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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-01 14:58:14 +00:00
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ppsspp/Common/GPU/OpenGL
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Unknown W. Brackets fd232a0e3c Merge pull request #16060 from hrydgard/vulkan-framedata-refactor
Vulkan FrameData refactor
2022-09-20 08:39:38 -07:00
..
DataFormatGL.cpp
OpenGL and D3D11 fixes
2022-09-14 23:35:15 +02:00
DataFormatGL.h
Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100. Compat flag for now.
2022-09-14 22:18:34 +02:00
gl3stub.c
…
gl3stub.h
…
GLCommon.h
OpenXR - Keep using GLES2 headers for now
2022-08-28 14:26:50 +02:00
GLDebugLog.cpp
…
GLDebugLog.h
…
GLFeatures.cpp
GPU: Skip alpha stencil upload when safe.
2022-08-06 21:12:59 -07:00
GLFeatures.h
Fix feature check for wrapping of non-pow-2 textures
2022-08-06 23:54:03 +02:00
GLQueueRunner.cpp
GLES: Support more clip distances.
2022-09-18 13:16:59 -07:00
GLQueueRunner.h
OpenXR - Multipass rendering fixed
2022-09-04 14:01:17 +02:00
GLRenderManager.cpp
Remove splitSubmit setting. Now we submit init commands before the acquire.
2022-09-17 01:07:30 +02:00
GLRenderManager.h
Rewrite some present logic for slightly more clarity. Fixes bad logic and a minor race condition.
2022-09-20 17:05:53 +02:00
GLSLProgram.cpp
Port the OpenGL depal path to thin3d
2022-08-06 18:27:02 +02:00
GLSLProgram.h
…
thin3d_gl.cpp
Unify depth texture and framebuffer fetch checks
2022-09-20 10:47:49 +02:00
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