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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-01 14:58:14 +00:00
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e8ec18bfbb0f4c7e3d6299408f3c112fd698b8cf
ppsspp/unittest
T
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Henrik Rydgård e77a9d7368 Reorganize the end of the fragment shader generator.
Thanks unknown.
2020-11-09 11:19:02 +01:00
..
JitHarness.cpp
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
2020-10-04 11:42:16 +02:00
JitHarness.h
…
TestArm64Emitter.cpp
arm64jit: Track writable and non-writable pointers.
2020-05-17 00:15:12 -07:00
TestArmEmitter.cpp
…
TestShaderGenerators.cpp
Reorganize the end of the fragment shader generator.
2020-11-09 11:19:02 +01:00
TestVertexJit.cpp
Don't cache time in a variable.
2020-09-24 23:52:43 +02:00
TestVertexJit.h
…
TestX64Emitter.cpp
…
UnitTest.cpp
Add brute force shader generator tester. Tests D3D11 and Vulkan shaders.
2020-10-21 23:20:15 +02:00
UnitTest.h
TexCache: unit test the quick tex hash.
2018-03-25 18:52:16 -07:00
UnitTests.vcxproj
Add brute force shader generator tester. Tests D3D11 and Vulkan shaders.
2020-10-21 23:20:15 +02:00
UnitTests.vcxproj.filters
Add brute force shader generator tester. Tests D3D11 and Vulkan shaders.
2020-10-21 23:20:15 +02:00
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