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[core/hle/kernel] fix scoped JIT remnants (#2912)
Signed-off-by: lizzie <[email protected]> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2912 Reviewed-by: MaranBr <[email protected]> Reviewed-by: Shinmegumi <[email protected]> Co-authored-by: lizzie <[email protected]> Co-committed-by: lizzie <[email protected]>
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@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@@ -1266,13 +1269,8 @@ void KProcess::InitializeInterfaces() {
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#ifdef HAS_NCE
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if (this->IsApplication() && Settings::IsNceEnabled()) {
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// Register the scoped JIT handler before creating any NCE instances
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// so that its signal handler will appear first in the signal chain.
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Core::ScopedJitExecution::RegisterHandler();
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for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
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for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++)
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m_arm_interfaces[i] = std::make_unique<Core::ArmNce>(m_kernel.System(), true, i);
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}
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} else
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#endif
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if (this->Is64Bit()) {
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