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891a7c6444 · Merge pull request #22402 from hrydgard/vma-upgrade · Updated 2026-10-01 01:43:12 +00:00

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0ed7f56794 · Rectangle: NEON-optimize ModulateRGBA · Updated 2022-12-08 16:10:07 +00:00    Mirror

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64c2b84d5b · Address feedback · Updated 2022-11-06 22:12:32 +00:00    Mirror

13925
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3de70aa71e · Depal from dynamic CLUT: When detecting bounds, be more conservative. · Updated 2022-10-09 18:53:28 +00:00    Mirror

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7e961817b2 · Implement a simple event profiler view. · Updated 2022-09-23 22:06:22 +00:00    Mirror

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md5

983fcb1369 · oop · Updated 2022-08-07 13:11:12 +00:00    Mirror

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648e14a141 · CI: also upload release source tarball on tag push · Updated 2022-07-31 15:05:03 +00:00    Mirror

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74cdd994f6 · more wip · Updated 2022-07-11 12:27:03 +00:00    Mirror

15891
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2003890a48 · Hackery to help track down #15149. Runs without breaking on PC. · Updated 2022-05-02 06:50:42 +00:00    Mirror

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f6cc10f532 · Vulkan: Fix device selection in the SDL path · Updated 2020-06-27 08:12:58 +00:00    Mirror

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35f848423c · WIP: vfpu_dot experiments · Updated 2019-08-06 10:16:44 +00:00    Mirror

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795ddf16e5 · Mipmaps: Use a uniform to specify the texture lod in SLOPE and CONST modes. Fixes the mipmap test for D3D11, Vulkan and modern GL properly, while keeping Tony Hawk games working. · Updated 2017-12-08 14:53:49 +00:00    Mirror

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66e0a8e7f3 · Alternative to e9d5eb694b (fix for #7887). · Updated 2017-04-11 09:26:30 +00:00    Mirror

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