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InitStart sizes: Netconf and NpSignin accepted any size, then wrote common.size bytes back from a 64-68 byte host struct, copying host memory into PSP RAM. GamedataInstall looked for install files before checking the size, and the HtmlViewer read options before checking the whole request was in memory. All the dialogs now check the address, then the sizes sceUtility_Driver accepts (utility/dialog/sizes), before anything else, as the firmware does (a bad address is INVALID_ADDRESS), and write back no more than the struct. Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
89 lines
2.6 KiB
C++
89 lines
2.6 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Common/Serialize/Serializer.h"
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#include "Common/Serialize/SerializeFuncs.h"
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#include "Core/Dialog/PSPPlaceholderDialog.h"
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#include "Core/HLE/ErrorCodes.h"
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// Rough guesses, like the other dialogs'.
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static const int PLACEHOLDER_INIT_DELAY_US = 200000;
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static const int PLACEHOLDER_SHUTDOWN_DELAY_US = 2000;
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PSPPlaceholderDialog::PSPPlaceholderDialog(UtilityDialogType type) : PSPDialog(type) {
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}
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int PSPPlaceholderDialog::Init(u32 paramAddr) {
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if (ReadStatus() != SCE_UTILITY_STATUS_NONE) {
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return SCE_ERROR_UTILITY_INVALID_STATUS;
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}
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// The request sizes a PSP accepts for GameSharing.
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const int check = DialogType() == UtilityDialogType::GAMESHARING ? CheckRequest(paramAddr, { 0x50, 0x54, 0x64 }) : 0;
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if (check < 0) {
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return check;
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}
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if (!Memory::IsValidRange(paramAddr, sizeof(pspUtilityDialogCommon))) {
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return SCE_KERNEL_ERROR_BAD_ARGUMENT;
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}
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params_ = paramAddr;
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ChangeStatusInit(PLACEHOLDER_INIT_DELAY_US);
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InitCommon();
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return 0;
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}
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int PSPPlaceholderDialog::Update(int animSpeed) {
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if (ReadStatus() != SCE_UTILITY_STATUS_RUNNING) {
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return SCE_ERROR_UTILITY_INVALID_STATUS;
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}
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if (params_.IsValid()) {
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params_->result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
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params_.NotifyWrite("DialogResult");
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}
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ChangeStatus(SCE_UTILITY_STATUS_FINISHED, 0);
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return 0;
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}
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int PSPPlaceholderDialog::Shutdown(bool force) {
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if (ReadStatus() != SCE_UTILITY_STATUS_FINISHED && !force) {
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return SCE_ERROR_UTILITY_INVALID_STATUS;
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}
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PSPDialog::Shutdown(force);
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if (!force) {
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ChangeStatusShutdown(PLACEHOLDER_SHUTDOWN_DELAY_US);
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}
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return 0;
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}
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void PSPPlaceholderDialog::DoState(PointerWrap &p) {
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PSPDialog::DoState(p);
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auto s = p.Section("PSPPlaceholderDialog", 1, 1);
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if (!s)
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return;
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Do(p, params_);
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}
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pspUtilityDialogCommon *PSPPlaceholderDialog::GetCommonParam() {
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if (params_.IsValid())
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return params_;
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return nullptr;
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}
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