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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-01 14:58:14 +00:00
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86fcb28d4d4f15fe15e6a6f86381d4925e02bb9e
ppsspp/Windows/GPU
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Henrik Rydgård 86fcb28d4d Remove "bool retainControl_" for simplicity. Not needed.
2023-08-13 18:40:35 +02:00
..
D3D9Context.cpp
D3D9/11: Move away from using context->SwapBuffers(), instead move present to draw_->Present().
2023-08-11 01:57:02 +02:00
D3D9Context.h
Remove "SwapBuffers" from the GraphicsContext interface.
2023-08-11 01:57:02 +02:00
D3D11Context.cpp
D3D9/11: Move away from using context->SwapBuffers(), instead move present to draw_->Present().
2023-08-11 01:57:02 +02:00
D3D11Context.h
Remove "SwapBuffers" from the GraphicsContext interface.
2023-08-11 01:57:02 +02:00
WindowsGLContext.cpp
Remove "bool retainControl_" for simplicity. Not needed.
2023-08-13 18:40:35 +02:00
WindowsGLContext.h
Remove "SwapBuffers" from the GraphicsContext interface.
2023-08-11 01:57:02 +02:00
WindowsGraphicsContext.h
Remove "SwapBuffers" from the GraphicsContext interface.
2023-08-11 01:57:02 +02:00
WindowsVulkanContext.cpp
Vulkan: Don't use multithreaded rendering if frames-in-flight is set to 1
2023-08-01 21:08:07 +02:00
WindowsVulkanContext.h
Remove "SwapBuffers" from the GraphicsContext interface.
2023-08-11 01:57:02 +02:00
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