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The four share one quadratic interpolator: 128 segments picked by the top 7 bits of the input, each with a constant, a linear and a squared-term coefficient, and a squarer on the top 10 bits of the rest that rounds t^2 up to a multiple of 256. 128 small coefficient sets per function replace the 1 MB of delta tables. Derived from the output of the table-based code, and bit-exact with it over every 32-bit input. Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
1776 lines
69 KiB
C++
1776 lines
69 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <cstdint>
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#include <cstring>
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#include "Common/BitScan.h"
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#include "Common/File/VFS/VFS.h"
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#include "Common/Math/SIMDHeaders.h"
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#include "Common/StringUtils.h"
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#include "Core/Reporting.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/MIPS/MIPSVFPUUtils.h"
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#include "Core/MIPS/MIPSVFPUFallbacks.h"
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#ifdef _MSC_VER
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#pragma warning(disable: 4146)
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#endif
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union float2int {
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uint32_t i;
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float f;
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};
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void GetVectorRegs(u8 regs[4], VectorSize N, int vectorReg) {
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int mtx = (vectorReg >> 2) & 7;
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int col = vectorReg & 3;
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int row = 0;
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int length = 0;
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int transpose = (vectorReg>>5) & 1;
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switch (N) {
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case V_Single: transpose = 0; row=(vectorReg>>5)&3; length = 1; break;
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case V_Pair: row=(vectorReg>>5)&2; length = 2; break;
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case V_Triple: row=(vectorReg>>6)&1; length = 3; break;
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case V_Quad: row=(vectorReg>>5)&2; length = 4; break;
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default: _assert_msg_(false, "%s: Bad vector size", __FUNCTION__);
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}
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for (int i = 0; i < length; i++) {
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int index = mtx * 4;
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if (transpose)
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index += ((row+i)&3) + col*32;
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else
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index += col + ((row+i)&3)*32;
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regs[i] = index;
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}
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}
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void GetMatrixRegs(u8 regs[16], MatrixSize N, int matrixReg) {
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int mtx = (matrixReg >> 2) & 7;
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int col = matrixReg & 3;
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int row = 0;
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int side = 0;
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int transpose = (matrixReg >> 5) & 1;
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switch (N) {
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case M_1x1: transpose = 0; row = (matrixReg >> 5) & 3; side = 1; break;
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case M_2x2: row = (matrixReg >> 5) & 2; side = 2; break;
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case M_3x3: row = (matrixReg >> 6) & 1; side = 3; break;
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case M_4x4: row = (matrixReg >> 5) & 2; side = 4; break;
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default: _assert_msg_(false, "%s: Bad matrix size", __FUNCTION__);
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}
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for (int i = 0; i < side; i++) {
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for (int j = 0; j < side; j++) {
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int index = mtx * 4;
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if (transpose)
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index += ((row+i)&3) + ((col+j)&3)*32;
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else
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index += ((col+j)&3) + ((row+i)&3)*32;
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regs[j*4 + i] = index;
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}
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}
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}
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int GetMatrixName(int matrix, MatrixSize msize, int column, int row, bool transposed) {
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// TODO: Fix (?)
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int name = (matrix * 4) | (transposed << 5);
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switch (msize) {
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case M_4x4:
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if (row || column) {
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ERROR_LOG(Log::JIT, "GetMatrixName: Invalid row %i or column %i for size %i", row, column, msize);
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}
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break;
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case M_3x3:
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if (row & ~2) {
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ERROR_LOG(Log::JIT, "GetMatrixName: Invalid row %i for size %i", row, msize);
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}
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if (column & ~2) {
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ERROR_LOG(Log::JIT, "GetMatrixName: Invalid col %i for size %i", column, msize);
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}
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name |= (row << 6) | column;
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break;
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case M_2x2:
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if (row & ~2) {
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ERROR_LOG(Log::JIT, "GetMatrixName: Invalid row %i for size %i", row, msize);
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}
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if (column & ~2) {
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ERROR_LOG(Log::JIT, "GetMatrixName: Invalid col %i for size %i", column, msize);
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}
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name |= (row << 5) | column;
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break;
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default: _assert_msg_(false, "%s: Bad matrix size", __FUNCTION__);
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}
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return name;
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}
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int GetColumnName(int matrix, MatrixSize msize, int column, int offset) {
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return matrix * 4 + column + offset * 32;
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}
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int GetRowName(int matrix, MatrixSize msize, int column, int offset) {
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return 0x20 | (matrix * 4 + column + offset * 32);
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}
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void GetMatrixColumns(int matrixReg, MatrixSize msize, u8 vecs[4]) {
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int n = GetMatrixSide(msize);
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int col = matrixReg & 3;
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int row = (matrixReg >> 5) & 2;
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int transpose = (matrixReg >> 5) & 1;
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for (int i = 0; i < n; i++) {
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vecs[i] = (transpose << 5) | (row << 5) | (matrixReg & 0x1C) | (i + col);
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}
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}
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void GetMatrixRows(int matrixReg, MatrixSize msize, u8 vecs[4]) {
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int n = GetMatrixSide(msize);
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int col = matrixReg & 3;
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int row = (matrixReg >> 5) & 2;
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int swappedCol = row ? (msize == M_3x3 ? 1 : 2) : 0;
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int swappedRow = col ? 2 : 0;
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int transpose = ((matrixReg >> 5) & 1) ^ 1;
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for (int i = 0; i < n; i++) {
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vecs[i] = (transpose << 5) | (swappedRow << 5) | (matrixReg & 0x1C) | (i + swappedCol);
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}
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}
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void ReadVector(const MIPSState *mips, float *rd, VectorSize size, int reg) {
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int row;
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int length;
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switch (size) {
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case V_Single: rd[0] = mips->v[voffset[reg]]; return; // transpose = 0; row=(reg>>5)&3; length = 1; break;
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case V_Pair: row=(reg>>5)&2; length = 2; break;
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case V_Triple: row=(reg>>6)&1; length = 3; break;
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case V_Quad: row=(reg>>5)&2; length = 4; break;
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default: length = 0; break;
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}
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int transpose = (reg >> 5) & 1;
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const int mtx = ((reg << 2) & 0x70);
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const int col = reg & 3;
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// NOTE: We now skip the voffset lookups.
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if (transpose) {
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const int base = mtx + col;
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for (int i = 0; i < length; i++)
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rd[i] = mips->v[base + ((row + i) & 3) * 4];
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} else {
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const int base = mtx + col * 4;
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for (int i = 0; i < length; i++)
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rd[i] = mips->v[base + ((row + i) & 3)];
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}
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}
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void WriteVector(MIPSState *mips, const float *rd, VectorSize size, int reg) {
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int row;
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int length;
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switch (size) {
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case V_Single: if (!mips->VfpuWriteMask(0)) mips->v[voffset[reg]] = rd[0]; return; // transpose = 0; row=(reg>>5)&3; length = 1; break;
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case V_Pair: row=(reg>>5)&2; length = 2; break;
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case V_Triple: row=(reg>>6)&1; length = 3; break;
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case V_Quad: row=(reg>>5)&2; length = 4; break;
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default: length = 0; break;
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}
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const int mtx = ((reg << 2) & 0x70);
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const int col = reg & 3;
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bool transpose = (reg >> 5) & 1;
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// NOTE: We now skip the voffset lookups.
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if (transpose) {
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const int base = mtx + col;
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if (mips->VfpuWriteMask() == 0) {
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for (int i = 0; i < length; i++)
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mips->v[base + ((row+i) & 3) * 4] = rd[i];
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} else {
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for (int i = 0; i < length; i++) {
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if (!mips->VfpuWriteMask(i)) {
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mips->v[base + ((row+i) & 3) * 4] = rd[i];
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}
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}
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}
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} else {
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const int base = mtx + col * 4;
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if (mips->VfpuWriteMask() == 0) {
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for (int i = 0; i < length; i++)
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mips->v[base + ((row + i) & 3)] = rd[i];
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} else {
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for (int i = 0; i < length; i++) {
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if (!mips->VfpuWriteMask(i)) {
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mips->v[base + ((row + i) & 3)] = rd[i];
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}
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}
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}
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}
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}
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u32 VFPURewritePrefix(MIPSState *mips, int ctrl, u32 remove, u32 add) {
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u32 prefix = mips->vfpuCtrl[ctrl];
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return (prefix & ~remove) | add;
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}
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void ReadMatrix(const MIPSState *mips, float *rd, MatrixSize size, int reg) {
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int row = 0;
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int side = 0;
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int transpose = (reg >> 5) & 1;
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switch (size) {
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case M_1x1: transpose = 0; row = (reg >> 5) & 3; side = 1; break;
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case M_2x2: row = (reg >> 5) & 2; side = 2; break;
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case M_3x3: row = (reg >> 6) & 1; side = 3; break;
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case M_4x4: row = (reg >> 5) & 2; side = 4; break;
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default: side = 0; break;
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}
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int mtx = (reg >> 2) & 7;
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int col = reg & 3;
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// The voffset ordering is now integrated in these formulas,
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// eliminating a table lookup.
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const float *v = mips->v + (size_t)mtx * 16;
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if (transpose) {
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if (side == 4 && col == 0 && row == 0) {
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// Fast path: Simple 4x4 transpose. TODO: Optimize.
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for (int j = 0; j < 4; j++) {
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for (int i = 0; i < 4; i++) {
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rd[j * 4 + i] = v[i * 4 + j];
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}
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}
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} else {
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for (int j = 0; j < side; j++) {
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for (int i = 0; i < side; i++) {
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int index = ((row + i) & 3) * 4 + ((col + j) & 3);
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rd[j * 4 + i] = v[index];
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}
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}
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}
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} else {
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if (side == 4 && col == 0 && row == 0) {
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// Fast path
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memcpy(rd, v, sizeof(float) * 16); // rd[j * 4 + i] = v[j * 4 + i];
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} else {
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for (int j = 0; j < side; j++) {
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for (int i = 0; i < side; i++) {
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int index = ((col + j) & 3) * 4 + ((row + i) & 3);
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rd[j * 4 + i] = v[index];
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}
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}
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}
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}
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}
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void WriteMatrix(MIPSState *mips, const float *rd, MatrixSize size, int reg) {
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int mtx = (reg>>2)&7;
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int col = reg&3;
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int row;
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int side;
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int transpose = (reg >> 5) & 1;
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switch (size) {
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case M_1x1: transpose = 0; row = (reg >> 5) & 3; side = 1; break;
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case M_2x2: row = (reg >> 5) & 2; side = 2; break;
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case M_3x3: row = (reg >> 6) & 1; side = 3; break;
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case M_4x4: row = (reg >> 5) & 2; side = 4; break;
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default: side = 0;
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}
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if (currentMIPS->VfpuWriteMask() != 0) {
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ERROR_LOG_REPORT(Log::CPU, "Write mask used with vfpu matrix instruction.");
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}
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// The voffset ordering is now integrated in these formulas,
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// eliminating a table lookup.
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float *v = mips->v + (size_t)mtx * 16;
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if (transpose) {
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if (side == 4 && row == 0 && col == 0 && mips->VfpuWriteMask() == 0x0) {
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// Fast path: Simple 4x4 transpose. TODO: Optimize.
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for (int j = 0; j < side; j++) {
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for (int i = 0; i < side; i++) {
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v[i * 4 + j] = rd[j * 4 + i];
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}
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}
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} else {
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for (int j = 0; j < side; j++) {
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for (int i = 0; i < side; i++) {
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if (j != side - 1 || !mips->VfpuWriteMask(i)) {
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int index = ((row + i) & 3) * 4 + ((col + j) & 3);
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v[index] = rd[j * 4 + i];
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}
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}
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}
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}
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} else {
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if (side == 4 && row == 0 && col == 0 && mips->VfpuWriteMask() == 0x0) {
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memcpy(v, rd, sizeof(float) * 16); // v[j * 4 + i] = rd[j * 4 + i];
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} else {
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for (int j = 0; j < side; j++) {
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for (int i = 0; i < side; i++) {
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if (j != side - 1 || !mips->VfpuWriteMask(i)) {
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int index = ((col + j) & 3) * 4 + ((row + i) & 3);
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v[index] = rd[j * 4 + i];
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}
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}
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}
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}
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}
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}
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int GetVectorOverlap(int vec1, VectorSize size1, int vec2, VectorSize size2) {
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// Different matrices? Can't overlap, return early.
