Files
ppsspp/android
Henrik Rydgård c66e5a26bd Use the gradle NDK version for the legacy Android build and parallelize
The legacy android/jni build (ab.sh / ab.cmd / CI) used an ancient NDK
(r21e) and hardcoded job counts. Update it to the NDK version used by the
gradle build (29.0.14206865) and derive the job count from the available
cores (nproc / NUMBER_OF_PROCESSORS) instead of hardcoding.
2026-08-03 12:00:13 +02:00
..
2026-07-30 18:50:32 +02:00
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2026-06-15 09:17:13 +02:00
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NOTE: These are legacy instructions for building using ndk-build.

We mostly only use this on CI because it's faster than gradle.
There might also be some holdouts around still using eclipse.

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First, build the C++ static library:

> cd android
> ./ab.sh
Or
> ./ab.cmd

as appropriate.

Start Eclipse, import the android directory as an existing project
You need to also load the "native" project into your eclipse workspace
Build and run. 

If you modify the C++ code, you need to rebuild the static library, of
course. To get Eclipse to understand that you have in fact changed something
if you haven't also changed any Java code, just add a space character to 
PPSSPPActivity.java, or right click the project and choose Refresh, and then
relaunch the app on the device.

A real Android device is strongly recommended for testing. Don't trust
the emulator.