mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-01 14:58:14 +00:00
Address feedback
This commit is contained in:
1 parent
340ca8dd79
commit
557e8f5f1b
1 file changed
+8
-6
@@ -27,10 +27,12 @@ For game compatibility, see [community compatibility feedback](https://report.pp
|
||||
|
||||
What's new in 1.16
|
||||
==================
|
||||
Special thanks to unknownbrackets for the new JIT compilers, and fp64 for finally cracking the vrnd instruction.
|
||||
|
||||
- RetroAchievements support ([#17589], [#17631], many more). See [RetroAchievements on ppsspp.org](https://www.ppsspp.org/docs/reference/retro-achievements).
|
||||
- New JIT backends:
|
||||
- RISC-V, based on IR, by unknownbrackets
|
||||
- x86 based on IR, by unknownbrackets. May end up faster than the existing one.
|
||||
- RISC-V, based on IR
|
||||
- x86 JIT based on IR. May end up faster than the existing one, already at parity.
|
||||
- Input fixes
|
||||
- Improve behavior when analog and digital inputs clash ([#17960])
|
||||
- Combo mapping is now disabled by default ([#17673])
|
||||
@@ -39,9 +41,9 @@ What's new in 1.16
|
||||
- Rendering performance and fixes
|
||||
- Fix flicker in WWE Smackdown vs Raw 2006 ([#18009]), video flicker in Naruto 2 ([#18008])
|
||||
- Fix bad colors in Syphon Filter: Logan's Shadow menu ([#17965])
|
||||
- On lower-end, revert shaders to be less "uber" ([#17449], [#17922])
|
||||
- On lower-end devices, avoid "uber" shaders due to performance and driver bugs ([#17449], [#17922])
|
||||
- Allow disabling V-sync on Android with Vulkan ([#17903])
|
||||
- On Vulkan, disable multithreaded rendering if buffered commands are set to off ([#17831])
|
||||
- On Vulkan, reduce input lag when "Buffer graphics commands" is set to off ([#17831])
|
||||
- Assorted minor perf ([#17810], [#17505], [#17478], [#17471], [#17452], [#17446], [#17442])
|
||||
- Fix shadows in MotorStorm ([#17602]) (not actually a rendering problem)
|
||||
- Fix rendering issue in Lunar Silver Star ([#17451])
|
||||
@@ -56,15 +58,15 @@ What's new in 1.16
|
||||
- Fix glitches on D3D11 with KTX2 textures ([#17749])
|
||||
- UI changes
|
||||
- Color emoji support on some platforms ([#17854], [#17856])
|
||||
- Use TTF fonts on SDL where available ([#17844]), support HiDPI ([#17651])
|
||||
- Use TTF fonts on SDL where available (macOS, Linux/Steam Deck) ([#17844]), support HiDPI ([#17651])
|
||||
- Allow setting the PSP's MAC address directly ([#17755])
|
||||
- Better looking notifications ([#17606], [#17674], [#17672])
|
||||
- Cheats
|
||||
- Fix loading cheat dbs on Android devices with scoped storage ([#17834])
|
||||
- Other
|
||||
- Emulate the vrnd instruction accurately ([#17506], [#17549])
|
||||
- Fix timing issue causing slowdowns in MLB games ([#17676], [#17677])
|
||||
- UWP keyboard support, many other updates ([#17952], [#17974])
|
||||
- Make vrnd instruction much more accurate ([#17506], [#17549])
|
||||
- Allow choosing the display resolution on Android again ([#17473])
|
||||
- Fix issue running some file types out of the Download folder on Android ([#17466])
|
||||
|
||||
|
||||
Reference in new issue
Block a user