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if (((vec1 >> 2) & 7) != ((vec2 >> 2) & 7))
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return 0;
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int n1 = GetNumVectorElements(size1);
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int n2 = GetNumVectorElements(size2);
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u8 regs1[4];
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u8 regs2[4];
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GetVectorRegs(regs1, size1, vec1);
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GetVectorRegs(regs2, size2, vec2);
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int count = 0;
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for (int i = 0; i < n1; i++) {
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for (int j = 0; j < n2; j++) {
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if (regs1[i] == regs2[j])
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count++;
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}
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}
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return count;
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}
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VectorSize GetQuarterVectorSizeSafe(VectorSize sz) {
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switch (sz) {
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case V_Quad: return V_Single;
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default: return V_Invalid;
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}
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}
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VectorSize GetQuarterVectorSize(VectorSize sz) {
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VectorSize res = GetQuarterVectorSizeSafe(sz);
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_assert_msg_(res != V_Invalid, "%s: Bad vector size", __FUNCTION__);
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return res;
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}
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VectorSize GetHalfVectorSizeSafe(VectorSize sz) {
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switch (sz) {
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case V_Pair: return V_Single;
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case V_Quad: return V_Pair;
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default: return V_Invalid;
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}
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}
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VectorSize GetHalfVectorSize(VectorSize sz) {
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VectorSize res = GetHalfVectorSizeSafe(sz);
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_assert_msg_(res != V_Invalid, "%s: Bad vector size", __FUNCTION__);
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return res;
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}
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VectorSize GetQuadrupleVectorSizeSafe(VectorSize sz) {
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switch (sz) {
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case V_Single: return V_Quad;
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default: return V_Invalid;
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}
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}
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VectorSize GetQuadrupleVectorSize(VectorSize sz) {
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VectorSize res = GetQuadrupleVectorSizeSafe(sz);
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_assert_msg_(res != V_Invalid, "%s: Bad vector size", __FUNCTION__);
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return res;
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}
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VectorSize GetDoubleVectorSizeSafe(VectorSize sz) {
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switch (sz) {
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case V_Single: return V_Pair;
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case V_Pair: return V_Quad;
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default: return V_Invalid;
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}
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}
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VectorSize GetDoubleVectorSize(VectorSize sz) {
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VectorSize res = GetDoubleVectorSizeSafe(sz);
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_assert_msg_(res != V_Invalid, "%s: Bad vector size", __FUNCTION__);
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return res;
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}
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VectorSize GetVectorSizeSafe(MatrixSize sz) {
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switch (sz) {
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case M_1x1: return V_Single;
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case M_2x2: return V_Pair;
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case M_3x3: return V_Triple;
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case M_4x4: return V_Quad;
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default: return V_Invalid;
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}
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}
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VectorSize GetVectorSize(MatrixSize sz) {
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VectorSize res = GetVectorSizeSafe(sz);
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_assert_msg_(res != V_Invalid, "%s: Bad vector size", __FUNCTION__);
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return res;
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}
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MatrixSize GetMatrixSizeSafe(VectorSize sz) {
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switch (sz) {
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case V_Single: return M_1x1;
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case V_Pair: return M_2x2;
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case V_Triple: return M_3x3;
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case V_Quad: return M_4x4;
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default: return M_Invalid;
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}
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}
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MatrixSize GetMatrixSize(VectorSize sz) {
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MatrixSize res = GetMatrixSizeSafe(sz);
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_assert_msg_(res != M_Invalid, "%s: Bad vector size", __FUNCTION__);
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return res;
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}
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VectorSize MatrixVectorSizeSafe(MatrixSize sz) {
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switch (sz) {
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case M_1x1: return V_Single;
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case M_2x2: return V_Pair;
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case M_3x3: return V_Triple;
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case M_4x4: return V_Quad;
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default: return V_Invalid;
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}
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}
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VectorSize MatrixVectorSize(MatrixSize sz) {
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VectorSize res = MatrixVectorSizeSafe(sz);
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_assert_msg_(res != V_Invalid, "%s: Bad matrix size", __FUNCTION__);
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return res;
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}
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int GetMatrixSideSafe(MatrixSize sz) {
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switch (sz) {
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case M_1x1: return 1;
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case M_2x2: return 2;
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case M_3x3: return 3;
|
|
case M_4x4: return 4;
|
|
default: return 0;
|
|
}
|
|
}
|
|
|
|
int GetMatrixSide(MatrixSize sz) {
|
|
int res = GetMatrixSideSafe(sz);
|
|
_assert_msg_(res != 0, "%s: Bad matrix size", __FUNCTION__);
|
|
return res;
|
|
}
|
|
|
|
// TODO: Optimize
|
|
MatrixOverlapType GetMatrixOverlap(int mtx1, int mtx2, MatrixSize msize) {
|
|
int n = GetMatrixSide(msize);
|
|
|
|
if (mtx1 == mtx2)
|
|
return OVERLAP_EQUAL;
|
|
|
|
u8 m1[16];
|
|
u8 m2[16];
|
|
GetMatrixRegs(m1, msize, mtx1);
|
|
GetMatrixRegs(m2, msize, mtx2);
|
|
|
|
// Simply do an exhaustive search.
|
|
for (int x = 0; x < n; x++) {
|
|
for (int y = 0; y < n; y++) {
|
|
int val = m1[y * 4 + x];
|
|
for (int a = 0; a < n; a++) {
|
|
for (int b = 0; b < n; b++) {
|
|
if (m2[a * 4 + b] == val) {
|
|
return OVERLAP_PARTIAL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return OVERLAP_NONE;
|
|
}
|
|
|
|
std::string GetVectorNotation(int reg, VectorSize size) {
|
|
int mtx = (reg>>2)&7;
|
|
int col = reg&3;
|
|
int row = 0;
|
|
int transpose = (reg>>5)&1;
|
|
char c;
|
|
switch (size) {
|
|
case V_Single: transpose=0; c='S'; row=(reg>>5)&3; break;
|
|
case V_Pair: c='C'; row=(reg>>5)&2; break;
|
|
case V_Triple: c='C'; row=(reg>>6)&1; break;
|
|
case V_Quad: c='C'; row=(reg>>5)&2; break;
|
|
default: c='?'; break;
|
|
}
|
|
if (transpose && c == 'C') c='R';
|
|
if (transpose)
|
|
return StringFromFormat("%c%i%i%i", c, mtx, row, col);
|
|
return StringFromFormat("%c%i%i%i", c, mtx, col, row);
|
|
}
|
|
|
|
std::string GetMatrixNotation(int reg, MatrixSize size) {
|
|
int mtx = (reg>>2)&7;
|
|
int col = reg&3;
|
|
int row = 0;
|
|
int transpose = (reg>>5)&1;
|
|
char c;
|
|
switch (size)
|
|
{
|
|
case M_2x2: c='M'; row=(reg>>5)&2; break;
|
|
case M_3x3: c='M'; row=(reg>>6)&1; break;
|
|
case M_4x4: c='M'; row=(reg>>5)&2; break;
|
|
default: c='?'; break;
|
|
}
|
|
if (transpose && c=='M') c='E';
|
|
if (transpose)
|
|
return StringFromFormat("%c%i%i%i", c, mtx, row, col);
|
|
return StringFromFormat("%c%i%i%i", c, mtx, col, row);
|
|
}
|
|
|
|
bool GetVFPUCtrlMask(int reg, u32 *mask) {
|
|
switch (reg) {
|
|
case VFPU_CTRL_SPREFIX:
|
|
case VFPU_CTRL_TPREFIX:
|
|
*mask = 0x000FFFFF;
|
|
return true;
|
|
case VFPU_CTRL_DPREFIX:
|
|
*mask = 0x00000FFF;
|
|
return true;
|
|
case VFPU_CTRL_CC:
|
|
*mask = 0x0000003F;
|
|
return true;
|
|
case VFPU_CTRL_INF4:
|
|
*mask = 0xFFFFFFFF;
|
|
return true;
|
|
case VFPU_CTRL_RSV5:
|
|
case VFPU_CTRL_RSV6:
|
|
case VFPU_CTRL_REV:
|
|
// Don't change anything, these regs are read only.
|
|
return false;
|
|
case VFPU_CTRL_RCX0:
|
|
case VFPU_CTRL_RCX1:
|
|
case VFPU_CTRL_RCX2:
|
|
case VFPU_CTRL_RCX3:
|
|
case VFPU_CTRL_RCX4:
|
|
case VFPU_CTRL_RCX5:
|
|
case VFPU_CTRL_RCX6:
|
|
case VFPU_CTRL_RCX7:
|
|
*mask = 0x000FFFFF;
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
u32 GetVFPUCtrlSetBits(int reg) {
|
|
switch (reg) {
|
|
case VFPU_CTRL_RCX0:
|
|
case VFPU_CTRL_RCX1:
|
|
case VFPU_CTRL_RCX2:
|
|
case VFPU_CTRL_RCX3:
|
|
case VFPU_CTRL_RCX4:
|
|
case VFPU_CTRL_RCX5:
|
|
case VFPU_CTRL_RCX6:
|
|
case VFPU_CTRL_RCX7:
|
|
return 0x3F800000;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
float Float16ToFloat32(unsigned short l)
|
|
{
|
|
float2int f2i;
|
|
|
|
unsigned short float16 = l;
|
|
unsigned int sign = (float16 >> VFPU_SH_FLOAT16_SIGN) & VFPU_MASK_FLOAT16_SIGN;
|
|
int exponent = (float16 >> VFPU_SH_FLOAT16_EXP) & VFPU_MASK_FLOAT16_EXP;
|
|
unsigned int fraction = float16 & VFPU_MASK_FLOAT16_FRAC;
|
|
|
|
float f;
|
|
if (exponent == VFPU_FLOAT16_EXP_MAX)
|
|
{
|
|
f2i.i = sign << 31;
|
|
f2i.i |= 255 << 23;
|
|
f2i.i |= fraction;
|
|
f = f2i.f;
|
|
}
|
|
else if (exponent == 0 && fraction == 0)
|
|
{
|
|
f = sign == 1 ? -0.0f : 0.0f;
|
|
}
|
|
else
|
|
{
|
|
if (exponent == 0)
|
|
{
|
|
do
|
|
{
|
|
fraction <<= 1;
|
|
exponent--;
|
|
}
|
|
while (!(fraction & (VFPU_MASK_FLOAT16_FRAC + 1)));
|
|
|
|
fraction &= VFPU_MASK_FLOAT16_FRAC;
|
|
}
|
|
|
|
/* Convert to 32-bit single-precision IEEE754. */
|
|
f2i.i = sign << 31;
|
|
f2i.i |= (exponent + 112) << 23;
|
|
f2i.i |= fraction << 13;
|
|
f=f2i.f;
|
|
}
|
|
return f;
|
|
}
|
|
|
|
u32 vfpu_h2f(u16 h) {
|
|
u32 sign = (u32)(h & 0x8000) << 16;
|
|
u32 exp = (h >> 10) & 0x1F;
|
|
u32 mant = h & 0x3FF;
|
|
if (exp == 0) {
|
|
// Zero and subnormal halves both give a signed zero.
|
|
return sign;
|
|
}
|
|
if (exp == 31) {
|
|
// Inf/NaN: the mantissa bits stay where they are, not shifted into place.
|
|
return sign | 0x7F800000 | mant;
|
|
}
|
|
return sign | ((exp + 112) << 23) | (mant << 13);
|
|
}
|
|
|
|
u16 vfpu_f2h(u32 f) {
|
|
u16 sign = (u16)((f >> 16) & 0x8000);
|
|
u32 exp = (f >> 23) & 0xFF;
|
|
u32 mant = f & 0x7FFFFF;
|
|
if (exp == 255) {
|
|
// Inf/NaN: the low ten mantissa bits carry over, so a NaN with those clear becomes inf.
|
|
return sign | 0x7C00 | (u16)(mant & 0x3FF);
|
|
}
|
|
if (exp < 113) {
|
|
// Below 2^-14: no subnormal halves, signed zero.
|
|
return sign;
|
|
}
|
|
if (exp >= 143) {
|
|
// 65536 and up: inf. Nothing rounds up to it, since the mantissa is truncated.
|
|
return sign | 0x7C00;
|
|
}
|
|
return sign | (u16)((exp - 112) << 10) | (u16)(mant >> 13);
|
|
}
|
|
|
|
// Implementations of vmul and vdiv, assumed to
|
|
// be bitwise-exact to PSP, see
|
|
// https://github.com/hrydgard/ppsspp/issues/21070#issuecomment-4618120525
|
|
// for details. These functions behave the same as
|
|
// IEEE-755 multiplication/division with both
|
|
// denoramls-are-zero (DAZ) and flush-to-zero (FTZ) enabled,
|
|
// and specific bitpatterns used for NaN (which
|
|
// would be sNaN on x86).
|
|
// The threshold for FTZ is FLT_MIN-FLT_TRUE_MIN/4
|
|
// (which seems to be the same as x86 FTZ threshold
|
|
// on the machine tested; but may not be same elsewhere,
|
|
// e.g. ARM).
|
|
// Not currently used anywhere, just for reference purposes.
|
|
|
|
static inline float vfpu_mul(float a, float b) {
|
|
uint32_t x, y, z;
|
|
memcpy(&x, &a, sizeof(x));
|
|
memcpy(&y, &b, sizeof(y));
|
|
// Subnormal inputs -> zero.
|
|
if (((x >> 23) & 255) == 0) x &= 0x80000000u;
|
|
if (((y >> 23) & 255) == 0) y &= 0x80000000u;
|
|
memcpy(&a, &x, sizeof(a));
|
|
memcpy(&b, &y, sizeof(b));
|
|
// IEEE-754 float32 round-to-nearest-ties-to-even multiplication.
|
|
float c = a * b;
|
|
memcpy(&z, &c, sizeof(z));
|
|
// Subnormal outputs -> zero.
|
|
if ((z & 0x7FFFFFFFu) <= 0x00800000u) {
|
|
double r = double(a) * double(b);
|
|
if (fabs(r) < 1.1754943157898259e-38) // double(FLT_MIN-0.25*FLT_TRUE_MIN)
|
|
z &= 0x80000000u;
|
|
}
|
|
// NaN bitpattern.
|
|
if ((z & 0x7FFFFFFFu) > 0x7F800000u)
|
|
z = ((x^y) & 0x80000000u) | 0x7F800001u;
|
|
memcpy(&c, &z, sizeof(c));
|
|
return c;
|
|
}
|
|
|
|
static inline float vfpu_div(float a, float b) {
|
|
uint32_t x, y, z;
|
|
memcpy(&x, &a, sizeof(x));
|
|
memcpy(&y, &b, sizeof(y));
|
|
// Subnormal inputs -> zero.
|
|
if (((x >> 23) & 255) == 0) x &= 0x80000000u;
|
|
if (((y >> 23) & 255) == 0) y &= 0x80000000u;
|
|
memcpy(&a, &x, sizeof(a));
|
|
memcpy(&b, &y, sizeof(b));
|
|
// IEEE-754 float32 round-to-nearest-ties-to-even division.
|
|
float c = a / b;
|
|
memcpy(&z, &c, sizeof(z));
|
|
// Subnormal outputs -> zero.
|
|
if ((z & 0x7FFFFFFFu) <= 0x00800000u) {
|
|
double r = double(a) / double(b);
|
|
if (fabs(r) < 1.1754943157898259e-38) // double(FLT_MIN-0.25*FLT_TRUE_MIN)
|
|
z &= 0x80000000u;
|
|
}
|
|
// NaN bitpattern.
|
|
if ((z & 0x7FFFFFFFu) > 0x7F800000u)
|
|
z = ((x^y) & 0x80000000u) | 0x7F800001u;
|
|
memcpy(&c, &z, sizeof(c));
|
|
return c;
|
|
}
|
|
|
|
// Implementation of vdot instruction. Assumed bitwise-exact
|
|
// to PSP output on all inputs. For details see
|
|
// https://github.com/hrydgard/ppsspp/issues/21070#issuecomment-4640382516
|
|
// Reference C++ version.
|
|
float vfpu_dot_reference(const float a[4], const float b[4]) {
|
|
int EXTRA_BITS = 2;
|
|
uint32_t I = uint32_t(1) << 23, J = uint32_t(1) << (23 - EXTRA_BITS);
|
|
int32_t s[4], e[4], ehi = -2*127;
|
|
uint32_t p[4];
|
|
int32_t val = 0;
|
|
int has_inf = 0;
|
|
for (int i = 0; i < 4; i++) {
|
|
uint32_t x, y;
|
|
memcpy(&x, a + i, sizeof(x));
|
|
memcpy(&y, b + i, sizeof(y));
|
|
int32_t ex = int32_t((x >> 23) & 255), ey = int32_t((y >> 23) & 255);
|
|
uint32_t mx = x & (I - 1), my = y & (I - 1);
|
|
if(ex == 255 || ey == 255) {
|
|
// Handle inf/nan.
