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@@ -1793,7 +1793,7 @@ UI::EventReturn GameSettingsScreen::OnChangeproAdhocServerAddress(UI::EventParam
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UI::EventReturn GameSettingsScreen::OnTextureShader(UI::EventParams &e) {
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auto gr = GetI18NCategory(I18NCat::GRAPHICS);
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auto shaderScreen = new TextureShaderScreen(gr->T("Texture Shader"));
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auto shaderScreen = new TextureShaderScreen(gr->T("GPU texture upscaler (fast)"));
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shaderScreen->OnChoice.Handle(this, &GameSettingsScreen::OnTextureShaderChange);
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if (e.v)
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shaderScreen->SetPopupOrigin(e.v);
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@@ -655,7 +655,7 @@ Frame Skipping = Kvadrat Keçid et (Sürət)
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Frame Skipping Type = Frame skipping type
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FullScreen = Fullscreen
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Geometry shader culling = Geometry shader culling
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GPU texture upscaler (fast) = Texture shader
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Hack Settings = Hack settings (may cause glitches)
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Hardware Tessellation = Hardware tessellation
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@@ -643,7 +643,7 @@ Disable culling = Disable culling
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Display layout & effects = Display layout & effects
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Driver requires Android API version %1, current is %2 = Driver requires Android API version %1, current is %2
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Drivers = Drivers
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GPU texture upscaler (fast) = Texture shader
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GPU texture upscaler (fast) = GPU texture upscaler (fast)
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GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
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Both = Both
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Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
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