
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}
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System_PostUIMessage(UIMessage::GPU_CONFIG_CHANGED);
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break;
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