|
|
float ret;
|
|
uint32_t bits = 0x7F800001;
|
|
memcpy(&ret, &bits, sizeof(ret));
|
|
int sgn=((x ^ y) >> 31 ? -1 : +1);
|
|
if(ex == 255 && mx != 0) return ret; // x=nan
|
|
if(ey == 255 && my != 0) return ret; // y=nan
|
|
if(ex == 255 && ey == 0) return ret; // inf*0=nan
|
|
if(ey == 255 && ex == 0) return ret; // 0*inf=nan
|
|
if(has_inf && has_inf != sgn) return ret; // inf-inf=nan
|
|
has_inf=sgn;
|
|
}
|
|
// Compute sign/exponent and intermediate product.
|
|
// Note that "exponent" here is basically ex+ey,
|
|
// even though IEEE-754 exponent of the product
|
|
// may be 1 higher (product of 2 numbers in [1;2)
|
|
// range is in [1;4) range).
|
|
// Note that product is computed in extra precision,
|
|
// and using round-to-odd mode (for details see
|
|
// https://github.com/hrydgard/ppsspp/issues/21070#issuecomment-4640372343).
|
|
s[i] = int32_t((x ^ y) >> 31);
|
|
e[i] = int32_t(ex + ey) - 2 * 127;
|
|
uint64_t v = uint64_t(I + mx) * uint64_t(I + my);
|
|
p[i] = uint32_t(v >> (23 - EXTRA_BITS));
|
|
if(v & (J - 1)) p[i] |= 1; // round-to-odd
|
|
if(!(ex && ey)) {e[i] = -2*127; p[i] = 0;} // subnormals -> zero
|
|
if(e[i] > ehi) ehi = e[i];
|
|
}
|
|
if (has_inf) {
|
|
uint32_t bits = (has_inf < 0 ? 0xFF800000 : 0x7F800000);
|
|
float ret;
|
|
memcpy(&ret, &bits, sizeof(bits));
|
|
return ret;
|
|
}
|
|
// Align the terms according to max. exponent and compute
|
|
// the intermediate sum.
|
|
// Uses round-to-zero (i.e. truncation) to align; the
|
|
// sum afterwards is integer (and therefore exact).
|
|
for (int i = 0; i < 4; i++) {
|
|
int32_t d = ehi - e[i];
|
|
if(d > 28) d = 28;
|
|
uint32_t v = (p[i] >> d);
|
|
val += (s[i] ? -1 : +1) * int32_t(v);
|
|
}
|
|
uint32_t m = uint32_t(val < 0 ? -val : +val);
|
|
// Remove the extra precision (using round-to-zero).
|
|
m >>= EXTRA_BITS;
|
|
// Adjust significand to 1.xxxxxxxxxxxxxxxxxxxxxxx
|
|
// (i.e. 2^23 <= m < 2^24), unless 0. Rounding, if any,
|
|
// is done via round-to-nearest-ties-to-even.
|
|
if (m != 0) {
|
|
int shift = 8 - int(clz32_nonzero(m));
|
|
ehi += shift;
|
|
if(shift > 0) {
|
|
uint32_t r = uint32_t(1) << (shift - 1); // next-after-lsb bit
|
|
m = (m >> shift) + ((m & (2 * r - 1)) + ((m >> shift) & 1) > r);
|
|
// After rounding, the value may have been
|
|
// bumped up into the next exponent range.
|
|
if (m >= 2 * I) {m >>= 1; ehi += 1;}
|
|
}
|
|
if(shift < 0) m = m << -shift;
|
|
_dbg_assert_msg_(m >= I && m < 2 * I, "Significand wrong: %08X", m);
|
|
}
|
|
else ehi = -128;
|
|
if (ehi <= -127) {ehi = -127; m = 0;} // subnormals -> zero
|
|
if (ehi >= +128) {ehi = +128; m = 0;} // inf
|
|
uint32_t bits = (uint32_t(val < 0) << 31) |
|
|
(uint32_t(ehi + 127) << 23) |
|
|
uint32_t(m & 0x007FFFFF);
|
|
float ret;
|
|
memcpy(&ret, &bits, sizeof(ret));
|
|
return ret;
|
|
}
|
|
|
|
#if PPSSPP_ARCH(ARM64_NEON) || PPSSPP_ARCH(SSE2)
|
|
|
|
// Inf and NaN inputs are rare, and the reference handles them.
|
|
static NO_INLINE float vfpu_dot_special(const float a[4], const float b[4]) {
|
|
return vfpu_dot_reference(a, b);
|
|
}
|
|
|
|
// The end of the SIMD versions: drops the extra bits off the exact sum by truncation, then rounds to
|
|
// 24 bits, nearest even. With the top bit moved to bit 62, adding 2^38 - 1 plus the lowest kept bit
|
|
// and shifting out 39 bits does that for every magnitude, and adding the significand, implicit bit
|
|
// and all, onto the exponent field lets a carry from the rounding bump the exponent by itself. It's
|
|
// done in integers because the host rounding mode may be the game's.
|
|
static inline float vfpu_dot_finish(int32_t val, uint32_t ehi) {
|
|
const uint32_t signBit = (uint32_t)val & 0x80000000u;
|
|
const uint32_t m = (val < 0 ? 0u - (uint32_t)val : (uint32_t)val) >> 2;
|
|
const int lz = 32 + (int)clz32_nonzero(m | 1); // of m as 64 bits
|
|
const uint64_t top = (uint64_t)m << (lz - 1);
|
|
const uint64_t q = (top + ((1ULL << 38) - 1) + ((top >> 39) & 1)) >> 39;
|
|
const int64_t t = ((int64_t)((int)ehi - 88 - lz) << 23) + (int64_t)q;
|
|
uint32_t bits = t >= 0x7F800000 ? 0x7F800000u : (uint32_t)t;
|
|
bits = (t < 0x00800000 || m == 0) ? 0u : bits;
|
|
bits |= signBit;
|
|
float ret;
|
|
memcpy(&ret, &bits, sizeof(ret));
|
|
return ret;
|
|
}
|
|
|
|
#endif
|
|
|
|
#if PPSSPP_ARCH(ARM64_NEON)
|
|
|
|
// The reference, four lanes at a time. Bit-exact with it.
|
|
static float vfpu_dot_neon(const float a[4], const float b[4]) {
|
|
const uint32x4_t x = vld1q_u32((const uint32_t *)a);
|
|
const uint32x4_t y = vld1q_u32((const uint32_t *)b);
|
|
const uint32x4_t expBits = vdupq_n_u32(0x7F800000);
|
|
const uint32x4_t xe = vandq_u32(x, expBits), ye = vandq_u32(y, expBits);
|
|
|
|
// Zero and subnormal inputs make the product zero, with the lowest exponent. Inf and NaN get
|
|
// 0x7FF added, above any real exponent sum, so one maximum finds the alignment and the specials.
|
|
const uint32x4_t normal = vandq_u32(vtstq_u32(x, expBits), vtstq_u32(y, expBits));
|
|
const uint32x4_t special = vceqq_u32(vmaxq_u32(xe, ye), expBits);
|
|
const uint32x4_t e = vsraq_n_u32(vandq_u32(vshrq_n_u32(vaddq_u32(xe, ye), 23), normal), special, 21);
|
|
uint32x4_t emax = vpmaxq_u32(e, e);
|
|
emax = vpmaxq_u32(emax, emax);
|
|
const uint32_t ehi = vgetq_lane_u32(emax, 0);
|
|
if (ehi >= 0x7FF)
|
|
return vfpu_dot_special(a, b);
|
|
|
|
// 24x24-bit products, kept to 2 extra bits with round-to-odd.
|
|
const uint32x4_t mantMask = vdupq_n_u32(0x007FFFFF), implicitBit = vdupq_n_u32(0x00800000);
|
|
const uint32x4_t mx = vbslq_u32(mantMask, x, implicitBit);
|
|
const uint32x4_t my = vbslq_u32(mantMask, y, implicitBit);
|
|
const uint64x2_t plo = vmull_u32(vget_low_u32(mx), vget_low_u32(my));
|
|
const uint64x2_t phi = vmull_high_u32(mx, my);
|
|
const uint32x4_t kept = vcombine_u32(vshrn_n_u64(plo, 21), vshrn_n_u64(phi, 21));
|
|
const uint32x4_t dropped = vandq_u32(vuzp1q_u32(vreinterpretq_u32_u64(plo), vreinterpretq_u32_u64(phi)), vdupq_n_u32((1 << 21) - 1));
|
|
const uint32x4_t p = vandq_u32(vorrq_u32(kept, vminq_u32(dropped, vdupq_n_u32(1))), normal);
|
|
|
|
// Align to the largest exponent by truncation, apply the signs, and sum exactly.
|
|
const int32x4_t shift = vmaxq_s32(vreinterpretq_s32_u32(vsubq_u32(e, emax)), vdupq_n_s32(-28));
|
|
const int32x4_t v = vreinterpretq_s32_u32(vshlq_u32(p, shift));
|
|
const int32x4_t sign = vshrq_n_s32(vreinterpretq_s32_u32(veorq_u32(x, y)), 31);
|
|
return vfpu_dot_finish(vaddvq_s32(vsubq_s32(veorq_s32(v, sign), sign)), ehi);
|
|
}
|
|
|
|
#elif PPSSPP_ARCH(SSE2)
|
|
|
|
// The reference, four lanes at a time. Bit-exact with it.
|
|
static float vfpu_dot_sse2(const float a[4], const float b[4]) {
|
|
const __m128i x = _mm_loadu_si128((const __m128i *)a);
|
|
const __m128i y = _mm_loadu_si128((const __m128i *)b);
|
|
const __m128i expBits = _mm_set1_epi32(0x7F800000);
|
|
const __m128i xe = _mm_and_si128(x, expBits), ye = _mm_and_si128(y, expBits);
|
|
const __m128i zero = _mm_setzero_si128();
|
|
|
|
// Zero and subnormal inputs make the product zero, with the lowest exponent. Inf and NaN get
|
|
// 0x7FF, above any real exponent sum, so one maximum finds the alignment and the specials. All of
|
|
// these fit in 15 bits, so the 16-bit maximum works on them.
|
|
const __m128i flush = _mm_or_si128(_mm_cmpeq_epi32(xe, zero), _mm_cmpeq_epi32(ye, zero));
|
|
const __m128i special = _mm_or_si128(_mm_cmpeq_epi32(xe, expBits), _mm_cmpeq_epi32(ye, expBits));
|
|
const __m128i e = _mm_or_si128(_mm_andnot_si128(flush, _mm_srli_epi32(_mm_add_epi32(xe, ye), 23)), _mm_srli_epi32(special, 21));
|
|
__m128i emax = _mm_max_epi16(e, _mm_shuffle_epi32(e, _MM_SHUFFLE(1, 0, 3, 2)));
|
|
emax = _mm_max_epi16(emax, _mm_shuffle_epi32(emax, _MM_SHUFFLE(2, 3, 0, 1)));
|
|
const uint32_t ehi = (uint32_t)_mm_cvtsi128_si32(emax);
|
|
if (ehi >= 0x7FF)
|
|
return vfpu_dot_special(a, b);
|
|
|
|
// 24x24-bit products, even and odd lanes separately, kept to 2 extra bits with round-to-odd.
|
|
const __m128i mantMask = _mm_set1_epi32(0x007FFFFF), implicitBit = _mm_set1_epi32(0x00800000);
|
|
const __m128i mx = _mm_or_si128(_mm_and_si128(x, mantMask), implicitBit);
|
|
const __m128i my = _mm_or_si128(_mm_and_si128(y, mantMask), implicitBit);
|
|
const __m128i pEven = _mm_mul_epu32(mx, my);
|
|
const __m128i pOdd = _mm_mul_epu32(_mm_srli_epi64(mx, 32), _mm_srli_epi64(my, 32));
|
|
const __m128i kept = _mm_or_si128(_mm_srli_epi64(pEven, 21), _mm_slli_epi64(_mm_srli_epi64(pOdd, 21), 32));
|
|
const __m128i lowMask = _mm_set_epi32(0, (1 << 21) - 1, 0, (1 << 21) - 1);
|
|
const __m128i dropped = _mm_or_si128(_mm_and_si128(pEven, lowMask), _mm_slli_epi64(_mm_and_si128(pOdd, lowMask), 32));
|
|
const __m128i sticky = _mm_andnot_si128(_mm_cmpeq_epi32(dropped, zero), _mm_set1_epi32(1));
|
|
const __m128i p = _mm_andnot_si128(flush, _mm_or_si128(kept, sticky));
|
|
|
|
// Align to the largest exponent by truncation. SSE2 has no per-lane shift, so p >> d is done as
|
|
// (p * 2^(28 - d)) >> 28, with the power of two built as float bits and converted by truncation.
|
|
const __m128i d = _mm_min_epi16(_mm_sub_epi32(emax, e), _mm_set1_epi32(28));
|
|
const __m128i scale = _mm_cvttps_epi32(_mm_castsi128_ps(_mm_slli_epi32(_mm_sub_epi32(_mm_set1_epi32(127 + 28), d), 23)));
|
|
const __m128i sEven = _mm_srli_epi64(_mm_mul_epu32(p, scale), 28);
|
|
const __m128i sOdd = _mm_srli_epi64(_mm_mul_epu32(_mm_srli_epi64(p, 32), _mm_srli_epi64(scale, 32)), 28);
|
|
__m128i v = _mm_or_si128(sEven, _mm_slli_epi64(sOdd, 32));
|
|
|
|
// Apply the signs and sum exactly.
|
|
const __m128i sign = _mm_srai_epi32(_mm_xor_si128(x, y), 31);
|
|
v = _mm_sub_epi32(_mm_xor_si128(v, sign), sign);
|
|
v = _mm_add_epi32(v, _mm_shuffle_epi32(v, _MM_SHUFFLE(1, 0, 3, 2)));
|
|
v = _mm_add_epi32(v, _mm_shuffle_epi32(v, _MM_SHUFFLE(2, 3, 0, 1)));
|
|
return vfpu_dot_finish(_mm_cvtsi128_si32(v), ehi);
|
|
}
|
|
|
|
#endif
|
|
|
|
float vfpu_dot(const float a[4], const float b[4]) {
|
|
#if PPSSPP_ARCH(ARM64_NEON)
|
|
return vfpu_dot_neon(a, b);
|
|
#elif PPSSPP_ARCH(SSE2)
|
|
return vfpu_dot_sse2(a, b);
|
|
#else
|
|
return vfpu_dot_reference(a, b);
|
|
#endif
|
|
}
|
|
|
|
//==============================================================================
|
|
// The code below attempts to exactly match behaviour of
|
|
// PSP's vrnd instructions. See investigation starting around
|
|
// https://github.com/hrydgard/ppsspp/issues/16946#issuecomment-1467261209
|
|
// for details.
