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These own GPU objects, memory or refcounts in their destructors (or assert there that they were torn down), so a copy would double-free. Nothing copies them today; this keeps it that way. The manager base classes cover every backend's subclass. Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
To get to 100% compatibility, we will need a software renderer as there are games out there that do tricks that can't really be faked in a sensible way. Useful for homebrew too that mix sw and accel rendering.