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The ritual bump of the shader cache version
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@@ -491,6 +491,7 @@ void VulkanRenderManager::DestroyBackbuffers() {
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queueRunner_.DestroyBackBuffers();
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}
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// Hm, I'm finding the occasional report of these asserts.
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void VulkanRenderManager::CheckNothingPending() {
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_assert_(pipelinesToCheck_.empty());
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{
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@@ -975,7 +975,7 @@ enum class CacheDetectFlags {
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};
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#define CACHE_HEADER_MAGIC 0x83277592
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#define CACHE_VERSION 37
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#define CACHE_VERSION 38
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struct CacheHeader {
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uint32_t magic;
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@@ -492,7 +492,7 @@ enum class VulkanCacheDetectFlags {
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};
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#define CACHE_HEADER_MAGIC 0xff51f420
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#define CACHE_VERSION 52
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#define CACHE_VERSION 53
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struct VulkanCacheHeader {
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uint32_t magic;
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