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Show "debug build" on the splash screen, in debug builds.
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@@ -516,6 +516,9 @@ void LogoScreen::render() {
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#if (defined(_WIN32) && !PPSSPP_PLATFORM(UWP)) || PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(LINUX)
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// Draw the graphics API, except on UWP where it's always D3D11
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std::string apiName = screenManager()->getDrawContext()->GetInfoString(InfoField::APINAME);
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#ifdef _DEBUG
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apiName += ", debug build";
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#endif
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dc.DrawText(gr->T(apiName), bounds.centerX(), ppsspp_org_y + 50, textColor, ALIGN_CENTER);
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#endif
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