|
|
|
|
// Redundant currently, since MIPSState::Init() already
|
|
// does this on its own, but left as-is to be self-contained.
|
|
void vrnd_init_default(uint32_t *rcx) {
|
|
rcx[0] = 0x00000001;
|
|
rcx[1] = 0x00000002;
|
|
rcx[2] = 0x00000004;
|
|
rcx[3] = 0x00000008;
|
|
rcx[4] = 0x00000000;
|
|
rcx[5] = 0x00000000;
|
|
rcx[6] = 0x00000000;
|
|
rcx[7] = 0x00000000;
|
|
}
|
|
|
|
void vrnd_init(uint32_t seed, uint32_t *rcx) {
|
|
for(int i = 0; i < 8; ++i) rcx[i] =
|
|
0x3F800000u | // 1.0f mask.
|
|
((seed >> ((i / 4) * 16)) & 0xFFFFu) | // lower or upper half of the seed.
|
|
(((seed >> (4 * i)) & 0xF) << 16); // remaining nibble.
|
|
|
|
}
|
|
|
|
uint32_t vrnd_generate(uint32_t *rcx) {
|
|
// The actual RNG state appears to be 5 parts
|
|
// (32-bit each) stored into the registers as follows:
|
|
uint32_t A = (rcx[0] & 0xFFFFu) | (rcx[4] << 16);
|
|
uint32_t B = (rcx[1] & 0xFFFFu) | (rcx[5] << 16);
|
|
uint32_t C = (rcx[2] & 0xFFFFu) | (rcx[6] << 16);
|
|
uint32_t D = (rcx[3] & 0xFFFFu) | (rcx[7] << 16);
|
|
uint32_t E = (((rcx[0] >> 16) & 0xF) << 0) |
|
|
(((rcx[1] >> 16) & 0xF) << 4) |
|
|
(((rcx[2] >> 16) & 0xF) << 8) |
|
|
(((rcx[3] >> 16) & 0xF) << 12) |
|
|
(((rcx[4] >> 16) & 0xF) << 16) |
|
|
(((rcx[5] >> 16) & 0xF) << 20) |
|
|
(((rcx[6] >> 16) & 0xF) << 24) |
|
|
(((rcx[7] >> 16) & 0xF) << 28);
|
|
// Update.
|
|
// LCG with classic parameters.
|
|
A = 69069u * A + 1u; // NOTE: decimal constants.
|
|
// Xorshift, with classic parameters. Algorithm "xor" from p. 4 of Marsaglia, "Xorshift RNGs".
|
|
B ^= B << 13;
|
|
B ^= B >> 17;
|
|
B ^= B << 5;
|
|
// Sequence similar to Pell numbers ( https://en.wikipedia.org/wiki/Pell_number ),
|
|
// except with different starting values, and an occasional increment (E).
|
|
uint32_t t= 2u * D + C + E;
|
|
// NOTE: the details of how E-part is set are somewhat of a guess
|
|
// at the moment. The expression below looks weird, but does match
|
|
// the available test data.
|
|
E = uint32_t((uint64_t(C) + uint64_t(D >> 1) + uint64_t(E)) >> 32);
|
|
C = D;
|
|
D = t;
|
|
// Store.
|
|
rcx[0] = 0x3F800000u | (((E >> 0) & 0xF) << 16) | (A & 0xFFFFu);
|
|
rcx[1] = 0x3F800000u | (((E >> 4) & 0xF) << 16) | (B & 0xFFFFu);
|
|
rcx[2] = 0x3F800000u | (((E >> 8) & 0xF) << 16) | (C & 0xFFFFu);
|
|
rcx[3] = 0x3F800000u | (((E >> 12) & 0xF) << 16) | (D & 0xFFFFu);
|
|
rcx[4] = 0x3F800000u | (((E >> 16) & 0xF) << 16) | (A >> 16);
|
|
rcx[5] = 0x3F800000u | (((E >> 20) & 0xF) << 16) | (B >> 16);
|
|
rcx[6] = 0x3F800000u | (((E >> 24) & 0xF) << 16) | (C >> 16);
|
|
rcx[7] = 0x3F800000u | (((E >> 28) & 0xF) << 16) | (D >> 16);
|
|
// Return value.
|
|
return A + B + D;
|
|
}
|
|
|
|
//==============================================================================
|
|
// The code below attempts to exactly match the output of
|
|
// several PSP's VFPU functions. For the sake of
|
|
// making lookup tables smaller the code is
|
|
// somewhat gnarly.
|
|
// Lookup tables sometimes store deltas from (explicitly computable)
|
|
// estimations, to allow to store them in smaller types.
|
|
// See https://github.com/hrydgard/ppsspp/issues/16946 for details.
|
|
|
|
// rcp, rsqrt, sqrt and exp2 share one quadratic interpolator. The top 7 bits of a 23-bit input
|
|
// index pick one of 128 segments with their own coefficients; the other 16 bits, x2, enter the
|
|
// linear term in full, while the squared term only sees the top 10 of them, as a distance t from the
|
|
// middle of the segment. The squarer rounds t^2 up to a multiple of 256, and the squared term is
|
|
// floored separately from the rest. The sum is the significand (implicit bit included) in ulps of the
|
|
// segment's exponent, truncated to 22 bits like every VFPU result. Derived from the output of the
|
|
// table-based versions this replaces, and bit-exact with them over every input.
|
|
struct VFPUSegment {
|
|
int32_t c0; // value at x2 = 0, in ulps of 2^(e - 150), implicit bit included
|
|
int32_t m; // slope in 2^-17 ulps per step of x2
|
|
int16_t n; // squared term coefficient
|
|
int16_t e; // binade whose ulps the segment works in
|
|
};
|
|
|
|
// 1/x for x in [1, 2).
|
|
static const VFPUSegment vfpu_rcp_segments[128] = {
|
|
{ 0x0FFFF02, -0x003F80C, 0x07F, 0x7E }, { 0x0FE0300, -0x003E86C, 0x07C, 0x7E },
|
|
{ 0x0FC0ECF, -0x003D924, 0x079, 0x7E }, { 0x0FA2241, -0x003CA38, 0x076, 0x7E },
|
|
{ 0x0F83D28, -0x003BBA0, 0x074, 0x7E }, { 0x0F65F5C, -0x003AD60, 0x071, 0x7E },
|
|
{ 0x0F488B1, -0x0039F6C, 0x06E, 0x7E }, { 0x0F2B8FE, -0x00391C8, 0x06C, 0x7E },
|
|
{ 0x0F0F01D, -0x0038470, 0x06A, 0x7E }, { 0x0EF2DE9, -0x0037764, 0x067, 0x7E },
|
|
{ 0x0ED723A, -0x0036AA0, 0x065, 0x7E }, { 0x0EBBCED, -0x0035E20, 0x063, 0x7E },
|
|
{ 0x0EA0DDF, -0x00351E8, 0x061, 0x7E }, { 0x0E864EE, -0x00345EC, 0x05F, 0x7E },
|
|
{ 0x0E6C1FA, -0x0033A34, 0x05D, 0x7E }, { 0x0E524E2, -0x0032EBC, 0x05B, 0x7E },
|
|
{ 0x0E38D87, -0x0032380, 0x059, 0x7E }, { 0x0E1FBCA, -0x003187C, 0x057, 0x7E },
|
|
{ 0x0E06F8C, -0x0030DB4, 0x056, 0x7E }, { 0x0DEE8B4, -0x0030324, 0x054, 0x7E },
|
|
{ 0x0DD6725, -0x002F8CC, 0x052, 0x7E }, { 0x0DBEAC0, -0x002EEA4, 0x051, 0x7E },
|
|
{ 0x0DA7370, -0x002E4B4, 0x04F, 0x7E }, { 0x0D90118, -0x002DAF4, 0x04D, 0x7E },
|
|
{ 0x0D7939E, -0x002D168, 0x04C, 0x7E }, { 0x0D62AEB, -0x002C808, 0x04B, 0x7E },
|
|
{ 0x0D4C6E9, -0x002BED8, 0x049, 0x7E }, { 0x0D3677D, -0x002B5D4, 0x048, 0x7E },
|
|
{ 0x0D20C95, -0x002AD00, 0x046, 0x7E }, { 0x0D0B616, -0x002A454, 0x045, 0x7E },
|
|
{ 0x0CF63EF, -0x0029BD4, 0x043, 0x7E }, { 0x0CE1606, -0x0029378, 0x042, 0x7E },
|
|
{ 0x0CCCC4B, -0x0028B48, 0x041, 0x7E }, { 0x0CB86A8, -0x002833C, 0x040, 0x7E },
|
|
{ 0x0CA450A, -0x0027B58, 0x03F, 0x7E }, { 0x0C90760, -0x0027398, 0x03D, 0x7E },
|
|
{ 0x0C7CD94, -0x0026BFC, 0x03C, 0x7E }, { 0x0C69796, -0x0026484, 0x03B, 0x7E },
|
|
{ 0x0C56554, -0x0025D2C, 0x03A, 0x7E }, { 0x0C436BE, -0x00255FC, 0x039, 0x7E },
|
|
{ 0x0C30BC1, -0x0024EE8, 0x038, 0x7E }, { 0x0C1E44E, -0x00247F4, 0x037, 0x7E },
|
|
{ 0x0C0C055, -0x0024120, 0x036, 0x7E }, { 0x0BF9FC6, -0x0023A68, 0x035, 0x7E },
|
|
{ 0x0BE8292, -0x00233D0, 0x034, 0x7E }, { 0x0BD68A8, -0x0022D54, 0x034, 0x7E },
|
|
{ 0x0BC5200, -0x00226F8, 0x032, 0x7E }, { 0x0BB3E83, -0x00220B4, 0x032, 0x7E },
|
|
{ 0x0BA2E2A, -0x0021A8C, 0x031, 0x7E }, { 0x0B920E4, -0x0021480, 0x030, 0x7E },
|
|
{ 0x0B816A5, -0x0020E8C, 0x02F, 0x7E }, { 0x0B70F5D, -0x00208B0, 0x02F, 0x7E },
|
|
{ 0x0B60B05, -0x00202F0, 0x02E, 0x7E }, { 0x0B5098D, -0x001FD48, 0x02D, 0x7E },
|
|
{ 0x0B40AE9, -0x001F7B8, 0x02C, 0x7E }, { 0x0B30F0B, -0x001F23C, 0x02C, 0x7E },
|
|
{ 0x0B215ED, -0x001ECDC, 0x02B, 0x7E }, { 0x0B11F80, -0x001E790, 0x02A, 0x7E },
|
|
{ 0x0B02BB9, -0x001E258, 0x029, 0x7E }, { 0x0AF3A8C, -0x001DD38, 0x029, 0x7E },
|
|
{ 0x0AE4BF1, -0x001D828, 0x028, 0x7E }, { 0x0AD5FDD, -0x001D330, 0x027, 0x7E },
|
|
{ 0x0AC7644, -0x001CE4C, 0x027, 0x7E }, { 0x0AB8F1E, -0x001C97C, 0x026, 0x7E },
|
|
{ 0x0AAAA5F, -0x001C4C0, 0x026, 0x7E }, { 0x0A9C800, -0x001C014, 0x025, 0x7E },
|
|
{ 0x0A8E7F5, -0x001BB78, 0x025, 0x7E }, { 0x0A80A39, -0x001B6F4, 0x024, 0x7E },
|
|
{ 0x0A72EBF, -0x001B280, 0x023, 0x7E }, { 0x0A6557E, -0x001AE1C, 0x023, 0x7E },
|
|
{ 0x0A57E6F, -0x001A9C8, 0x023, 0x7E }, { 0x0A4A98B, -0x001A588, 0x022, 0x7E },
|
|
{ 0x0A3D6C8, -0x001A154, 0x021, 0x7E }, { 0x0A3061C, -0x0019D34, 0x021, 0x7E },
|
|
{ 0x0A23783, -0x0019920, 0x020, 0x7E }, { 0x0A16AF1, -0x001951C, 0x020, 0x7E },
|
|
{ 0x0A0A063, -0x001912C, 0x01F, 0x7E }, { 0x09FD7CC, -0x0018D44, 0x01F, 0x7E },
|
|
{ 0x09F112A, -0x0018970, 0x01E, 0x7E }, { 0x09E4C71, -0x00185A4, 0x01E, 0x7E },
|
|
{ 0x09D899D, -0x00181EC, 0x01E, 0x7E }, { 0x09CC8A7, -0x0017E3C, 0x01D, 0x7E },
|
|
{ 0x09C0987, -0x0017AA0, 0x01D, 0x7E }, { 0x09B4C36, -0x001770C, 0x01D, 0x7E },
|
|
{ 0x09A90B0, -0x0017388, 0x01C, 0x7E }, { 0x099D6EB, -0x0017010, 0x01C, 0x7E },
|
|
{ 0x0991EE4, -0x0016CA0, 0x01B, 0x7E }, { 0x0986892, -0x0016940, 0x01B, 0x7E },
|
|
{ 0x097B3F0, -0x00165EC, 0x01B, 0x7E }, { 0x09700FA, -0x00162A4, 0x01A, 0x7E },
|
|
{ 0x0964FA6, -0x0015F68, 0x01A, 0x7E }, { 0x0959FF3, -0x0015C34, 0x019, 0x7E },
|
|
{ 0x094F1D7, -0x001590C, 0x019, 0x7E }, { 0x094454F, -0x00155F4, 0x019, 0x7E },
|
|
{ 0x0939A54, -0x00152E0, 0x019, 0x7E }, { 0x092F0E4, -0x0014FDC, 0x018, 0x7E },
|
|
{ 0x09248F5, -0x0014CE0, 0x018, 0x7E }, { 0x091A284, -0x00149EC, 0x018, 0x7E },
|
|
{ 0x090FD8E, -0x0014704, 0x017, 0x7E }, { 0x0905A0A, -0x0014424, 0x017, 0x7E },
|
|
{ 0x08FB7F6, -0x0014150, 0x017, 0x7E }, { 0x08F174E, -0x0013E88, 0x016, 0x7E },
|
|
{ 0x08E7809, -0x0013BC4, 0x016, 0x7E }, { 0x08DDA26, -0x001390C, 0x016, 0x7E },
|
|
{ 0x08D3DA1, -0x001365C, 0x015, 0x7E }, { 0x08CA272, -0x00133B4, 0x015, 0x7E },
|
|
{ 0x08C0897, -0x0013118, 0x015, 0x7E }, { 0x08B700C, -0x0012E80, 0x014, 0x7E },
|
|
{ 0x08AD8CB, -0x0012BF4, 0x014, 0x7E }, { 0x08A42D0, -0x001296C, 0x014, 0x7E },
|
|
{ 0x089AE19, -0x00126F0, 0x014, 0x7E }, { 0x0891A9F, -0x0012478, 0x014, 0x7E },
|
|
{ 0x0888861, -0x001220C, 0x014, 0x7E }, { 0x087F75B, -0x0011FA8, 0x013, 0x7E },
|
|
{ 0x0876785, -0x0011D48, 0x013, 0x7E }, { 0x086D8E1, -0x0011AF4, 0x012, 0x7E },
|
|
{ 0x0864B66, -0x00118A4, 0x012, 0x7E }, { 0x085BF13, -0x001165C, 0x012, 0x7E },
|
|
{ 0x08533E4, -0x0011418, 0x012, 0x7E }, { 0x084A9D6, -0x00111E0, 0x012, 0x7E },
|
|
{ 0x08420E4, -0x0010FAC, 0x012, 0x7E }, { 0x083990E, -0x0010D80, 0x011, 0x7E },
|
|
{ 0x083124D, -0x0010B5C, 0x011, 0x7E }, { 0x0828C9E, -0x001093C, 0x011, 0x7E },
|
|
{ 0x08207FF, -0x0010724, 0x011, 0x7E }, { 0x081846C, -0x0010510, 0x011, 0x7E },
|
|
{ 0x08101E4, -0x0010304, 0x010, 0x7E }, { 0x0808061, -0x0010100, 0x010, 0x7E },
|
|
};
|
|
|
|
// 1/sqrt(x) for x in [1, 4), indexed by the bottom exponent bit and the top 22 mantissa bits.
