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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-01 14:58:14 +00:00
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ca56b562af0488f9718e684729c50140f4122b1d
ppsspp/GPU
T
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Florent Castelli ca56b562af Texture format and CLUT awareness for the cache
Fixes the intro screen in Tales of Eternia, but for some reason,
the Namco logo is purple instead of red.
2012-11-10 11:44:30 +01:00
..
GLES
Texture format and CLUT awareness for the cache
2012-11-10 11:44:30 +01:00
Null
Copy base ptr fixes to nullgpu
2012-11-09 17:54:08 +01:00
Software
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
CMakeLists.txt
Add more proper "Null" GPU
2012-11-06 17:05:27 +01:00
ge_constants.h
Fixed texture loading for all formats.
2012-11-08 23:26:30 +01:00
GPU.vcxproj
Add more proper "Null" GPU
2012-11-06 17:05:27 +01:00
GPU.vcxproj.filters
Add more proper "Null" GPU
2012-11-06 17:05:27 +01:00
GPUInterface.h
Include fix
2012-11-06 22:04:58 +01:00
GPUState.cpp
Add more proper "Null" GPU
2012-11-06 17:05:27 +01:00
GPUState.h
Add more proper "Null" GPU
2012-11-06 17:05:27 +01:00
Math3D.cpp
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
Math3D.h
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
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