The ritual bump of the shader cache version

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Henrik Rydgård committed 2025-06-05 11:01:25 +02:00
1 parent 06b29ccb85
commit 4cc5b230ce
3 files changed
+3 -2

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@@ -491,6 +491,7 @@ void VulkanRenderManager::DestroyBackbuffers() {
queueRunner_.DestroyBackBuffers();
}
// Hm, I'm finding the occasional report of these asserts.
void VulkanRenderManager::CheckNothingPending() {
_assert_(pipelinesToCheck_.empty());
{
+1 -1
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@@ -975,7 +975,7 @@ enum class CacheDetectFlags {
};
#define CACHE_HEADER_MAGIC 0x83277592
#define CACHE_VERSION 37
#define CACHE_VERSION 38
struct CacheHeader {
uint32_t magic;
+1 -1
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@@ -492,7 +492,7 @@ enum class VulkanCacheDetectFlags {
};
#define CACHE_HEADER_MAGIC 0xff51f420
#define CACHE_VERSION 52
#define CACHE_VERSION 53
struct VulkanCacheHeader {
uint32_t magic;