|
|
static const VFPUSegment vfpu_rsqrt_segments[128] = {
|
|
{ 0x0FFFE88, -0x003F428, 0x0BC, 0x7E }, { 0x0FE0482, -0x003DD10, 0x0B5, 0x7E },
|
|
{ 0x0FC1608, -0x003C6D4, 0x0AE, 0x7E }, { 0x0FA32AB, -0x003B16C, 0x0A7, 0x7E },
|
|
{ 0x0F859FE, -0x0039CCC, 0x0A2, 0x7E }, { 0x0F68BA4, -0x00388E8, 0x09C, 0x7E },
|
|
{ 0x0F4C73B, -0x00375B8, 0x096, 0x7E }, { 0x0F30C68, -0x0036334, 0x091, 0x7E },
|
|
{ 0x0F15AD7, -0x0035154, 0x08C, 0x7E }, { 0x0EFB237, -0x003400C, 0x087, 0x7E },
|
|
{ 0x0EE1238, -0x0032F5C, 0x083, 0x7E }, { 0x0EC7A94, -0x0031F34, 0x07E, 0x7E },
|
|
{ 0x0EAEB01, -0x0030F94, 0x07A, 0x7E }, { 0x0E9633C, -0x0030078, 0x077, 0x7E },
|
|
{ 0x0E7E307, -0x002F1D4, 0x073, 0x7E }, { 0x0E66A24, -0x002E3A8, 0x06F, 0x7E },
|
|
{ 0x0E4F856, -0x002D5E8, 0x06C, 0x7E }, { 0x0E38D67, -0x002C898, 0x069, 0x7E },
|
|
{ 0x0E22923, -0x002BBAC, 0x065, 0x7E }, { 0x0E0CB52, -0x002AF24, 0x062, 0x7E },
|
|
{ 0x0DF73C3, -0x002A2FC, 0x060, 0x7E }, { 0x0DE224B, -0x002972C, 0x05D, 0x7E },
|
|
{ 0x0DCD6BA, -0x0028BB4, 0x05A, 0x7E }, { 0x0DB90E5, -0x0028090, 0x057, 0x7E },
|
|
{ 0x0DA50A0, -0x00275BC, 0x055, 0x7E }, { 0x0D915C5, -0x0026B38, 0x053, 0x7E },
|
|
{ 0x0D7E02D, -0x00260FC, 0x051, 0x7E }, { 0x0D6AFB5, -0x0025708, 0x04E, 0x7E },
|
|
{ 0x0D58435, -0x0024D54, 0x04C, 0x7E }, { 0x0D45D8E, -0x00243E8, 0x04A, 0x7E },
|
|
{ 0x0D33B9E, -0x0023ABC, 0x048, 0x7E }, { 0x0D21E44, -0x00231C8, 0x046, 0x7E },
|
|
{ 0x0D10562, -0x0022914, 0x045, 0x7E }, { 0x0CFF0DC, -0x0022098, 0x043, 0x7E },
|
|
{ 0x0CEE094, -0x0021850, 0x041, 0x7E }, { 0x0CDD46F, -0x0021040, 0x03F, 0x7E },
|
|
{ 0x0CCCC51, -0x0020864, 0x03E, 0x7E }, { 0x0CBC823, -0x00200B8, 0x03C, 0x7E },
|
|
{ 0x0CAC7C9, -0x001F938, 0x03B, 0x7E }, { 0x0C9CB30, -0x001F1EC, 0x039, 0x7E },
|
|
{ 0x0C8D23B, -0x001EACC, 0x038, 0x7E }, { 0x0C7DCD9, -0x001E3D4, 0x036, 0x7E },
|
|
{ 0x0C6EAEE, -0x001DD08, 0x036, 0x7E }, { 0x0C5FC6E, -0x001D664, 0x034, 0x7E },
|
|
{ 0x0C5113D, -0x001CFE8, 0x033, 0x7E }, { 0x0C4294B, -0x001C990, 0x032, 0x7E },
|
|
{ 0x0C34486, -0x001C35C, 0x030, 0x7E }, { 0x0C262D7, -0x001BD50, 0x030, 0x7E },
|
|
{ 0x0C18433, -0x001B760, 0x02E, 0x7E }, { 0x0C0A882, -0x001B198, 0x02E, 0x7E },
|
|
{ 0x0BFCFB8, -0x001ABEC, 0x02D, 0x7E }, { 0x0BEF9C6, -0x001A660, 0x02B, 0x7E },
|
|
{ 0x0BE2695, -0x001A0F4, 0x02B, 0x7E }, { 0x0BD561D, -0x0019BA4, 0x02A, 0x7E },
|
|
{ 0x0BC884D, -0x0019670, 0x029, 0x7E }, { 0x0BBBD17, -0x0019158, 0x028, 0x7E },
|
|
{ 0x0BAF46C, -0x0018C5C, 0x027, 0x7E }, { 0x0BA2E40, -0x001877C, 0x026, 0x7E },
|
|
{ 0x0B96A84, -0x00182B0, 0x025, 0x7E }, { 0x0B8A92B, -0x0017E00, 0x025, 0x7E },
|
|
{ 0x0B7EA2C, -0x0017968, 0x024, 0x7E }, { 0x0B72D79, -0x00174E8, 0x023, 0x7E },
|
|
{ 0x0B67306, -0x0017080, 0x022, 0x7E }, { 0x0B5BAC5, -0x0016C2C, 0x022, 0x7E },
|
|
{ 0x0B503E9, -0x002CBB4, 0x085, 0x7E }, { 0x0B39E19, -0x002BB5C, 0x080, 0x7E },
|
|
{ 0x0B24072, -0x002ABA8, 0x07C, 0x7E }, { 0x0B0EAA8, -0x0029C84, 0x077, 0x7E },
|
|
{ 0x0AF9C6D, -0x0028DEC, 0x073, 0x7E }, { 0x0AE557E, -0x0027FE0, 0x06F, 0x7E },
|
|
{ 0x0AD1596, -0x002724C, 0x06B, 0x7E }, { 0x0ABDC78, -0x0026534, 0x067, 0x7E },
|
|
{ 0x0AAA9E5, -0x0025890, 0x063, 0x7E }, { 0x0A97DA2, -0x0024C58, 0x060, 0x7E },
|
|
{ 0x0A8577B, -0x0024088, 0x05D, 0x7E }, { 0x0A7373C, -0x0023520, 0x05A, 0x7E },
|
|
{ 0x0A61CB1, -0x0022A14, 0x057, 0x7E }, { 0x0A507AD, -0x0021F64, 0x054, 0x7E },
|
|
{ 0x0A3F800, -0x0021508, 0x051, 0x7E }, { 0x0A2ED7F, -0x0020B04, 0x04F, 0x7E },
|
|
{ 0x0A1E801, -0x002014C, 0x04D, 0x7E }, { 0x0A0E761, -0x001F7E0, 0x04A, 0x7E },
|
|
{ 0x09FEB74, -0x001EEC0, 0x048, 0x7E }, { 0x09EF418, -0x001E5E0, 0x046, 0x7E },
|
|
{ 0x09E012B, -0x001DD48, 0x044, 0x7E }, { 0x09D128A, -0x001D4F0, 0x042, 0x7E },
|
|
{ 0x09C2816, -0x001CCD4, 0x040, 0x7E }, { 0x09B41B0, -0x001C4F4, 0x03E, 0x7E },
|
|
{ 0x09A5F38, -0x001BD4C, 0x03D, 0x7E }, { 0x0998096, -0x001B5D8, 0x03B, 0x7E },
|
|
{ 0x098A5AD, -0x001AE9C, 0x039, 0x7E }, { 0x097CE60, -0x001A794, 0x038, 0x7E },
|
|
{ 0x096FA9A, -0x001A0B8, 0x036, 0x7E }, { 0x0962A3F, -0x0019A0C, 0x035, 0x7E },
|
|
{ 0x0955D3C, -0x0019390, 0x033, 0x7E }, { 0x0949375, -0x0018D3C, 0x032, 0x7E },
|
|
{ 0x093CCD8, -0x0018714, 0x031, 0x7E }, { 0x093094F, -0x0018114, 0x030, 0x7E },
|
|
{ 0x09248C7, -0x0017B3C, 0x02F, 0x7E }, { 0x0918B2B, -0x0017588, 0x02E, 0x7E },
|
|
{ 0x090D06B, -0x0016FF8, 0x02C, 0x7E }, { 0x0901870, -0x0016A88, 0x02B, 0x7E },
|
|
{ 0x08F632D, -0x0016540, 0x02A, 0x7E }, { 0x08EB08E, -0x0016014, 0x029, 0x7E },
|
|
{ 0x08E0085, -0x0015B0C, 0x028, 0x7E }, { 0x08D5301, -0x0015620, 0x027, 0x7E },
|
|
{ 0x08CA7F3, -0x0015150, 0x026, 0x7E }, { 0x08BFF4D, -0x0014C9C, 0x025, 0x7E },
|
|
{ 0x08B58FE, -0x0014808, 0x025, 0x7E }, { 0x08AB4FE, -0x001438C, 0x023, 0x7E },
|
|
{ 0x08A1337, -0x0013F28, 0x023, 0x7E }, { 0x08973A4, -0x0013AE0, 0x022, 0x7E },
|
|
{ 0x088D635, -0x00136B0, 0x021, 0x7E }, { 0x0883ADC, -0x0013298, 0x021, 0x7E },
|
|
{ 0x087A192, -0x0012E94, 0x020, 0x7E }, { 0x0870A49, -0x0012AA8, 0x01F, 0x7E },
|
|
{ 0x08674F6, -0x00126D4, 0x01E, 0x7E }, { 0x085E18B, -0x0012310, 0x01E, 0x7E },
|
|
{ 0x0855004, -0x0011F64, 0x01D, 0x7E }, { 0x084C051, -0x0011BCC, 0x01D, 0x7E },
|
|
{ 0x084326D, -0x0011844, 0x01C, 0x7E }, { 0x083A64A, -0x00114D0, 0x01C, 0x7E },
|
|
{ 0x0831BE4, -0x0011170, 0x01B, 0x7E }, { 0x082932E, -0x0010E20, 0x01A, 0x7E },
|
|
{ 0x0820C1E, -0x0010AE0, 0x01A, 0x7E }, { 0x08186B0, -0x00107B0, 0x019, 0x7E },
|
|
{ 0x08102D8, -0x0010490, 0x019, 0x7E }, { 0x0808091, -0x0010180, 0x018, 0x7E },
|
|
};
|
|
|
|
// sqrt(x) for x in [1, 4), indexed like rsqrt.
