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a9c782bfcf7bd79d232f4ad05c7b1311a4fc1c1d
ppsspp
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GPU
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GLES
T
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Henrik Rydgård
and
Claude Opus 5.5
3f44da709b
Clamp sampling of video textures and direct-displayed video to the 480x272 frame
...
Co-Authored-By: Claude Opus 5.5 (1M context) <
[email protected]
>
2026-09-28 11:22:01 -06:00
..
DrawEngineGLES.cpp
GLES: Pass known index range to glDrawRangeElements
2026-09-16 21:01:54 +05:30
DrawEngineGLES.h
Delete the "Hardware tessellation" feature.
2026-06-16 16:17:14 +02:00
FragmentTestCacheGLES.cpp
Just some refactoring of the GPUStatistics struct, and more use of StringWriter
2026-05-29 14:40:31 +02:00
FragmentTestCacheGLES.h
[GPU] Make static and const methods if possible
2024-04-05 17:04:31 +03:00
FramebufferManagerGLES.cpp
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
FramebufferManagerGLES.h
Remove the GPUDebugInterface class
2026-06-02 11:15:08 +02:00
GPU_GLES.cpp
Move Common/GraphicsContext.h to Common/GPU/GraphicsContext.h
2026-07-26 13:58:17 +02:00
GPU_GLES.h
Just some refactoring of the GPUStatistics struct, and more use of StringWriter
2026-05-29 14:40:31 +02:00
ShaderManagerGLES.cpp
Clamp sampling of video textures and direct-displayed video to the 480x272 frame
2026-09-28 11:22:01 -06:00
ShaderManagerGLES.h
Remove "pixelMapped" from gstate_c.
2026-07-16 17:45:22 +02:00
StateMappingGLES.cpp
GLES: Actually apply the stencil write mask in ApplyDrawStateLate
2026-09-03 20:43:06 -06:00
StateMappingGLES.h
…
StencilBufferGLES.cpp
Fix some Claude-isms
2026-09-04 10:41:31 -06:00
TextureCacheGLES.cpp
GLES: Set IS_3D when creating the 3D texture, not after uploading it
2026-09-04 10:41:31 -06:00
TextureCacheGLES.h
Split ApplyTexture into ApplyTexture and ApplySampler
2026-07-16 17:45:22 +02:00