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[android] add graphics artifacts warning to bloom fix description (#3471)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3471 Reviewed-by: DraVee <[email protected]> Reviewed-by: CamilleLaVey <[email protected]> Co-authored-by: PavelBARABANOV <[email protected]> Co-committed-by: PavelBARABANOV <[email protected]>
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@@ -507,7 +507,7 @@
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<string name="skip_cpu_inner_invalidation">Skip CPU Inner Invalidation</string>
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<string name="skip_cpu_inner_invalidation_description">Skips certain CPU-side cache invalidations during memory updates, reducing CPU usage and improving it\'s performance. This may cause glitches or crashes on some games.</string>
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<string name="fix_bloom_effects">Fix Bloom Effects</string>
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<string name="fix_bloom_effects_description">Reduces bloom blur in LA/EOW (Adreno 700), removes bloom in Burnout</string>
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<string name="fix_bloom_effects_description">Reduces bloom blur in LA/EOW (Adreno 700), removes bloom in Burnout. Warning: may cause graphical artifacts in other games.</string>
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<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
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<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
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<string name="gpu_unswizzle_settings">GPU Unswizzle Settings</string>
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