|
|
static const VFPUSegment vfpu_sqrt_segments[128] = {
|
|
{ 0x0800040, 0x001FE04, -0x020, 0x7F }, { 0x080FF40, 0x001FA1C, -0x01F, 0x7F },
|
|
{ 0x081FC4E, 0x001F648, -0x01F, 0x7F }, { 0x082F770, 0x001F290, -0x01E, 0x7F },
|
|
{ 0x083F0B5, 0x001EEE8, -0x01D, 0x7F }, { 0x084E828, 0x001EB54, -0x01D, 0x7F },
|
|
{ 0x085DDD0, 0x001E7D4, -0x01C, 0x7F }, { 0x086D1BA, 0x001E468, -0x01C, 0x7F },
|
|
{ 0x087C3EC, 0x001E110, -0x01B, 0x7F }, { 0x088B471, 0x001DDC8, -0x01A, 0x7F },
|
|
{ 0x089A352, 0x001DA90, -0x019, 0x7F }, { 0x08A9099, 0x001D768, -0x019, 0x7F },
|
|
{ 0x08B7C4A, 0x001D450, -0x018, 0x7F }, { 0x08C6671, 0x001D148, -0x018, 0x7F },
|
|
{ 0x08D4F14, 0x001CE50, -0x018, 0x7F }, { 0x08E3639, 0x001CB64, -0x017, 0x7F },
|
|
{ 0x08F1BEB, 0x001C888, -0x017, 0x7F }, { 0x090002C, 0x001C5B8, -0x016, 0x7F },
|
|
{ 0x090E308, 0x001C2F4, -0x016, 0x7F }, { 0x091C482, 0x001C040, -0x016, 0x7F },
|
|
{ 0x092A4A0, 0x001BD98, -0x015, 0x7F }, { 0x093836B, 0x001BAFC, -0x015, 0x7F },
|
|
{ 0x09460E8, 0x001B868, -0x015, 0x7F }, { 0x0953D1A, 0x001B5E4, -0x014, 0x7F },
|
|
{ 0x096180B, 0x001B368, -0x014, 0x7F }, { 0x096F1BC, 0x001B0F8, -0x013, 0x7F },
|
|
{ 0x097CA37, 0x001AE94, -0x013, 0x7F }, { 0x098A180, 0x001AC34, -0x013, 0x7F },
|
|
{ 0x0997798, 0x001A9E4, -0x012, 0x7F }, { 0x09A4C89, 0x001A79C, -0x012, 0x7F },
|
|
{ 0x09B2056, 0x001A55C, -0x012, 0x7F }, { 0x09BF303, 0x001A324, -0x012, 0x7F },
|
|
{ 0x09CC493, 0x001A0F8, -0x011, 0x7F }, { 0x09D950E, 0x0019ED4, -0x011, 0x7F },
|
|
{ 0x09E6477, 0x0019CB4, -0x011, 0x7F }, { 0x09F32D1, 0x0019AA4, -0x011, 0x7F },
|
|
{ 0x0A00022, 0x0019894, -0x011, 0x7F }, { 0x0A0CC6A, 0x0019690, -0x010, 0x7F },
|
|
{ 0x0A197B2, 0x0019494, -0x010, 0x7F }, { 0x0A261FC, 0x00192A0, -0x010, 0x7F },
|
|
{ 0x0A32B49, 0x00190B0, -0x00F, 0x7F }, { 0x0A3F3A1, 0x0018EC8, -0x00F, 0x7F },
|
|
{ 0x0A4BB05, 0x0018CE8, -0x00F, 0x7F }, { 0x0A58178, 0x0018B10, -0x00F, 0x7F },
|
|
{ 0x0A646FF, 0x001893C, -0x00F, 0x7F }, { 0x0A70B9B, 0x0018770, -0x00E, 0x7F },
|
|
{ 0x0A7CF52, 0x00185A8, -0x00E, 0x7F }, { 0x0A89226, 0x00183E8, -0x00E, 0x7F },
|
|
{ 0x0A95419, 0x0018230, -0x00E, 0x7F }, { 0x0AA1530, 0x0018078, -0x00E, 0x7F },
|
|
{ 0x0AAD56A, 0x0017ECC, -0x00D, 0x7F }, { 0x0AB94CF, 0x0017D20, -0x00D, 0x7F },
|
|
{ 0x0AC535F, 0x0017B80, -0x00D, 0x7F }, { 0x0AD111E, 0x00179E0, -0x00D, 0x7F },
|
|
{ 0x0ADCE0D, 0x0017848, -0x00D, 0x7F }, { 0x0AE8A2E, 0x00176B4, -0x00C, 0x7F },
|
|
{ 0x0AF4587, 0x0017524, -0x00C, 0x7F }, { 0x0B0001A, 0x0017398, -0x00D, 0x7F },
|
|
{ 0x0B0B9E6, 0x0017214, -0x00D, 0x7F }, { 0x0B172EE, 0x0017094, -0x00C, 0x7F },
|
|
{ 0x0B22B38, 0x0016F18, -0x00C, 0x7F }, { 0x0B2E2C4, 0x0016DA0, -0x00C, 0x7F },
|
|
{ 0x0B39994, 0x0016C30, -0x00C, 0x7F }, { 0x0B44FAB, 0x0016AC0, -0x00C, 0x7F },
|
|
{ 0x0B5054D, 0x002D148, -0x02D, 0x7F }, { 0x0B66DEE, 0x002CBC0, -0x02C, 0x7F },
|
|
{ 0x0B7D3CB, 0x002C658, -0x02B, 0x7F }, { 0x0B936F5, 0x002C110, -0x02A, 0x7F },
|
|
{ 0x0BA977A, 0x002BBE8, -0x029, 0x7F }, { 0x0BBF56B, 0x002B6D8, -0x028, 0x7F },
|
|
{ 0x0BD50D5, 0x002B1E4, -0x027, 0x7F }, { 0x0BEA9C5, 0x002AD10, -0x026, 0x7F },
|
|
{ 0x0C0004C, 0x002A850, -0x026, 0x7F }, { 0x0C15472, 0x002A3AC, -0x025, 0x7F },
|
|
{ 0x0C2A646, 0x0029F20, -0x024, 0x7F }, { 0x0C3F5D5, 0x0029AA8, -0x024, 0x7F },
|
|
{ 0x0C54327, 0x002964C, -0x023, 0x7F }, { 0x0C68E4A, 0x0029200, -0x022, 0x7F },
|
|
{ 0x0C7D74A, 0x0028DCC, -0x022, 0x7F }, { 0x0C91E2E, 0x00289AC, -0x021, 0x7F },
|
|
{ 0x0CA6302, 0x00285A0, -0x020, 0x7F }, { 0x0CBA5D0, 0x00281A8, -0x01F, 0x7F },
|
|
{ 0x0CCE6A3, 0x0027DC0, -0x01F, 0x7F }, { 0x0CE2581, 0x00279EC, -0x01E, 0x7F },
|
|
{ 0x0CF6276, 0x0027628, -0x01E, 0x7F }, { 0x0D09D88, 0x0027278, -0x01D, 0x7F },
|
|
{ 0x0D1D6C3, 0x0026ED4, -0x01D, 0x7F }, { 0x0D30E2D, 0x0026B44, -0x01D, 0x7F },
|
|
{ 0x0D443CD, 0x00267C0, -0x01C, 0x7F }, { 0x0D577AD, 0x002644C, -0x01C, 0x7F },
|
|
{ 0x0D6A9D1, 0x00260EC, -0x01B, 0x7F }, { 0x0D7DA44, 0x0025D94, -0x01A, 0x7F },
|
|
{ 0x0D9090D, 0x0025A4C, -0x01A, 0x7F }, { 0x0DA3632, 0x0025710, -0x01A, 0x7F },
|
|
{ 0x0DB61B8, 0x00253E4, -0x019, 0x7F }, { 0x0DC8BA9, 0x00250C0, -0x019, 0x7F },
|
|
{ 0x0DDB407, 0x0024DB0, -0x018, 0x7F }, { 0x0DEDADE, 0x0024AA4, -0x018, 0x7F },
|
|
{ 0x0E00030, 0x00247A8, -0x018, 0x7F }, { 0x0E12404, 0x00244B8, -0x018, 0x7F },
|
|
{ 0x0E2465E, 0x00241D4, -0x017, 0x7F }, { 0x0E36747, 0x0023EF8, -0x017, 0x7F },
|
|
{ 0x0E486C3, 0x0023C28, -0x017, 0x7F }, { 0x0E5A4D5, 0x0023964, -0x016, 0x7F },
|
|
{ 0x0E6C186, 0x00236A8, -0x016, 0x7F }, { 0x0E7DCD8, 0x00233F8, -0x015, 0x7F },
|
|
{ 0x0E8F6D3, 0x0023150, -0x015, 0x7F }, { 0x0EA0F7A, 0x0022EB4, -0x015, 0x7F },
|
|
{ 0x0EB26D3, 0x0022C1C, -0x015, 0x7F }, { 0x0EC3CE1, 0x0022990, -0x015, 0x7F },
|
|
{ 0x0ED51A7, 0x0022710, -0x014, 0x7F }, { 0x0EE652F, 0x0022494, -0x014, 0x7F },
|
|
{ 0x0EF7777, 0x0022224, -0x013, 0x7F }, { 0x0F08888, 0x0021FB8, -0x013, 0x7F },
|
|
{ 0x0F19864, 0x0021D58, -0x013, 0x7F }, { 0x0F2A710, 0x0021B00, -0x013, 0x7F },
|
|
{ 0x0F3B490, 0x00218AC, -0x013, 0x7F }, { 0x0F4C0E6, 0x0021664, -0x013, 0x7F },
|
|
{ 0x0F5CC16, 0x0021424, -0x012, 0x7F }, { 0x0F6D627, 0x00211E8, -0x012, 0x7F },
|
|
{ 0x0F7DF1A, 0x0020FB0, -0x012, 0x7F }, { 0x0F8E6F0, 0x0020D88, -0x011, 0x7F },
|
|
{ 0x0F9EDB3, 0x0020B60, -0x011, 0x7F }, { 0x0FAF362, 0x0020940, -0x011, 0x7F },
|
|
{ 0x0FBF801, 0x0020728, -0x011, 0x7F }, { 0x0FCFB94, 0x0020514, -0x011, 0x7F },
|
|
{ 0x0FDFE1C, 0x0020308, -0x010, 0x7F }, { 0x0FEFF9F, 0x0020104, -0x010, 0x7F },
|
|
};
|
|
|
|
// exp2(x) for x in [0, 1).
|
|
static const VFPUSegment vfpu_exp2_segments[128] = {
|
|
{ 0x07FFFE2, 0x00163DC, 0x00F, 0x7F }, { 0x080B1CF, 0x00165CC, 0x00F, 0x7F },
|
|
{ 0x08164B4, 0x00167BC, 0x00F, 0x7F }, { 0x0821891, 0x00169B0, 0x00F, 0x7F },
|
|
{ 0x082CD67, 0x0016BA4, 0x010, 0x7F }, { 0x0838339, 0x0016DA0, 0x010, 0x7F },
|
|
{ 0x0843A0B, 0x0016F9C, 0x00F, 0x7F }, { 0x084F1D8, 0x001719C, 0x00F, 0x7F },
|
|
{ 0x085AAA3, 0x001739C, 0x010, 0x7F }, { 0x0866471, 0x00175A4, 0x010, 0x7F },
|
|
{ 0x0871F42, 0x00177A8, 0x010, 0x7F }, { 0x087DB15, 0x00179B4, 0x010, 0x7F },
|
|
{ 0x08897EF, 0x0017BC0, 0x010, 0x7F }, { 0x08955CE, 0x0017DD0, 0x010, 0x7F },
|
|
{ 0x08A14B5, 0x0017FE4, 0x010, 0x7F }, { 0x08AD4A6, 0x00181F8, 0x010, 0x7F },
|
|
{ 0x08B95A0, 0x0018410, 0x011, 0x7F }, { 0x08C57AA, 0x001862C, 0x010, 0x7F },
|
|
{ 0x08D1ABF, 0x001884C, 0x010, 0x7F }, { 0x08DDEE2, 0x0018A6C, 0x011, 0x7F },
|
|
{ 0x08EA418, 0x0018C90, 0x011, 0x7F }, { 0x08F6A5F, 0x0018EB8, 0x011, 0x7F },
|
|
{ 0x09031BA, 0x00190E4, 0x011, 0x7F }, { 0x090FA2B, 0x001930C, 0x011, 0x7F },
|
|
{ 0x091C3B1, 0x0019540, 0x011, 0x7F }, { 0x0928E50, 0x0019774, 0x011, 0x7F },
|
|
{ 0x0935A09, 0x00199A8, 0x011, 0x7F }, { 0x09426DD, 0x0019BE4, 0x011, 0x7F },
|
|
{ 0x094F4CC, 0x0019E20, 0x012, 0x7F }, { 0x095C3DB, 0x001A05C, 0x012, 0x7F },
|
|
{ 0x0969409, 0x001A2A0, 0x012, 0x7F }, { 0x0976559, 0x001A4E8, 0x012, 0x7F },
|
|
{ 0x09837CC, 0x001A730, 0x012, 0x7F }, { 0x0990B64, 0x001A97C, 0x012, 0x7F },
|
|
{ 0x099E022, 0x001ABCC, 0x012, 0x7F }, { 0x09AB607, 0x001AE20, 0x012, 0x7F },
|
|
{ 0x09B8D16, 0x001B074, 0x012, 0x7F }, { 0x09C654F, 0x001B2D0, 0x012, 0x7F },
|
|
{ 0x09D3EB4, 0x001B528, 0x013, 0x7F }, { 0x09E1948, 0x001B788, 0x013, 0x7F },
|
|
{ 0x09EF50C, 0x001B9EC, 0x013, 0x7F }, { 0x09FD202, 0x001BC54, 0x013, 0x7F },
|
|
{ 0x0A0B02B, 0x001BEBC, 0x013, 0x7F }, { 0x0A18F89, 0x001C128, 0x013, 0x7F },
|
|
{ 0x0A2701D, 0x001C398, 0x013, 0x7F }, { 0x0A351E9, 0x001C610, 0x013, 0x7F },
|
|
{ 0x0A434EE, 0x001C884, 0x014, 0x7F }, { 0x0A51930, 0x001CB00, 0x014, 0x7F },
|
|
{ 0x0A5FEAF, 0x001CD7C, 0x014, 0x7F }, { 0x0A6E56D, 0x001D000, 0x014, 0x7F },
|
|
{ 0x0A7CD6C, 0x001D284, 0x014, 0x7F }, { 0x0A8B6AD, 0x001D50C, 0x014, 0x7F },
|
|
{ 0x0A9A133, 0x001D798, 0x014, 0x7F }, { 0x0AA8CFE, 0x001DA28, 0x014, 0x7F },
|
|
{ 0x0AB7A12, 0x001DCBC, 0x014, 0x7F }, { 0x0AC686D, 0x001DF50, 0x015, 0x7F },
|
|
{ 0x0AD5817, 0x001E1EC, 0x014, 0x7F }, { 0x0AE490C, 0x001E48C, 0x014, 0x7F },
|
|
{ 0x0AF3B4F, 0x001E72C, 0x015, 0x7F }, { 0x0B02EE4, 0x001E9D0, 0x015, 0x7F },
|
|
{ 0x0B123CC, 0x001EC78, 0x015, 0x7F }, { 0x0B21A08, 0x001EF24, 0x015, 0x7F },
|
|
{ 0x0B3119A, 0x001F1D8, 0x015, 0x7F }, { 0x0B40A85, 0x001F488, 0x015, 0x7F },
|
|
{ 0x0B504C9, 0x001F744, 0x015, 0x7F }, { 0x0B60068, 0x001F9FC, 0x016, 0x7F },
|
|
{ 0x0B6FD66, 0x001FCBC, 0x016, 0x7F }, { 0x0B7FBC4, 0x001FF80, 0x016, 0x7F },
|
|
{ 0x0B8FB83, 0x0020248, 0x016, 0x7F }, { 0x0B9FCA6, 0x0020514, 0x016, 0x7F },
|
|
{ 0x0BAFF2F, 0x00207E0, 0x016, 0x7F }, { 0x0BC031E, 0x0020AB4, 0x016, 0x7F },
|
|
{ 0x0BD0876, 0x0020D88, 0x017, 0x7F }, { 0x0BE0F3A, 0x0021064, 0x017, 0x7F },
|
|
{ 0x0BF176C, 0x0021344, 0x017, 0x7F }, { 0x0C0210D, 0x0021624, 0x017, 0x7F },
|
|
{ 0x0C12C1F, 0x002190C, 0x017, 0x7F }, { 0x0C238A4, 0x0021BF8, 0x017, 0x7F },
