Correct UI string.

Fixes #20525
This commit is contained in:
Henrik Rydgård committed 2025-06-15 13:24:49 +02:00
1 parent c32af6c7f3
commit 4c21e1a12d
3 files changed
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@@ -1793,7 +1793,7 @@ UI::EventReturn GameSettingsScreen::OnChangeproAdhocServerAddress(UI::EventParam
UI::EventReturn GameSettingsScreen::OnTextureShader(UI::EventParams &e) {
auto gr = GetI18NCategory(I18NCat::GRAPHICS);
auto shaderScreen = new TextureShaderScreen(gr->T("Texture Shader"));
auto shaderScreen = new TextureShaderScreen(gr->T("GPU texture upscaler (fast)"));
shaderScreen->OnChoice.Handle(this, &GameSettingsScreen::OnTextureShaderChange);
if (e.v)
shaderScreen->SetPopupOrigin(e.v);
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@@ -655,7 +655,7 @@ Frame Skipping = Kvadrat Keçid et (Sürət)
Frame Skipping Type = Frame skipping type
FullScreen = Fullscreen
Geometry shader culling = Geometry shader culling
GPU texture upscaler (fast) = Texture shader
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Hack Settings = Hack settings (may cause glitches)
Hardware Tessellation = Hardware tessellation
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@@ -643,7 +643,7 @@ Disable culling = Disable culling
Display layout & effects = Display layout & effects
Driver requires Android API version %1, current is %2 = Driver requires Android API version %1, current is %2
Drivers = Drivers
GPU texture upscaler (fast) = Texture shader
GPU texture upscaler (fast) = GPU texture upscaler (fast)
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Both = Both
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)