|
|
{ 0x0C3469F, 0x0021EE4, 0x017, 0x7F }, { 0x0C45611, 0x00221D8, 0x017, 0x7F },
|
|
{ 0x0C566FC, 0x00224D0, 0x017, 0x7F }, { 0x0C67961, 0x00227C8, 0x018, 0x7F },
|
|
{ 0x0C78D47, 0x0022AC8, 0x017, 0x7F }, { 0x0C8A2A8, 0x0022DCC, 0x018, 0x7F },
|
|
{ 0x0C9B98E, 0x00230D0, 0x018, 0x7F }, { 0x0CAD1F6, 0x00233E0, 0x018, 0x7F },
|
|
{ 0x0CBEBE5, 0x00236F0, 0x018, 0x7F }, { 0x0CD075A, 0x0023A00, 0x019, 0x7F },
|
|
{ 0x0CE245C, 0x0023D1C, 0x018, 0x7F }, { 0x0CF42E7, 0x0024038, 0x019, 0x7F },
|
|
{ 0x0D06302, 0x0024358, 0x019, 0x7F }, { 0x0D184AD, 0x0024680, 0x019, 0x7F },
|
|
{ 0x0D2A7EC, 0x00249A8, 0x019, 0x7F }, { 0x0D3CCBF, 0x0024CD4, 0x019, 0x7F },
|
|
{ 0x0D4F329, 0x0025008, 0x019, 0x7F }, { 0x0D61B2C, 0x0025340, 0x019, 0x7F },
|
|
{ 0x0D744C9, 0x0025678, 0x01A, 0x7F }, { 0x0D87005, 0x00259BC, 0x01A, 0x7F },
|
|
{ 0x0D99CE2, 0x0025CFC, 0x01A, 0x7F }, { 0x0DACB60, 0x0026048, 0x01A, 0x7F },
|
|
{ 0x0DBFB84, 0x0026394, 0x01A, 0x7F }, { 0x0DD2D4E, 0x00266E8, 0x01A, 0x7F },
|
|
{ 0x0DE60BF, 0x0026A3C, 0x01B, 0x7F }, { 0x0DF95DD, 0x0026D98, 0x01B, 0x7F },
|
|
{ 0x0E0CCA9, 0x00270F8, 0x01B, 0x7F }, { 0x0E20525, 0x002745C, 0x01B, 0x7F },
|
|
{ 0x0E33F53, 0x00277C8, 0x01B, 0x7F }, { 0x0E47B37, 0x0027B34, 0x01B, 0x7F },
|
|
{ 0x0E5B8CF, 0x0027EA8, 0x01C, 0x7F }, { 0x0E6F825, 0x0028220, 0x01B, 0x7F },
|
|
{ 0x0E83932, 0x002859C, 0x01C, 0x7F }, { 0x0E97C00, 0x0028920, 0x01C, 0x7F },
|
|
{ 0x0EAC08F, 0x0028CA4, 0x01C, 0x7F }, { 0x0EC06E1, 0x0029030, 0x01C, 0x7F },
|
|
{ 0x0ED4EF8, 0x00293C0, 0x01C, 0x7F }, { 0x0EE98D6, 0x0029754, 0x01D, 0x7F },
|
|
{ 0x0EFE480, 0x0029AF0, 0x01D, 0x7F }, { 0x0F131F7, 0x0029E8C, 0x01D, 0x7F },
|
|
{ 0x0F2813D, 0x002A234, 0x01D, 0x7F }, { 0x0F3D256, 0x002A5DC, 0x01D, 0x7F },
|
|
{ 0x0F52543, 0x002A988, 0x01D, 0x7F }, { 0x0F67A07, 0x002AD3C, 0x01D, 0x7F },
|
|
{ 0x0F7D0A5, 0x002B0F8, 0x01D, 0x7F }, { 0x0F9291E, 0x002B4B4, 0x01E, 0x7F },
|
|
{ 0x0FA8377, 0x002B874, 0x01E, 0x7F }, { 0x0FBDFB1, 0x002BC40, 0x01E, 0x7F },
|
|
{ 0x0FD3DD0, 0x002C00C, 0x01E, 0x7F }, { 0x0FE9DD5, 0x002C3E0, 0x01E, 0x7F },
|
|
};
|
|
|
|
// The squarer only sees the top 10 bits of x2, as a distance from the middle of the segment.
|
|
static inline int32_t vfpu_square(uint32_t x2) {
|
|
const int32_t t = abs(int32_t(x2 >> 6) - 512);
|
|
return (t * t + 255) >> 8;
|
|
}
|
|
|
|
// The untruncated result, in ulps of 2^(seg.e - 150).
|
|
static inline int32_t vfpu_interp(const VFPUSegment &seg, uint32_t x2) {
|
|
return seg.c0 + int32_t(((int64_t)seg.m * x2) >> 17) + ((seg.n * vfpu_square(x2)) >> 9);
|
|
}
|
|
|
|
// Float bits of a result in [2^(e-127), 2^(e-126)], truncated to 22 bits. The top of that range
|
|
// carries into the exponent, which gives exactly the next power of two.
|
|
static inline uint32_t vfpu_interp_bits(const VFPUSegment *segments, uint32_t index) {
|
|
const VFPUSegment &seg = segments[index >> 16];
|
|
return ((uint32_t(seg.e - 1) << 23) + uint32_t(vfpu_interp(seg, index & 0xFFFF))) & ~3u;
|
|
}
|
|
|
|
// Lookup tables.
|
|
// Note: these are never unloaded, and stay till program termination.
|
|
static uint32_t *vfpu_sin_lut8192=nullptr;
|
|
static int8_t (*vfpu_sin_lut_delta)[2]=nullptr;
|
|
static int16_t *vfpu_sin_lut_interval_delta=nullptr;
|
|
static uint8_t *vfpu_sin_lut_exceptions=nullptr;
|
|
|
|
static uint32_t *vfpu_log2_lut65536=nullptr;
|
|
static uint32_t *vfpu_log2_lut65536_quadratic=nullptr;
|
|
static uint8_t (*vfpu_log2_lut)[131072][2]=nullptr;
|
|
|
|
static int32_t (*vfpu_asin_lut65536)[3]=nullptr;
|
|
static uint64_t *vfpu_asin_lut_deltas=nullptr;
|
|
static uint16_t *vfpu_asin_lut_indices=nullptr;
|
|
|
|
template<typename T>
|
|
static inline bool load_vfpu_table(T *&ptr, const char *filename, size_t expected_size) {
|
|
#if COMMON_BIG_ENDIAN
|
|
// Tables are little-endian.
|
|
#error Byteswap for VFPU tables not implemented
|
|
#endif
|
|
if (ptr) return true; // Already loaded.
|
|
size_t size = 0u;
|
|
INFO_LOG(Log::CPU, "Loading '%s'...", filename);
|
|
ptr = reinterpret_cast<decltype(&*ptr)>(g_VFS.ReadFile(filename, &size));
|
|
if (!ptr || size != expected_size) {
|
|
ERROR_LOG(Log::CPU, "Error loading '%s' (size=%u, expected: %u)", filename, (unsigned)size, (unsigned)expected_size);
|
|
delete[] ptr;
|
|
ptr = nullptr;
|
|
return false;
|
|
}
|
|
INFO_LOG(Log::CPU, "Successfully loaded '%s'", filename);
|
|
return true;
|
|
}
|
|
|
|
#define LOAD_TABLE(name, expected_size)\
|
|
load_vfpu_table(name,"vfpu/" #name ".dat",expected_size)
|
|
|
|
// Note: PSP sin/cos output only has 22 significant
|
|
// binary digits.
|
|
static inline uint32_t vfpu_sin_quantum(uint32_t x) {
|
|
return x < 1u << 22?
|
|
1u:
|
|
1u << (32 - 22 - clz32_nonzero(x));
|
|
}
|
|
|
|
static inline uint32_t vfpu_sin_truncate_bits(u32 x) {
|
|
return x & -vfpu_sin_quantum(x);
|
|
}
|
|
|
|
static inline uint32_t vfpu_sin_fixed(uint32_t arg) {
|
|
// Handle endpoints.
|
|
if(arg == 0u) return 0u;
|
|
if(arg == 0x00800000) return 0x10000000;
|
|
// Get endpoints for 8192-wide interval.
|
|
uint32_t L = vfpu_sin_lut8192[(arg >> 13) + 0];
|
|
uint32_t H = vfpu_sin_lut8192[(arg >> 13) + 1];
|
|
// Approximate endpoints for 64-wide interval via lerp.
|
|
uint32_t A = L+(((H - L)*(((arg >> 6) & 127) + 0)) >> 7);
|
|
uint32_t B = L+(((H - L)*(((arg >> 6) & 127) + 1)) >> 7);
|
|
// Adjust endpoints from deltas, and increase working precision.
|
|
uint64_t a = (uint64_t(A) << 5) + uint64_t(vfpu_sin_lut_delta[arg >> 6][0]) * vfpu_sin_quantum(A);
|
|
uint64_t b = (uint64_t(B) << 5) + uint64_t(vfpu_sin_lut_delta[arg >> 6][1]) * vfpu_sin_quantum(B);
|
|
// Compute approximation via lerp. Is off by at most 1 quantum.
|
|
uint32_t v = uint32_t(((a * (64 - (arg & 63)) + b * (arg & 63)) >> 6) >> 5);
|
|
v=vfpu_sin_truncate_bits(v);
|
|
// Look up exceptions via binary search.
|
|
// Note: vfpu_sin_lut_interval_delta stores
|
|
// deltas from interval estimation.
|
|
uint32_t lo = ((169u * ((arg >> 7) + 0)) >> 7)+uint32_t(vfpu_sin_lut_interval_delta[(arg >> 7) + 0]) + 16384u;
|
|
uint32_t hi = ((169u * ((arg >> 7) + 1)) >> 7)+uint32_t(vfpu_sin_lut_interval_delta[(arg >> 7) + 1]) + 16384u;
|
|
while(lo < hi) {
|
|
uint32_t m = (lo + hi) / 2;
|
|
// Note: vfpu_sin_lut_exceptions stores
|
|
// index&127 (for each initial interval the
|
|
// upper bits of index are the same, namely
|
|
// arg&-128), plus direction (0 for +1, and
|
|
// 128 for -1).
|
|
uint32_t b = vfpu_sin_lut_exceptions[m];
|
|
uint32_t e = (arg & -128u)+(b & 127u);
|
|
if(e == arg) {
|
|
v += vfpu_sin_quantum(v) * (b >> 7 ? -1u : +1u);
|
|
break;
|
|
}
|
|
else if(e < arg) lo = m + 1;
|
|
else hi = m;
|
|
}
|
|
return v;
|
|
}
|
|
|
|
float vfpu_sin(float x) {
|
|
static bool loaded =
|
|
LOAD_TABLE(vfpu_sin_lut8192, 4100)&&
|
|
LOAD_TABLE(vfpu_sin_lut_delta, 262144)&&
|
|
LOAD_TABLE(vfpu_sin_lut_interval_delta, 131074)&&
|
|
LOAD_TABLE(vfpu_sin_lut_exceptions, 86938);
|
|
if (!loaded)
|
|
return vfpu_sin_fallback(x);
|
|
uint32_t bits;
|
|
memcpy(&bits, &x, sizeof(x));
|
|
uint32_t sign = bits & 0x80000000u;
|
|
uint32_t exponent = (bits >> 23) & 0xFFu;
|
|
uint32_t significand = (bits & 0x007FFFFFu) | 0x00800000u;
|
|
if(exponent == 0xFFu) {
|
|
// NOTE: this bitpattern is a signaling
|
|
// NaN on x86, so maybe just return
|
|
// a normal qNaN?
|
|
float y;
|
|
bits=sign ^ 0x7F800001u;
|
|
memcpy(&y, &bits, sizeof(y));
|
|
return y;
|
|
}
|
|
if(exponent < 0x7Fu) {
|
|
if(exponent < 0x7Fu-23u) significand = 0u;
|
|
else significand >>= (0x7F - exponent);
|
|
}
|
|
else if(exponent > 0x7Fu) {
|
|
// There is weirdness for large exponents.
|
|
if(exponent - 0x7Fu >= 25u && exponent - 0x7Fu < 32u) significand = 0u;
|
|
else if((exponent & 0x9Fu) == 0x9Fu) significand = 0u;
|
|
else significand <<= ((exponent - 0x7Fu) & 31);
|
|
}
|
|
sign ^= ((significand << 7) & 0x80000000u);
|
|
significand &= 0x00FFFFFFu;
|
|
if(significand > 0x00800000u) significand = 0x01000000u - significand;
|
|
uint32_t ret = vfpu_sin_fixed(significand);
|
|
return (sign ? -1.0f : +1.0f) * float(int32_t(ret)) * 3.7252903e-09f; // 0x1p-28f
|
|
}
|
|
|
|
float vfpu_cos(float x) {
|
|
static bool loaded =
|
|
LOAD_TABLE(vfpu_sin_lut8192, 4100)&&
|
|
LOAD_TABLE(vfpu_sin_lut_delta, 262144)&&
|
|
LOAD_TABLE(vfpu_sin_lut_interval_delta, 131074)&&
|
|
LOAD_TABLE(vfpu_sin_lut_exceptions, 86938);
|
|
if (!loaded)
|
|
return vfpu_cos_fallback(x);
|
|
uint32_t bits;
|
|
memcpy(&bits, &x, sizeof(x));
|
|
bits &= 0x7FFFFFFFu;
|
|
uint32_t sign = 0u;
|
|
uint32_t exponent = (bits >> 23) & 0xFFu;
|
|
uint32_t significand = (bits & 0x007FFFFFu) | 0x00800000u;
|
|
if(exponent == 0xFFu) {
|
|
// NOTE: this bitpattern is a signaling
|
|
// NaN on x86, so maybe just return
|
|
// a normal qNaN?
|
|
float y;
|
|
bits = sign ^ 0x7F800001u;
|
|
memcpy(&y, &bits, sizeof(y));
|
|
return y;
|
|
}
|
|
if(exponent < 0x7Fu) {
|
|
if(exponent < 0x7Fu - 23u) significand = 0u;
|
|
else significand >>= (0x7F - exponent);
|
|
}
|
|
else if(exponent > 0x7Fu) {
|
|
// There is weirdness for large exponents.
|
|
if(exponent - 0x7Fu >= 25u && exponent - 0x7Fu < 32u) significand = 0u;
|
|
else if((exponent & 0x9Fu) == 0x9Fu) significand = 0u;
|
|
else significand <<= ((exponent - 0x7Fu) & 31);
|
|
}
|
|
sign ^= ((significand << 7) & 0x80000000u);
|
|
significand &= 0x00FFFFFFu;
|
|
if(significand >= 0x00800000u) {
|
|
significand = 0x01000000u - significand;
|
|
sign ^= 0x80000000u;
|
|
}
|
|
uint32_t ret = vfpu_sin_fixed(0x00800000u - significand);
|
|
return (sign ? -1.0f : +1.0f) * float(int32_t(ret)) * 3.7252903e-09f; // 0x1p-28f
|
|
}
|
|
|
|
void vfpu_sincos(float a, float &s, float &c) {
|
|
// Just invoke both sin and cos.
|
|
// Suboptimal but whatever.
|
|
s = vfpu_sin(a);
|
|
c = vfpu_cos(a);
|
|
}
|
|
|
|
float vfpu_sqrt(float x) {
|
|
uint32_t bits;
|
|
memcpy(&bits, &x, sizeof(bits));
|
|
if((bits & 0x7FFFFFFFu) <= 0x007FFFFFu) {
|
|
// Denormals (and zeroes) get +0, regardless
|
|
// of sign.
|
|
return +0.0f;
|
|
}
|
|
if(bits >> 31) {
|
|
// Other negatives get NaN.
|
|
bits = 0x7F800001u;
|
|
memcpy(&x, &bits, sizeof(x));
|
|
return x;
|
|
}
|
|
if((bits >> 23) == 255u) {
|
|
// Inf/NaN gets Inf/NaN.
|
|
bits = 0x7F800000u + ((bits & 0x007FFFFFu) != 0u);
|
|
memcpy(&x, &bits, sizeof(bits));
|
|
return x;
|
|
}
|
|
int32_t exponent = int32_t(bits >> 23) - 127;
|
|
// Bottom bit of exponent (inverted) + significand (except bottom bit).
|
|
uint32_t index = ((bits + 0x00800000u) >> 1) & 0x007FFFFFu;
|
|
bits = vfpu_interp_bits(vfpu_sqrt_segments, index);
|
|
bits += uint32_t(exponent >> 1) << 23;
|
|
memcpy(&x, &bits, sizeof(bits));
|
|
return x;
|
|
}
|
|
|
|
float vfpu_rsqrt(float x) {
|
|
uint32_t bits;
|
|
memcpy(&bits, &x, sizeof(bits));
|
|
if((bits & 0x7FFFFFFFu) <= 0x007FFFFFu) {
|
|
// Denormals (and zeroes) get inf of the same sign.
|
|
bits = 0x7F800000u | (bits & 0x80000000u);
|
|
memcpy(&x, &bits, sizeof(x));
|
|
return x;
|
|
}
|
|
if(bits >> 31) {
|
|
// Other negatives get negative NaN.
|
|
bits = 0xFF800001u;
|
|
memcpy(&x, &bits, sizeof(x));
|
|
return x;
|
|
}
|
|
if((bits >> 23) == 255u) {
|
|
// inf gets 0, NaN gets NaN.
|
|
bits = ((bits & 0x007FFFFFu) ? 0x7F800001u : 0u);
|
|
memcpy(&x, &bits, sizeof(bits));
|
|
return x;
|
|
}
|
|
int32_t exponent = int32_t(bits >> 23) - 127;
|
|
// Bottom bit of exponent (inverted) + significand (except bottom bit).
|
|
uint32_t index = ((bits + 0x00800000u) >> 1) & 0x007FFFFFu;
|
|
bits = vfpu_interp_bits(vfpu_rsqrt_segments, index);
|
|
bits -= uint32_t(exponent >> 1) << 23;
|
|
memcpy(&x, &bits, sizeof(bits));
|
|
return x;
|
|
}
|
|
|
|
static inline uint32_t vfpu_asin_quantum(uint32_t x) {
|
|
return x<1u<<23?
|
|
1u:
|
|
1u<<(32-23-clz32_nonzero(x));
|
|
}
|
|
|
|
static inline uint32_t vfpu_asin_truncate_bits(uint32_t x) {
|
|
return x & -vfpu_asin_quantum(x);
|
|
}
|
|
|
|
// Input is fixed 9.23, output is fixed 2.30.
|
|
static inline uint32_t vfpu_asin_approx(uint32_t x) {
|
|
const int32_t *C = vfpu_asin_lut65536[x >> 16];
|
|
x &= 0xFFFFu;
|
|
return vfpu_asin_truncate_bits(uint32_t((((((int64_t(C[2]) * x) >> 16) + int64_t(C[1])) * x) >> 16) + C[0]));
|
|
}
|
|
|
|
// Input is fixed 9.23, output is fixed 2.30.
|
|
static uint32_t vfpu_asin_fixed(uint32_t x) {
|
|
if(x == 0u) return 0u;
|
|
if(x == 1u << 23) return 1u << 30;
|
|
uint32_t ret = vfpu_asin_approx(x);
|
|
uint32_t index = vfpu_asin_lut_indices[x / 21u];
|
|
uint64_t deltas = vfpu_asin_lut_deltas[index];
|
|
return ret + (3u - uint32_t((deltas >> (3u * (x % 21u))) & 7u)) * vfpu_asin_quantum(ret);
|
|
}
|
|
|
|
float vfpu_asin(float x) {
|
|
static bool loaded =
|
|
LOAD_TABLE(vfpu_asin_lut65536, 1536)&&
|
|
LOAD_TABLE(vfpu_asin_lut_indices, 798916)&&
|
|
LOAD_TABLE(vfpu_asin_lut_deltas, 517448);
|
|
if (!loaded)
|
|
return vfpu_asin_fallback(x);
|
|
|
|
uint32_t bits;
|
|
memcpy(&bits, &x, sizeof(x));
|
|
uint32_t sign = bits & 0x80000000u;
|
|
bits = bits & 0x7FFFFFFFu;
|
|
if(bits > 0x3F800000u) {
|
|
bits = 0x7F800001u ^ sign;
|
|
memcpy(&x, &bits, sizeof(x));
|
|
return x;
|
|
}
|
|
|
|
bits = vfpu_asin_fixed(uint32_t(int32_t(fabsf(x) * 8388608.0f))); // 0x1p23
|
|
x=float(int32_t(bits)) * 9.31322574615478515625e-10f; // 0x1p-30
|
|
if(sign) x = -x;
|
|
return x;
|
|
}
|
|
|
|
float vfpu_exp2(float x) {
|
|
int32_t bits;
|
|
memcpy(&bits, &x, sizeof(bits));
|
|
if((bits & 0x7FFFFFFF) <= 0x007FFFFF) {
|
|
// Denormals are treated as 0.
|
|
return 1.0f;
|
|
}
|
|
if(x != x) {
|
|
// NaN gets NaN.
|
|
bits = 0x7F800001u;
|
|
memcpy(&x, &bits, sizeof(x));
|
|
return x;
|
|
}
|
|
if(x <= -126.0f) {
|
|
// Small numbers get 0 (exp2(-126) is smallest positive non-denormal).
|
|
// But yes, -126.0f produces +0.0f.
|
|
return 0.0f;
|
|
}
|
|
if(x >= +128.0f) {
|
|
// Large numbers get infinity.
|
|
bits = 0x7F800000u;
|
|
memcpy(&x, &bits, sizeof(x));
|
|
return x;
|
|
}
|
|
bits = int32_t(x * 0x1p23f);
|
|
if(x < 0.0f) --bits; // Yes, really.
|
|
// The fraction's exp2 is in [1, 2), so its significand bits are the offset from 1.0.
|
|
const uint32_t frac = bits & 0x007FFFFF;
|
|
const int32_t significand = frac == 0 ? 0 : int32_t(vfpu_interp_bits(vfpu_exp2_segments, frac) - 0x3F800000u);
|
|
bits = int32_t(0x3F800000) + (bits & int32_t(0xFF800000)) + significand;
|
|
memcpy(&x, &bits, sizeof(bits));
|
|
return x;
|
|
}
|
|
|
|
float vfpu_rexp2(float x) {
|
|
return vfpu_exp2(-x);
|
|
}
|
|
|
|
// Input fixed 9.23, output fixed 10.22.
|
|
// Returns log2(1+x).
|
|
static inline uint32_t vfpu_log2_approx(uint32_t x) {
|
|
uint32_t a = vfpu_log2_lut65536[(x >> 16) + 0];
|
|
uint32_t b = vfpu_log2_lut65536[(x >> 16) + 1];
|
|
uint32_t c = vfpu_log2_lut65536_quadratic[x >> 16];
|
|
x &= 0xFFFFu;
|
|
uint64_t ret = uint64_t(a) * (0x10000u - x) + uint64_t(b) * x;
|
|
uint64_t d = (uint64_t(c) * x * (0x10000u-x)) >> 40;
|
|
ret += d;
|
|
return uint32_t(ret >> 16);
|
|
}
|
|
|
|
// Matches PSP output on all known values.
|
|
float vfpu_log2(float x) {
|
|
static bool loaded =
|
|
LOAD_TABLE(vfpu_log2_lut65536, 516)&&
|
|
LOAD_TABLE(vfpu_log2_lut65536_quadratic, 512)&&
|
|
LOAD_TABLE(vfpu_log2_lut, 2097152);
|
|
if (!loaded)
|
|
return vfpu_log2_fallback(x);
|
|
uint32_t bits;
|
|
memcpy(&bits, &x, sizeof(bits));
|
|
if((bits & 0x7FFFFFFFu) <= 0x007FFFFFu) {
|
|
// Denormals (and zeroes) get -inf.
|
|
bits = 0xFF800000u;
|
|
memcpy(&x, &bits, sizeof(x));
|
|
return x;
|
|
}
|
|
if(bits & 0x80000000u) {
|
|
// Other negatives get NaN.
|
|
bits = 0x7F800001u;
|
|
memcpy(&x, &bits, sizeof(x));
|
|
return x;
|
|
}
|
|
if((bits >> 23) == 255u) {
|
|
// NaN gets NaN, +inf gets +inf.
|
|
bits = 0x7F800000u + ((bits & 0x007FFFFFu) != 0);
|
|
memcpy(&x, &bits, sizeof(x));
|
|
return x;
|
|
}
|
|
uint32_t e = (bits & 0x7F800000u) - 0x3F800000u;
|
|
uint32_t i = bits & 0x007FFFFFu;
|
|
if(e >> 31 && i >= 0x007FFE00u) {
|
|
// Process 1-2^{-14}<=x*2^n<1 (for n>0) separately,
|
|
// since the table doesn't give the right answer.
|
|
float c = float(int32_t(~e) >> 23);
|
|
// Note: if c is 0 the sign of -0 output is correct.
|
|
return i < 0x007FFEF7u ? // 1-265*2^{-24}
|
|
-3.05175781e-05f - c:
|
|
-0.0f - c;
|
|
}
|
|
int d = (e < 0x01000000u ? 0 : 8 - clz32_nonzero(e) - int(e >> 31));
|
|
//assert(d >= 0 && d < 8);
|
|
uint32_t q = 1u << d;
|
|
uint32_t A = vfpu_log2_approx((i ) & -64u) & -q;
|
|
uint32_t B = vfpu_log2_approx((i + 64) & -64u) & -q;
|
|
uint64_t a = (A << 6)+(uint64_t(vfpu_log2_lut[d][i >> 6][0]) - 80ull) * q;
|
|
uint64_t b = (B << 6)+(uint64_t(vfpu_log2_lut[d][i >> 6][1]) - 80ull) * q;
|
|
uint32_t v = uint32_t((a +(((b - a) * (i & 63)) >> 6)) >> 6);
|
|
v &= -q;
|
|
bits = e ^ (2u * v);
|
|
x = float(int32_t(bits)) * 1.1920928955e-7f; // 0x1p-23f
|
|
return x;
|
|
}
|
|
|
|
float vfpu_rcp(float x) {
|
|
uint32_t bits;
|
|
memcpy(&bits, &x, sizeof(bits));
|
|
uint32_t s = bits & 0x80000000u;
|
|
uint32_t e = bits & 0x7F800000u;
|
|
uint32_t i = bits & 0x007FFFFFu;
|
|
if((bits & 0x7FFFFFFFu) > 0x7E800000u) {
|
|
bits = (e == 0x7F800000u && i ? s ^ 0x7F800001u : s);
|
|
memcpy(&x, &bits, sizeof(x));
|
|
return x;
|
|
}
|
|
if(e==0u) {
|
|
bits = s^0x7F800000u;
|
|
memcpy(&x, &bits, sizeof(x));
|
|
return x;
|
|
}
|
|
bits = s + (0x3F800000u - e) + vfpu_interp_bits(vfpu_rcp_segments, i);
|
|
memcpy(&x, &bits, sizeof(x));
|
|
return x;
|
|
}
|
|
|
|
//==============================================================================
|
|
|
|
void InitVFPU() {
|
|
#if 0
|
|
// Load all in advance.
|
|
LOAD_TABLE(vfpu_asin_lut65536 , 1536);
|
|
LOAD_TABLE(vfpu_asin_lut_deltas , 517448);
|
|
LOAD_TABLE(vfpu_asin_lut_indices , 798916);
|
|
LOAD_TABLE(vfpu_log2_lut65536 , 516);
|
|
LOAD_TABLE(vfpu_log2_lut65536_quadratic, 512);
|
|
LOAD_TABLE(vfpu_log2_lut , 2097152);
|
|
LOAD_TABLE(vfpu_sin_lut8192 , 4100);
|
|
LOAD_TABLE(vfpu_sin_lut_delta , 262144);
|
|
LOAD_TABLE(vfpu_sin_lut_exceptions , 86938);
|
|
LOAD_TABLE(vfpu_sin_lut_interval_delta , 131074);
|
|
#endif
|
|
}
|